CashelP14
CashelP14
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/787196#Comment_787196
This is the sort of thing that a lot of people crowing about "balance" don't understand. To those people, I say: Do a mental exercise and try to logically walk through what would happen if a meta perk, and let's use Adrenaline as an example, were "balanced," AKA "nerfed to the point that it is not considered useful enough to run on an optimized survivor build." Here's how I think it would look (perhaps slightly far-reaching in some areas, in the interest of illustrating how the meta would shift):
- Adrenaline gets nerfed. Let's say that it no longer adequately serves the purpose of providing a convenient and reliable endgame heal. Now there is a power vacuum where this is concerned.
- Survivors start running the next-best direct self-healing perk, which I hope we can agree is Inner Strength (since it is low-effort and skips Mangled mechanics).
- Iron Maiden becomes meta for killers, and survivors start complaining for a nerf to that next. Barbecue & Chili is indirectly buffed because of Iron Maiden, too. (Also, a surge of renewed complaining about Hex perks begins, because every totem on the map dies a quick death.)
- Let's say there's an Inner Strength nerf that renders it suboptimal enough to fall out of favor, and then everyone starts running We'll Make It or Deliverance. Killers start complaining about healing speed and/or their lack of empowerment to strongly endanger their hook targets. Facecamping becomes a far more prevalent thing as a deterrent to these perks.
- More survivors starts running Kindred. Killers call for Kindred nerfs, and really ratchet up the complaints about gen rushing.
- After a gen speed slowdown, survivors start bringing Prove Thyself, and in turn start complaining that Discordance is now too strong.
And so on. Like I said, some of this reaches a bit far in its speculation; my point is that the wheel is going to turn in some directions you probably would not consider, because none of these mechanics exist in a vacuum. Wouldn't you really just rather deal with Adrenaline as it exists, in this situation?
Exactly my point. It's a cycle that happens in every competitive game. Something becomes meta, it needs nerfed. Then something useless before the nerf becomes the meta. It is now considered OP and needs nerfed.
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@Nekoo said:
https://forum.deadbydaylight.com/en/discussion/comment/787185#Comment_787185
You obviously don't know what you're saying.
When survivor dc, no matter how many times you hook survivor, you can't pip as killer.
but for survivors, provided you're not a potato and loop the killer for 1min+ in total, do some gens and save 2people, that's a pip already.
So it is a 0 pip / depip VS a chance to pip
and you say "it doesn't punish the killer as much as suvivor", play more games before you say that please.
I know this game pretty well mate. I've played this game for over 2 years at red ranks so I know exactly what I'm saying.
Your trying to say a disconnect doesn't make much of a difference to a survivor team but your wrong. At any rank only having 3 survivors is an easy win for the killer, unless the play bad. I've had games where a survivor has disconnected and escaped, but that's because the killer was useless and we played really well. On the other hand I've had games where a survivor disconnected and the killer killed us because he was decent.
The funny part is you literally don't acknowledge any of my points. If a survivor disconnects at the beginning of the game your really trying to tell me that punishes the killer more than the other survivors?
Ok so you don't pip as killer, big whoop. As survivor I don't really care if I pip or not, same as killer. I'll still make it to rank 1 in a week so I don't care if I get a few black pips in that time.
If I created a mini rant discussion for everytime a survivor has disconnected and I've black piped because of this then I'd have over 100 discussions.
I stand by what I said, survivors are punished more than killer when a survivor disconnects. You should think more before you speak lad.
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@Skittlesthehusky said:
i'm going to be honest with you here;
there's never such thing as a truly "balanced" game. there's going to always be some things that may seem off or unreasonable to you or others whenever it comes to killers and survivors. honestly? the whole "balance" seems fine to me aside from some aspects being a little weak.
you're going to just have to adapt and get used to it. it's a constant push and pull, and everything is going to seem unfair at some point, even if they do "balance" everything somehow.
A good example of this is Adrenaline. A year and a half ago it was not the meta and no one ever considered getting it changed. After the healing change it became meta and now it needs "balanced". Once something becomes meta eventually someone will want it balanced.
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It doesn't punish the killer as much as survivor. If the killer disconnects in a certain way the survivors lose all the points earned in that game. At least if a survivor disconnects:
- Easier game for the killer
- Gets points after the game
- Keeps their points, unlike if a killer disconnects.
It can punish the killer depending if they disconnect to give another the hatch but that doesn't happen too often.
Disconnecting is a big issue which they will hopefully fix once dedicated servers are released.
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Demegorgan for me
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Not reported but I found this funny so I wanted to say it.
I was playing as Doctor on Fractured Cowshed against a 3 man swf, with a flashlight. No gens were done and all 3 disconnected near the end of the game. I was told after that I didn't make it easy enough for them and that they had no motivation to continue the game.
So yea I found that pretty funny. I basically played killer too well lol
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@Humanarian said:
Hm... This is strange. I actually expected DbD community to be way more active.
Yea that's the forums. People only comment on their own stuff, not on anyone else's. Maybe try giving others feedback and then they might do the same for you.
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@Elk said:
https://forum.deadbydaylight.com/en/discussion/comment/779295#Comment_779295
I remember Xiolin Showdown! The better Krillan.
Very underrated tv show. I remember as a kid printing pictures of all the sheng gong wu. Me and my friends pretended me had them using these pictures lol
Don't dare mention the knock off, useless new version released.
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Man these were the best lol here's my list:
- Xiolin Showdown
- Ed Edd Eddy
- Courage The Cowardly Dog
- Cow & Chicken
- Code Name Kids Next Door
- Fosters Home For Imaginary Friends
- Wacky Races
- Tom And Jerry
- Looney Tunes
- Spongebob Squarepants
- Drake And Josh
- Jimmy Neutron
- Fairy Odd Parents
- Scooby Doo
- Martin Mystery
- Teen Titans
- Dastardly And Muttley In Their Flying Machines
I'm literally forgetting so many but these are thes only ones I can think of right now. I don't want to mention South Park or Family Guy because I would watch them now if I was bored.
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@avilmask said:
https://forum.deadbydaylight.com/en/discussion/comment/776057#Comment_776057
I guess you meant top rank killer players, or it's actually top killers that just can power through DS?
If perk is in every game, it's not healthy. Yes, that does count ruin. It's the same as saying that spirit is in healthy state since she's used by everybody.
Yea I meant top rank killers. I think DS is the best perk to counter tunnelling killers in the game and also has the best mind game potential.
You also say that if the perk is used in every game it's not healthy. You have to realise that there are 4 killers perks to 16 survivor perks, therefore meaning your more likely to see DS than killers perks like BBQ or Ruin.
In all honesty I want ever survivor to run it. It happens too often that someone gets tunnelled and gets killed because they don't have DS.
As I said I understand some peoples problem with it but I don't think there is any reason to go back and change it again when it isn't top priority. There are many other things that deserve looked at ahead of DS.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/776931#Comment_776931
The Mid Chapter Patch got no real date, if I am not mistaken. Even tho, it is logical that it should be released tomorrow (latest), when the Halloween Event would take place in the Free Track of the Rift.
So I doubt that the Mid Chapter will also be released tomorrow, which is kinda sad. Bad Chinese Event, no Event for 3rd Anniversary, no Event for Summer, delayed Halloween-Event and most likely Archives (something I was really looking forward to).
They never announced it but we always have a rough idea at when things are meant to be released
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@BBQnDemogorgon said:
It's not tomorrow if the event is delayed until its out. The event was to be out tomorrow so if the mid chapter was tomorrow we wouldn't be getting this information.
Surely right?...
They'll either not release on a Tuesday for the first time in a very very long time or it'll start on the 29th now.
Guess we wait for more info. Would be weird if it ends up being tomorrow
That's why we're confused lol I thought both were being released tomorrow. So if the event is delayed and it's not being released till the mid chapter then we weren't getting the mid chapter update tomorrow anyway?
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I thought they were both meant to be released tomorrow?
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This happens a lot on ps4. I said before I would like the ability to hide my name till the end game tally screen but that's not going to happen.
There are a number of reasons why this can happen. You could be toxic in a previous game or they just don't like you for another reason.
All I'll say is every targeting case is different.
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Personally don't think it should be changed. A lot of top killers know how to avoid it and I think it's in a very healthy place. I personally love the synergy between it and perks like head on and inner strength.
I think there are a lot better perks to look at than DS.
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@Toxicboii said:
https://forum.deadbydaylight.com/en/discussion/comment/774562#Comment_774562
I-... Of course they do, it's deep wounds, you need to mend or you go into dying.
What I think he means is does it act like deep wound where it only goes down when not in a chase or does the survivor literally go down in 5 seconds. Either way we don't need another mettle of man in this game
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The killer and ability is extremely weak. 107%? Even legion wouldn't take this ability, and he's desperate lol before you change anything else you need to up his speed to 115%.
The ability would be fine if it was a secondary ability but without something else he would get destroyed. He has zero map pressure, survivors can clearly see where he has blocked off vaults so they know where to avoid and it can also be sabotaged.
Hex: Sword And Shield: This perk is very weak. You've literally combined several perks into one here. You've got a weak nurses calling at 5 charges and a thrill of the hunt at 8 charges. I don't mind the 3 charges part but it just feels like a pointless perk. Even the 10% slower at 8 charges is weak at higher ranks since survivors don't miss that many skill checks.
Blackheart Instinct: Honestly really like the idea behind this perk. Have good synergy with perks like rancor and dying light. I think maybe it should be triggered by hitting the non obsessions.
Hex: Protect And Serve: Another weird hex totem. First thing is 13m obsession is weird number to use, maybe 12m instead. A weaker Iron Maiden for 8 charges. You would waste way too much time trying to earn all the stacks that the generator blocking part is a bit pointless.
Stray: It's just a bit weird, why would I not just use spine chill to see when the killer is close.
Grease Lightning: Increased wiggle speed would be nice but I don't think the perk is balanced. The increased speed is hard to balance but maybe you could change it to only work for 60 seconds after escaping the killers grasp.
Chef Special: Would be good for rank 20 who can't hit skill checks but useless at higher ranks. There are way better perks for healing, mending doesn't take long anyway and cleansing is also quite short.
Sorry if I'm not giving you the feedback you wanted but I was trying my best to help. A lot of stuff on this would work at maybe rank 15-20 but any rank above that would destroy this killer and not use these perks. Blackheart Instinct I do really like and it would be a fun perk to add to the game.
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What? This is extremely weak and pointless.
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No. We have a pharmacy already so this is pointless.
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The time he was released was the worst time I've ever had on this game. Every single game was leatherface and they always camped lol
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You still earn the free items even after purchasing the premium pass
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@HamdaN said:
seriously it takes alot of mental fortitude to not dc as a survivor on hawking. any anti looping killer aka clown doc spirit etc makes life miserable on that map just due to bloodlust/their abilities. its unfun and its skilless. sure balanced landing can be decent on there but eventually they WILL get you. looping/mind gaming isnt skill anymore with these layouts. its just hold W as a killer and stack bloodlust.
Even as a survivor main I can't agree with this. Too many safe pallets means the killer has virtually no chance of catching anyone at high ranks.
Even as a survivor having too many safe pallets is a bad thing at times, let me explain. If the devs add more safe pallets, they'll lower the amount of pallets on the map in general. If you have bad survivors who just waste pallets over nothing this can be a really bad thing during late game.
Also doctors and clowns? When does anyone play them. I never see them unless its rank reset
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I thought this was a simple answer to pick but reading the comments have changed my mind slightly.
A flashlight save can completely change a game. It's more time wasted by the killer and completely negates the previous chase.
But after reading these comments I can agree on a few things. At high ranks it's very tough to get flashlight saves, very few times do you actually get it. The battery add-ons are the best, with the widening add-ons being pretty pointless.
I also find that a flashlight player at high ranks is pretty good as killer. I know they are probably not doing gens and following me. If I down someone, even if injured they will be close and it gives me huge momentum if I down them too.
I think flashlights are pretty well balanced but someone of the add-ons need a slight change. Raritys need adjusted and other add-ons need changed.
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/773701#Comment_773701
"If i remember correctly" if im not mistaken.
And my guess is like half of the whole Rift so like 35.
Oh ok, never saw that one before.
As long as I have the whole duration of the rift to earn and spend my vials I'm happy. Just don't want to grind out half the rift in 2 or so weeks.
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@PolarBear said:
iirc the vials last for the whole duration of the rift. Not sure what level the vials are earned at though. Only the halloween items (flashlights, lunchboxes and event offerings) appear in the bloodweb for the duration of the event.
Sorry what does iirc stand for?
If they stay for the duration of the rift that's really good to hear. I was just worried that you would need to get really far into the rift within a few weeks in order to earn all of the vials. I remember last year you only had 2 weeks after the event ended to spend your vials.
Also don't know why this is in feedback. I don't remember selecting here.
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This made me laugh, you get an up vote for that lol
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/756496#Comment_756496
Casual IMO is someone who plays for 1-2 hours a day, every few days. I use too do this when I use too play Fortnite, and I could get too that max level of the battle pass with just this. It was close, but I could make it. I can't see someone doing the same with DBD.
The difference in fortnite and dbd is that all challenges are unlocked, without buying the battle pass. Meaning your not forced to buy the battle pass early like fortnite to unlock everything.
I'm more worried about the serum. If I've heard everything right we unlock the serum from the rift. I also think we only have a week or two after the event to spend them like last year. Which means you'll need to reach a certain level pretty early if you want the 6 free cosmetic pieces.
For casuals this battle pass will probably be tough to get everything. Especially if you can only do 1 challenge at a time.
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AHS would be pretty cool but it's unlikely they'll do it. Mr Jingles from season 9? Twisty the clown would have been cool but that's not happening. The big problem with AHS is that they don't have a villain who is in multiple seasons.
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@PrincessPoop said:
https://forum.deadbydaylight.com/en/discussion/comment/748463#Comment_748463
Nope the charms in the rift are exclusive. Also you said in your message to peanits that you would take anything no matter how small it is, and yet now you’re saying charms aren’t noticeable enough... so which is it?
ALSO, if that’s not enough for you, there will still be a small fraction of skins that are 100% exclusive to the rift. So there’s really no need to be upset.
Personally I don't really care for the charms. They are alright but they just aren't my type of thing. I also find it hard to believe the charms will stay exclusive.
I said something similar last year during the halloween event and during the lunar event. I'd like something to prove I've earned everything, and didn't buy it at a later date.
Ino a lot of people on the forums get upset over small stuff like this, but I'm not one of those people lol
ALSO, I dont understand the point of putting words in CAPITALS like that. It just looks stupid.
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/748237#Comment_748237
I'd like to see the cosmetics have different quality if earned (rare) vs store bought (yellow), etc
Even if it's a slight colour change I wouldn't mind that. Just something to show I earned the cosmetic
It wouldn't surprise me they sell them later down the line anyway. I don't really care about the charms, I don't think they are that noticeable.
Also sorry for the message being repeated 3 times, the internet has been going on and off a lot recently.
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@Peanits said:
Some of the rewards will stay exclusive, others will be available in the store later on. Exclusive stuff always comes at the cost of leaving out anyone who wasn't there at the time, so we try not to do too much exclusive stuff. You'll get way more value out of earning them through The Rift than you would by buying them individually, though, and that's without even considering that you can make your cells back.
@Peanits I don't mind the skins coming back out later but I'd like something just to show that I eanred the skins. It could be a symbol on the character or a slightly different colour for the cosmetic.
Please consider just giving something, no matter how small it is. I just want to have something to prove I've earned the cosmetic I'm wearing
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@Peanits said:
Some of the rewards will stay exclusive, others will be available in the store later on. Exclusive stuff always comes at the cost of leaving out anyone who wasn't there at the time, so we try not to do too much exclusive stuff. You'll get way more value out of earning them through The Rift than you would by buying them individually, though, and that's without even considering that you can make your cells back.
@Peanits I don't mind the skins coming back out later but I'd like something just to show that I eanred the skins. It could be a symbol on the character or a slightly different colour for the cosmetic.
Please consider just giving something, no matter how small it is. I just want to have something to prove I've earned the cosmetic I'm wearing
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@Peanits said:
Some of the rewards will stay exclusive, others will be available in the store later on. Exclusive stuff always comes at the cost of leaving out anyone who wasn't there at the time, so we try not to do too much exclusive stuff. You'll get way more value out of earning them through The Rift than you would by buying them individually, though, and that's without even considering that you can make your cells back.
@Peanits I don't mind the skins coming back out later but I'd like something just to show that I eanred the skins. It could be a symbol on the character or a slightly different colour for the cosmetic.
Please consider just giving something, no matter how small it is. I just want to have something to prove I've earned the cosmetic I'm wearing
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/744836#Comment_744836
Same Phoenix poured his soul into this movie... not too many actors today perform in EVERY scene of a movie... as you said you cant read what's going to happen making for amazing shock moments omg. it's such a beautiful piece of art that I'm going to support again in theaters.
Music was amazing too!
Yea exactly especially the song he sang at the end. He shouldn't get compared to Heath Ledger since we haven't seen enough of his actual Joker.
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I thought it was absolutely brilliant. I was worried that I'd leave the cinema disappointed because I hyped up the movie so much. Btw anyone reading this be careful of spoilers.
I love how even though it's an origin story for the Joker, you can't believe everything you've seen. Everything the Joker said about his past in the other movies and comics were all surrounded in doubt, this movie is the exact same.
Phoenix was excellent. I felt truely sorry for him at times like the scene in the comedy club, desperate to try and stop himself laughing. I also wasn't able to read what he would do at any given time. Nothing expresses this more than the moment when he's in his apartment with the midget and the other guy. We really had no idea what was going to happen.
I hope he wins an oscar because he definitely deserves it.
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/742484#Comment_742484
And sometimes you are playing very good and two survivors escape through the hatch. Entity displeased.
That is a problem with the ranking system, nothing to do with the killer.
@SteelDragon I don't think her base kit needed touched but I don't think that killed her like everyone wants to say it has. The only nurse add-ons anyone used before was the range or increased blink add-ons. Now there is about 6/7 different add-ons that could be used which I like. Unfortunately I don't think killers have a diverse enough set of add-ons and I like how the nurse can now be played multiple different ways like Myers.
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What even is this thread. The nurse needed her add-ons changed and I personally like how diverse her add-ons feel. They've made her:
- Easier to learn for new players with her add-ons
- Right distribution of add-ons
- More diverse and interesting add-ons
Spirit already has become the most played killer at red ranks so this change won't make any difference to that in my opinion. I personally find playing the same killer all the time boring so I have 7 or 8 who I like to play with.
I agree with what @GrootDude was saying. Some games you just have to accept there was nothing you can do, you just won't win every single game. He plays leatherface, a killer who is considered weak yet does well with him. Old freddy was the perfect example of a killer who was considered bad, yet the freddy mains who knew how to play him could get 3/4 killers per game at red ranks easy.
Now I will admit I've played games where the killer has destroyed us, yet maybe 2 or 3 of us escaped. Normally though that's because they made a mistake or two. Maybe he should have slugged at times, maybe he should have played less fair or maybe should have left that one survivor and chased someone weaker.
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You must be new. They are pretty useless at higher ranks
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Myers needs a buff. Make Burger King Myers base kit then he'll be S+ tier
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A lot of purple rank survivors play like rank 20 survivors so this isn't that bad. You just got unlucky that this was a swf team.
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It's nice your doing this for some of the other people in the forums. A lot of people (me included) have no artistic talent so it's good that you want to help them out.
I remember asking could someone do this for me a few months ago but it never happened. If you could do it for me that would be great but only if you want, I'm not in any rush. Tag me when your ready but if your not wanting to do it or your too busy that's no problem mate.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/730185#Comment_730185
If you are going to have a drinking contest then downing the bottle should mean something.
Also if it means less people being drunk then I'm all for it.
We have no down the bottle option, the down your drink option only is for the drink currently in your glass.
We'd never add a down the bottle option since my bottle is 700ml and I know I would never be able to finish that in 1 night
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@TKTK said:
Mine would be 2 or 3 gens getting done in the first chase.
We have a 2 drink moment when the killer chases a survivor for 3 full gens
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I'd rather a new perk that helps with things like face camping. I personally would want a perk that adds more chests to the game.
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I'm just happy someone gave that choice some love
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@NuclearBurrito said:
I would like to add: "By a perk or addon" to the condition.
We need at least one easy down your drink condition, otherwise we won't drink enough
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@yobuddd said:
https://forum.deadbydaylight.com/en/discussion/comment/728434#Comment_728434
Ahhh, very well then. I’ve got one that’s worth a bottle and half! (Disclaimer, not my idea. Somebody else posted this a while back, but it’s just so good!)
- You’re the killer ACTING like a newbie.
- 4-man SWF is taunting you, running circles, and being super cocky, even during EGC.
- You suddenly gain miraculous skills and hook one of them in the last quarter of EGC.
- Blood Warden activates and the Entity eats all of them at once!
😈😈😈😈😈😈
That would be hilarious lol or sit in the basement with insidious leatherface, see does anyone enter.
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@Boosted_Dwight said:
Every time you get moried you should down the whole thing.
NOED Nurse is also a good one XD
It only applies to the person getting moried so hopefully we don't see any ebony moris next time
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@Gay Myers (Luzi) said:
NOED Nurse gets me every time.
Yea it's a hilarious moment when you see that happen lol
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/728270#Comment_728270
Yo, if there was a situation when my entire team including me was dead and there was no gen done, I would be so disappointed at myself.
That is our first objective during these games, make sure at least 1 gen is done. We escaped nearly every game last time we played.