CashelP14
CashelP14
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- CashelP14
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@Supernaut said:
I'm going next level BP hoarding and not even starting Level 2 until the new chapter drops! Everyone is P3 all perks, so it's just a waste!
Thanks as always!
I'm doing my paths because I want to save bp for the next anniversary event. I'm very close to p3 max perks (only 2 people left) but I'm in no rush to finish them yet. Thanks for reading it again mate π
@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2819701#Comment_2819701
don't forget that grade reset is less than a week after the chapter release so you'll get 2 mill on top of everything too
If you play the game enough to grind out to rank 1 both sides lol
I've gotten to the point now where I get my survivor to rank 1 but killer silver 1 or gold 4.
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I think it's quite obvious the forums are killer sided. Usually the messages stated above are from newer players.
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I think she needs more time to be properly tested so I think she'll not get any changes for 2 weeks after being released.
I'd say she'll get a slight buff but nothing crazy. I don't agree with the idea that her mori ability should get too many buffs since it shouldn't be something that happens often. Maybe something small like getting hit shortly after teleporting will grant 2 stacks instead of 1 is the only thing I'd agree with.
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Thank you
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This seems like what you wanted. It seems like something that a few people wanted.
- Weak killer to complain about
- Perk that people say will be used to bully killers (Dark Theory)
The devs obviously don't want a weak killer. She will probably get some buffs shortly after going live.
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Well if it gets Demo back, I'll take my corrupted wish π
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2815748#Comment_2815748
Oh, the Forum's reaction would be priceless to see!
That's the real reason I did it ππ I'm genuinely laughing in real life thinking about it
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@JonahsTablet said:
https://forum.deadbydaylight.com/en/discussion/comment/2815703#Comment_2815703
Wish granted. Instead of Hag, for her chapter we received Demogorgon, a 110% movement speed killer with portals he can teleport to when disturbed.
I still wish Billy's overheat was removed :(
Good thing you didn't say he could place them π
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2815703#Comment_2815703
Ooof, that is a rough for a corrupted wish.
I mean, I could get one chapter done, but 4? That would be very difficult.
Thought I'd really corrupt your wish lol I care less about who you use in each chapter, but the reaction the community would give for the 2nd, 3rd and 4th chapter would be hilarious ππ
"ANOTHER FNAF CHAPTER!!!" would be nearly every thread on the forums. Funniest part is that will be the reaction for the 2nd one π no one knows that there will be two more after.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2815574#Comment_2815574
Wish granted! The Stranger Things Chapter is back, but the Survivors are massively disfigured by atrocious model changes and Demogorgon is weaker than PTB Ghostface.
I wish I owned the game.
Wish granted! Though you need to create the next 4 chapters only using characters from FNAF.
I wish Hag got deleted from the game.
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Everyone should know survivor requires skill. Both sides require a lot of skill.
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This didn't age well after boons were released (though I thought they said more about Undying).
Though I wouldn't compare boons and hexes. Yes boons can be reliant an infinite amount of times (which I think is fine except for CoH) but require finding a totem and wasting time creating it. Hex totems take no time to set up and also give a map wide effect.
I'd like CoH to have a set amount of times it can be used but every other boon totem can be used as much as possible.
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@Jukenobi said:
https://forum.deadbydaylight.com/en/discussion/comment/2813644#Comment_2813644
Comprehension isn't this forums strong suit apparently. Killers are going to tunnel and camp you no matter what kind of group you are in. Not all SWF's are coordinated etc. No one was talking about my experience with SWF, but I will bite. I solo Que most of my games and have decent experiences, so it sounds like someone is just projecting their own inability to play the game on others.
This is a party game, not an E sport. Stop taking things seriously and enjoy yourself. Does someone desperately need to escape to feed their bruised ego's around here? I just don't understand the mind set and logic some people bring to this game. People have a couple games where they don't escape and all the sudden it's everyone but your fault and it happens all the time and needs to be fixed (The unintelligent redundancy is laughable). Say it with me now, "You are not going to win every game you play, even as a n SWF".
I have no idea where this came from lol must've been having a tough day.
The OP said this "Teammates go down too quick, people get left on struggle sometimes even death hook, killers will camp and tunnel someone out early game and thereβs just no coordination or common sense it feels like."
You said "You said 90% of what you just mentioned is the same result in SWF games."
The way you've written it gives me the impression your talking about your swf games. Which I still stick by what I said. Not every game of being in a swf is perfect but they definitely aren't anything like the OPs/any solo q games.
Also when it comes to me and my main swf, we literally only play once a week when we're drinking lol we literally play meme builds and mess around trying to get locker flashbang saves. Thing is though we still know how to loop and how to deal with camping or tunnelling if needs be. So I am enjoying myself while in swf.
So if you took offensive to what I said then I apologise. However you need to learn not to be so defensive and aggressive too. If I got sent my message, I wouldn't of acted the way you did.
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4/10.
- Bottom 7 are actually in the right area (bar Bubba)
- Blight is 1st/2nd which is pretty good
- Everything else is just very random from Trapper being mid tier to Nurse not being 1st
Could be wrong but this reminds me a lot of the "What's your number? Asking for a friend" stuff.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2813644#Comment_2813644
me + you going down immidiately and being facecamped that one time we swf'd but one of us got a flashbang save at least once per game so we won
I was also drinking that time so I wasn't playing amazing either.
If the OP is trying to compare solo q and swf games then I'd love to know why he's playing with them π
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@Jukenobi said:
90% of what you just mentioned is the same result in SWF games.
Must have a pretty bad swf team. I recommend getting better ones.
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I agree. Now I haven't been on the forums long enough today to see what people have been saying but I agree some people decide a killer is too weak/strong way too quickly. People do the same things with perks also.
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@fulltonon said:
semi stealth and teleport (to the completely random pre selected locations), has a slowdown capability which could waste up to 20 seconds or something from a survivor if everything goes right, no chase ability.
I think I can just forget about it and pretend this as stretched res removal update.
So she has stealth and mobility? I said she would have teleporting similar to Demogorgan and stealth. Just want to know did I make a good prediction.
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Sure the last 2 new killers had scoruge hooks so it makes sense.
Basically the devs found a new mechanic which is really interesting and want to have some fun with it. I'm really happy we're getting new scrouge and boon perks.
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I actually really like stealth. It genuinely is the only thing that makes me panic anymore.
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A lot of killers in this game have anti-loop, just not amazing ones.
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Just imagine if Ghostface was top 3 in the game ππ try vs'ing this in tournaments
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Imo the killer will be a mix of stealth and mobility. I agree they'll have mobility similar to Demogorgan but no idea how the stealth will work.
It wouldn't shock me if she had a progressive stalk mechanic where if you see a tv you will start to be haunted by her, slowing increasing stalk till your exposed.
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2810195#Comment_2810195
Seriously, this is a genuine question, I know the stereotype that Russian, German, Irish drink alot. But can I ask how many bottle of beer your people drink average per night?
Because both my father & brother has 5 of them every night, or my cousin has 1 liter of 45% alcohol. And they all can work normally the next morning.
It depends on the person lol I don't think the stereotype is really that true but we definitely like to drink over here.
As for your question I'm not sure. I don't really like beer and would really just stick to vodka. If you drink a thing of water before bed or after your done drinking, your fine the next morning. I can get absolutely loaded till 5 and get up at 7 to work (though I wouldn't drive).
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I'd see noed more often than you do (about 3 or 4 out of 10) but I haven't seen it as much lately.
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@ThiccBudhha said:
It is not toxic, it is just a tactical mindgame.
I'm going to use this argument anytime anyone says people are being toxic ππ
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2810195#Comment_2810195
McGregors Irish Proper Twelve. Cheers!
Cheers lad!
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Meg and yes. She has my old offerings that don't exist anymore.
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All of them since they haven't had any drinks in a long time. I'm Irish also so I have an advantage.
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I agree with every complaint made against Hag in this thread. Whether that be through the comments or the main post itself.
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Advertising a chapter in advance is always a problem. I'm not excited tbh.
NOW ELDEN RING IM EXCITED ABOUT!!
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@egg_ said:
It's been 4 days, it's not a tragedy
Besides, nurse was fairly uncommon anyway. I've had enough of blights since a while already because of how many they are and how boring their play style is
Literally what I was thinking. I haven't seen much of Blight since she was removed tbh.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2810125#Comment_2810125
There is at least 3 other places where boil over literally breaks game.
Name them please. Genuinely haven't seen anyone do anything other than RPD.
RPD was used because it was literally impossible to get any hooks if the survivors used the right build.
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I'd say a Huntress movie would be my favourite. A killer who can kill from range and terrifying while humming. Just think of the moment any person hears her humming. We know as the audience that person is probably about to die. The movie could even end with her about to die, then getting engulfed in smoke and roll credits (teasing the entity).
Then a Spirit movie before she became the Spirit (basically a movie following her dad). When she kills him, just as she's dying, she also gets engulfed by the smoke.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2810066#Comment_2810066
Thats my favorite part about each Chapter. But after a few hours my head starts to hurt from all those facepalming when multiple people complain about Perks which will not be used at all. And every time it was quite obvious that the Perks were not as good as people claimed they would be.
(My favorite was Fast Track, a Perk which requires your team to die to have the value of one Brand New Part...)
@Topic:
I dont think we will get any good Survivor-Perk. Aside from Circle of Healing, new released Survivor-Perks were always mediocre at best. I do expect one decent Killer-Perk tho and one situational one.
Sure a recent example was Overcome. I remember tru3 making multiple videos about how dumb the perk was and how he was "afraid" of it lol
I genuinely believe if Racoon City Police Station wasn't in the game, Boil Over would've been fine.
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I expect a perk that the community will cry about, which actually isn't that strong. If that's a boon totem, we'll wait and see.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2809288#Comment_2809288
I don't know. If everyone switched from a 1 second chase perk to a 3 second chase perk, it might make a significant difference. I really think Dead Hard is way over-hyped on these forums.
I'd say it's not as crazy as the forums try to let on. It's a very very strong perk but you'd think when you read the forums that nobody is getting any kills as killer.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2809033#Comment_2809033
My guess is that kill rates would actually decrease. Dead Hard just doesn't give you the extra looping time that Sprint Burst, Overcome, Lithe and Balanced landing have. And honestly, I doubt the decrease would be significant.
I don't think they would change that much either tbh but if it did then it just tells the devs that the perk helps keep the balance.
Definitely won't decrease the kill rates imo.
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For a week? The bloodlust experiment was only for the weekend lol
If the kill rate increases during a no dead hard week, and the kill rates jump up, then the devs will keep it since it helps balance the game.
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Faced one on Friday, hadn't faced one in a while before that.
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@NemeanXIII said:
https://forum.deadbydaylight.com/en/discussion/comment/2807192#Comment_2807192
Didn't they make a Fnaf movie and people hated it.
No I'm pretty sure it's still in development
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@NemeanXIII said:
https://forum.deadbydaylight.com/en/discussion/comment/2806889#Comment_2806889
Iconic as Resident Evil and Silent Hill are you absolutely kidding me.Fnaf only has a strong fanbase for those people who like him everyone else who isn't 12 hates him abhorrently hates like some people look at him and say ok now I know horror is dead
Iconic as Resident Evil and Silent Hill tho.
Everyone else who isn't 12 hates him ππ that's just an exaggeration mate.
I still maintain that the series will become iconic. The movie that is being made will have a massive impact on if it's a horror gaming icon, or a horror icon.
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"I can tell I was facing a swf". Some variation of this I see a bunch. 9/10 you have no real way of knowing your facing a swf or not, but people want to think they are to blame their loss on.
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Little Nightmares enemies. Since we can't get a proper survivor, I think we only have a chance of getting legendary skins.
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I think Springtrap is an extremely smart choice for behaviour. I'd be genuinely shocked if he wasn't added to the game. Here's why:
- Bring in a bunch of new players
- A bunch of the 20+ generation were fans of the series when it was originally released
- Relevant right now
- Lots of characters for easy legendary skin money
- A movie is being made
No matter what people think, this series will become iconic on the same level as Resident Evil and Silent Hill. Especially when the film comes out, it'll potentially get as big as other horror icons.
For the 6th year anniversary this is my pick for the new chapter. I only see F13 and Alien as big enough to be the 6th year chapter, if not FNAF.
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@Brightened said:
https://forum.deadbydaylight.com/en/discussion/comment/2806338#Comment_2806338
Because as an Ash rank- which means I've not played much killer, no reason I should be going agaisnt red ranks, who have clearly played quite a bit of survivor.
This month. They've quite a few games this month. If you play the game again on Monday, you'll be facing a bunch of ash rank players because of the reset.
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Looking at it, seems perfectly fine. Don't understand the post.
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@Chocolate_Cosmos said:
I am just hoping for 3 things:
1) The Killer will be fun to play
2) The Killer will have unique power that no other killer has (not just recycled powers but something REALY new)
3) Be at least decent (Not a weak killer)
I'm fairly certain this killer will be weak.
I'm pretty certain the power will be stealth and mobility. I can't imagine them having an anti-loop on this killer. I think the power will be interesting but it'll be weak.
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I think because if the team is good, it takes too long to get your power.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2802914#Comment_2802914
done it now, thank you for the reminder <3
Thank you Mandy π
@ShinobuSK said:
@MandyTalk can we pin this?
Thanks for asking mate π