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  • @Jay_Whyask said:

    So, are we changing our steam reviews to negative?

    I feel like "removing cosmetics from the game so we can sell them for auric cells later" is pretty good reason to change our reviews.

    Don't forget to nominate them for the "Labor of Love" award on Steam!

  • Fun fact: if you go into a locker to proc Inner Healing while suffering from Deep Wounds you will only mend but not fully heal. I guess something similiar is supposed to happen here.

  • Knight will probably be at a normal winrate due to his gameplay promoting hookcamping with guards to secure his kills. BHVR will continue to ignore the fact he absolutely cannot function if played "normally" so he will stay untouched and unloved until he fades into complete obscurity like Twins. This killer has no future to speak of.

  • The community actually voted for these skins and what do they do? They make them time exclusive. Now that's just mean. I guess every good deed comes with a downside.

  • @WesCravenFan said:

    Because Survivor mains believe Killers exist to entertain them. You are supposed to let them feel the thrill of the chase for THEIR fun, and if you happen to down one you need to let them off the hook. Oh, and no going after the same person twice in a row.

    Tunnelling? Scumbag killer.

    Camping? Scumbag killer.

    Regression perks so you don't lose all your gens in 2 minutes of chase time? Scumbag killer.

    Literally ANYTHING that doesn't let a Survivor get chased for long periods of time = bad.

    Don't forget the survivors who will call you "bad" for having long chases just because they exploited every single pallet on the map. There's no way to "win" against these type of players, they will always find a reason to taunt and insult you.

  • I did try uninstalling both DbD and EAC but my CPU is still going crazy, this doesn't bode well. Is there no way to remedy this apparent hardware issue? I also made sure to deactivate fastbooting. I did try running my antivirus but it wasn't able to find anything, nor did the Task Manager.

  • Same issue for me, my last session was more than 8 hours ago and the game is apparently still "running" after booting up my computer. How the heck is that possible?

  • CoH is still absolutely broken, they seriously need to make Shattered Hope basekit (without the aura-reading part) and rework the perk itself into showing the auras of all boon totems on the map to make it a worthwile pick afterwards.

  • @drsoontm said:

    Sacrificed with 2 gens left, highest score and an escape?.

    That sounds more than a glitch.

    However, if you haven't recorded a video of it (e.g. OBS) for an additional player information report, then nothing will happen.

    How would someone set up report ticket for a person who's on a whole different system or client, though? There's no steam-id to connect them with. I also wonder how BHVR would deal with those who use anonymous mode.

  • He became too slow with the releases which resulted in him always being too far behind with the actual new killer appearances. He used to be a lot faster with making these, now he's simply reposting scenes from all previous episodes as YouTube shorts.

  • @Akumakaji said:

    An averaged sized killer already towers over big boned 'umies, so thats why :)

    Compare that to Nemesis or Oni, this dudes are not just tall, they are monsters ... oh, and they are! What coincidence.

    Someone like Nemesis should actually warrant a "very tall" size rating. Knight and Trapper definitely are large bois compared to Trickster, Freddy or Ghostface. I still don't understand why The Knight is deemed to be smaller than Trapper, though, if my screenshot proves otherwise.

  • This map is an unholy mess, they literally got pallets stacked next to each other.

    are you kidding me.png


  • @Terion said:

    https://forum.deadbydaylight.com/en/discussion/comment/3273264#Comment_3273264

    well as someone who started as yui main i learnd not to bother because of handicapping skins XD

    the only time where i make sure a character being most effective possible with his skins is ghostface.

    Kinda sad that you lost 15 bucks on a skin which handicaps your gameplay, though.

  • @Terion said:

    https://forum.deadbydaylight.com/en/discussion/comment/3273135#Comment_3273135

    overpriced yeah, didnt hold me back from buying it x.x i wanted it so bad. But i had auratic cells left over so it wasnt THAT much, and since the DLC was way more cheap to buy than i thought, i figured i could invest it. Still, i think regular 1080 wouldve been enough.

    I saw some gameplay from someone with the skin and it seems to be as problematic as the Mordeo one. The weapon (most of all its hilt) is far too large and takes up too much of the screen, it's a handicap really.

  • It's more likely that every single being in the Entity's realm is just a copy/clone. If there were any actual human survivors to begin with they'd be already dead after a couple of trials and replaced with a copy made up of auric cells for the rest of the continuity. The Entity is pretty much sustaining itself by creating extremely lifelike simulations.

  • @Mysterioso said:

    Wesker's God Complex would get in the way a lot to make any meaningful relations with some people. Not to mention he has his goals of releasing Uroburos so yeah....He might enjoy Pinhead's, Dredge, Pyramid Head's company since they're basically in their own realms. He most definitely wouldn't like nemesis though. Mainly due to there being probably no kill switch for Nemesis to stop hunting STARS Members in the entity's realm.

    Nemesis would 100% try to kill him since Wesker technically was a STARS member. Also Umbrella was aware of his betrayal at this point so they had no reason to take him off the list.

  • None of his current cosmetic options (with the exception of his extremely overpriced iridescent set) look different enough from his base outfit to warrant a purchase. Very underwhelming release so far.

  • Happened to me, too. I made sure all of them died on a hook (one of them apparently gave up struggling) and yet only 3 of 4 sacrifices were accounted for.

    kills.png


  • @HugTheHag said:

    I love that you used Mad Grit. I don't know if you got any value from it, but I like the perk and don't see it often. Was nice instinct putting it on when you saw it was a SWF, it could have worked well :)

    I managed to have 3 of them downed during endgame, two of these were thanks to Mad Grit actually. Sadly "No Mither" pretty much invalidates all of that and hooks are a bit too far away from each other to keep these downed survivors in check.

  • @Rudjohns said:

    Clearly people playing together. Nothing can stop this

    Just play the game, "lose" and move on

    I'd like to know why survivors are still getting 100% bonus bp if the killer has to put up with nonsense like this while getting far less bp on top of that.

  • @NODD3RS said:

    idk u had franklins and they all brought no mither so skill issue should have pressured gens better

    Found one of the SWF players. Telling Trapper to pressure gens better, what a jokester you are. Setting up traps already takes up plenty of time and these guys made it even worse.

  • I see survivors with absurdly high prestige levels almost every lobby, like level 70-100. If those aren't clear indicators of cheating then I really don't know. Anyway, I rather dodge than face this type of survivor. They're either a hacker or an extreme sweatlord which is equally unpleasant to play against.

  • I have another useful tip which wasn't brought up yet: try disabling the Steam overlay if you're on pc, it actually makes a great difference.

    Simply rightclick the game in your library, select properties and then take the cross off the first option. It's a true gamechanger.

  • New patch is out and still NO help for Sadako whatsoever. How much longer are they going to neglect this sad excuse for a stealth killer? She's borderline unplayable, she has no actual power which could actually help her chase down survivors or apply global pressure.

  • I tried to get in some matches after logging in for the daily reward once I noticed the 100% bp multiplier for killers. Big mistake.

    The realms I ended up on were downright awful. Artist map with laggy survivors as a m1 killer (Dredge), missed my first attack despite being right in their back just to eat a pallet afterwards. Brutal loss of time and potential pressure which cemented my inevitable loss, I simply gave up at that point considering how extremely survivor sided the map already was.

    Another match, this time on Groaning Storehouse. Survivors rushed 2 gens before I could possibly down someone, kept abusing the mainbuilding with 2 open windows and another map tile which had 2 windows next to each other. Looks like the new RNG on this map has created some of the most unfair map variations imaginable. To save further loss of sanity I simply yielded.

    Had two more matches, one of those on Red Forest, which required me to camp to create pressure while trying to set up a 3gen defense. One of those resulted in a 4K, the other one in 2K. And that's all for tonight, I'm definitely not in the mood to play this event. The maps are simply awful, they either have far too many pallets (and I'm already using Brutal Strength) or they feature structures/mainbuildings which are so survivor sided that they could be considered semi-infinites.

    Did I have fun? No, I did not. In a sense the game failed to fullfill its purpose.

  • They should increase the amount of chains he gets to bind a survivor with the greater the distance is from which his possessed chain hits. There's pretty much no reason whatsoever to aim for long distance shots and yet the game still allows it, it's kind of baffling. The survivor would be long gone before he even gets to them in such a situation.

  • Pinhead's chains are pretty much dogwater to use, his red addon (Engineer's Fang) should be basekit if you ask me. The fact that he has to aim the equivalent of a Nurse skillshot just to apply a slowdown inferior to a Clown gas bottle (which is a lot easier to land) is downright laughable, it doesn't even secure a follow-up hit from him.

  • New PTB is out and still nothing for poor Sadako. This girl truly has been forgotten.

  • Rancor is going to be one of the worst perks in the game if this update really goes through. Merely exposing your obsession while gaining aura reading for measly 5 seconds is insufficient. NOED is superior in every way since it exposes the entire survivor team. Either give it back its mori ability or add permanent aura reading to the permanent exposure.

  • @Yankus said:

    I try to avoid steam players because so many cheat. I had a game where I couldn't catch a Meg that was just running in a straight line while I was on a 115 killer, they showed up as cross play so I couldn't avoid them. Something was obviously off about her but it was whatever, maybe she was a God Meg. As soon as the game ends she starts talking in chat and it's just like of course she's on a free epic account...she wasn't using any super obvious cheats besides being about 5% faster without any perks that provide that. I always give them the benefit until I see that there are no perks on any survivor that provide haste.

    Speaking of abnormally fast survivors, I once chased a Jane as a cloaked Wraith on Lery's and she still outran me. Now that's blatant bs. I made sure to record all of that and sent a ticket to BHVR about this. I wonder if she ever got banned.

  • Wanna know what's the most frustrating aspect of this perk? People screaming as if they're being downed just to have their endurance activate. That ######### really confuses me at times when I look for the survivor on the floor just to realize they're still running.

  • I tried to get a daily ritual on her done, one which requires you to mori someone as her. After countless failed attempts of making her power work I went with a mori instead. I still got stomped.

    unplayable.png

    It's absolutely ridiculous how the devs outright neglect this pathetic excuse for a stealth killer. A cooldown of 100 seconds for a tv is LAUGHABLE compared to Dredge's almost nonexistent cooldowns and superior map control. And even he is considered one of the weaker killers in this game, now evaluate where exactly Sadako stands in comparison to that.

    She's without a doubt among the bottom 3 killers in this entire game, what a disgrace.

  • On Deathslinger? You must really like him despite his brutal nerfs.

  • DH is definitely back to where it was before the meta shakeup, being the most popular and most op exhaustion perk in the game.

    Something needs to be done about this, especially about the hackers.

  • @AnchorTea said:

    end me

    Looks like we have a volunteer for the vore killer!

  • Can someone please enlighten me why survivors can cleanse his status effect up to EIGHT times (4 first aid sprays with 2 uses each) if you only infect a single person on average within a match? That's absolutely ridiculous. The hitbox is extremely awful and the windup and cooldown times are equally abyssmal. Demogorgon is better in every feasible way, that's no joke.

    Wesker is on the same level as Sadako when it comes to being the worst licensed killer in the game. Congratulations, yet another underwhelming killer release.

  • If I see a survivor with a high prestige level and a hidden name I simply dodge, most of the time they're a cheater/hacker anyway.

  • @ThatOneDemoPlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/3163235#Comment_3163235

    You can't "position yourself quickly" because of the 1.5 second charge time. He only way you get hits as Wesker on any tile that isn't a 4 lane or T/L wall is if the Survivors make mistakes, unlike Demogorgon which can force Survivors into lose/lose situations

    Demogorgon also can mindgame a lot better due to having supershort cooldowns between attempting to shred and canceling it. Meanwhile Wesker loses too much speed and time on the tentacle animations for pulling them out and then back into him. It's simply awful, the least they could do is enable him to automatically break pallets he vaults over with.

  • @JackOfTrades said:

    Anyone else feel like Wesker is just a better Nemesis? Just me?

    Nemesis is far easier to play as and can deal with loops in a far more efficient manner.

  • There's one more aspect which is extremely underwhelming about this killer and the way he's supposed to synergize with his perks.

    I'm talking about dashing over pallets while having Superior Anatomy equipped. The slowdown you experience from his tentacle animation right afterwards pretty much invalidates any advantage you might hope to gain from performing this silly circus trick. Survivors can loop easily to the other end of the pallet you just vaulted just to make you repeat the nonsense ad infinitum.

    You absolutely cannot catch up to anyone, there is no point to vaulting pallets as Wesker.

    @[Deleted User] said:

    Now if only he didn't have his absurdly large terror radius...

    Why?

    Because he doesn't deserve to have such an abnormally large TR considering his pitiful gameplay.

  • @GoodBoyKaru said:

    Sheva is the most accurate voice we have, followed by Wesker, and then some combination of the other 6. She's easily the best out of all of them.

    It's funny you should complain about her, when Jill, Leon, Claire, Chris, Ada, and Rebecca all sound nothing like them.

    I urge you to listen to her screams while she takes damage, gets hooked and falls from great heights. It's not even close to her RE5 voice.

  • @awustzdn said:

    People are probably playing more Blight because he's the current tome killer and are cleaning up the tome challenges.

    As far as Nurse goes, my guess is killers are trying to enjoy her before she gets gutted, since every time the forums hyperfixate on complaining about one killer in particular they get nerfed into the floor. This pattern has been seen with Deathslinger, Billy (a bit of an outlier since the main complaints were the charge speed addons yet BHVR gutted him completely), Spirit, Freddy, Pig, Bubba's masks, and even friggin' Wraith of all killers during the brief period where his power was actually pretty alright at pallets, all directly preceded by bandwagon complaining. If I cared about playing Nurse, I'd be getting rounds in too before the inevitable.

    Nurse has been the focus of complaints since YEARS, I don't think they're actually worried about any potential changes. BHVR seems to flatout neglect any critique when it comes to this busted killer just because absolute newcomers seem to lower her killrate once they give her a shot.

    I'm more than convinced that her personal killrate currently is the highest ever recorded in the history of DbD due to the influx of tired survivors who simply give up onhook or outright dc now.

  • Canonically Freddy would be able to turn into anything his victims fear, so why not Nemesis?

  • @rvzrvzrvz said:

    Yes 6.1 made me reinstall Apex and LoL, waiting for that solo Q buff in 2024

    Something must be seriously wrong if you were willing to return to LoL. I haven't touched that dumpsterfire since early 2018.

  • Yeah, definitely not going to buy any new skins until this gets fixed.

  • Just some screencaps of mine showing off glitched cosmetics for Cheryl and Pyramid Head with a little bit of Doctor/Look-See magic in there.

  • Holy ravioli, all of the screenshots got deleted. What is even going on? Since when is sharing these silly things considered an offense?

  • I have the same issue on Haddie Kaur. I literally can't proceed on her bloodweb anymore, it keeps crashing the game by sending me back to the login screen and resets the state of the bloodweb to the one from my screencap.

    screencap.png

    I'm playing on pc by the way. This has to be one of the nastiest bugs I've seen so far.

  • The game is still extremely dark on most maps, infact it's so bad that I literally can't play this game without using nvidia filters. Whenever I try to check out any of my ingame screencaps I can't make out a thing, that's how dark it is. Sorry, but I'd prefer to be able to see where I'm actually going - as a killer and as a survivor.

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