ChurchofPig
ChurchofPig
About
- Username
- ChurchofPig
- Joined
- Visits
- 6,477
- Last Active
Comments
-
Don't search lockers if survivors do that. Go somewhere else, it's not worth it.
-
@gibblywibblywoo said:
Hopefully soon. Then they can get to work on Xbox/PS. I can't Jane simp anymore without all those cosmetics on PC.
I mean... whether they can work on adding in XBox/PS is up to Microsoft/Sony and from what I hear about Sony, PS most likely isn't happening ever. Idk about XBox though.
-
When they first announced switch crossprogression it was supposed to be with stadia and steam. The second announcement it was supposed to be a little after stadia and steam. Now we don't have any sort of eta so who knows. I've asked multiple times.
-
@Chchchcheryl said:
https://forum.deadbydaylight.com/en/discussion/comment/1873681#Comment_1873681
Oh nice, thankyou, I never would've realised that, I just assumed you'd slide off, seeing as on maps like ormond rocks are smooth lol
You have to sorta get it on the right angle but once you realize that angle it's easy.
-
@km66 said:
Petition to disallow killers from seeing the items survivors have. That’s more fair.
"Let's limit killers more" that's what I feel like I just read and I haven't been a killer main for over a year (and I had only played for like 3 months as of that time)
I know that's not a limit but seriously if you can't handle letting the killer see your items during the lobby then you don't deserve the item. I'll load into lobbies with my key and you'd be surprised how little I actually get tunneled for it.
-
I'm not the best Blight but I do actually have advice for maps like Rotten Fields where it's literally JUST open areas basically. You can use the hooks to bounce off of, use that to your advantage if needed.
-
Do I think they'll change Iri Head? Absolutely.
Do I think they're going to change Iri Head in the way people are hoping (take out the insta down or limit to 1 hatchet no exceptions)? No.
I think they're going to change it to mimic Deathslingers exposed add-on (I forget which Ultra Rare it is)
-
It's really weird to put into words since the game does have official ranks for each side, but I sort of see it as a placement. The rank will still be shared among all the killers but your placement (as far as how good you are) as the individual killers will be different.
-
@Mr_K said:
- You don't see rank until the end.
- You can't bully someone stronger than you.
That's honestly the best way to put it. If you were better than the survivors than they'd be to busy hiding to try and bm. It's literally just bullying.
-
@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/1870994#Comment_1870994
Dev stream... Every Killer will have a Unique Rank. And different SBMM. Unless I heard incorrectly. But that means with every killer at rank 1 you could potentially gain more than 1Mil Bloodpoints. But correct me if I'm wrong.
Every killer will have a unique skill rating, every killer will share the same rank.
-
@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1871903#Comment_1871903
I’m mixed on this honestly cause no they do care they buffed the worst killer in dbd and are buffing underused perks but I also kind of agree with laziness cause if you watched Scott’s video they don’t change much why not have a perk change every week to start fixing the core problem of perks there just to slow
True but the problem with Scott's video is he says their update pattern is every 3 months. Yes for completely new stuff (chapters) but not for big updates. Big updates it's more like 1.5-ish months. However, I do agree that because they obviously take longer than that amount of time per update they really do less than the bare minimum and then give us free bloodpoints and free iri shards as a way to compensate for the game being bad when they could literally just put in more work.
-
"It is assumed that he escaped from the bathroom and remained alive"
I'm guessing you haven't seen the SAW movies so I'd like to clarify that this is in fact true and he even made it into another SAW movie with a cane.
-
@TapeKnot said:
If the realms are composed of the memories of a killer, then it would stand that not everything would be accurate in a realm. The developers also said they always wanted the realms to feel off in some way, as if The Entity is trying to recreate a location perfectly but can't do so. Or maybe the developers just screwed up, I don't know.
It could be both. They screwed up but their screw up fits with the lore they try to push.
-
Yeah the chapel is a part of the asylum and the entire place burned.
-
@indieeden7 said:
That's a really peculiar similarity. I'm hoping for an RE chapter myself but would Capcom really care about how DBD's UI is laid out?
Capcom wouldn't have a say in how DBD lays out their UI because it's not their game. If DBD changed the UI it's because DBD wanted to change the UI. They could do it as a hint though.
-
@Chchchcheryl said:
https://forum.deadbydaylight.com/en/discussion/comment/1867652#Comment_1867652
even UB DS has its flaws, it only becomes a punishing combo in late game, or at a major tipping point!
This is easily prevented by eating DS early, so UB has no opportunity to be used unless you are slugging everyone
What's your usual rank as killer? Just curious to understand how much time you generally spend on killer. Eating DS is not usually the solution. As someone as mentioned, you lose more time eating DS than just slugging.
-
@Chchchcheryl said:
DS isn't this unstoppable force, there are so many way to counter it, including purposely eating the stuns early on! I'm not a very good killer but that's just common sense, or, take a chase without straying too far for a quick re-down and a hit on the healer! DS is not an issue and is not overly powerful, its offensive use is the issue!
On the other side though, the undying nerf wasn't called for, to such a magnitude as well! They could have taken a much better route. It's unfortunate as well because any post explicitly about this on the forums just gets bombarded by entitled survivors who think they are the be all and end all of this game! It's really unfortunate, because of the amount of community resistance (survivors), they wouldn't think about rebalancing undying!
It's not an unstoppable force on it's own but it's commonly run with certain perks to basically gain invincibility for that minute the timer is active. In that time they basically try to get stuff done while also tormenting the killer.
-
@Nosferatu3145 said:
https://forum.deadbydaylight.com/en/discussion/comment/1867443#Comment_1867443
What do you mean "spam his chainsaw"?
He refused to use anything but the chainsaw. I get most Bubba players prefer the chainsaw but this was more than just a preference.
-
I'm a switch player and once a pc twitch Bubba tried to tell me how to play the game when he just spammed his chainsaw and camped me to death.
-
Lemme remind people there are multiple things people have asked for in this game and now that people are getting they're like "I never asked for this". Let's see
- Character Portraits
- Hook Counters
- Wraith to be invisible from a distance
- Literally people asked for an Undying nerf don't act like that hasn't been a complaint since it released
AND THAT'S JUST THIS UPDATE. Sure you don't like how it looks and they could have done a better job than they did but to say they don't listen and that they just blow hot air for the sake of it is bs and we all know it. They can't deliver stuff in 2 seconds so stop acting like "Oh it's not here when I asked for it yesterday? Well it's not happening." Things take time and sometimes things have higher priority (shocker). Grow. Up. It's. A. Game.
-
@jayru said:
https://forum.deadbydaylight.com/en/discussion/comment/1865296#Comment_1865296
He is saying everything bhvr says is hot air. You'd know about that 🤡
Most of what BHVR says is hot air but not everything. Although you wouldn't know that because it's easier to believe everything is bs and it's the end of the world that someone lied to you. And what would I know about blowing hot air?
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1865296#Comment_1865296
Monstrous Shrine is a Killer perk btw.
Apparently I forgot that. You'd think I'd know that since I was a killer main the first 4 months I played the game.
-
@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1865186#Comment_1865186
So where's that monstersious shrine change the talked about around a year or 2 ago? Or a no mither change that was briefly talked about 2 years ago see the issue they are changing new thing quickly while things that existed 2+years remain untouched
True, but who's bringing monstrous shrine or no mither in a combo to bully the killer? Absolutely no one. People WILL bring UB + DS, knowing they'll have a minute of invincibility, and bully the killer. Not everyone does this, but it is a problem.
-
@jayru said:
They are clearly not.
I think they are clueless considering in the dev stream they mention how they want to buff base game perks and stay away from buffing licensed perks to avoid a p2w atmosphere. But than they proceed to nerf a base game killer perk (than), when we have had DS in top tier with only a few other perks for years now.
And with this latest update I've lost hope, all they care about is jerking off their crappy data onto our faces as a reason for everything
is there data on HOW IN THE HELL you are so detached from your playerbase when you do a Q&A every month?? That really shows how all they care about is pleasing the majority.
When was this? Literally their last Q&A they said they're looking into changing DS so that just sounds like you're feeding false information.
-
They said they'd do that for all killers who get reworked so I'm sure Clown will. Although who knows if it will be in the ptb or not (since some killers like Blight and Hillbilly didn't get theirs until it went live)
-
@Tsulan said:
I really don't understand survivors.
Here you complain about totems, because you only want to do gens and then I see a thread about afk killers and that this isn't fun, because you can only do gens.
Can someone explain?
I also see plenty of posts about survivors wanting mores side objectives and yet here we are, survivors complaining about their side objective.
-
Cleansing the totems are literally the counter to several perks. You literally listed counters to stuff and when we tell you to do the counter to something you can't tell us that we're being hypocrites when you're refusing to do the counter. Also, you can tell if someone might have NOED so yes there are many games where it would be a waste of your time but to say it's always a waste of time then you're literally just being lazy.
-
@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1863229#Comment_1863229
I think it's more than that, but if not then regardless that's still a lot!
Yeah the amount of grinding players would have to do every month just get back to rank one is kind of nuts. It's easily obtainable if you're a streamer, but good luck if you got a life outside of DBD.
I agree. It took me 3 months before I got to Rank 1 the first time and even though we're in quarantine I don't think that's really going to change.
-
@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1863175#Comment_1863175
Just because you see it doesn't mean it should be rewarded.
I was just throwing suggestions about how to reduce the grind. People are going to play however tf they want regardless of if you can get 3 points in a category or 2 million. Making a post about just suggestions to reduce the grind (it doesn't mean it's going to happen) about bad behavior in a game is kind of dumb ngl.
-
In a way they're saying all hexes are Undying until one is cleansed while your other hex is doing it's thing in the background.
-
Answer: No.
The devs aren't going to care since ranks effect nothing anymore once mmr is active.
-
@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/218238/how-would-you-fix-the-bloodpoint-grind
Taking the cap off of categories would encourage people to neglect certain activities. You'd get the guy doing nothing but gens, the guy doing nothing but screwing around with the flashlight, etc. A think having Survivors do well-rounded activities is important.
A. The world does not revolve around survivors
B. What you said already happens I see it close to every match I play (literally people have complained about bp grind when they literally say "All I do is flashlight" "All I do is gens" "All I do is heal")
PS: I play both sides every day
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1863145#Comment_1863145
Agreed!
and just looking at the latest killer weapons (Blight and Twins), they don’t seem to shy away from new types of weapons to use (even though there are quite a few generic knives out there.. they are still fitting to the overall design of those killers)
I mean... a sickle (what the Twins use) is a one handed scythe so we kinda have a scythe killer like OP is suggesting. I also thought the idea of Blight's weapon being a cane was cool.
-
@Boss said:
Continuous Rituals (CR).
So besides Daily Rituals, both sides, Survivor & Killer, can have 1 CR active at a time.
The challenges are like Daily Rituals, and the rewards are too.
But once you accept the BP of a completed CR, you will immediately get a new one.
If you don't like your current CR challenge, you can remove it like you can with Daily Rituals, but instead of being only able to once every day, you can remove it for 1 CR Point.
For every trial you complete (which doesn't mean "kill all" or "escape", but just means "finish the Trial with any result"), you get 1 CR Point if it isn't at its maximum, which is 3 CR Points.
Daily Rituals will have multiple options, but you get only one per day.
Continuous Rituals have as many as you want, but you get only one choice per challenge.
Maybe this isn't as effective as the usual "remove Perk tiers" or just a straight up total BP increase, but i thought i'd try something different from everyone else.
Literally made this up on the spot.
I actually really like that idea and hope they implement something like that. I'd even be fine if they just called the daily rituals "rituals" and one would spawn every day as usual but if you're done with all 3 it would automatically replace all 3 rituals with something new that you didn't just complete in the last set of 3. For rituals I also want to see an increase to 6 where it's set to 3 survivor rituals and 3 killer rituals just so you have more for a chance to earn more bloodpoints.
-
@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1862845#Comment_1862845
Seriously? They churn out new perks and are horrified at the thought of them ever being used
it was a known bug in the ptb patch notes for Chapter 18, you can go look. It sucks, but I think they realized that even though you'd dedicate all your perks to it, it wouldn't be any better than DS + Unbreakable or at the least they feared it would be no better.
-
Categories - Objective, Altruism, Boldness, and Survival
It is called "boldness" for a reason. However, I do think that they could spread the score events from boldness into different categories and then create a different category that works better. I do think there are boldness score events that don't need to exist, could be in altruism, or could be in survival.
-
@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1862868#Comment_1862868
Flip Flop + Power Struggle isn't even Meta. I have seen ZERO people run it in my games other than myself.
Power Struggle is a perk that requires you to devote your entire build to it. And it only works if you have all four perks. If one of them is missing none of it works. It isn't anywhere close to the meta because it is extremely situational and hard to get off without devoting your entire build to it. That's a huge sacrifice for something that will only even work once, if even that. There is no reason to run it over something like DS.
Power Struggle without Flip Flop would be on the level of Monstrous Shrine or Territorial Imperative. Actually not even those, at least those could conceivably have an effect on the game.
What killer passes by palettes in this game while carrying a survivor? None except the absolute newbs who don't know what they're doing. Power Struggle will never trigger without Flip Flop.
Read my entire comment.
-
I'm going to take a guess and say it would just lengthen the amount of time you're speed is increased but not actually increase it more.
-
@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1862845#Comment_1862845
Holy for real?
That would make it 100% useless, lol.
Not every perk is supposed to be completely like meta build and able to be paired with certain perks to give it 0 counterplay, but that's my only argument to that. I've personally gotten it to work with out ever using it with flip flop or both tenacity and flip flop.
-
@VSchmitt said:
https://forum.deadbydaylight.com/en/discussion/comment/1862845#Comment_1862845
Really? That's really dumb, for real, 'cause you'll either struggle off or the killer will never cross a pallet after X seconds... I actually find this perk funny.
I'm pretty sure it was a "learn from UB + DS, but it's bugged atm"
-
The only bug with it is that the developers have said it is not supposed to work with flip flop and you've supposed to only use it after actually wiggling that amount.
-
@DBD78 said:
No I think all are worried about this. Last time I was rank 1 on both sides and by far the worst was playing survivor it was super frustraiting. But killer was pretty unfun also, but whats new there 😀
Honestly this time around I'm expecting to go up against newer players and if they even seem semi-new, I'm leaving them be (unless I'm playing Nurse then I'll just say "accurate"). It wouldn't be fair to them that their first killer to go against is Rank 1 with over 2k hours in the game (and that's just one of the platforms I own)
-
Literally the only exceptions (sorta) are the ones with no other alternate cosmetics that aren't already given to you (prestige included). So Bill, Quentin, and Freddy are really the only ones still wearing their "base" cosmetics.
-
Idk, I feel like for the amount of time there is between rifts there is enough time for a "Level 5" and just end the rift when the new rift opens.
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1859599#Comment_1859599
Well they've been "nerfing" it several times now. Every time it became stronger and stronger.
I think it's time for a "buff".
That works.
-
@RamblinRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1860316#Comment_1860316
I know but hear me out. Yes I will and with 0 thought because it's easy, and it's easy because all you have to do is play the game, nothing changed. I'm going to get to rank 5 regardless and now there's some sweet BP waiting for me.
I don't know about everyone but plenty of people hit red ranks before this, they'll hit it after too
Were you able to climb to Rank 5 in a single month from Rank 20? I'm not saying I won't make it because I'm going to try my hardest to get there, I'm just saying that's the argument
-
@RamblinRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1860271#Comment_1860271
People shouldn't complain about easy BP that wasn't there before, that's my opinion. I hover around rank 5, red gets too sweaty for me.
but we aren't staying at our ranks when this starts. When this starts they're resetting everyone back to Rank 20. You would have to climb the ranks all over again to get your 150k for being at Rank 5 (using you as the example for rank if you don't mind). Would you be willing to put in the amount of time and climb 15 ranks of whatever side you play on in every single month? Do you think everyone has that sort of time and patience for the people in this game?
I want to clarify if I sound mad, I'm not, I'm just asking.
-
I doubt they would unless it did actually come into play in their lore, but they aren't going to tell us something that doesn't relate to the gameplay or lore at all. I feel like they'd only reveal it in an archive story because that lore is pretty much just side lore.
-
I feel like I'm about to give the devs too much credit by saying this BUT we don't know what they're planning on doing with keys so I think we just need to give it time. They've told us in a stream that it's happening so we just have to be patient.
-
I understand the need depending on what they want to add to make the HUD bigger, but it is a bit of a pain that you need to look all around your screen to find the same amount of info that you can now by just looking in the bottom left corner.