Chocolate_Cosmos
Chocolate_Cosmos
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- Chocolate_Cosmos
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Comments
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I hope so.
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You was little too close to that car. His hitbox is a bit bigger than it seems. This sometimes allows you to hit someone you thought you wouldn't hit.... or in this case you will hit rock that you wasn't really aiming for in the first place.
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It was explained allready in past disscusion by a Dev - it is because of laws by other countries don't allow this.
Edit: or at least they don't make it easy for them to do such contest.
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I think agree with this to some degree.
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@sizzlingmario4 said:
Or, we can actually make the maps balanced so that getting sent to a certain map doesn't make players feel like they lost the match before it even started.
Yea, but how about we balance these offerings now instead of waiting 2+ years for MAYBE having a decent balance map pool overall.
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It's just visual bug. If you notice when someone reaches 2nd stage, when they are unhooked, sometimes its shows like they were hooked just once.
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The word starts with B and ends with T.
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Survivors adepts: Lol just escape.
Killer adepts: Totaly destroy Survivors BUT don't destroy them too quickly otherwise you will have to try again. Bring good stuff but not too good otherwise it will not work.
Fair.
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RPD in good? Press X to doubt.
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I just rememeber AFK Pinhead that was holding game hostage and you was forces to DC. Whenever you would repair a gen and that gen reached like 20% of progress, it blows itself and steals like 10% of the progress. No skillcheck caused. Just itself. On any gen. Can't do gens, killer is AFK.
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Well mid chapters (aka operation health patches) are hit and miss.
Sometimes its very good patch (like the last one).
... And sometimes Its almost worthless and its just makes people "???" Devs for their choices (Nemesis addons nerf, Twins nerfs, Buckle Up worthless buff patch)
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Where is that Legion glass weapon from Rift?! I feel like they release anything but not that skin. Even skins that I collected from newer rifts are now in the store lol.
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That probably comes down to "Who is the most boring to play".
Why would anyone main someone who is boring for them? Lol
Anyway, back to your question... I think the most boring for me is Bubba, Shape or Hag.
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I have a question here:
Is fast flashlight clicking (no macro) also causing this or just heavy macro?
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Here is how you do it:
Her addons should be like Artist addons, aka buffing very little her main power (0,5s faster birds, 0,5s shorter cooldown, etc.) and just give some status effects or unique effects.
Nerf / Delete her range addons with recharge and charge speed. BAM! You have still the strongest killer in the game but she is no longer OP.
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I like it. I didn't liked the first 2 versions but this one I like.
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@[Deleted User] said:
The cannibal
Scary :OOO
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@Zeidoktor said:
I've seen a few videos say Pig.
It definitely creates a Jigsaw-esque "Make Your Choice" scenario for any Bear Trapped Survivors, as they have to prioritize the Hex or the Trap.
Oh yea I thought to give it a try. It's like 3rd (optional) objective for Survivors :D
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Yes!
Send yourself to indoor map. Pick that addon that makes Victor silent while fully charged. Sneak up to people and scare jump them!
Gl hf!
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@Chusan said:
Hex Plaything and Hex Pent. Should help by giving them survivors a secondary objective or repair slower..
I don't think this works for him since he has base kit good stealth allready. As Survivor I wouldn't bother doing the totems much since I can't hear him coming anyway + I play Spine Chill usualy.
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What? I thought hug tech is kinda okay since this is in the game for very long time now. We just suddenly gona remove it? What?
This is will be serious nerf for him and his skill celling as well. How about just nerf that OP addons that he has instead, sounds way better.
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@AetherBytes said:
Devour Hope and Undying
I am little scared to use Hexes because you can lose them in 2 min even with undying :(
But it's nice combo.
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@frit said:
https://forum.deadbydaylight.com/en/discussion/comment/2946279#Comment_2946279
his ADS literally IS 0.4s, 0.6s is his cancel.
his ADS went from 0.15>0.4
Oh, well... then reduce it to 0.3 at least xD
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I don't know if they are bugged but I know it is allready not super easy to put them down sometimes. It seems like they don't want to place themsefls sometimes on where you really need them or they just waste a bit your time before you can put them down for some reason.
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I wish they give him Terror Radius to 28m at least and reduce the ADS from 0.6 sec to 0.4s or even 0.5 sec.
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Head On, Flashbang, Flashbang trap on gens, Quick and Quiet
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2944045#Comment_2944045
People usually complain when the killer stacks slowdown perks and you prefer those over a build that reduces aura reading?
1) I don't complain about these builds
2) I am solo Q player and I like to play Kindred so this makes solo Q even harder than it allready is. Also this build looks like a "nice slugging" build and that is one of the most boring things for Survivors to just sit on the ground and your teammates can't well see you. That build is very bad against any SWF group but I am solo player so that's where this build is only good for.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2944039#Comment_2944039
A killer uses a build with no gen slowdown and you consider it not fun?
I would rather face slowdown build than this one.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2943998#Comment_2943998
Whats wrong with his build?
Nothing is wrong is just looking like "super fun" build to play againts.
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Sorry I don't want to buff the most easy secure machine for kills in this game.
If they remove his ability to force kills and remove fun from other players then I will glad support any buffs for his chase.
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Looking at your build... I don't feel sorry for you at all.
But yea the map sucks for him.
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"I don't like this map" - not really good reason for killswitching, sorry.
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Some basic filter would be fine but this one is insane. It censors even basic words that have no bad meaning. It deletes flow of basic chats and sometimes it makes you like you are wanting to cursing someone while you just wanted to say something nice. Very bad.
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@tippy2k2 said:
You take the stickers off and then glue them back on
Tune in tomorrow for more Tippy Life Haxs!
Okay I will try it when I VS againts Pinhead... which will take only like a week to find one! That's okay. Thanks for the pro tip.
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You press Dead Hard, if the Killer didn't hit you within 0.5 sec aka you didn't dodge your hit, you get exhausted and no distance dash.
If you press Dead Hard and killer would otherwise hit you within that 0.5 sec window you will avoid the hit and Dash.
How about that?
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Here we can see that even new players / not so experienced players are having hard time againts this stupid bad perk.
Please rework (aka nerf) it ASAP.
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If you are unlucky with Shelter Woods spawn logic, then it's probably even worse since there is no field to cover the view and you have more than like half the map dead zone :D
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Lightborn is your best friend!
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@SpaghettiYOLO said:
https://forum.deadbydaylight.com/en/discussion/comment/2941438#Comment_2941438
Lmao stop doing all gens on one side first then. '3 gen camp'. How dare the killer take advantage of survivors' lack of strategy while the survivors scurry off to a far corner to heal.
You realise that killer can from the begging of the match just see on which side of the two are the gens most close (3 gen) and then just camp and patrol it all the game? But yea blame Survivors for not being able to work on one part of the map I quess :D
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Wait, are you talking about the most ezi maps to 3 gen camp forever?
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She is a bit rare killer nowdays. No longer one of the top most seen.
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This mid chapter patch was one of the best for sure. Great patch but here is the problem... DbD needs at least 10 of these (bad map reworks, weak killer buffs, op perk nerfs, etc.)
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Please don't force us to deal with cleansing 3+ hex ruins. Also I like how it works for Devour Hope. So no, thanks.
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Just give me Kindred base kit for everyone.
"Oh but new players would find that confusing" - lol what? Nice one.
Just. Do. It. Please.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/2940606#Comment_2940606
Me and my mates were able to get to 12 in a live game. It took a lot of planning to do lol this was before the latest chapter. Pretty sure if the killer brings certain perks and offerings you can go up to something like 18.
Here is what we got up to:
https://us.v-cdn.net/6030815/uploads/CQ8F3ZWI0I4W/20220507-083016.jpg
lol
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I am sure they are working on it they just have to be silend.
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2940606#Comment_2940606
Well I’ll just steal this one from the wiki.
https://us.v-cdn.net/6030815/uploads/P4OZOJ6EXX9H/abaca8af-3e76-4039-9be1-3b20b8d486be.jpeg
Omg :O
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@Laluzi said:
That is a lot of status effects. HUD's starting to look a little crowded.
Makes me wonder how many buffs it's possible to stack in there. Maybe if you brought a totem with all four boon perks, someone else is hooked and has Open Handed, Empathic Connection, Kindred, and Blood Pact, you just got unhooked and are now being healed by someone with Babysitter, Bite the Bullet, Aftercare, and Vigil while standing next to the fourth survivor with Streetwise, Prove Thyself, and Up the Ante?
I wonder how the HUD would look like after all these perks lol.
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When you get The Game as Nurse: gg ezi! Haha.
When you get The Game as any M1 killer: I want to hook myself and move on.
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@Chaos999 said:
Wait, so offerings are toxic now? They should put a label on those xD.
To be fair they allways been like this for years. If one side sends you to garbage map than you are of course not happy and expect the worst.
Imo you shouldn't waste time facecamping someone just for offering. You also might just camp the wrong guy and let the "offender" with that offering free escape.