C3Tooth
C3Tooth
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- C3Tooth
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Comments
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@Astral88 said:
https://forum.deadbydaylight.com/en/discussion/comment/2774282#Comment_2774282
This makes escaping impossible again.
https://forum.deadbydaylight.com/en/discussion/307314/boil-over-again
Bully Squad = not every squad. There’s regular players, just like me. Who likes having a possible chance to escape a killers grasp when once they’ve messed up. This perk doesn’t work on every map well. And I think you are just going a bit too far. You can just let players bleed out if you are afraid of it or dodge such SWFs. Some names are obvious but not every. It’s probably a map issue design.
And again on my next day, the crying starts over again. This community is really disappointing.
Then how there are grasp escape happened multiple times before the buff?
Grasp save is an effort of the saver, who use sabo/breakout may be with MoM to save a single hook. Mind that a single hook save is very important, thats why flashlight & lightborn are strong on their own aspect.
You just can not put a single perk and have free grasp escape 2-3 times per match. The wiggle strength 75 to 100, aura remove from 10 to 16 is already a good buff (not great). Which I think adding extra stun time would be more than enough.
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For the crown that also emit sparkles when you got it. As Spirit can see the sparkles clean and clear.
Im not sure if they changed it with the envelope.
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I dont buy Bubba, but I played him twice with Splinter offering far back then. And I got 6.000 shards.
Big winner.
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Please remove 25% wiggle progress and replaced with +1 or 2sec stun if escape the grasp. It still requires survivors to put effort but reward for success
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Not related but I didnt buy Bubba, but I played him a few times with Splinter offerings, does it count? Will I have 6000?
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Release button mid chase to juke killer is easier than pressing.
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The +25% progress on drop should not exist. Instead +1sec stun if you escape from the grasp, either success wiggling or being saved.
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Except Macmillan update. All the other map updates were direct nerf to Trapper.
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Boil over isnt strong if use alone, as in solo. It requires a teammate with Breakout / Sabo to make it work. And even that, they lack coms to coordinate.
But the perk is extremely abusable with SWF.
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Racoon isnt the only map that concerned.
- 2nd floor in IronWork of misery
- Coal Tower
- Blood log
- Thompson house
- Disturbed ward
- Father Campbell
- Balcony in Lampkin
- Grim pantry
- Mother dwelling
- Ormond
- Saloon
- The U stairs in Crow map.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2766087#Comment_2766087
Omg i love that Charlotte! Very well done!
Its a finish painting : D
@C3Tooth said:
An art passes by to brighten your day.
https://twitter.com/C3_Tooth/status/1485627976788381703
Twins need love.
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@Huge_Bush said:
Step 1- Find a Bush.
Step 2- Enter the Bush.
Step 3- Become the Bush and feed on the blood of your fallen teammates and wait for hatch.
Sounds like a straight up invitation.
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Am I the only one going to enjoy the event? Or anyone here is an East Asian like me? Lunar new year to us is even a bigger holiday than Xmas.
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If removing an effect, I would pick removing Self care and keep We will make it.
They still have to find other survivors to heal, but if they're in the Boon range, they get the bonus.
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Have survivors always spawn at Gates. Killer spawns 100m away from both gates and to see gates aura for 10sec in the beginning.
This way survivors will never start their objective before killer does.
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The perks' effectiveness is multiplied with the skill.
Thats why you see newbie Dead hard in middle of nowhere with no hope, or DH into wall. While skilled player can make it in a very tight distance that make you miss swing, either you eat pallet or they're able to make another loop or 2.
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I had to afk before a match started. When I came back, it was Trapper in Midwich with Startruck, Madgrid, Agitation carrying me.
I decided not to play and see how the games going. Literally Infinity Tier3 Myer with 108 speed + traps. Beat up other 3 survivors real hard.
When he dropped me to setup traps. It was the 4th drop so counted as wiggled out, I ran away while he stunned.
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An image on the internet.
And a coms I did, I didnt satisfied with the result : (
https://twitter.com/C3_Tooth/status/1483051733026996225 -
This is the only drawing I did that cuddly to you.
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This is the progress, if anyone interested.
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I think they dont want to touch the bleeding on the ground part. We have perks that able to see slugged as Killer, Sloppy (does it affect recovering?), Unbreakable, Tenacity... but nothing about the bleeding meter.
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Its depend, if its early-mid game when there are other teammate, its a way to avoid a hook.
If Im the the last survivor, why should I crawl away? I die anyway. But still, there is no other reason Killer let me to crawl that far right after downing me.
If Im the 3rd survivor slugged and Killer go for 4K, well Killer wasted my time first. Unless the 4th survivor is nearby and spotted, then understandable.
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This is the result of the Devs creating a Killer that so powerful in 1v1 and doesnt have anything for 1v4.
Nerf 1v1 and there is nothing left on him
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Play a match is like lottery.
You seek for a good match (that 9-10 hooks / 2 kills, no tunnel/camping, no toxic, tense and close to the last moment thats fun as both sides) in a hundred of matches you play.
Yes, you play in hope to get a match like that, which bring you satisfied, not the game itself.
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Am I the only one that jump into their stream saying "Hi, lets play fair & square" then have a record of my perspective then sending the vid to them?
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For easy explaining. There are 10 players.
3 are survivor main, 3 are killer main, 4 play both side.
A survivor make non reasonable post. There would 7 people (3 killer main and 4 play both sides) oppose him, while there would be only 2 other survivor main defenses for him.
Non reasonable post, something like comparing S tier perks DH BT with F tier Montrous shrine.
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@Shaped said:
Is this legal? :O
Which is the part that illegal? : O
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@Mat_Sella said:
They could add oil patches to the floor, with oil occasionally rising up, to mask the trap entirely.
Somethings gotta give Trapper an advantage, it should at least be the map itself.
The darken addon could be replaced with "traps dig down deeper and only show the claw"
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@chargernick85 said:
This my favorite one so far......Is it weird I have a jealousy feeling against Trapper?
Some people wants to be flexed by David.
Some people wants to be moried by Spirit
Some people wants to be crushed by Yui's thighs
No you're not weird.
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@ThatOneDemoPlayer said:
Poor Mommy
There is no poor for such crime.
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Alternate universe if we were able to custom avatar.
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@Tsulan said:
The offerings that are supposed to make the trap darker should simply create map specific "rubble" tiles around the trap, in order to conceal it on grass less maps.
If so, without that addon in Crow map, Traps are still useless. They just need to put some grass there, treat it like the other realms.
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At this point, I think Boon should be used for aggressive purpose. Which always requires in interaction with Killer to make it work like ShadowStep and Expo.
Replace Coh with Boon: Vigil.
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Spirit is watching movie: DBD End game
- Where the Boon trumps Hex, Hex doesnt trump Boon
- Where a Hex perk of 4 perks is permanently removed, a Boon perk of 16 perks live forever.
- Where survivors can remove Dull so Hex can not pop, Killer can not remove Dull
- Where survivors can recognize a Hex perk of 4 and choose a way to play around it, killer doesnt know how many perk of 4 perks in a Boon, and there are 4 Boons of 16 perks can exist at the same time.
- Where survivors has 3 perks & item to find Totems, Killer has none.
Noed is only unfair and dirty if Killer tunnel/camp the first survivor to death then kill the second one with Noed. I use Noed most of the time as Trapper and make fair play that go for 12 hooks where I only kill the first survivor after 5 Gen done to keep the game fun for everyone, Noed is painfully weak.
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Yes
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@Huge_Bush said:
I don't read the lore, but from my understanding, the new killer is the one who "painted" the new map. If so, I hate her even more now. She needs to study plant structures and learn how to properly pain bushes that I can enjoy myself in. All her stupid map has is crap.
I should draw Trapper spanking the Artist.
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@cutiekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2758196#Comment_2758196
what would be their buffs?
Buff 1 perk -> Noed no more a Hex.
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If anything, I would keep his M2 power and buff the Box. But Solo should able to tell whos getting the box.
Long game is a fun game, not short chase.
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@Sayotatsu said:
https://forum.deadbydaylight.com/en/discussion/comment/2758269#Comment_2758269
and 2 months later the crap keeps piling lol
Yes, you pilling this discussion up.
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@Laluzi said:
Those faces. I just wanna pinch Yui's smug cheeks. And Cheryl holding up her Desperate Measures looks sweet. (Nea can go on a hook, though. Cool pose, but she's giving me flashbacks.)
Man, I love your art so much. You even did my girl Plag recently... thank you for constantly putting out such great content! 😍
Honestly I would never draw her, because her costumes are super time consuming to draw. Those 2 arts were commissions. So it was certainly a bless to you : D
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I like to earn BP through a normal game, where everyone has a chance to play, instead of tunneled out or gen rushed.
If I faced a Killer who wants to farm, I would cleanse all totems I found, had myself hooked for other to unhook, then I make 1-2 unhook and escape. I rather earn 20.000 in ~12min then go for another game, than 32.000 in 30min.
Beside, let me sneaky put in Killer farmer art here.
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@dugman said:
Nearly 30k points. Obvious “tunneler” 🙄
To be fair, Killer can keep earning points by hitting the same survivor over and over and earn BP.
- Hitting survivor 1, earn Brutality
- Use power on survivor 1, earn Deviousness
- Find survivor 1, earn Hunter
- Hook survivor 1, earn Sacrifice.
You can do the first 3 without killing him, until Brutality, Deviousness & Hunter reach to cap.
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Everything goes both side.
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@Huge_Bush said:
Dammit, your title got this stuck in my head on repeat:
https://m.youtube.com/watch?v=nHalaFUqnTI
Now I want Lord Zed as killer with a legendary Rita Repulsa cosmetic and Tommy and Kimberly as survivors who can summon their mega zord and stomp on the killers.
I drew their poses base on them, so yes it should be stuck in your head now.
@ActualPainedFrog said:
https://forum.deadbydaylight.com/en/discussion/305828/rangers
Wait, your not supposed to post anything good here! This forum is for complaining. In all seriousness this is actually pretty good.
There were people complained me posting arts & match results.
Perhaps I should post something like Noed should not be a Hex, or Exhaustion should not stop cool down when running.
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- STBFL
- Rancor
- Blood warden
- Noed
Noed is no more a Hex
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@ThanksForDaily said:
What's the point of this? A 3k, and the last survivor clearly got camped and tunneled treatment.
Probably they're right.
Werent you the guy seeking for fight in every single discussion?
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2756790#Comment_2756790
https://gfycat.com/achingdearestandeancondor
just got off work an hour ago, i made sure to see for myself!
may as well tag @TheGannMan for the fun of it
The Game.
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@lauraa said:
fixed? i thought it wasnt gonna be fixed until they released the new killer Pinhead in the mid chapter
I tested it to try to make a record for this. It didnt zoom in. But it was a single match, so Im not sure.
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I thought this is common thing to know...perhaps because its my job.








