Chilli_man2400
Chilli_man2400
About
- Username
- Chilli_man2400
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Thytuz said:
This didn't age really well...
They can’t do this to us
-
Guys I’m doing this to bring awareness.
YOUR ######### ALOT OF PEOPLE OVER BY DOING THIS!!!
don’t do it BHVR
you put those NFT’s into the game we will all die
-
I did a list all on the least used killer perks I’ll give you my list but updated
-
@Phasmamain said:
Tell that to half the perks that still haven’t been changed
They buffed the resident evil perks after release and they buffed a lot perks this update but there are still lots of perks that need buffs from 2016 like Monstrous shrine, predator, insidious, unrelenting.
-
No more 3man hatch escapes no more long matches no more leaving lobbies and being forced to run franklins
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2568080#Comment_2568080
It’s hard to tell. They gutted all of Billy’s broken add ons but honestly they just hate Billy anyway.
the devs have a hate bias towards Billy even though they buffed his addons there still not enough. Not only that Billy gets nerfed doesn’t get a single change. Blight gets 4 buffs and gets no addon nerfs. Huntress gets no base kit nerfs Keeps fun addons. Clown gets buffed and they keep his Pinky finger unchanged.
-
I’m happy that she’s getting nerfed. I hate it how everyone says Slinger and Spirit were nerfed cause of survivor crying when both killers and survivor mains wanted them both nerfed. It’s not fair cause as a killer main even I could see Both were cheap to use. I’m excited tomorrow
-
I would like to be interviewed. I play on console so I can give insight on how I see the game
-
Well aside from Pinheads lunge bug. The hellraiser patch was clean I didn’t experience any gamebreaking issues
-
No Bite the bullet will always silence grunts of pain even with iron will it will not trump anything
-
@SaboBoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2566294#Comment_2566294
What are some better perks to use?
Detectives hunch is the best perk of them all because not only does it track gens it tracks totems and chests so you can find gens and cleanse all the totems
-
It’s good cause Plaything only activates once you hook someone and for it to only be cleansable by the guy you hooked for 90 seconds is great
-
@anarchy753 said:
If Billy was released today, he'd be 110%.
I don’t think so we got blight who’s faster than Billy yet he’s still a 115% killer.
-
@NAERUUU said:
Beast Of Prey-
Another weak perk this perk is so bad to where it needs a complete rework
After chasing a survivor for 15 seconds the perk activates. While activated press the action button to grant the undetectable status effect for 30 seconds and increase your movement speed by 5%. Gain 80/90/100% more bloodpoints in the Hunter category.
add a huge cooldown, like 160 seconds or somethings else
60 seconds and where fine cooldowns should never be that long look at Dragons grip and the old any means necessary
-
@XombieRocker said:
Territorial Imperative: Remove the aura reading around a hooked survivor. This basically just will increase camping. Otherwise, sure.
Monstrous Shrine: Same, remove aura reading around the basement, cuz otherwise killer will just camp if he sees somebody within 24m. That is why BBQ only shows auras OUTSIDE 40m. Like the other effects though.
Beast of Prey and Predator: Sounds pretty good if you removed blood lust from the game, otherwise BoP might be too powerful.
Furtive Chase: Seems a little complicated. Also max 4 tokens means your TR is 12m smaller, not gone completely.
Cruel Limits/claustrophobia: sounds good.
Gearhead: Probably too good. I like that you remove the basic attack requirement. However, I would require the survivor to make 1 skill check for the gen to light up, Otherwise it'll just show you where to go every single time you down somebody. It's like an insane BBQ. Paired with knockout, killers would just be slugging all over.
I think you were confused by Furtive chase basically you how when a killer is undetectable and when they start chasing you the chase music starts? I wanted it to when at max tokens it doesn’t matter if your undetectable or not when being chased by the killer there’s no chase music it’s to make it more scary
-
@fantasyone said:
They nerfed every killers that was above average, and survivors got even stronger in the latest patch.
By nerf you mean only 2 one was annoying and needed the nerf while the other yes was overnerfed needed it to
-
@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/2559764#Comment_2559764
No, she wasn't cheap. She was fine how she was. Killers should have the advantage during the encounter, not survivors
Oh yeah guessing where she is 50/50 coin flip is definitely fine. That’s bull Nurse literally is the strongest killer on the whole game but survivors don’t complain about her because she’s actually fun to fight cause she gives warnings and you can counter if you know what to do. Spirit gives no indications she wasn’t fine
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2557610#Comment_2557610
Caving in to survivor keyboard warriors.
Even after this nerf they'll continue complain that she has no counterplay. Just like they did after her previous nerfs.
Also, I'm a survivor main, because I can see the difference in how BHVR treats survivors vs killers.
No not true. As a killer main myself spirit was cheap as ######### to play as. She was so easy to play and win with. It’s good she’s getting the directional nerf. It won’t change a thing she’s still going to be the best killer with nurse
-
how would it be if it took longer to break the chains based on range. Example the chains max range is 24 meters. If you hit someone with a chain 24 meters away it takes 8 seconds to remove 1 chain so 3 chains takes in total 24 seconds to break all 3 off. Another example is if you hit someone from 12 meters away it takes 4 seconds to remove a chain so 12 seconds in total to remove all 3 chains. That’s how it should be so it makes it more rewarding and gives pinhead enough time to catch up
-
Am I just lucky with this game? I’ve been playing cross play and with the new MMR since pinhead and I haven’t run into one hacker at all
-
Would people be happy if it got the Lucky break treatment. Basically making it so while Injured iron will silences grunts of pain for 1/2/3 minutes and after that it’s disabled the whole game
-
It’s weird cause during the day My survivor que times are quick as ######### but as killer it’s so long it took almost 15-20 minutes just to get into a match but at night time Killer que is only 10-15 seconds
-
@Maperson said:
Easy, make other killer hard to play but very strong with counterplay, Pinhead was on good way to be fun, strong and balanced but i guess they like him the way it is.
People love when killer has a lot in depth about him, when he feels rewarding. Survivors love when they can negate killer power if they play well, but also can get destroyed if they make mistakes. Atleast most of the people i know say that.
Blight is the perfect and prime example of how to make a killer that’s strong but not annoying to face cause Blight is strong in 1v4 and 1v1. Pinhead has great 1v4 with his gateways and chain hunts but his 1v1 is weak
-
@GannTM said:
It would be OP and will make all other exhaustion perks useless compared to it. We want to be buffing perks we never see, not perks that already make the meta stale.
Sprint burst isn’t even in the meta. I played a lot of games and I have not seen one sprint burst. All my games are either all. DH,BT,DS and IW.
-
@Shaped said:
Like others said. Console problem.
But everyone accepted it so paying for online is fine now. You get some trash games monthly at least.
I got Arkham knight for free and that was the best game I’ve ever played
-
I think what might of happened was BHVR made pinheads voicelines without the license holders permission. So in the PTB they were added. But then they knew they couldn’t add them in cause of legal issues so they were removed
-
Oh yeah with 105,052 players this game is so dying
-
@Ruma said:
Can you explain me what you mean? I missed it.
Basically there’s a rumor that BHVR is working with a bad company called NFT which is supposedly harming the environment. And BHVR is locking the Butterball Legendary skin and Pinheads voice lines behind a NFT currency so you have to pay $200 dollars of NFT currency just to get pinheads voice unlocked.
-
@Squirrel_Thicc said:
Not really sure 100% what's going on exactly but I do know that bhvr hasn't confirmed whether or not it's legit and made by them. Seems like some people have been jumping to conclusions VERY quickly on this.
Basically to make it quick there’s a rumor that BHVR is locking Butterball legendary skin and pinheads voice behind a NFT currency so you have to buy it separately to get it. People hate it cause NFT is hurting the environment
-
@ShinobuSK said:
Who tf is Butterball?
ButterBall is one of the original 4 Cenobites from Hellraiser 1 and 2. He’s fat and has sunglasses
-
It’s a tease for the next rift it’s Trickster and Yun-Jin Lee
-
October 19th
-
Trappers worst-Unnerving presence
Wraiths worst-Predator
Billys worst-Lightborn
-
@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2548452#Comment_2548452
I am just saiyan buff Brutal Strength so you have a reason to run it. It doesn't need to be a huge change. Maybe 30% so that when it stacks with Fire Up we get, wait for it... A 50% increase to break speeds (after all gens are done). Wow! INCREDIBLE!
I’m not saying no to buff it I agree the perk needs to be buffed I’m just saying I think they should fix the core problem so you don’t need to run the perk all the time
-
@dallasmedicbag said:
https://forum.deadbydaylight.com/en/discussion/comment/2547329#Comment_2547329
######### why? urgh god playing wraith will be even more terrible now
How he still moves at 150% speed
-
@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/comment/2548418#Comment_2548418
Not saying that just saying it has joined the pool-er-ocean of bad perks that nobody ever uses. At least it's boring yes.
Would you rather they fix the base problem or be forced to run a perk to fix the problem as a bandaid
-
@[Deleted User] said:
I can see blight or nurse being nerfed.
First kill switch? Dead Dawg or RPD. They have proven to be the most unstable maps in the game.
They nerfed nurse already he’ll she was nerfed 5-6 times. Blight has gotten nothing but buffs I don’t think he’s getting nerfed anytime soon
-
@Myla said:
What nerf did they do with wraith? Patch notes aren't explained in full detail so it's straight up lazy when this is what you read.
"There’s far too many to list here" I can't play PTB lmfao.
They nerfed his speed boost after uncloaking from 1.25 secs to 1 second.
-
Wait a minute? Your not a mod anymore your a Member of BHVR now?
-
The problem with his rework was. While yes he was made stronger they stripped away Freddy’s identity. He just became another Generic M1 killer with traps. The only thing that was unique to Freddy was his teleportation. But what made Freddy interesting was his power was nothing like the others and it matched the movies. This Freddy doesn’t feel like the movie
-
They should make a new system where if you hack or cheat one time on Dbd They send a command to brick your gaming software so your PC, Xbox, PS4 or Nintendo switch. Will never work again so you have to blow $300 dollars to buy another gaming console.
-
@Grimzy said:
Doubt anyone would wanna do any form of collaboration after the lawsuit shitshow.
Yeah cause if they want to do the original F13 with Mrs Voorhes as the killer they need the rights from Victor Miller. If they want Jason(which is obvious) they need Sean Cunningham’s rights.
-
@Zozzy said:
They even made engravings take longer to charge if what i saw was true. 12% to 14% Take it with a grain of salt as i have not fact checked it.
I think it was always like that. But they buffed it so with double engravings you won’t overheat as much
-
@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/284907/leon-kennedy-perk-changes
I like Bite the Bullet but I can see it becoming a better distortion by just tapping heal for a second after the killer hooks. No that flashbang change is ######### terrible. Unavoidable stuns? yeah nope. Rookie spirit being hit 1 skillcheck might as well have no trigger.
I made the flashbang like that to match resident evil 2 in that game it stuns all enemies I wanted it to match the game. Also I nerfed it to where now you need to repair 60% of the gen
-
@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/2536333#Comment_2536333
Oh my. I mean in terms of strength I think Nemesis is fine. Yes I do want him to be more like Nemesis but there are more pressing matters. I'm more talking about the perks. Like I never see Counterforce, Rookie Spirit, Resurgence, Eruption, Hysteria, or Bite the Bullet. I see flashbangs fairly often enough to say it's fine and blast mine is rare but generally understandable.
I agree that some of the Resident evil perks should be buffed. I think lethal pursuer are fine and don’t need changes but the others I would buff
-
@Thrax said:
to sell more cosmetics
Oh yeah cause game development and making balance has so much to do with making cosmetics. Can people shut the ######### up with the conspiracy’s! The cosmetics and balance team are different they don’t work on the same thing. Just because survivors get buffed doesn’t mean sales the truth is Slinger and Spirit was cheap as ######### and needed a nerf
-
@Dwight_Fairfield said:
Didn't they only change her waterlogged shoe add on?
They changed it so now you move at 115% speed your basically Freddy who can’t teleport
-
@OniWantsYourMacaroni said:
I wouldn't be surprised if BHVR does the Ash thing again 🗿
The difference is we actually have a ptb for this Ash Williams didn’t have a ptb so we got m.o.m in its op form with no test
-
DS isn’t a problem anymore cause of they repair a gem or unhook they lose DS
-
I would make it so you can shoot walls. When you shoot a wall you have the option to real yourself in at 125% speed or press the active button to propel yourself forward at 200% speed. Hitting any object, hitting the wall where the harpoon landed or attacking will cancel the propel.
