Breque
Breque
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I dont agree with this but can understand why everyone quit
Its an ######### spirit with mori it make sense why everyone rage quit
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@Darkslayer32 said:
Im a purple rank killer and red rank survivor(mostly play killer though) and my favorite killer is easily legion. I hear endless talk both on these forums and from friends that legion somehow is the worst killer in the game when I honestly believe they are in a pretty good spot. They aren't spirit level in power but they are pretty good. Hear me out
People say that injuring a survivor and then leaving them is pointless. Not true at all. You leave survivors in a weak state where they can be picked off later AND they will be easier to find do to blood and injured noises. They will either stay injured or waste time healing each other. At the very least, frenzy is basically a free first hit on any survivor.
People say that deep wound is pointless since it is cleansed so quickly. That is the point of deep wound. Wasting your time. If you play killer and ever rely on deep wound to down someone, your doing something wrong. Its entire purpose is meant to make survivors waste extra time healing and legion can spread deep wound faster than covid.
Now for the big one. People have told me legion sucks cause his power cant down people(yes this has actually happened). Really? A killers power cant down you and suddenly its worthless? Most Killers cant just instantly down you with their power, but rather they set the survivor up or weaken them first. How is legion any different?
Im not saying legion is perfect. I just dont get these arguments. Can anyone explain it to me?
i dont read the hole test just the title but the motive that everyone hate legion is
she its just an mending simulator and never had real chases because when he hits you he just get off and go other survival and you need to mend yourself
all that you ghain in a chase is theoppotunity of mend yourself again
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@BillyMain77 said:
I believe they just reworked a bunch of map and reduced the number of pallets on alot of maps.
Made some maps smaller.
Survivors need to learn how to loop more instead of just camping the pallet and throwing it down in the killers face.
ok but like removing infintes i just remember ONE loop that you dont need an pallet
if the survival have more ways to loop it will be fine reduce the ammont of pallets
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@NuKeD said:
half of the guys who commented this must be survivor mains, this explains the butthurt amount in here. why am i not allowed to slug when i get genrushed and i have 0 hooks?
they literally didn't give me a chance to patrol. they did 3 gens, i get one guy, i camp him and their altruism gets punished, so i must take advantage to reverse the situation to win, but not... they didn't just genrush, but used crutch perks to get a second chance. all of it just to get 0 kills because they had DS and borrowed as well. now prove me wrong about this game not being survivor sided.
Yey lets been toxic because the survival do your objective
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@JC316 said:
https://forum.deadbydaylight.com/en/discussion/comment/961534#Comment_961534
I think people like you just read this crap on the forum and parrot it back, because she really isn't the strongest killer in the game. No lunge, no move speed, no map pressure. How many nurses have you gone against since the nerf? How have you fared against them? How many streamers play her at high ranks on a regular basis? How do they do with her?
I've gone against two nurses and I easily escaped both times. Like she got one or two hooks the entire game.
Nice joke bro No map pressure, she can literally teleport if she was faster then survivals that will be a little broken
Nice joke
see someone that its good of nurse and say to me if you are still gona think that she isnt that good
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@Soulslayer618 said:
I gotta ask why people run at the killer when they have BT or DS so they can be toxic but complain about tunneling when they get caught and die
like whats the reason for that thinking? entitlment? people bein toxic in general? someone explain to me before I chuck my laptop out the window from frustration
Lets stop thinking that DS is an anti tunel perk just think that is a bubble of protection to you dont get in the last hook in less than 1 minute
i see a post that you say that perkof survival is for defesive this is bullshit its a perk you need to used if you can, what you are sayng is the same as i say that is toxic killers using noed if the surfvivals dont gen rush
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@LSerpentine said:
We were running against a Myers last night (Cro Pen Asy) and we had 1 hooked, and then me and 1 other surv. Myers was a face camper, so I was working gens. I kid you not, I got 2 done, and was about to unhook the first guy since I had literally not even like 2 seconds left for gen completion when he straight up starts trying to kobe. He endes up dying as my gen pops and then I have to run away (no speed perks mind you) and I ended up crouching behind the next gen, next to shack.
I can hear Myers opening lockers and checking around shack while i'm crouched still, trying to move to avoid the crows. This took like 3 minutes before he was satisfied I wasn't in shack. And then he moon walks away, and during the enitre time, the other surv didn't pop a single gen.
I did literally 4 out of 5 by myself. And I literally couldn't save her at the last because he was camping, and she knew it was time to leave, so she just stopped struggling and I just ran to gate cause I knew where it was, and I had no intention of running for hatch.
After the match ended I sent a friend request to the girl and we ended up doing another match together. She didnt seem too upset that I didn't unhook her. So at least I got a new friend to play with. Still a bit salty at the Myers tho.
Just bring ds and unbrakable and dead hard and a friend with BT and abuse
and see the same killers that says that facecamping is an strategy cry for what they force survival to do
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@JustAAverageSurvivor said:
Please be honest as it would be great to determine how many people want a change.
The hitbox isnt the problem its the trash servers that seems to benefit how is lagging
but they improved the tick its just sometimes that i am picked by a bugged hit, thye can still can get improvedd an little bit
but now its SUPER better that it was before
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survivals main are force to quit if sees an mori
why, because its borring unfun and you will loose pip
Maybe can not be an mori but sacrifices is needed
Every killer main says i paid for the game o played like i want
i say the same when i see someone with mori in loading
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@Ivaldi said:
If a survivor is on the hook.. and the killer downs someone near said hook.. why do some people decide to farm the person off the hook, giving the killer an easy rehook and possibly a free hit/down?
Wouldn't it be smarter to just wait until the killer leaves? or if you need to, bait the unhook and waste the killers time, which gives the carried survivor a chance to wiggle out?
Yes but every random is dumb and will save you in the front of the killer
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@NateyBoi said:
Welcome to my series where I ask If things would be a good addition to dbd?
today I am asking, would Virtual Reality be a good addition to dbd.
info: if this is hard to understand, here’s what I’m talking about. Would it be good if dbd was introduced into Virtual Reality? Example: oculus quest/rift, psvr.
I would probably buy an vr just to play dbd in vr
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@kl7c3 said:
Survivors are too OP. This is how you fix it:
- Timeout on very action they have (just like any killer)
Eg: It takes 2 seconds to ... well anything, 2 secs to turn on/off the flashlight, 2 seconds to start/finish gens, healing crouching. ( this fixes the clicky-clicky survs, or teabagging, or getting away waaaay to easy from gen grabs)
Some other points:
- When running the survivors have inertia... think Oni (goodbye 360 jukes)
- Cannot fast vault unless running for 3 sec prior to vault (to avoid fast repeated pallet vaults)
- Once one gate has been opened. The other locks permanently .
- reduce surv running speed when they are looking behind.
Bait discussion
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@Justalittlepeeck said:
Title.
If SWF aren't an issue, it wouldn't hurt to let killers and other solo players know they are playing with premade.
Please no
i play with my friends and play solo is bad and annoyng because everyone it just an imersive claudets and its boring to play alone
everyone will jsut lobby dodge and will make the unplayable to play with my friends
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Because as a side of killer : nurse is to hard to play and can be really annoyng if the survival is good and now how to mind game
And as survival side, its really annoyng you dont being abble to loop or she pass trough your pallet or your windows and everthing that you has to protect you self
Survivals hate nurse and for killers forget about her
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Bait discussion
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Spirit is op boring to play against and annoyng
everyone just bait with her and you dont know if he is batting or phasing
please nerf
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@Pipefish said:
A second chance perk that literally triggers every forty seconds. Who thought this was a good idea. My suggestion is to have it give you the broken status like no mither. What you all think ?
No
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@immortalls96 said:
Thats..rather gutting
pls tell me what is gutting i dont know what it is and when i searched tell em taht its when When a dick is so big , it reaches a woman’s intestines during penetration
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@YaiPa said:
no please. I mean, her basekit is fine (if not slightly underpowered), some add-ons sure need a rework. But we all know what happens when a killer gets an "add-on look"...
I dont think that basekit chould be nerfed i think that its fine too, i just mentioned them because normally make a really good combo with irridecent head and the peroblem isnt the basekit and yes the irridecent head
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@xGodSendDeath said:
Sounds like poor baby is upset that he couldn't use his dead hard. Exhaustion add ons are fine
Yep i think that its fine have and common addon that remove completely all you chances of using an exaustion perk, why we dont put an common addon from flashlights to be abble to flash the killer when he is using lightborn or a addon or that the survival make something completely normal and just remove the killer perks for 30 seconds and when it is in chase the cooldown dosent count
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@Nutty_Professor said:
So I've lost count the amount of times I've had a survivor message me "GG Ez" after they escaped through the hatch.
I rarely slug for the 4k, as I see a 3k as a win and once I downed the second to the last survivor I'm ready to move onto the next game.
I use to be a survivor main and I still don't get why some survivors feel the need gloat about getting a hatch escape. Whether through post game or making a lot of noise notifications/waiting till the killer is near before escaping through the hatch.
The killer has already won, when the last survivor escapes through the hatch it's due to RNG and the killer not bothering to slug for the 4k.
It would be the same as if the killer was only able to get a 1k, then proceeded to message the survivors of how easy the game was, how bad they are at the game (some killers actually do this). It would be silly, but so is being toxic about escaping through the hatch.
Granted when I play survivor and I got a team of potatoes, and I had to carry the game, I'll feel that earned the hatch. However, I won't gloat about it to the killer.
Also a survivor being toxic to a killer because they got the hatch, may encourage the killer to to slug for the 4k to prevent the survivor from being able to gloat about escaping through the hatch.
Comment your thoughts.
I normaly just say gg ez when the guy is facecamping tunneling and that types of things, but if you are playng like an human, probably the survivals jsut want to inflate their ego
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@NateyBoi said:
Welcome to my series called “Would ____ be a good addition to dbd?
today I am asking, would coraline be a good addition to dbd?
refference: 2009 stop motion coraline film.
i think that it will be a little strange
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@Zozzy said:
I have read that the devs are working on nerfing both the key and mori.
I can't see how they can nerf the key on the same level as they can nerf a mori since there is an achievement tied to all 4 survivors escaping with the key.
Hatch just spawn when te gates are powered mori can be only used when the gates are open, i think that this is a good idea
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You just can flashlight save after the pick animation
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Put mories just on the 3 hook and put keys just for read aureas
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Dead hard and ds is ok, you learn how counter with experience, gen rushing that is the main problem that makes feel that survivals perks are op, and resolve genrushing is a big problem because if you double the timer it will be impossible to do the gens when solo and it will change the timer of genrushers by 20 seconds, clown is in a good spot it makes you slower and its quite of good dont need to change, wraith can have a buff, and legion its an mending simulator and never has real chases so i jugest and rework
i never seen an survival that dont wanna the keys nerf
the main problem with the survivals is gen rushing one time i play an private with my friends and a gen was made in 20 seconds without exagerating, if BHVR remove genrushing the game will be balanced
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1512388#Comment_1512388
You're talking about camping pallets to get a stun. I'm talking about camping pallets, throwing them early, and running to the next one.
And after an while all your teamates will die because you used all the pallets or will came in a dead zone that has 0 pallets and you will have to save your teamates and everyone will stop doing gens for save the teamates and everyone will die from noed or in the last gen
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@gatsby said:
For me the Killers that make me want to get out of the game as soon as possible are:
Clown. The slow makes looping him a chore and the blur effect is nauseating. Plus they always have No ED I swear to god.
Doctor. Looping him is also a chore and stealth don’t really work on him either. Also, the fact he passively messes with skill checks and his madness wastes your time just means the game always feels like you have to try harder then normal to do literally anything. (getting static blasted into tier 3 when almost being done cleansing a totem makes me want to DC)
Bubba. Nothing against the Killer mechanica. More the fact that his playerbase camps and slugs more than anyone else and always brings moris for no apparent reason.
Everyone else is fine I guess. Which Killers do you hate to see?
Legion, because it turn the game in an mending simulator
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@pandorayr said:
Survivors use decisive strike to repair when they are rescued from the hook it seems to me an abuse for this reason my proposal to add a small inconvenience if the survivor decides repair a gen.
After being unhooked or unhooking yourself, Decisive Strike will become active and usable for 40/50/60 seconds.
While Decisive Strike is active, when grabbed by the Killer, succeed a Skill Check Skill Check}} to automatically escape the Killer's grasp and stun them for 5 seconds.
Succeeding or failing the Skill Check will disable Decisive Strike.Successfully stunning the Killer will result in you becoming the Obsession.
Repair a generator disables Decisive strike automatically for the next 60 seconds.
Increases the odds of being the Obsession.
The Killer can only be obsessed with one Survivor at a time.
Do this but up the timer for 1,30 seconds 2minutes and 2,30
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@pandorayr said:
Survivors use decisive strike to repair when they are rescued from the hook it seems to me an abuse for this reason my proposal to add a small inconvenience if the survivor decides repair a gen.
After being unhooked or unhooking yourself, Decisive Strike will become active and usable for 40/50/60 seconds.
While Decisive Strike is active, when grabbed by the Killer, succeed a Skill Check Skill Check}} to automatically escape the Killer's grasp and stun them for 5 seconds.
Succeeding or failing the Skill Check will disable Decisive Strike.Successfully stunning the Killer will result in you becoming the Obsession.
Repair a generator disables Decisive strike automatically for the next 60 seconds.
Increases the odds of being the Obsession.
The Killer can only be obsessed with one Survivor at a time.
Ds its like pop, it only take 1 minute to ger off yes, its anoyng yes, it need to change no
everyone says that its an anti tunel perk and it actully is, but first of all he is a perk and its not written in the description of the perk if the killer tunnel you you will be safe or something like that, its a bubble of protection from one minute, its a perk for you scape if the killer picks you in one minute
dont need change
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This will be very cool and i will probably buy and vr just for have this experience
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@VonCrow said:
https://forum.deadbydaylight.com/en/discussion/comment/1501467#Comment_1501467
If the killers camps in the first hook he'll loose 5 gens if the other survivors are smart enough (not the case usually). If he camps and you stay around the hook the fault is yours.
Camping is counterproductive for the killer, except when he can camp and at the same time patroll last gens.
But where is the funny, it has someone dying in the hook and the game just became in a M1 simulator
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1512409#Comment_1512409
I see what you mean, clearly the problem is the DCing because it rewards campers.
i dont judge how dc for facecamp, i really rage when someone is licking my face and i am basically dead because its not everymatch that someone wanna risk for save some random dude and someone that has BT, its bad for the game, yes, but i cant judge
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@seki23 said:
https://forum.deadbydaylight.com/en/discussion/178270/why-is-camping-allowed
because is part of the game, and there are perks designed especailly to do it, is unfun? well define what fun and unfun is, because is not the same for everyone.
And here it beggins the toxity, if you camp the survival dc if the survivals dc he lose pip, after a while the ssurvivals will stop caring about rank and will dc everytime that he see a legion or a mori and is like that that we turn the game in crap
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1512106#Comment_1512106
Camping pallets actually works agaisnt most killers if your team is doing generators. It just wastes too much time.
no it dosent work, i almost dont play as killer just in private and everyone that camp a pallet gets hit and give me a stun but get hit, it maybe work if you have a really good reflection of 150ms
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@Nutty_Professor said:
I'm going to state that in my opinion NOED is a bad perk. If you're using NOED, you're basically using three perks for the entire game. A perk slot which could be used for a perk to help you to try and prevent the gens from being done.
If you do down someone with NOED the survivors are less likely to try to go for the rescue and just leave if they're already near the exit gates, meaning you lose the potential to snowball when the survivor team go for the rescue.
Plus, it creates bad habits for new killers.
NOED is frowned upon within the community, due to how a killer can do nothing for the whole match but can get more kills then they arguable deserved.
However, the community don't have the same view on the DS and unbreakable combo. A survivor with DS and unbreakable can get unhooked and immediately begin working on a generator.
If a killer goes to the gen to interrupt the progression there isn't much the killer can do. They either take the DS stun (Which can cost the killer the game at higher tier game play), or they leave the survivor slugged and the survivor can get up with unbreakable and finish the generator.
If an unhooked survivor is working on a generator and the killer goes to that generator and downs that survivor, that isn't tunneling. The killer isn't going to ignore a survivor and allow them to complete a generator just because they just got unhooked.
NOED is negatively viewed as it rewards the killer for failing to prevent the gens from being done. In that sense, DS and unbreakable combo rewards the survivor for getting hooked and then getting downed, with 60 seconds of invincibility.
Comment your opinions.
If the survival make a really good combo with his build, he is abussing the game mechanics, but if the killer make a good combo he is just smart, jsut ignore this people saying that is too ez to play as killer and survival, its all some babys survivals and babys killers saying that some killer - survival is op because he loose and see some others players crying and decided to cry too, just ignore them and let he cry from alone
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@MalEducado said:
For me is too easy to play as a survivor, the only thing I have to do is Camp palets while my partners rushing gens , or rushings gens while my partners camp palets... rank 3 in 35 hours ... It was too easy
Or you are lying or you pick babys killer 100 times, because camp pallets is the worst stratagy that you can do
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@Erk said:
What I mean by this is simple, lets say someone gets unhooked and they have BT and they just run at you because they have BT, that's not the intended use for the perk. Borrowed Time is an anti-camping perk but if the survivor abuses that and just runs at me, I can abuse the games mechanics too.
If a survivor gets unhooked and has DS and repairs a gen in my face, thats not the intended use for the perk. Decisive Strike is an anti-tunneling perk but if the survivor abuses it and repairs a gen infront of me, I can abuse the games mechanics too.
I can camp, its not the way the devs want me to play the game, yes, but they abused the games mechanics. Why shouldn't I ?
I can tunnel even tho its not how the devs want me to play the game but I will.
Don't bring up the "What about having fun ?" argument since what makes killer fun is killing survivors, so I'll just kill them. I was trying to be a nice person, a non-camping, non-tunneling, playing fair killer but if the survivors abuse the fact that I have morals and want that they have fun too, I will make it only fun for me.
The perk is a perk, it is not forever, i dont really understand why killers complain about DS its like 1 minute, and if they pop in a locker you can just wait or if he is doing gens in your front of you, you dont need to grab him like a bot or pick him in 1 second you can go pop the gen see if anyone is near the survival for flashlight save adn this will take likw 20 seconds and the ds will be over, and bt for bodyblock its a perk and durate for five seconds and if you are nearby you or probably camping or the survival is jsut dumb, you are basically saying that is toxic the survival use his perks to advantage, oooh the killers cant wait to the least gen pop to use noed and kill the guy in just one hit, this is not being toxic its just you cryng and trying to find a way to justify why are you camping, if this is happening to much if you, try to learn and conter this
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@PerkyPerky said:
Exactly, play whatever you want.
Camp, tunnel, mori, slug, iri heads, whatever you want..
Why do you pay attention to what bullies cry about?
So if everyone starts dc because he dont like the killer is it ok?
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1506313#Comment_1506313
Judging from your last post, you're the type of person that would use the exploit in a heartbeat if you knew how. To answer your other post, 4 survivors being able to stack items and perks specifically to disrupt or remove a killers power is FAR more damaging than a killer being able to change their build in reaction to items. Especially since they can't even change their killer anymore. If you're playing wraith or hag and see 4 flashlights, you have to sit there and eat the fact that your power is going to be useless, or just dodge before the match starts.
i was just curios and i can easily type in google i dont think that know what killer i am going against its funny
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I normally bring an item an its not because of that that i am going to win lightborn and frankilns should be like calmspirit you dont know if you are gonna used or not, and if it is 4V1 its because the killer has the power to kill everyone, its like when i play private with my friends, we have a rule about lightborn and franklis demise and all of my frinds are survival main, and normally the killer is abble to get 4K o 3K because of the hatch, so yep it has something to do when you killer can be burn and the lobby has 4 flashlight, and if you are scared of that just bring franklis, nothing will gonna guaranter that you are usin it
and teamwork not necessaraly can be a good thing you teamates can just let you die in the hook or go to struggle or bring the killer for you,
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Because i dont wanna play with someone that bring mories and is licking my face when i am in the hook
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@adrianchop00 said:
When do survivors nefs? the game is so ######### easy for surv, and premades are soo freaking toxic. DO SOMETHING, game is boring 😡😡
Lets remove palets and windows and make the game 4v4
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1483425#Comment_1483425
The issue is with survivors being able to change their builds in reaction to the exploit. One person uses it and sees its a doctor, they mention it in lobby chat, then suddenly all 4 are running calm spirit. They mention its Plague and everyone puts their medkits away for toolboxes and flashlights.
The way killers were countering this recently was by having a different killer up until about 20 seconds or so left, then switching at the last moment. You'd be amazed the builds people "just so happened" to be caught using...
How you can be abble to know what killer you are against?
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@Salty_Pearl said:
While I understand that it is for the new matchmaking system, it is a very bad change. Now that Killers are locked, you can't switch to a Killer that will help you face certain survivors. An example of this is that all survivors could have medkits and Plague would be a good option to switch to but due to locking, you are stuck with whatever Killer you chose.
Also, Survivors can easily swap to another survivor that has a fully kitted item and perks at the last second of lobby meanwhile Killers are now stuck and can't do anything at all. Not to mention that there is an exploit that allows you to see who the Killer is which screws them over even more.
I understand that BHVR wants to measure Killer stats individually but I don't think that locking them in the lobby was a good change at all. This will cause much more lobby dodging and unnecessary problems for Killers.
I really feel that is unfair the killer been abble to see our itens, we cant se the killer to make a better combo against him, why the killer should ba abble to see if everyone is bringing an medkit or a flashlight to put lightborn
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@batax90 said:
https://forum.deadbydaylight.com/en/discussion/177424/5-sec-ds-is-too-much
Before it was 3 sec but you could cut it in half with enduring so they nerf enduring. After a while they buff DS but enduring is still nerf because survivor use to complain about it because survivor is 80% of the player base they dont want to piss them so they dont touch survivor perk too much
Bruh survival are always nerfed and when he buffs a perk of survival you say that he is favor of the survivals toolbox was nerfed flashlight was nerfed now you have a time for pallet stun save removed insta heal nerfed to much ds and many others things, 3 seconds its nothing and it only activates for 60 seconds, and i think that enduring was nerfed because of sprirt fury and enduring, stop sayng that the deves love the survivals because i really dont remememver any nerf untyl the new update that nerfed the hillbily and the enduring
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Tunnel ignore all survivals and gos just from the guy that has been unhooken
Camp patroll the hook from when a survival get him you tinnel him or lick the survival 9573904710923 times
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@DBD78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1505177#Comment_1505177
Well many killers need Noed to get kills, just like many survivors need DS, Adrenaline etc to survive. Me when playing survivor I want the killer to have Noed it actually makes EGC more exciting having to avoid killer and look for the totem rather than just run out and on to the next game.
If Noed is going to be nerfed then survivor perks needs nerfing aswell or it would be even more easy for survivors then it already is. But if they nerf perks the game will not be as fun.
The sad thing is that NOED its not being more fun to go against, the fun of the game is to discover what addons and perks the killer/survivals is ussing for try to beat the adversary, i really think that some is equal and if one get nerfed the other need to like for example keys/moris or adrenaline/ NOED
I think that NOED make de EGC more fun Yes and the same time No,
I like when the killer has NOED but the main problem is that i think that for all survivals if he gets hit in the EGC he get surprised by not be dead, and i dont think that this is alright it need to be balanced to be a surprise, every survival when are talcking about NOED isnt like a god nurse that you have rancor because always that you enconter one you wanna to destroie the nurse for all the times that him kill you in five second, its a war felling that its just came a lot of flashbacks of you being abandonet from the hook or die tryng to save someone, because nothing hurts more then doing well looping the killer doing gens dont go from the hook and think i do well, and so you get hit by NOED or you have to abandonet an friend that is dying on the hook, or you can be this guy that is dying
maybe i has excagerates a little bit in the final but its what i feel
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@Aven_Fallen said:
Did you check if this applies to Survivors as well?
Cannot think of a reason why it should not be allowed, so I would assume it is a Bug.
This happend because killers can see players itens so if everyone is running an medkit you can just switch to plague, or if is everyone using a toolbox you can use an sthealf killer because the survivals will be more focus in gen and others things
