Breque
Breque
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- Breque
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Comments
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@BaldursGate2 said:
They should just explain, why they don't lock the survivors as well.
Because its just an skin, the only diference that i can remember for all survivals is claudet that can transform in tall grass jus tdont make sense to lock survivals
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@noxy said:
hey guys ive been wondering about the new killer change where the killer cannot change who theyre going.
if they could do that i wonder if by some stretch they could change it for survivor as well. im saying this because there have been many survivors that will swap to another character who has an item and a build right as the timer locks the changes that could be made.
maybe they could make the timer sooner (for survivor) so that if survivors last swap the killer would still have a few seconds to change it up.
it tends to be a challenge when killers are doing a random build and see two survivors who didnt originally habve items swap to a fully decked out survivors with a key and medkit. if i had just a little more time to be able to make changes i wouldve brought franklins demise to let them not use it. I just find it slightly sad when im playing with my friendsin a survivor match, see them swap and when i ask them why their reasoning is i dont want the killer to know what item im running. when i play killer i find it slightly frustrating when i play with people like that because my expectations from them was that they were going that character.
i dont really understand why the killers can see survival itens, like the survivals cant see if the killer is a hag to bring flashlight or if it an oni to bring medkit so why the killer should know if survivals is bringing an med kit and be abble to change for plague, it will be much easy to dont lock de killer and the killer just dont be abble to see his itens
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@DBD78 said:
Noed is already as good as it can be. Why would you rework such a perk? There are lot's of garbage perks out there to propose reworks for just concentrate on them.
The problem with NOED is that EVERYONE is ussing and you dont have more the surprise what perks the killer are using, my frinds now just let the gen 99% and the others are in exit gate, because all the killers has NOED, and you cant crucify the survival to do the only objective and the only thing that will give him bloodpoints pip and make he win the game, its like the old ruin, what it was fun to look for the toten and find and be like wow i find the toten, and its just become boring to always find the toten, and know NOED its transformin in the old ruin everyone has and is being overused
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Whait killers cant change the killer while in the lobby?
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@MalEducado said:
Just clean all tottems instead of rush gens ...
I dont think that the problem with NOED its the perk, and yes because he is being overused, i am a survival main and the main objectives that will ensure our victories and will give me bloodpoints or pip its doing gen and loop the killer, so i know that its very annoyng to be gen rushed, but what you can do are give suggetions of solutions.
I never had problems with NOED until everione starts overusing and just be predictable that he is gonna have NOED, and know that have the timer we cant even open the exit gate from escape because of that fuckyng timer.
you cant just blame the survival from genrushing is the only thing that will help the survival to win and it will have a prise as bloodpoint or pip
you can say that NOED is an anti gen rushing, but the feel that survivals have with the NOED is the same if everyone starts to bring dead hard DS and Unbreakable it will just turn the game repetitive and booring and it is for this that every survival main hate survival its not because of the perk its because of the overuse
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/900820#Comment_900820
THen killers should get ruin permanently as a built in mechanic. Plus its not an anti-tunnel perk, its 60 seconds of immunity. It should deactivate after another survivor is hooked. It also has no counterplay. Slugging is not counterplay, its the best you can do in the situation, its not over coming the ability with good play.
Bruh is literally 60 seconds, if you find the survival in 60 seconds or you are hyper lucky or you are tunneling for you heal someone takes 20 seconds i think i dont really know, and a bad chase can take 40 seconds easily, and you dont have any warranty that he is not going to pop a gen in your side and this will make you lose you last 5 seconds of ds. in others word 60 seconds is nothing and if you are not tunelling you will be fine
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Main killer i go with freddy because he has some anti loops machanic, and with survival claudet because she can transform in tall grass and a tree
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Yep its fair, i really dont like when someone is campping , andi tried do help my teamates to not be and ######### and besides having to try to make the killer stop licking my friend i have a fuckyng timer, sincerely i think that all that this timer does is to motivate the killer to slug the survival and let him die from the timer
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I am against this ds nerf, if i was gonna change something in ds is that when the survival starts doing a gen or some action and the killer is 26-36 meters from the survival the ds it will just dissactivate, but if the killers is like facecamping or decide to tunnel him the ds will not gonna desactivate during the chase and if the survivals get down the ds be activate for 1 minute or 1,30, that will solve tunel and will make ds and good perk again, and sprint burst i think that its ok