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Breque

Breque

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Breque
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  • @GoodBoyKaru said:

    Flashlight's weren't nerfed per-say, just the angles changed. It took me about 5 minutes to get used to and now I can consistently blind again- if you have a friend available I'd suggest going into a KYF to practice it (and use Streetwise + Built To Last).

    But like Its just the angle was changed or dimishid?

  • @Frontdoor6 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1634962#Comment_1634962

    I'm not saying you can't, what I'm saying is for killers to have the ability to turn 'match with SWF' off. You can still play, but only with killers that don't mind SWF

    I know but 99% of the killers will dissable, am i wrong?

    and those who dont disable will be new players that dosent know how to disable or dont even know the existence of this option

    And the game will die, why do you think that the majority of players play as survivals? cause you can play with friends

  • @PB_TORCHer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1634962#Comment_1634962

    You have to admit you are leaking info like perks, killer location, who's almost done w/ a gen what gen is almost done if you get chased off. People waiting a a door knowing the last gens almost done. coordinating if someone's on death hook to get the attention off them. THE LIST GOES ON. SWF IS A CHEAP EZ WIN 99.9 % of the time.

    Nah not every SWF group is cordinate Swat and to an SWF works the players need to be at least good

  • Nurse because she literraly teleport and pass to everthing that you have to defend you self ( but at least she is hard as ######### to play)


    Ans spirit she is good because you can bait and teleport and the survival dont know what the 2 you are doing ( and is kinda of ez to play with her if you have some hours with survival and killer and if you have an microfone)

  • Like

    you are not wrong

  • And so what you can do

    The answer is almost nothing


    You will see a lot of people saying that you need to predict their movers but no you cant

    What you can do is try to genrush to finish the match as soon as possible and cheer to she dont find you

  • So if all of mt friends decided to use self care or use no mither or the two togheter we cant or even if we would use dead hard

    i wanna have fun with my friends and dont discuss about howw shoud use DS UB DH BT Spiny chill Resilience self care adrenaline

  • @LetsPlayTogether said:

    Solo isnt that frustrating. And SWF doesnt mean theyre sharing all informations they could.

    How isnt frustrating i was gonna to play solo and the first macth that i pick whas an controler player tbagging for a tier 3 infinete myers

  • @yandere777 said:

    Everyone says he needs a CD for when he fakes his power but that is the only way to really get hits with it. It was made to be easy to react to for a reason so you can't use it in the open. if you miss with it the survivor gets so much distance on you too. So the only way to get a hit is by going for them during animations. by giving him a "1-2" second cooldown as everyone suggests it'll turn his already limited power into a barely useful power. it is literally the same thing as saying demo shouldnt be ablt to m1 after canceling shred or pig faking her roar while crouched.

    a decenty amount of killers have sorta 50/50s and some do it better than ph too. if you were in a situation where he hit you with his m2 then chances are very high that most other killers wouldve hit you too if not down you

    I never see problam with PH and death slinger ( the only that i see problem is spirit) PH is not as fun to play against but is winnable and if i would change something in him is to make an cooldown after he stops using this power but ( or i can be wrong i dont pick so much PH to go agaisnt so i dont have an super formed opnion) but i think that he is fine

  • @DrBrain said:

    A simple explanation to this would suffice. It doesn’t make sense to me why we are forced to play against SWF but we can opt out of cross-play.

    Because NO ONE will play agaisnt SWF and playing solo is #########

    we will have an dead game because 90% of people will quit, if i am not playing with my friend i normally dont play and i have sure that 80% of survival will lost the motivation of play

  • If they decided TO OPTIMIZE THE GAME it will be good

  • If you need help you can just call me (: Breque#4316

  • You open %localappdata% search for Deadbydaylight go to saved config windows no editor and go to game use settings

    You try to find you resolution ( it will be to of them but i dont know what it is so put your resolution in the 2)

    And also you can do custom graphics you will see like shadow quality and and other things you just put a number 4 is the max ( but if you put ultra in game it will go to 3 and you will loose your custom graphics)

    Its not bannable (:

  • @D3spair said:

    https://us.v-cdn.net/6030815/uploads/PYZUNA8S2QAF/ds-complaint.png

    I am sick and tired of Decisive Strike + Unbreakable Perk Combo always at Red ranks man. As a Killer main I always have to worry about this invulnerability phase all the time. Like bruh every trial I get, I always eat at least 2 decisive strike early out of the fear that they're just gonna use unbreakable or just 99% themselves so to save unbreakable. Even if a Survivor does not have this combo, I'm a red rank killer so my anxiety is always telling me that these good survivors always have a small pp. After eating those D. Strike, I just let get away so I can "Just Pressure Gens" so those Survivors just got a Get out of Jail card for FREE. Well please devs, make it so that in the upcoming balance changes take away these Invincibility Phase Survivor have after getting hooked. I know this game is balanced after casual players and I'm 100% SURE that casuals are not using the small pp combo as offensively as possible SO please nerf.

    Killers make a good combo: hmm good combo

    Survivals make a good combo: SmAlL pP

    I am sick too of killers licking my face for no reason and being sluged when a teammate save me

  • @Exerlin said:

    This ain't the place to post that. Try reporting them properly in-game next time.

    I dont know why but i am pretty sure that they dont read the in game reports

  • @RizeAki said:

    So recently with Blight killer has seen a meta shift and actually for the better so I can’t complain

    Just curious when will survivor meta shift it’s been the same since each of the perks released

    It’s getting boring using it and going against it in my opinion

    I think a lot of people agree it needs change so when?


    When i lost the fear of being face camped tunneled and slugged ( or the devs get rid of this )

  • @brokedownpalace said:

    I'd probably say Spirit. You know they're thinking "these filthy survivors will never stand up to my epic mind games mwuahahaha"

    Spirit

  • @Awakey said:

    Just because looping doesn't work doesn't mean she's OP.

    Windows exist, and if you vault into her, that's on you for making the wrong read. (Not guess, read.)

    Yey but whe you try to read you are guessing

  • @kate_best_girl said:

    Literally had a game as blight right now last 4 minutes from start to finish. Four minutes! How the hell is anyone supposed to learn a new killer when gen times are so overpowered?

    the majority of matches that i play dont finish in 4 minutes

    like i just have somee matches that the killer kill everyone in 3 minutes and its because of that that killers is op

    it wil be just so much ez to make an good matchmaking sistem and put this survivals that gen rush against better killers

  • Normally i will just say no for any SWF nerf

    But this i actully an good idea

    Will probably solve gen rushing and it will be actully more intresting to play instead of just looping and do gens and loop again

  • @Moxormog said:

    I'm done.

    You keep nerfing and destroying killers each patch.

    I'm so over doing a barely 1 minute chase in the beginning of the match to have two gens pop off because I don't have corruption or using ruin (When it doesnt get cleansed in the first 30 seconds).

    You've literally ruined huntress. Every other game I am having hatchets that are not connecting when it clearly hits the survivor (with a blood splash)?????

    The amount of idiotic sound bugs that makes it nearly impossible to track survivors or when gens are being worked on.

    almost 2k hours as a killer but I can't handle the amount of abuse and disregard Behavior has towards its killer playerbase.

    But, hey, at least you have your 2-3 killer main streams in a sea of ######### survivor streamers on Twitch.

    Survivors, you keep wondering why your que times are so long?...

    Do you really have to wonder??????

    They keep nerfing killer in each patch

    Bro just thinking without searching i can tell at least 10 nerfs of survival

    Windows being blocked toolbox instaheals they fast vault DS infinites exaustion the check

    and this was all that i could think in like five minutes

    And for killer nerfs let me think

    Billy ruin and gen grab spirit anddddddddddddddddddddddd nothing more

  • @Chunkyboi said:

    I just had a match where all 4 survivors had over 1k hours and yet they all ran sprint burst all spread out and exploited the op windows in the asylum main building. Can everybody pls not play like this.

    And btw is there any way to counter this?

    Its ez to win against 4 survivals

    Just kill them

  • @Avarice10 said:

    I've long been against nerfing perks based on SWF because balancing the game around the fabled 4man depip squads shafts the solo players. So it's my belief any balances to SWF should only affect SWF. The idea is simple, SWF will get a weakened version of their perk based on how many players are in the SWF group.

    FOR EXAMPLE: Iron Will, tier 1 reduces grunts of pain by 50% and tier 3 is 100%, so now imagine that a 4man SWF will only get the level 1 tier variety of their perks, whereas 3 man SWF players will get the level 2 variety of their perks, and 2 man SWF players will keep the perk as tier 3.

    Meaning games will look like this from now on:

    2man SWF tier 3 perks

    3man SWF tier 2 perks

    4man SWF tier 1 perks

    TL;DR This will mean the next time Devs design a perk, they can balance tier 1 perks based around 4 man SWF, leaving tier 3 for solo or 2mans. Best of all solo players won't lose a good perk because SWF are abusing it.

    p.s The original thread is on general but I decided to remake it here so the idea could be reviewed.

    Bro no

    I have 2 groups of friends one that if we tryhard we will be ablle to win the majority

    and the second group that is everyone horrible and if i try my best the max that we will do is 2 gens

    In the first group we will have to ALWAYS tryhard to win with these changes

    And in the second group we cant even win without this nerf think if they nerf

    and i have sure that 99% of the players dont have my first group, or if they have they dont like to tryhard like me

  • @crixus006 said:

    Devs explained us different points about this decision, but game changed since it, genrush is op , they had to fix different maps, a lot of bugs. Killers more campers even tru3talent , ortz have to camp sometimes. If you removed D's I believed that a lot of things can change... Ok if you main goal is to help survivors, you are doing a good job

    Bruh they nerf DS so hard in the past

  • @DontNerf said:

    https://forum.deadbydaylight.com/en/discussion/comment/1616892#Comment_1616892

    I do sometimes and as far as i can tell the killer still treats me like i have DS because guess what! Its the strongest perk in the game because you dont even need it for the killer to be scared of it.

    Bruh DS is trash

    I am an survival main and if i dont loop the killer for at least 1 minute was a bad chase

    in this time the ds dosent even do nothing

    Have so many other perks like UB DH BT balance landing Spiny chill Prove thy self self care resilience, that can really help you so much more then DS

  • Nerf spirit and make she unabble to listen any sound when phasing


    Deathslinger i never had seen the problem, i know that has some guys with crosshair but i think that he is funny to go against


    Legion need an buff ( that i dont want to see because is boring to stop playng dbd and start playing mending simulator)

    Huntress just resolve the hitbox make irridect heatch unstacablle, and maybe some little buff i dont know what but some little buff

    Hag i think that its fine but i am not gona to complain if she has an little buff

    Plague i dont know its the same as legion i hate him so if i said that i want an buff i would lye and at the same time say the truth

    Clown make more hard to see during that bottle effect

  • @MigrantTheGreat said:

    https://forum.deadbydaylight.com/en/discussion/187401/another-spirit-post-youll-see-today-yes-yes-i-know

    The lack of feedback is what survivors hate about her! Survivors are use to have the 51% advantage in a loop that they refuse to use their brain against her!

    As a Spirit main, I love playing against Spirit because she makes me have to guess and predict her movements, and since I main her I already know how she's thinking! Even if I keep her occupied for 2 gens I accept the fact that she'll eventually get me!

    Where is the fun in guessing and predicting their moves all the time

  • @stoob7 said:

    Can we have some more protection from killers who camp within 10 metres of hooks and refuse to leave for chases or gens?

    I understand camping hooks is not a strong strategy, and that if the rest of the team do gens then you will likely get out with 3 survivors.

    However, my experience of playing online is that around half the killers I play against sit at the hooked survivor until he dies on hook.

    Generally the hooked survivor gets frustrated and kills himself on the hook.

    Someone on the team decides he wants to save and goes down and is then camped immediately after.

    Even if the team decides to go for a 2 or 3 person save on the hooked survivor, unless the survivors are very good someone is going to go down for it because it is not easy to coordinate properly without communication.

    I just think that given how much it ruins the entertainment of the game there should be a stronger incentive to leave hooks, or some stronger survivor mechanics to punish killers who do.

    Generally speaking the players that are punished by hook camping are the less experienced ones, so I would argue that coordinated rescues aren't really viable as a solution.

    In terms of suggestions, perhaps killers that are too frequently within terror radius of hook could receive a temporary slowness debuff, or the killer can't enter a chase within a certain range of a hooked survivor, or vaults can't be blocked within a certain range of hooked survivors.

    I appreciate that some or all of these suggestions may have some big problems associated.

    The only anti hook camping mechanics that i can think is SWF

    Like always that someone is camping and i am with 3 - 4 friends we just cordinate everthing and tryhard to escape as fast as we can to go to a match with an human

    Like what do you have to do is ez if someone have an flashlight perfect you blind him and you see of one of this guys have bt

    if you friends dont have one guy can just bodyblock and dead hard

    And if you dont have friends you are just #########

  • @pwncxkes said:

    The word toxic is so widely used, can someone tell me what IS toxic and what ISNT toxic.

    For me what can be toxic is

    EZEZEZEZEZEZEZEZ

    Facecamping

    Tbag

    farm someone

    Moris/keys


    What it isnt toxic


    Play with you friend

    Use perks

    Bodyblock

    Escape

  • @ThatGirlChas said:

    Am I the only one who wishes that they would do something to help prevent tunneling?

    You use Ds

    Now you are impossivel to they tunnel you an in some situtation they can save you if arent picked in least that onw minute

  • @onemind said:

    I will not be changeing any numbers of ds. I will be adding 3 effects to the perk 1 Dr will not actavate if the last gen is completed 2 doing any action that is not related to pallets or windows will make the timer go down twice as quick. And 3 when ds is activated recovery speed when downed is decreased by 50% makeing ds a true anti tunnle perk and still giveing the killer map pressures if you do nothing and he downs you.

    Thoughts?

    Lets make like that

    Ds is not an anti tunnel perk

    is an perk to you dont get in the second hook in less then 1 minute

    as you killers dont like 2 gens in 1 minutes we dont like to get 2 hooks in less then 1 minute

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/189551/loop-killer-through-all-gens-still-die-to-noed-please-add-a-totem-counter

    There is a counter already, i.e. your whole team takes Totems seriously and does Bones.

    In other words

    The counter of noed is the bones, but you cant know how many bones are left so you have to tell your teamates to do bones


    But use discord to tell your team to do bones is toxic


    It dont depend on us it depend of dont picking that teamate that T-bag for an infinite tier 3 myers

  • @whispersenthusiast said:

    It sucks for the survivor on the hook but if their teammates work on gens instead of crouching around a bush for the full 120 seconds, you actually punish the killer

    I dont know why but i dont fell good when someone is being facecamped and all that i can do is to get out, its ######### to how is doing the gens and worst to how is being face camped i thinkk that will be so much easy to just do a check every 5 seconds if the killer isnt 12 meters away the hook time is not going to count unless that if a survival is in chase

  • @xEa said:

    https://forum.deadbydaylight.com/en/discussion/187394/i-am-gonna-prove-that-spirit-is-op

    So what do you want to prove? That even someone who has not played killer a lot can win most of his games with Spirit? Not gonna happen. Give me 3 decent survivors i can play with, open a KYF lobby and i prove you that you can also loose with Spirit.

    Said that, I think that it is possible to win every game with Spirit and i am positiv she is overpowered in the right hands, but you need experience with her to perform really well.

    And before i forget. Last but not least, playing a few games does not mean anything. Reach rank 1, play 1000 games with Spirit. If you win 900 come back and tell us more about it.

    OK add me my name is breque and my photo is the obama

  • @Bullettimegod said:

    What perks you gonna use? What addons? You going for adept? Using noed shouldnt be a choice. Not that I think noed is op but it does make endgame easier.

    I dont have to much perk with spirit becasue i dont play as killer so my perks is kind of trash

    But now i am using Spirit fury haunted ground unrelenting and blood warden

    i know that this are trash perks but i think that is the best that i have addon i will not uses to much because i dont have but i dont pretend to use purple addons and red

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/1585789#Comment_1585789

    I think the point is the OP barely plays killer and is a rank 20, so wants to prove someone inexperienced with killer can do it. People who play killer for hours on end daily getting good results with a weaker killer isn't really comparable.

    This is exactly what i want to prove

  • @Demonl3y said:

    https://forum.deadbydaylight.com/en/discussion/comment/1585729#Comment_1585729

    Then you also say Myers is OP too? Because when i started playing killer for the first time, i only played Myers and got to rank 1 in under one week.

    Seems like you know nothing about the game.

    Under ONE WEEK how much time you have to play 9 Hours?

  • @Jill10230 said:

    I want laughing ! 🤣

    Against red rank, please !

    Ok i will just count the matches that is against red and purple ranks (:

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/187394/i-am-gonna-prove-that-spirit-is-op

    If you are Level-20 Killer you are fighting potatoes. Of course it seemed easy. Tell you what, why don't you make it a REAL challenge. Play from now till reset and see how high you get. I suspect you will hit a wall sooner than you think.

    What do you mean with till reset?

  • @Desh said:

    You do realize that ranking up in this game is like breathing? You would have to literally try your hardest to not Rank up / Derank in this game

    I am not gonna judge if spirit is op by the rank

    I will judge by my kill rate gens done and everthing i will register everthing that i think

  • @Stinde said:

    Playing 28 matches starting from rank 20 doesn't tell anything about specific killer being OP. After reaching red ranks (if you reach red ranks) play and record 30-50 matches against red rank survivors.

    For what i know rank dosent matter and yo being rank 20 you can go aginst rank 1

    But ok i will do this

  • @Demonl3y said:

    Ya know, even if you get to rank 1 it doesnt prove spirit is OP? You can get to rank one with EVERY killer easily. Rank doesnt mean anything.

    I probably had played as killer 15-25 matches counting privates if i can win all matches its because something is wrong

  • @Rin_is_my_waifu said:

    I stopped reading after "I am rank 20 killer"

    1) You only play one side so I don't trust your word

    2) Every killer is OP against baby survivors (yellow and green ranks)

    3) Play against purple or red rank SWF teams and then come back and tell me if spirit is OP

    4) Git Gud

    For what i know the rank dont matter and you can be rank 20 and pick red rank sucha as you can be red rank and pick rank 20 killers

  • @AvisDeene said:

    Because moris and keys counter each other. DS is a counter to tunneling or a free get out of jail card.

    If moris bother you so much, petition the devs to remove moris, keys and purple toolboxes.

    Why purple toolbox they are ussless

    with the best addons and everthing you cant finish like 75% of an gen

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