CashelP14
CashelP14
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- Username
- CashelP14
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Comments
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I'm also not a massive fan of the black smoke section. Personally just looks like they never finished designing the body so went with the black smoke.
I just think they could've done something more with the body.
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I haven't heard how quiet it is but if it's that noticable I'll be really upset
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I think it would probably be better if we just delete Hag and pretend she never existed. That way she doesn't need buffed, reworked or changed in anyway lol
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Daddy Dredge
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I've also found this killer quite boring to vs. Fun enough to play as but not vs.
I'm really happy they added more lockers to the map but people keep locking them annoyingly. Also vs'ing the same killer 75% of my games tonight has been just been too much.
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We want him back
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I'll be fully honest I'm only excited for 2 things.
- Locker flashlight perk
- Lockers being everywhere on the map. Helps me with getting my Flashbangs. Still want to know why this perk doesn't work like Stake Out..
Otherwise I'm not really interested in the survivor or the killer. Idk this just doesn't feel like an anniversary chapter go me.
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2984636#Comment_2984636
You seem to not be open to tips on how to counter his addons, must be sad that you hate learning common knowledge.
Yea sorry the tip "just admit that you suck against him" isn't the most helpful I've ever seen lol
I'll reiterate my point. I think by themselves they are ok to deal with but I think combining them, especially with all his techs, is just way too much.
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2983552#Comment_2983552
Just admit that you suck against him.
His power in general is easily counter able, the only truly broken addon is alc Ring.
ππ
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@Marc_123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2984491#Comment_2984491
Maybe for you.
I see a lot of 4k at some gens left.
The only time I see Legion get a 4k is whenever the survivors insist on healing for no reason lol
Played against a Legion today and after the first gen was done a survivor who hadn't been hooked yet was t-bagging constantly for me to heal them π surely enough a boon was placed and within 10 seconds of healing they were hit by fetal frenzy lol
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@Huntressmain_1223 said:
https://forum.deadbydaylight.com/en/discussion/comment/2983859#Comment_2983859
If I ever meant to imply that EVERY single survivor does it, I'm sorry because that's not what I meant I meant to say, I at least have one or 2 in every game. And I don't mean to divide anybody with this discussion. I'm asking other survivor players because I'm a killer main, and I don't know why they do it, because it's stupid to me that you want to prolong a game that should be over, you already won, why are you sitting here at the gate just trying to gloat in my face, that's all
Ok cheers mate.
I don't understand why people t-bag at the exit unnecessarily. During a match it might be used to grab attention so the killer will chase you.
At the exit it's pointless to t-bag unless the killer was toxic. Waiting at the gate for the killer to push you out does have a few reasons though.
- Get WGLF stacks
- May be for a challenge
- Waste time for another survivor to do something else
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Boon: Last Chance
While on death hook if your hooked near this boon you'll get a 3rd hook state that lasts 6/8/10 seconds.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2983840#Comment_2983840
Counter counter counter counter counter offer
DS timer is reduced to 30 seconds but doesn't decay while in a chase.
Counter counter counter counter offer
Keep your changes but we now call the perk SD.
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@IamFran said:
https://forum.deadbydaylight.com/en/discussion/comment/2983620#Comment_2983620
But it's more frequent in the survivor side, I don't see so many killers nodding or hitting in the hook as survivors teabagging at the exit gates, not even remotely.
Technically it should be more frequent because the ratio is 4 survivors to 1 killer. I don't though see one side being more toxic than the other.
Also if we want to discuss this further I believe the killers have the better ways to be toxic. Survivors can t-bag at the exit gate but it only takes the killer like 15 seconds to push them out. Killers can literally slug you for 4 minutes as the last survivor if they want which has happened to me plenty of times.
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@Huntressmain_1223 said:
https://forum.deadbydaylight.com/en/discussion/comment/2983620#Comment_2983620
Ok but this discussion is about survivors teabagging and not killers, you can't just"oh the other side does it" and that makes it ok and also survivors do it even the the killer is not trolling or camping
I get this discussion is aimed at survivors t-bagging and not killers being toxic also. I'm just saying this because I think both sides do stuff like this. Also the way you've worked the discussion it implies every survivor does this which isn't true.
Both sides unfortunately have a few bad apples who do these toxic things for no reason. These sort of discussions don't help the community. They just increase the "us vs them" mentality.
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Both sides sometimes decide to be toxic for no reason. Killers do the same thing.
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He'll be perfectly fine. Still be 2nd best.
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I can't believe I've just seen someone defending Blight add-ons lol sorry I don't agree that Blight add-ons are fine
They are by themselves ok but paired together they're extremely overpowered. I'm happy though you admitted Alchemist Ring is overpowered (strongest killer add-on in the game?)
I think Blight add-ons need a nerf definitely. He has too many amazing add-ons that paired together are just broken.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2983360#Comment_2983360
Same. Cenobites chains could be interesting, there already were plenty of animation bugs in the PTB after all
It was just weird. Was drinking with mates and died while looking for the hatch on Midwitch. As I was getting killed by the entity Victor just lunged at me from offscreen and made me backflip ππ
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@GoodBoyKaru said:
I think that might be Victor exclusive bc I've never seen that on anyone else before.
Genuinely didn't know anyone could do it lol
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2983336#Comment_2983336
I mean.. could be other powers as well, especially those that came after EGC which apparently werenβt being thought about during development/testingβ¦
I kinda want to test it on other killers now lol
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I'm looking forward to it but I'm worried.
I'm wondering how much content will be cut (like Re2 and Re3) and what else will be changed. Wondering why the line "where'd everybody go, bingo?" wasn't in the trailer.
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Definitely not overrated. It's extremely good for lower tier killers, especially when you need to camp at endgame.
The difference in 0 stacks vs 8 stacks is absolutely massive.
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Ngl I've seen more killers bring The Game map offering over the past few days than survivor.
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I'd prefer to lower the time to 20 seconds but remove the requirement of needing to be close for it to work.
Also would be really nice if it told the team you had it.
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I miss old Bubba.. π₯ loved the PWYF + Nemesis build
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Hag literally within a millisecond. Pyramid Head would be 2nd. I'd say the last one is probably Blight.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2974823#Comment_2974823
I really dont know, as I said, I dont believe that they were hacking, but it was strange that it happened exactly at this moment.
But if it happened to other players that they got stuck in animation, this might be it.
It happened to me a few weeks ago (as Wraith again) when I tried to pick up a Survivor, I got stuck in animation. And the Survivor said that their game was super-laggy at this point, so it was probably the reason why it happened back then.
But this time it was only me trying to break a Pallet. But if it is a known issue, just unfortunate.
https://forum.deadbydaylight.com/en/discussion/comment/2974826#Comment_2974826
I dont really know. Maybe the game counted me as DCed once I got stuck. I was still able to write in Postgame-Chat, which means I did not actually DC or crash. And if I would have stayed in the game, I would have probably seen that Gens are done or something like that, because it was only me who was stuck.
That's what I think. I think after you got stuck the game kinda assumed you dc'ed or something lol
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I don't know what causes it but I have seen a killer dc and the dead survivor count as escaped.
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Ok π let us survivors know before the match your playing Nurse
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Dead Hard isn't fair and balanced. Against the lower tier killers especially it kills them.
However Nurse and Blight are only balanced out by this perk. S tier literally should read "They're that strong that you need Dead Hard to counter them". I think both these two killers, especially they're add-ons need looked at when this meta nerf happens.
I also believe that after this perk is nerfed, something else will take it's place on these forums.
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@Belzher said:
The man doing God's work right there. Thank you very much!
Thank you mate π
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I don't understand people like that either. Same way I don't understand people who bring streamers and dc.
I think people just bring it but don't actually care about the points.
There are many other examples of people doing things I don't understand (generally killers)
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Personally think autodidact should work with med-kits since they have the skill check add-ons
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@Lekitzul said:
The first thing I do with the saved bloodpoints is level the new characters up so I can get their Adepts.
That's fair enough π I know a lot of people who do that
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@MadEyePopo said:
Has anyone heard if public release of next DbD version is going to increase the max allowed bloodpoints to higher than 1M?
Next release? I'm not sure what your talking about. Either way there's been nothing said about increasing the bloodpoint cap. Imo it'll never be increased by 1 million.
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I wish I was on pc to use this π
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@Coordi said:
Legendary! We appreciate you!
Cheers mate lol we appreciate all the mods hard work too π
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@Mandy said:
Thank you @CashelP14 as always <3
Thanks again as always for the comment and pinned discussion π
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@gelukrait said:
I just came back for the game, and the first thing I do is checking your posts. Thanks as always, mate!
That's so nice π thanks as always for checking it out
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@DH3206 said:
Thanks for this, once again!
Cheers for checking it out mate π
@Steel_Eyed said:
Thanks, Cashel.
I do wonder with the expected Prestige rework releasing in a couple of months, if saving bloodpoints like this makes a difference at all anymore? When I purchase new characters, everything will be unlocked instantly.
Well since most perks will already be unlocked then these saving bloodpoint guides aren't just as important. However if your like me and know you'll be playing this game for another year then you might like to save bp mainly for events.
@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2970054#Comment_2970054
You still need to get the new Characters to P3 for their Perks and also you need to do Bloodwebs for the general Perks on them.
BPs are not super-important anymore, but they still have some purpose for those who have completed everything else.
Good thing I only use my guides to save bp for events lol
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Fair play mate π a lot of the old console dbd players moved to pc
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@DrDeepwound said:
thanks !
Cheers mate π you still play dbd on playstation?
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What happens then if survivors also stop playing because que times are too long and most games involve camping and tunnelling?
Does this mean the devs will think survivors are weak? Maybe they'll think it's balance if both sides stop playing the game at a 4:1 ratio.
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I really like the idea but would've preferred some different choices tbh.
Don't like that the shrine choices are basically the same ones we normally see. I'm pretty sure Flashbangs haven't been in the shrine yet.
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She won't seem it at first but she is still the 3rd best killer in the game.
Mother-daughter ring makes that nerf virtually mean nothing since you move that fast around loops.
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@Sepex said:
https://forum.deadbydaylight.com/en/discussion/comment/2965936#Comment_2965936
Sorry I was late to the party.
That's grand mate π
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@Sepex said:
https://forum.deadbydaylight.com/en/discussion/comment/2965315#Comment_2965315
No maps no gameplay π€
Correct if needed.
Yes someone was talking to me about it lol
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2965672#Comment_2965672
I though you were kidding because you said "maps" and not "map offerings" in your post, so I took it to mean you wanted all maps removed.
I agree I think the offerings should have been gone long ago. Or temporary ones when a new map is out, working for like two weeks or so.
Oh sorry. I didn't realise I made that mistake even after reading it twice lol
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Personally not looking forward to it because I don't like how it might mess up a few challenges and also worried about it's implementation.
What if I'm across the map and get snipped, or go down to mend (this should never happen), or get downed by a zombie. It'll feel great if I'm the killer but I personally just don't like it. I'd prefer it to be an option.