Captain_Spaulding
Captain_Spaulding
About
- Username
- Captain_Spaulding
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@kamisen I think they're in haddonfield
-
If this happens then we need to silence the chase music for killers.
-
Then why are you asking if it can be lowered if you have 1.6k hours? No one here is understanding your question.
-
If you go into a lobby and see 4 flashlights and don't use lightborn, that's on you. Can also face walls and even...look up. Holy cow the outplays.
-
@jeyers said:
https://forum.deadbydaylight.com/en/discussion/comment/675277#Comment_675277
Instead of making survivors use Iron Will how about Killers start using Stridor.
No? Didn't think so.
Everyone here is literally talking about footsteps. Stridor is helpful and I do use it quite frequently especially on spirit. Go ahead and tell me how that's wrong too.
-
I don't wanna see another movie giant get his balls taken away. No thanks. Just make original killers from now on.
-
We've been begging for a volume slider for music for so long. They refuse to do it because "indirect buff to killer and nerf to survivor." Then do it already. People will...get this...use different perks. Oh my god it's crazy. Like Iron Will. :O who woulda thought.
-
Has no one noticed the cheese wedges either? I dunno what this all means but it makes me hungry in the middle of a match.
-
Humming isn't affected at all. Just heartbeat. Same if you used insidious. Hum same range but no heartbeat.
-
@Awakey said:
https://forum.deadbydaylight.com/en/discussion/comment/673297#Comment_673297
Not much.
Hoo boy, they get one less loop off. Such excitement.
And no, it doesn't count. And no, it doesn't add up.
I miss the laugh react. Anyone have that jpeg? Clown bottles certainly do help in a chase and with tracking. It's not situational at all. Yes, you closed off a loop. That indeed helps with the chase. Period. It's like saying Trappers traps don't stop loops as well. Yes, he is a m1 killer but with a very strong m2.
-
To add onto this, I would really love it if we could also shorten the moris. Some moris are nice and simple and sweet. Some take for frickin ever to do. Billy's is nice and short. Clowns takes for EVER to do.
-
I've been running into a lot of new players recently as survivor and killer. I always try to give them a pep talk after the match to try and make them stick to the game. It's a rough learning curve for people especially for new killers. Not a lot of people play games where time management is the crucial factor. I think everyone should do this when getting ready for a match. There's another person controlling that avatar. Be mindful of that. Give pep talks. Tell them they did great but give tips at the same time. Don't be jackasses. This is a HUGE chance for the fandom to grow which gives the devs even more money. devs get more money we get more content.
-
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/672026#Comment_672026
It's entirely 2 different areas, level & map design is totally separate from the cosmetic design.
Then redirect your money into the actual game instead of just making your wallets fat. It's that easy. Yes, we love cosmetics. Yes, we love that you guys want to make the game "pretty". At some point you people have to realize that skins aren't the only things we want. There's a plethora of changes that could be made that everyone can see without paying for that would be fantastic. But I get it, you guys just want more money off of us.
-
@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/85800/bring-back-the-awesome-hooks
Then Myers wouldn't really be stealthy if he had Haddonfields hooks around ...
If you need your hooks hidden to be a stealthy myers then you're not a good myers. Just saying. Same for any stealth killer. It doesn't really matter if your stealth or not, you're gonna get seen eventually and when you do poof. There's a multitude of ways to remain stealthy.
-
@PhantomMask20763 said:
While it'd be cool, what about poor Ghost Face and Bubba? :(
Simple, BHVR stop making skins for a bit and put some effort and work into the map designs. It's technically the same branch because it's designing. Let's be real for a second too, they've dropped so many skins lately that their wallets have to be fat right now.
-
@justarandy said:
https://forum.deadbydaylight.com/en/discussion/85800/bring-back-the-awesome-hooks
Yeah I feel like the map specific hook thing had only really an impact on solos. Swf groups will communicate to the whole team who the killer is in the first 10 seconds if the game (for the most part).
Exactly. Even if not SWF you can tell if it's quite a few killers simply from the sound.
-
Captain Spaulding. He could run around cussing out the killer. His perks could be taunts and what not. I would immediately buy it without ANY hesitation. Hell I would be happy if it was Rob Zombie himself.
-
@SadonicShadow said:
https://forum.deadbydaylight.com/en/discussion/comment/665412#Comment_665412
Thats the point of a PTB and Internal testing. Once it goes live the test phase is over.
And yet we can still only "grind" to 1 mil BP so we still can't even test everything fully. If they wanna do it right then have all perks unlocked for PTB.
-
I will give every single Dwight a good chance. I love him because he needs to be protected. Fengs usually get a pass from me unless they bring a clicky clicky or insta heal. Everyone else dies. All. Of. Them.
-
@Mister_xD said:
back in the day Trapper used to be left handed, but that got changed since they used the usual formular ingame and he then held his weapon on the right.
huntress is actually lefthanded, its not that obvious since she holds the weapon with both hands, but since its an axe, you hold it with your strong hand further down the shaft, which would be her left. she also throws the hatchets with her left hand, so...
er, I chop wood frequently and I always use right hand on top, which is also dominant hand. Dad is left handed and he does opposite. Weird bit of info to throw in but yeah she is ambidextrous.
-
@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/665408#Comment_665408
Its important to test the early stages of a killer. With limited perks and add ons.
So I can see their point.
If it's important to test early stages then we need ALL the information from every perk. Not just here and there. That right there is how characters and perks get nerfed far too quickly. At least remove the damn thing from ptb so everything can be tested and not just short bits of information from crap perks or tier 1 perks.
-
This has been brought up so many times and yet we hear nothing from BHVR about it. I even tried to bring it up in a livestream and they glossed over it as "necessary" so when killers are first released they don't have every perk and steam roll. Which makes zero sense to me. Shouldn't we try and get every perk on someone so we can find what really works and what doesn't on them?
-
Can't we just make it so people can't leave certain brackets of ranks? 1-5 5-10 10-15? This way you can't de-pip your way back to easier games.
-
When a survivor brings in a pink/purple key allow them to be morid off first hook without offering.
-
Make her skill checks work with huntress' lullaby. Idk why it doesn't in the first place. I wanna be able to do impossible skill check piggy once.
-
Yes but all killers need the the *strong* DF and gens need to be worked on for more than a second to repair the regression of the kicked generator, not just tap it. The reasoning, at least for me, for all killers to be able to make gens regress more is because something needs to be done about gen repair speed in general. Ruin is worked through so easily these days that it's a joke perk now. I haven't used this perk in so long and even with it the gens go quick.
-
I've been on about a month long break and boy do I not miss the sweatiness from both sides. I just played a couple matches yesterday and jesus...I remember why I took a break. Mt. Ormond still looks and runs like ######### on low settings even. Haddonfield still not fixed or looked at in anyway. SWF rampant in low elo, meaning getting a rank 2-3 survivor with 1-3 other low elo survivors. Killers camping so hard right now and tunneling down making it just unenjoyable. Idk man maybe I missed something but this game used to be a gem to me. It shined so bright through all my other games in my steam library and even just in general but now it's so crusted up with ######### people that it's hard to see. Hoping this 3 year whatever the devs are doing will announce some changes to both sides but doubting it.
-
And yet all you have to do for survivor is nothing but escape.
-
@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/469953#Comment_469953
So the answer to your question is... yes, after three matches to confirm if this works or not It does. When you use Detectives Hunch on Unmarked objects on your map you will receive the appropriate amount of BPs as if you went to scout it yourself.
Here's a screenshot to prove so.
https://us.v-cdn.net/6030815/uploads/037/LRQYT19ZRJ7T.jpg
Sorry for the wait.
Thank you very much for that!
-
I'd like a way to shorten some mori's. Take clowns for instance, it takes way too long to execute while someone like Billy does it in about 10 seconds. It wastes precious time. If that was implemented I would be very happy.
-
@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/469901#Comment_469901
I can check if you want give lemme pull up a match
That would be great! I don't wanna spend the shards if it doesn't tbh. Sounds nice but...eh. rather just use one of my 12 rainbow maps if thats the case.
-
I know it marks the locations but does it give the bp as if you went to scout them yourself? I only ask cause I never used detectives hunch and its on the shrine
-
I totally forgot about @Boss. See him a lot too
-
Yes you are lol. You're in almost every conversation and I enjoy seeing you make people butthurt sometimes. Keep it up trooper
-
I think @not_Queen was gonna say something to the game devs about the bloodweb. If they actually listen is another story. Putting in 3-4 perks per bloodweb instead of just 2. It would seriously decrease the grind and would actually feel nice. I got Billy to lvl 50 in a day with double bp but no ruin and no BBQ and no spirit fury. I just...I hate it so much..
-
I miss @Master. He always gave good insight to a lot of things and hade one of the most unbiased opinions. In my eyes at least. Stupid devs went mad for something stupid. Also I remember @Radiant and @Vietfox. I argued a bit with Vietfox but was still entertaining. Now all I see is @TreemanXD EVERYWHERE. Also fan of @Orion. Who's the guy that posts the git gud pic of doc everywhere? He's ######### hilarious
-
@Boss said:
If they're too inconsistent, then they're doing what they're designed to do.
Frankly, if someone came on here saying: "Wow, i got 3 Ebony Moris 72 Bloodwebs in a row!"
You can bet we'd see Bloodweb fixes next patch.
That's funny because I literally got two ebony moris in one bloodweb then another in the next one. I have 5 ebony moris on billy without getting BBQ or ruin. It hates me.
-
@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/456951#Comment_456951
That's literally the only thing that doesn't require any practice whatsoever. The only thing that takes ages to master is chainsaw flicking around pallets and stuff like I did here @ 4:17
Other than that there's nothing to learn about Hillbilly.
Would those be his best add ons?
-
For me personally it's nurse and trapper and Freddy. I refuse to learn nurse because literally every survivor complains about her so she's about to get nerfed. Trapper is one of the worst killers in the game and Freddy is about to be reworked so haven't even bought him yet.
-
Yeah they added double pallets back and since then it's been in a huge decline for most Killers. I know I took a serious break from DBD as soon as they did. Game is way too safe for survivors. I started playing survivor and holy crap how can someone as bad as me still escape 10 times in a row?
-
If possible could you do Daddy Myers stalking Shirtless David? :)
Edit: Have David not even realize he's being stalked >.> for reasons.
-
That's why having killers with somewhat night vision would help with the darker cosmetics. And lets all be honest there's only two people with dark cosmetics and literally everyone except the survivors who cannot play without those specific cosmetics want them brightened up and changed.
-
I have about 10 of them, that's not the issue. The issue is why the ######### is Lery's so rare to find even though it's of green rarity. It makes no sense. I've gone through 23 bloodwebs without a single lery offering.
-
idk just spitballing. For a game that's supposed to make killers a scary thing it really doesn't do that..
-
Question about Thana and Plague. Isn't it counter intuitive? Survivors get an insta heal with fountains so that makes it kinda useless right?
-
Another legion with Ebony! That makes 4 legions with ebonies and 1 billy with ebony. I'm back to killer so I can freely farm and get a crap ton of points lol
-
I've just come back to the game after about 3 months not playing. I got so tired of other games recently because of Battle passes and loot boxes. I hate it so god damn much. Please do not put this in the game. There have been multiple games that fell off due to the community backlash of implementing such tactics to grab more money. Hell, half the community in this game is already mad about the amount of cosmetics shoved out so quickly. Take the recent ones for example, it feels rushed and Hag and Kate's skins are just hideous.
-
I heavily agree with the buff. I love using Franklins on Santa clown for my Bad Santa build and the amount of DC is amazing. I love watching them bring a key or 4 toolboxes and them despair at losing it mid chase....mmm...please buff Franklins so it destroys items faster.
-
BBQ&Chili, Distressing, Thrill of the hunt. Those are the best three for farming for killer. For survivor WGLF and Prove thyself. That's about it chief.
Edit: Hag gets a ######### ton of Deviousness points for traps. Just set them down and let people run into them then teleport and hit them. It's about 550 for hitting and 100 for them setting them off and 25 for putting down a trap. I think Trapper works the same way.
-
I really don't care. I'm a farming killer during events. I feel it's nice to be the one giving especially to help build some type of trust between the two. Plus I've hit 999,999 once so far and have gotten every perk on Dwighty. Next is to level up Billy cause I've never really tried on him. This is one of the few times I feel like it's one extreme or the other. You either get people like me who are extremely nice or you get the complete ######### who use moris.