CashelP14
CashelP14
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- CashelP14
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Comments
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If your match is taking forever, and your teammates are playing terrible/doing nothing then just get hooked and leave. I personally love new Legion and don't think they should be touched for a very long time.
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Depends on the players you face. I always think that the best console players eventually move to pc because they want better frame rate and graphics.
However I don't see a difference in skill between them. I've destroyed plenty of pc players as a console player and have had plenty of urban evading Nea's from both pc and console.
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3049508#Comment_3049508
Well how much you updated meg like I think I updated feng a lot and have 20+ every item and some even 40+. I think I easily put 4-5 million bp on my feng at least. Overall I counted and have 1150 cakes for now on my characters. I almost only played killer the event and most matches I got 150-200K bp. But I think it's crazy you got 500+ cakes on one character I don't know how it's possible when I probably played 8 hours+ a day and it was not possible for me.
Bubba had more since his bloodwebs had no event items to grab.
I was prepared going into the event. Besides the points I said I started the event with I also.
- Had everyone's bloodweb 99% before the event started
- Only bought cheap things
- Gave everyone a new, untouched bloodweb after I was done levelling them. This meant once the event ended I had extra flans to collect on them
- Bought shrine of secret perks to get 600k. Did this about 5 or more times
- WGLF and BBQ every game
- Event Challenges
I was very efficient going into the event and during it. Having so many bloodwebs ready to spend to start the event made a big difference. After that I was very particular how I levelled people. I would say I put in around 80 hours into the event which is less than last years.
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3041877#Comment_3041877
How you got so many?
Saved up about 6 million before the event. Did this through the archives and rank reset rewards.
After that I played either killer or in a swf. Never played much solo q because they wouldn't bring flans every game.
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@KweenPlease said:
Every killer has their own weak map. Bubba doesn't have one because Bubba is OP. IF he has ONE map he is a little strugglebus on, I think it's fine. You REALLY something to be mad about? Try playing nurse.
Ever played nurse at the ward? Not Lerys, the alternate one to the church I forget what it's called.
You can't blink through ANYTHING in that center section upstairs.
AM I MAD? No. It's whatever. Nurse can wreck you on every other map. It's fine.
Bubba isn't OP though. Garden Of Joy has horrible hitboxes and it is really annoying for projectile killers and people like Bubba. Additionally cars on Haddonfield are also pretty bad for hitboxes.
Your thinking of Disturbed Ward. I haven't played much as her or against her on that map but if I haven't heard much about problems with teleporting through walls on that map.
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I don't mind it wasn't cosmetics but I hate that it wasn't anything worth while. Seems like the rewards where thought of and created in 10 minutes.
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I think most of the moris are great tbh. Lack of dismemberment or proper blood make them look kinda #########.
I fully agree that Dredges feels like they could've done more with it.
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I will miss them too. Everything about the prestige rework I think is a massive let down
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I see Hag discussion, I must join in and argue a point about why I hate her.
Though this discussion has me confused so I'm going to reply the same as everyone else but put my twist on it.
Wh4t?
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They announced around February they were looking at solo q but I think it's now cancelled. Shame because it's the thing I was most looking forward too.
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3042080#Comment_3042080
Could be! Don't know if you'd find any other Laluzis out there, and I solo queue most of the time. I'd say I'm usually Jane or Steve, but I was playing tons of characters during this event, so could have been anyone.
I just recognize the name in game for same reason lol I only solo q when I'm drunk because let's be honest solo q is the so ######### lol
I could've got you when I was playing killer but I don't think so
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I've done this and had this happen to me which I fully respect. People who just accept "I'm getting a free hit in exchange for their challenge" I like.
Wish more killers in particular would respect this. If I see someone start a glyth, mid chase as killer I let them have it. Though I've definitely had killers who have hit me and killed me before I've finished done it.
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When you play solo q you understand why all the best players are in a 4 man swf.
I think solo q has the funniest experiences but solo q is a miserable experience most times.
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3041839#Comment_3041839
Aw, I like using the game's mascot as the museum of event history. Really neat to have them all; I virtually never see those third-year cakes.
https://forum.deadbydaylight.com/en/discussion/comment/3041877#Comment_3041877
Damn, that's impressive. My hat goes off to anyone who got hundreds of cakes on a single survivor - you figure they only get a third as many cakes as killers do.
Well my Meg is my main so I had to lol btw have I ever had you as a random solo q teammate? I swear I had someone with a similar name recently.
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Had somewhere over 2000 (cant remember the exact number). After getting my survivors and killers the new perks I put basically everything left into Bubba and Meg. Meg ended up with 600 and 800 for Bubba.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3041792#Comment_3041792
Have you thought about emailing a BHVR dev to explain the situation? It's someone you personally know (to a degree), so you should be able to just readily provide evidence whenever you run into them.
Like I've never played with them in a swf but I've had them in random games (literally did 4 gens vs me and escaped within 10 seconds on Thursday).
I shouldn't need to do that. The reporting system should be a lot better that I can report them after the match.
Also I don't know they're details to tell anyone who they are. I'd have to ask my mate and I don't really want to put them in that position.
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@EvilJoshy said:
Even if you record and they get banned. They'll just create a new account. That's why I hate it when games go free to play.
Correct. I know someone (a friend of a friend) who I swear has been easily cheating over a year.
Had them in multiple random lobbies where they just finished all gens and escaped. So boring and annoying that they never get banned for it (as far as know they haven't been).
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That's funny because I was about to reply to the title saying "I wish I could give my Nurse opinion but I don't think I can anymore" ๐
Nurse is a killer who your right, everyone has an opinion that won't change lol
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If the Blight player is good then that makes it tough but when you combine it with add-ons then it's impossible to react to anything.
Alche Ring, both rush speed add-ons or adrenaline vial all combined are stupidly strong together and give the survivor basically no time to react. Basekit Blight is perfectly balanced but the add-ons are just over tuned.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/3039383#Comment_3039383
So a Trapper running Starstruck + Agitation is breaking the rules?
A killer that can damage over pallets and windows is ignoring the game rules?
Huntress, Hag, Plague, Deathslinger, PH, Twins, Trickster, Nemesis, Pinhead, Artist, and Dredge excluded right?
Ok I guess I can't say anything about Nurse then ๐ didn't expect that today when I made the original reply to the discussion.
Somehow in a post about getting more S tier killers I'm in a Nurse debate lol
Enjoy your day mate ๐
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/3039096#Comment_3039096
I believe Nurse still has to chase survivors, down them with two hits, and carry them to a hook.
It's like saying Huntress breaks the rules because she can down a survivor cross map.
Or that Billy and Bubba break the rules by one shotting survivors instead of going though attack cooldowns between health states.
Or Buuba downing four survivors in one attack animation.
Mustn't have faced a Starstruck + Agitation Nurse lol
Look I get she needs to do the "2 hits, hook" thing but she really doesn't follow the main rules of the game. I don't think any killer is designed to completely ignore the two things survivors use to defend themselves, pallets and windows. I fully believe if the Nurse was to be released today she wouldn't be anywhere near as good.
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First off Blight is S tier when he uses any of his 7 great add-ons together.
Secondly they shouldn't be creating anymore S tier anything. Killers, perks or add-ons. The only reason Nurse is S tier is because she ignores the rules of the game.
The game is a lot healthier with A and B tier killers. Once the devs get around to fixing broken maps, then we'll see a lot more A and B tier killers winning matches.
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Well it's gone now but I loved my 100% guaranteed face camping build.
Basically last minute swapped to a key and brought a hatch spawn offering. Then made it look like I messed up a hatch escape (dying on top of it) and get face camped. Brought perks (Camaraderie and Deliverance) to make me last longer on the hook.
Funny part is seeing after the game I had a green key lol
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3009183#Comment_3009183
You'd be actually surprised by how many times I stare at the flashlight while walking towards the survivor, and how many hints the survivor doesn't get that I have lightborn, it's like they are waiting for the blind confirmation and nothing else, lol
I don't know what to say lol it all depends on the survivors you face.
I know that I can tell when someone is using Lightborn and pretty much all my mates on dbd. At the very least I am able to say "guys don't risk anything because I think they have Lightborn".
The only time Lightborn actually gets value vs me is when I go for Flashbang saves. After they removed the Lightborn notification in the bottom right, I find it hard to tell if I was a millisecond too late or not.
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@CEO said:
https://forum.deadbydaylight.com/en/discussion/comment/3027771#Comment_3027771
yes thats why i thought the entity would consume the mori or any other offering/add on but it just went straight for the perks
cus this never happened to me before
The entity can be very random. The entity will take something from the bloodweb after:
- You take a perk
- You take 5 items, add-ons or offerings
So the best way to avoid the entity stealing your perks, but get the best value is.
- Grab 2 nodes towards the perk you want (you should have the option to grab the perk now). Decide which perk you go for by the stuff around it since some paths may lead to better add-ons or offerings.
- Grab one node towards the other two perks you may want. You basically want to be equal distance away from each perk.
- Grab the perk from step 1
- After the entity grabs what it wants then decide where you go next.
This should help you get the perks you want while also getting the add-ons you want.
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Lucky you lol
I see her maybe 2 in every 5 games. She's extremely common. Recently it's been her, Huntress and Nemesis as the most used. Blight was 1st or 2nd for a long time until the event.
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That was poor planning on your behalf. If you plan properly you always get 2 perks.
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Been wondering this ever since the 6th year stream. Shocked it wasn't brought up there.
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It just shows what people consider a good event is basically getting more bloodpoints lol
I currently have 1100 cakes saved and a new bloodweb on the other characters I'm done levelling. I've used a cake every single game.
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In solo q I always expect to die. I keep trying and never give up though since there's always a chance. Seeing any half decent killer with a good build usually makes me think "yea this is going to be tough to get any escapes".
Even when I'm in a 3 man and we see a Nurse with a strong build I think we aren't escaping. Solo q is the reason everyone is desperate to play in a swf team.
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I think the cooldown is one reason but I think it has more to do with the skill of the killer.
Most high MMR killers know you need to split pressure. Chasing only 1 person will lose you a match. So if all your doing is getting one person injured then hooked, your not going to get any perk value.
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In my opinion once the obsession dies, this perk should create a new one. That's the change I think would be best.
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@Jivetalkin13 said:
I think this is a very interesting power. I like the idea of generators powering up a part of your own power. There are a few things I'd change though.
First, lower the amount of generator power to 100%. Thinking about it in the game, you would be able to power yourself up a minimum of 5 times if survivors just sit there and don't touch the power plants until after you power up.
Second, how fast is the projectile? I'd make that more clear. Also, what does stunned mean? Like they can't move at all or can't interact with things like with Doctor? Define what stunned means and I'll have more to say.
Third, why not just kick a generator to steal power? Build up a charge and once it's at maximum transfer it to a power plant.
Fourth, I don't think having batteries would be necessary. If survivors go to a power plant, they can just interact with it to let power out. However, it would be a channeling action like healing, repairing a generator, or opening the exit gates so they'll have to hold onto it to let power out. Give it a noise notification as well so that the killer can know its happening and it's got some risk vs reward gameplay to it.
First off thanks for reading the power and not just replying to the perks. A lot of people would've just went straight to the perks and ignored the power.
The reason it's more than 100% generator progression is because I don't want the plants to happen too often in a match. I think it would be really annoying if 2 survivors work on separate gens and after 50% each someone must run to change a battery. If the killer is good then he'd have generators blocked at least 10 times a match.
I should've made that more clear. The projectile is very very slow like zombie movement speed. After being hit the survivor cannot move for the 1 second.
I want the killer to be able to decide if they want to transfer power to a new generator or not. I imagine a good killer transferring progress to a generator near them (maybe a 3 gen) then kicking it after. I want this killer to control what gens are being worked on and where at.
The idea of the killer being notified once a survivor interacts with a battery sounds fine to me. The batterys aren't anything important. It's just my reason for survivors needing to interact with a power plant. Basically the same as any other killer interacable (TVs, Jigsaw Boxes, Cube etc). The power plants are meant to be passive slowdown for the killer. Something to make survivors leave generators.
Once again thank you for replying to this. I hope I answered your questions in a satisfying way.
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@Absolute_Zero said:
https://forum.deadbydaylight.com/en/discussion/comment/3024425#Comment_3024425
Yeah it is quite weird.
Had a Artist DC when she was about to lose the game. It was a rather OK game for her, she got 7 or 8 hooks, everyone got a lot of points, including her. But right as we were about to open the exit gate, she DCed.
Like, why? All the Bloodpoints are gone, the addons and offering she used are gone, so what's the point? At least take the bloodpoints, the game is lost either way, I don't understand it...
@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/3024425#Comment_3024425
Had a killer bring a mori against our Flans, facecamp the first person he downed, tunnel that person off the hook, still get looped by them for long enough for us to finish all the gens and gates, and DC immediately after mori-ing them.
It was an experience.
I know the killer is power role but people really take it too seriously lol if they see survivors doing well they might just go "screw this" and leave.
Similar with survivors. I've never seen dc as much in my life. That's why I have a post saying that in a 3 man swf we've had our random dc immediately or go afk.
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Ngl anyone DC'ing in an event is hilarious. Literally had a killer dc after 1 gen was done even though 5 flans were brought lol
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It wouldn't matter about notifications, if a killer wants to camp they will. Killers like Artist used this to camp and guard gens.
I think the fact it kept the gen regression makes the perk still good enough to use.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/3015001#Comment_3015001
Yea, agreed.
The Jolt buff (a perk some Killers were already running) is another example that slowdown perks are still going to be a thing. Slowdown is still going to be the go to for Killers. And healing/second chance is still going to be the go-to for Survivors.
Exactly
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3014543#Comment_3014543
uhm. I may have skipped some part of the dev update, but there is no charm as reward for having reached p3 before the next update, is there?
It's the reward for being p7, 8 and 9. The reward for being prestige 3 before the new system comes out is a different icon at end game screen.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/3014528#Comment_3014528
I think with the kicking gens buff we might see Overcharge used more often, especially since it got massively buffed.
Overcharge might become meta but it's hard to know for certain.
Have they changed the meta? Yes but has it really changed the core game? No.
If the objective was to remove slowdown perks from the killer meta then it 100% won't work. Survivor meta has changed but very very slightly.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3011987#Comment_3011987
Yeah Mandy confirmed it!
she also stated it could be shards and/or BP, but definitely not auric cells. Soโฆ I am not expecting something worthwhile tbh..
Well the no charms part.. ๐๐
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What I've taken from these changes are that the meta is different but the strategy will still be the same.
Killer will still run 4 slowdown perks. Pain Res, Pop, Deadlocked, DMS, Thana etc. Survivor will still be an anti-tunnelling perk and exhaustion perk. Probably BT, DS, Unbreakable and Sprint Burst. Off The Record might be in there I'm not certain.
The basekit pallet break, gen kick, gen speed changes are good.
Also the prestige changes are a massive disappointment as expected and I'm really sad to admit that.
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@Marcavecunc said:
Because it's more often perks that have been out forever that show up.. there's sadly 107 survivor/96 killer perks out there.. so .. yeah,...with 2 per week, that's 104 per year.. and new perks show up all the time... and some of them more often than others, for some reason..
I could be wrong but I thought rookie spirit was in the shrine. Also fairly certain a Mikaela perk was added to the shrine at some point.
@ShinobuSK said:
None of RE perks were in the shrine yet. I was waiting for them for months and ended up buying DLC just for them cause its faster. Even though I only play one character of the 3
You sure? I haven't checked but I'm certain at least 1 Jill perk and Leon perk has been in it.
@Chadku said:
You're better off buying the DLC at a discount and preferably from me.
I already own it lol it's for a few friends of mine
@Marcavecunc said:
https://forum.deadbydaylight.com/en/discussion/comment/3013948#Comment_3013948
dllcs allways go on sale indeed
Well they won't buy it on sale lol they just want to get it for free
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@CEO said:
https://forum.deadbydaylight.com/en/discussion/comment/3012969#Comment_3012969
i didnt let them go nurse wasnt strong enough for me to get a kill since i havent played her for 400 hours
but i thought because people said she was broken/op i could get easy 4K since that is exactly what it means
So what your saying is she isn't broken/op because she didn't get you an easy 4k. I seen somewhere else you mentioned your low skill as her as to why she also isn't OP.
Basically all I'm hearing is that nothing is the game is OP if it can't carry you to a win, regardless of skill.
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Nothing. There is nothing they can do. Information isn't the main reason they do well, it's the fact they probably are all good at the game.
I played in a 3 man swf the 2nd day of the event. Within 3 hours our random either dc'ed or was afk the whole match in 4 matches. Since then I'd say I've been in a 3 man and our random do either of those things another 10 times. Very quickly you understand why we practically begged other friends to join us.
TL;DR Behaviour can't make changes to swf. Swf is strong because solo q is a horrible experience. Fix solo q and less people will feel the need to swf.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3011987#Comment_3011987
Yeah Mandy confirmed it!
she also stated it could be shards and/or BP, but definitely not auric cells. Soโฆ I am not expecting something worthwhile tbh..
I'd be incredibly disappointed if it isn't worth while. What I'm hoping is that it'll be some sort of stackable bp bonus (I.e 5% extra bp after a match per prestige).
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@Mooks said:
They have explicitly state that the reward will not be a cosmetic/outfit part, nor a charm or auric cells.
They stated it won't be a charm?! THANK **** lol
Really wondering then what this reward could be. I really hope it's actually something worth while.
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I've never seen this problem tbh. The only bug I've noticed with Legion is the fact their chase music sometimes plays a mixtape even if the killer isn't running it.
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/3010519#Comment_3010519
Same, I'm not a big fan of how it looks. To show P3, it could be like when we invite people in a lobby: we can see the icon under their name. I think that should be enough to show off P3. (But Killers couldn't sadly, if they wanted to.)
Just a little number above or below their name. Maybe have tally marks or something. I don't care about showing off my prestige together people, I only want the reward for being P3.
I'm just praying this is a worth while reward.
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@Emeal said:
@CashelP14 pretty sure its gonna show up above Survivor's heads seen by other Survivors, like how the P3 Symbol is now.
That part is fine, its only if it influences the opposing side pre or post trial really.
I don't like how it looks on the endgame screen. Just doesn't suit it imo. Also not a massive fan of the survivors name over the actual person's name.
I fully agree also with what you said in relation to MMR. People will be asking "why am I facing a prestige 20 dwight when I'm only prestige 2 wraith?". It's too confusing for newer players.
Personally would prefer something like what you shown except have a little number above their head saying their prestige.
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Personally I don't like how it looks either. I'd rather they only add something in the pre game lobby.