Chaddad2169
Chaddad2169
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/648700#Comment_648700
Dave on one of his twitter threads, I'll try and post a link here shortly.
I think I've seen it
He said something along the lines of "I can't confirm this yet" that doesn't necessarily mean that they're not being voiced by Joe and Natalia
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/648248#Comment_648248
I just thought I'd update you and confirm that the original actor/actress won't be voicing their own characters.
D:
Source?
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@FXScorpio said:
Have the devs confirmed whether Nancy and Steve are going to have their original voice actors or not?
They obtained their likeness so I highly doubt Joe Keery and Natalia Dyer won't voice Steve and Nancy.
However, the devs managed to obtain Danny Glover's license for Detective Tapp but Tapp wasn't voiced by Danny Glover.
Proof:
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/648141#Comment_648141
Why is Judith's Tombstone there? That add-on is not even good.
Not my meme
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@Shad03 said:
There are like 3 stealth killers (not counting Tier 1 Myers) out of everyone else. This is so literally non-issue I just wheezed in Clown.
WHEEZE!!
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@Atrushan88 said:
@Tzeentchling9 No one is going to use Alert when Ghostface, who is NOT low tier and is used a decent amount of the time, will have undetectable. Pig isn't bad either. Alert is used so that you will know where NOT to go and be able to lose the killer. If you can't lose the killer 1/4 of the time(since there are 4/16 killers that will have this), why would you use it? It's just going to be replaced by something that's going to have the killer only players fussing. Also, need I remind you, most killers WANT survivors to have to hide. They want looping nerfed so that survivors will only be able to get away if they can hide from the killer. So what happens when survivors start losing stealthy perks AND looping is nerfed?
Seriously though, why do killers want the most boring playstyle (I hate hiding as survivor and finding immersed players as killer) to become the main one?
How about stop crying for nerfs to looping and git gud M1 killer mains.
Also:
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@Carlosylu said:
Edit: PLEASE give a like if you support for the Devs to see
Steve: Tunnel Bandit's bandana and swimming googles, and a messed up face skin (he gets beaten every time he fights...)
https://us.v-cdn.net/6030815/uploads/249/2T4D04DK02YH.png
https://us.v-cdn.net/6030815/uploads/199/XNP6BKVUYETR.png
Nancy: Winter Dance dress skin.
https://us.v-cdn.net/6030815/uploads/522/CV9AT7L0QUAT.png
Demogorgon: Dart's skin PLEASE!
Perhaps the beaten up face is his p3?
Obviously with a bit more blood but that beaten up face with a bit more blood on the other side of his face would be perfect. And he had a bruise so his p3 head's name could be bloody and bruised Steve
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@MemberBerry said:
And here I was thinking devs learned something....
Inner Strength and Babysitter OP pls nerf.
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@Chickenchaser said:
https://forum.deadbydaylight.com/en/discussion/comment/647474#Comment_647474
Because you didn't read. It's obvious. You didn't even read the title. It's Buff Borrowed time, not nerf Borrowed time.
Why should Borrowed be buffed in the way you say it should? Give reasons, all borrowed really needs is to be reverted to the black and white bleedout timer (but keeping it pause in proximity not terror radius of the killer) in my opinion.
To be frankly honest, the haste bonus you mentioned wouldn't really do much (unless combo'd with Hope at endgame) and it DEFINITELY shouldn't be a personal perk, because then only one person would need to run it, it should only be for the person you unhooked, not for yourself and the person you unhook (coming from an entitled survivor main who's actually having fun getting to red ranks with Freddy)
DS is fine git gud (for the third time)
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@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/647479#Comment_647479
Haven’t seen too many Quentin players in my time playing. I started playing in March 2018 and I’ve always been a MegHead.
I’ve also played Kate, Nea, Claudette. and Feng a lot but The Scoops Ahoy cosmetic has sold me on Steve.
That's right, Steve beats all the typical mains, Steve and Quentin > Kate, Meg, Claudette, Nea, Feng
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/647466#Comment_647466
Quentin is the best boi <3
Also Laurie vs Nancy.....
Laurie duh <3
I like Quentin a bit more than Steve because I've been with Quentin since I've started back in December.
But when the Stranger Things chapter comes out I'm definitely maining both Steve and Quentin equally.
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@Chickenchaser said:
https://forum.deadbydaylight.com/en/discussion/comment/647461#Comment_647461
Maybe do some reading before you comment.
How do you assume my reply to your comment isn't me reading? Answer me, I'd like to know.
DS is fine, BT is fine, G I T G U D
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/647454#Comment_647454
Hahaha
Yo Quentin that's a wrong Nancy XD
Quentin and Steve face off!!
Who has the "best" perks.
Quentin:
Vigil
Pharmacy
Wake Up!
Vs
Steve:
Babysitter
Camaderie
Second Wind
FIGHT!!
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@Chickenchaser said:
Decisive strike is not anti-tunnel. It's anti-killer. If you have DS, and You've been hooked, and rescued without getting tunnelled two times DS is permanently disabled. And it should be 30 seconds. Not a whole minute.
Borrowed time should be turned into a personal perk so you don't need another survivor. It should also be 10 seconds of invulnerableness with a 3 second 8% Speed boost.
As of right now DS is running killers that don't tunnel up the wall. Especially during, or close to end game.
The devs nerfed DS strike so killers wouldn't get stunned four times in a row at the exit gate. well that's still happening to killers that don't tunnel.
Jesus Christ there is nothing wrong with these perks.
DS is easily countered by slugging, it's not hard to remember who you recently hooked unless you have short term memory loss.
Borrowed has been nerfed enough already.
Shuddup and git gud
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*Quentin watching be like*
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@grayon444 said:
https://forum.deadbydaylight.com/en/discussion/comment/647374#Comment_647374
13 seconds really?I'll have to check him out.
Approximately 13 seconds, I know for a fact one of his screams are 10 seconds or above.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/647130#Comment_647130
@Chaddad2169 I have gotten 4k's without it... That's not the point... He said "trash" when they didn't even finish ONE generator... You survivors are such crybabies sometimes... It's as if I complained on insta heals or brand new parts, not gonna happen, it's part of the game. Tell me good sir, how do you THINK this game should be played as a killer...? Don't even answer, I actually don't care, LOL.
"LOL" Stop with the cringe you 7 year old, please.
I'm not telling you how to play, I'm just saying bragging about getting a 4k with no gens done is just childish.
Do you want a cookie with that?
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@grayon444 said:
https://forum.deadbydaylight.com/en/discussion/comment/647236#Comment_647236
Yeah David and Ash got pretty good screams aswell.But i don't think any survivor scream lasts longer than that one Claudette hook scream.Correct me if i'm wrong.
Wrong. One of Ash's screams lasts for 8 seconds and one of Detective Tapp's screams last for a whopping 13 seconds
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/647236#Comment_647236
I think when it comes to breathing and pain sound effects, Bill, Ash, Jeff, David and Jane are all super loud but honestly don't have that bad of hook or madness screams. Then again, Jeff might be the odd man out there.
Bill, David and Jeff are the loudest by far.
Much more than Feng at least, she's one of the quietest screamers
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/647229#Comment_647229
I think atm, she's got the loudest scream in game but that's not a bad thing. ;)
No, definitely not..
Bill, Ash, David and Jeff outclass her by miles
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@Cornpopers_Evan said:
I've gotta go with Feng, shes one of those characters that when shes hooked, you know it but I think most actually have good screams for the most part.
She sounds like an opera singer 😂
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@Carlosylu said:
I just wanted to share 2 new ones I got:
1° Playing as huntress with pink addon to insta down, not camping nor tunneling, no ruin. 4k result. Rank 10.
Survivor: Using addons = trash
Me: Dead survivor who doesn't know how to take an L = LMAO!
Survivor: Still trash
Me: LMAO!
Survivor: Trash...
Me: No camping, no tunneling, no ruin, no noed, still 4k, god, the devs should forbid using addons right?
Survivor: Still trash
2° Playing as Freddy freshly prestiged 1 Blood warden as only perk, no addons, 4k result. Rank 9.
Me: GG!
Survivor: Learn to play as neutral killers and stop using OP ones, then you'll have the right to say GG
Me: What? Is this for real?
Survivor: As real as your cheaty butt
Me: Whatever... Still 4k...
Survivor: You're on my list now, get ready to get tunneled and camped
Me: Whatever dude...
Survivor: Just ######### and uninstall the game
Wow, you're running iri head, wanna get a 4k without that? Thanks :)
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@grayon444 said:
https://forum.deadbydaylight.com/en/discussion/comment/646561#Comment_646561
cough Jane cough
@grayon444 said:
You can only pick one survivor.My choice is Claudette.Unlke most survivors she actually sounds like she's getting impaled.
(Accidentally quoted the wrong one at first :P)
UHHH David?!! David sounds waayyy more realistic than Claudette... he honestly sounds like he's in severe pain.
Jeff is also an honourable mention, two of his screams are really spine chilling.
To be honest, every survivor apart from Kate sound like they're being impaled.
Even Quentin has some good screams
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@Walker_of_the_fog_96 said:
@Chaddad2169 only if they make a rework to quentin's face
I've been a bad boy on the forums so I'm in jail.
Quentin's face is fine 🙂
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/646837#Comment_646837
I don’t randomly throw pallets! I loop D: Spine chill is bae! >:(
I find Spine Chill useless especially at high ranks, it's only useful against a small handful of killers (Pig, Faceghost, Myers etc) and when you're at high ranks you can just use the heartbeat and music to determine when you should get off a gen...
Spine Chill is useless.
Also against Spirit, Spine Chill only works on inexperienced Spirit's, more experienced Spirit's will constantly look at the survivor to keep their Spine Chill alert.
It's useless to me, nothing is gonna make me change Adrenaline, Dead hard or DS to Spoopy Chell
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/646837#Comment_646837
You can't teach people the juke you can only force it outta them, kinda like ultra instinct
Oh well, they'd rather hide so they're not worthy 🙂.
Guess I'm an Ultra Instinct Quentin main then 😎
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@Walker_of_the_fog_96 said:
SHIRTLESS MYERS LEGACY:
This outfit could only be obtained exclusively for 2 hours and will never come back.
description: the entity did not resist touching michael myers ....
No
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/639895#Comment_639895
You must crouch around the map alot because I have a teammate who dies a lot running that build.
He must also not know how to loop lmao.
Whenever I see People use perks along the lines of Sprint Burst, Spine Chill etc they're complete potatoes.. they throw every pallet down, hide all the time, fail skill checks to then run into a locker, never look around when being chased.
I want the devs to create a chase tutorial for both survivors and killers because the amount of potato survivors and killers that we have in this game is outstandingly bad.
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@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/645573#Comment_645573
You could slug someone then chase and down a second person hook them find the first person pick them up and still get hit with ds
Well then pick up the 2nd one, not the first, it ain't rocket science kid
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@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/645548#Comment_645548
Ds is so strong that a majority of red rank players use it. It also doesn't help that people jump in lockers so it either forces you to eat ds or leave them to potentially find someone else and now that inner strength exists you have to choose between eating a ds which won't help if they are good at looping or a free heal
What do you want them to do? SLUG them?
I think not. Just go find someone else and DON'T I repeat DON'T TUNNEL.
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@Crazewtboy said:
https://forum.deadbydaylight.com/en/discussion/comment/645433#Comment_645433
Yeah, he did die. He was shot and bled out on the floor in the hallway (I think, it's been a long time for me too). You are right, resurrection did suck but I wouldn't consider the new Halloween as a sequel since it is a different timeline. For me it will be Halloween one, two and H20 that counts. Quentin definitely dies in the original. Don't think they were looking at remakes when they considered it.
No, Quentin wasn't in any of the Nightmare on Elm Street movies before the 2010 remake.
You're getting Quentin mixed up with Glen, Glen was Nancy's boyfriend in the original Nightmare on Elm Street and died in the famous blood volcano from the film.
At the end of the 2010 Nightmare on Elm Street, Quentin and Nancy seemingly kill Freddy, however Quentin is severly injured and is taken to a hospital in an ambulance alongside Nancy. He survived the events.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/645448#Comment_645448
I think it’s a great healthy perk for both survivors and killers. Pretty much encourages no tunnelling. But what they said on the stream about pairing it with BT didn’t make sense. Killer is going to potentially have trouble finding who was rescued anyway.
I know, no offense to the guy because he seemed like he worked hard for this to become a thing but I could barely understand what he was saying. Not his fault of course, it's the accent, just most of the time I couldn't understand what he was saying but I did hear him say Borrowed Time and I was like "Wait, isn't this technically just the opposite of Borrowed Time?"
@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/645454#Comment_645454
The sad part is people will still run ds. Bright side is they can nerf it into the ground since borrowed still exists
DS is so strong that you can get farmed by a random, get downed immediately and then left on the ground to rot. What an OP crutch perk.
Btw, nerf Left Behind.
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@TheRealHansGruber said:
https://forum.deadbydaylight.com/en/discussion/comment/645034#Comment_645034
Does this mean that The Game is getting a rework soon? 😁
Better have more vaults if the pallets are becoming less safe
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/82768/the-new-survivor-perks-are-not-good-enough
WTH?!?!
They’re pretty damn good.
Especially for either beginners or solo players.
That babysitter perk from Steve will be good for SWF teams
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@Locker_Monster said:
God, the Survivor mains claiming everything is 'Killer sided'.
I bet those types won't be happy until Killers can no longer down Survivors, Survivors move at 2000% move speed, Killers teleport to any dropped pallet to get stunned, get stunned for 10 seconds, and Survivors get to steal all the bloodpoints a Killer has.
And then they will look at the game and go 'Well, Killers can still HIT us, so its clearly still a Killer bias!'
God the killer mains claiming everything is 'survivor sided'.
I bet those types won't be happy until Survivors can no longer move, pallets and windows get removed, killer has built in Ruin and NOED, when a survivor gets hit they immediately die and killers get to steal all the bloodpoints a survivor has.
And then they will look at the game and go "Well, survivors can still turn their head so it's clearly survivor sided"
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@doitagain_ said:
Don’t rely so much on running in circles.
What do you want everyone to play Claudette? I thought killers complained about immersed survivors, do you wanna be looped or get bored trying to find immersed ass players?
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/627431#Comment_627431
Nope. They're static.
Yes you can, on the survivor and killer menus you hold X and turn your LS.
The only time you can't spin them is when you're readied
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643902#Comment_643902
Oh wow didn't think of that I deserved to be nerfed
Obviously, let's nerf survivors even more so they break their legs after they vault but let camping with NOED stay in the game 🙂
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643882#Comment_643882
What counters are there for camping?
Let your teammate die to a Bubba in the basement :) that's the counter.
Gotta love killer mains
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@Chickenchaser said:
https://forum.deadbydaylight.com/en/discussion/comment/643515#Comment_643515
You don't need to tunnel to get hit with DS. Take a chill pill.
You need to keep an eye out on who you're downing, if you down the person who recently got unhooked then slug them.
It's not rocket science, it happens to me all the time
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@Chickenchaser said:
https://forum.deadbydaylight.com/en/discussion/comment/643363#Comment_643363
That's right. You should escort them to the next gen, and apologize for chasing the survivor into the locker.
They hop into a locker to not get slugged, sorry that your boring counter to DS has a counter to it.
I'll say it again, Don't grab them out of a locker 4head, just let them be and find someone else. Or you know, could stand staring at the locker for a minute...
P.S, you wanna know how to perfectly counter DS? STOP TUNNELLING!!
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@Nutty_Professor said:
https://forum.deadbydaylight.com/en/discussion/comment/643344#Comment_643344
I main, Claudette, Nea, Jake (Plan to get him to P3 at some point), Kate, and Laurie as survivor and Hillbilly as killer (I was a Hag main one point, whilst I didn't like playing as Hag).
You got a lot of more characters who are prestiged than me, and I've been playing since early July 2018 (I took a long break in early December till late March). What's your devotion, as I only recently got devotion 3?
Devotion 3 Level 25
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@terumisan said:
Ds needs to honestly be changed so it can't work in lockers it's still strong af and lasts way too long if your good at chases
Just don't grab them out of a locker 4head
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@Nutty_Professor said:
https://forum.deadbydaylight.com/en/discussion/comment/643158#Comment_643158
https://forum.deadbydaylight.com/en/discussion/comment/643168#Comment_643168
I actually only bought the Freddy DLC like a month before he was reworked. I didn't like playing against Freddy, but then I played a Splinter offering and I had a lot of fun, despite him being weak. Got Meg and Bill to level 50, currently working on Ace.
Although most of my killers have been neglected, with most of my blood-points earned as killer going towards survivor.
https://us.v-cdn.net/6030815/uploads/324/T90FJ68EPGX8.png
And only starting levelling up some of my killers as before I use to play killer perkless, but once I got to reds I realised playing against red rank survivors without perks is tricky (I got nurses calling in the shrine).
Yeah, I see what you mean... I've been playing since December and have only really started putting time into my killers.
Since December my survivors and killers are the following (long list!!):
Survivors:
Dwight: P3 50
Meg: 50
Claudette: 50
Jake: P2 50
Nea: 50
Ace: 50
Bill: P1 50 (currently working on him and plan on getting him p3 50 sometime soon)
Feng: 50
Laurie: 50
David: P1 50
Quentin: P3 50 (my main)
Tapp: P3 50
Kate: 50
Adam: P3 50
Jeff: P3 50
Jane: 50
Ash: P3 50
Steve: When released, I will work on him and get him to P3 50 (I'll main him and Quentin equally)
Nancy: When released I will work on her and get her to P3 50 (She'll be my first Female that I'll have prestiged and got to P3 50, won't be maining her though)
Killers:
Trapper: 1
Wraith: 1
Hillbilly: 50
Nurse: 1
Hag: 50
Doctor: 1
Myers: P1 1
Huntress: 1
Leatherface: P1 40 (currently being worked on)
Freddy: P1 1
Pig: 1
Clown: 50 (plan to get him to p3 50 sometime, he's who I main as killer)
Spirit: 1
Legion: 10 (for adept)
Plague: 1
Ghostface: 50 (about an hour ago by the time I've wrote this).
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@Nutty_Professor said:
https://forum.deadbydaylight.com/en/discussion/comment/642538#Comment_642538
What's your username on PS4 maybe we could team up sometime. Although, I hope you're not one of those red rank killers that have put me on their mori lists?
But is your opinion on P3 Laurie's?
Why is Quentin level 1?!! D;
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@GrootDude said:
I tried to watch it but didn’t make it through the first episode.
It goes slow, but it's the good kind of slow
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/642122#Comment_642122
Not really. 2 standalone killers and 2 standalone survivors.
If anything, this will make it imbalanced.
Well, let's be honest, survivors are easier and cost less to make than killers, if anything, Netflix could've been the ones that asked for both Steve and Nancy to be implemented
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@RoKrueger said:
https://forum.deadbydaylight.com/en/discussion/comment/641872#Comment_641872
Ash is great! For the people who bought him for the character, not the perks.
I did, I wasn't really keen on MoM but I live his character and that's why I got him 🙂.
Don't know why people hate why he speaks in the pre game lobbies though, it's not Ash Williams without his cheesy quotes
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Yes but Bill isn't connected to Leatherface, Leatherface, Bill, Ash and Ghostface were standalone, not connected..
So it makes sense to have 2 survivors, nuff said
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/641398#Comment_641398
Tapp looks NOTHING like Danny Glover. Licensed Survivors definitely started to improve with Ash.
I’m hoping that since these newer licensed Survivors are so well modelled, the devs may consider remodelling Laurie, Quentin, and Tapp, as they’re definitely the bottom of the barrel when it comes to visual quality.
Ahem...








