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Bravo0413

Bravo0413

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Bravo0413
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  • @AsePlayer that clearly isnt the situation though... as proven and provided by scott the tell is there... and theres many things the survivors can do against the spirit.

  • It has to be that obscure.... ask yourself what would you do if you could just know whenever she phased? Youd walk.... ez answer.... because then you dont leave scratchmarks, you dont make as much noise especially if you're not injured... ez hardcounter that renders the power useless and forces the most boring gameplay ever..... how exciting would it be to just walk to win?


    She was light post before and we saw how that turned out and we know why it was changed... you proved that the tell is there, thank god it has came from you Scott...

  • @KillermainBTWm8 said:

    Do they even play console is the bigger question. Killers are in general harder to play because of frame rate, sens ect. Also auto aim really screws you over half the time on console as well. They need some big optimization changes.

    I hate the auto detect on console man... sometimes it doesnt even fo its job... today I swung through a Jake's body while they vaulted a pallet... most frustrating shiet ever...

    Also yes they have QA on console... I've spoken to one who's in a Facebook community....

  • @[Deleted User] said:

    Can you please explain why insta heals were nerfed then? Why killer stains can't be seen through walls on low settings anymore? Why Coldwind Farm tiles can no longer be seen through? Why Pop Goes The Weasel got buffed?

    All of these things and more were from killer feedback.

    the red stain can still be seen through shiet on console... coldwind is BS in general.... PGTW was nice.... instas were made into syringes and can be used more dynamically..... the purple is pretty much a nerfed version of MOM FFS like what do you even mean nerf to the addon? it's not a nerf it's a rework into something that's much more interesting then "hey i negated your whole chase with a press of a button".

  • Players have mentioned this in the past and as nice as it would be I don't think we'll be seeing this come to the game.

  • They're pretty good here on PS4

  • @InnCognito said:

    Slugging would be; leaving a survivor on the ground until they bleed out and ignoring them for the rest of the match. Anyone comes for a rescue. Hunt them down, drop them and walk away.

    Then go find pallets, generators and look for the hatch. While they stay there until the bleed-out timer completes. If they get up. down them again and leave them until the Skull appears.

    slugging is a way for the killer to slow gens down without ruin, avoid DS.... some players can be arses but today (at least from my experiences) this extremely rare.

  • @Peanits said:

    I know this isn't a very serious thread, but let's try to turn this into something constructive. How many average kills do you think something should get per match before you consider it to be overperforming? We can talk specifically about red ranks if you prefer.

    Averaging a 4k that's where it becomes problematic... 3k is just doing well.

  • @ProfoundEnding said:

    https://forum.deadbydaylight.com/en/discussion/comment/839919#Comment_839919

    That doesn't mean anything. They never said those cosmetics would never be released again, just that you had to participate in the event to receive the cosmetic at the time. Saying they would never be obtainable again would be going against their word. But they didn't say that.

    Just like everyone assumed the code cosmetics were exclusive but they never said those were never gonna be released again.

    What do you think "you had to participate in an event to recieve that skin" means?

    And they have said that event skins wouldnt back.

  • @ProfoundEnding said:

    https://forum.deadbydaylight.com/en/discussion/comment/839895#Comment_839895

    They never promised that. Ever. Find me a source for that.

    They stated multiple times on multiple streams and in comments on here as well that you had to participate in the events in order to have a chance to earn the event cosmetics!

    This isnt hard to find at all...

    Multiple times the question of if the donkey jacket was coming back and multiple times the answer was NO!

    But here we are.

  • @PigNRun said:

    https://forum.deadbydaylight.com/en/discussion/comment/839859#Comment_839859

    I wouldnt even care if Legacy is given out to everyone or not. But they literally cant do it because they promised they wouldnt.

    They promised and said many times event skins would not becoming back but look at where we are...

  • @OMagic_ManO said:

    https://forum.deadbydaylight.com/en/discussion/comment/839089#Comment_839089

    No he won't, they said they had no intention to change him in the near future, you just think with a pessimistic mindset, always 'BHVR this, BHVR that'.

    Actually if they finally stick to the Q&A it doc, chainsaw killers and Michael.. so coming up soon unless too much crying starts again

  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/en/discussion/comment/838560#Comment_838560

    Now, look. A bit of extra time between chainsaws would be nice. I have too many Billies charge chainsaw within M1 distance.

    The chainsaw is there to end the chase faster, if you're not going to force the M1 by taking windows or sticking by pallets that's your fault.

  • @gaydavidking said:

    It may not seem fair to the people that "worked hard", and by worked hard I mean played a video game for a few hours, but what about the people that didn't have the time to put in for the events? What about the people who didn't even start playing until after the event?

    It might not be a big deal that you couldn't earn these exclusive cosmetics right away if the events ever actually returned, but to be a new player and be told that there are certain cosmetics you can NEVER earn or buy simply because you missed an event or weren't playing back then? Now that doesn't seem fair to me.

    The players that dont have the time or were not playing the game at the time or just recently started playing the game should not be worried about them if that's the case.... a player who does not have the time to play a video game obviously has more important stuff going on and therefore shouldn't concern themselves with exclusives.... samething goes for the noobies, intact what they should be asking the devs is when are the next set coming in so I can have a chance at earning my own exclusive....

    This is much more logical then "I want what that person earned, even though I wasnt here for it" people are not entitled to stuff that other people earned.

  • @[Deleted User] said:

    Freddy just recently got buffed from D tier to A tier. Ghostface was hilariously bad in his PTB and I'd put him in the top 5 or 6. We can even go back to Hag on release. Remember how bad she was? You could make a cup of coffee while she set a trap. Doctor is next on the rework list. I think the Nurse didn't need a cooldown on her base kit, and I think Spirit's issues are more add on related, but if we're being objective, killers have been buffed just as much, if not more than they've been nerfed at an individual level.

    That's a complete overhaul... they changed his power completely not a "buff"... a buff would be if the team reduced the sleep timer by 2 seconds, reduced his heart beat radius so he could see sleeping survivors closer to him... that's an example of a buff... this is a different version of freddy's that's much better than the other one...

    The last "buffed" character that we got was wraith.

  • @Angelicus23 said:

    Uh......

    Pallets

    Vacuum

    Ds

    MoM

    Vaults

    Healing

    EGC

    Medkits

    Both roles get nerfs, and you complain about two when the other side had many more, and call that survivor crying? Do you think devs do something just for a few forum posts instesd of having a look in their balance database?

    All of which you listed took the team over 2 years to do and then most of the maps and etc.... are still in the game that are problematic, haddonfield, ironworks, farm... they buffed medkits they did not nerf them.... the syringes are still very useful and much more fun to use and go against.. litterally nothing you listed is a nerf

  • The addons are whatever... she can perform well with no addons something that not many characters cannot* do...

    The only thing that peeks my interest is how she will feel coming out of phase.... is going to feel like shes hitting a wall...is she going to be able to get the lunge she needs to land hits like before without the reappearance addons... no collision increases the skill cap imo and is going to buff her when the players adjust to her.

  • @AkiTheKitten said:

    Seriously, let others enjoy skins. They're just cosmetics

    I think a few more people care about this then just me lol..

  • @AkiTheKitten said:

    Quitting a game over cosmetics? Don't you think that's too much?

    Cosmetic atm is the only thing in this game that shows who a player is...

    When you see a donkey jacket David you know that player has been playing the game for that long and that David plays the quite a bit since they earned that reward....

    AMD the reward factor is what I am most upset about... I do not enjoy knowing that all the noobies will have what I have earned .. it's a slap in the face of the dedicated player base who have invested enough to do well in the game ----> earned the exclusives.

  • Just dont support them anymore... if there is no reward feeling to be had in this game why is there reason to continue to support it....

    bhvr seems to not understand that players enjoy earning a reward that other players may not earn or were not here for.

    With no goal (exclusives) there is no actual reward... everyone else will have what I have and that's boring AF. Where is the unique feeling?

  • @Kenshin said:

    https://forum.deadbydaylight.com/en/discussion/comment/835501#Comment_835501

    because they said no. no means no. reason? because. there is your answer.

    They also said that event items weren't coming back but here we are.... imo if they're going to do this it needs to be done right.... if there is no reward feeling for playing the game and if everyone is a winner and no exclusives are to be in this game..... legacy needs to be given out as well....

  • I don't understand what is so wrong with dedicated players earning an exclusive and the more casual players who either dont have the time or dont wanna put the time into the game to earn the same reward.

    This everyone is a winner is silly... its going to be so painful seeing noobs wearing the howling grounds cosmetics...

    Dislike this change very much.

  • @Alice_pbg said:

    https://forum.deadbydaylight.com/en/discussion/comment/834975#Comment_834975

    It's a tell that you are using prayer beads. Not that she activated her power.

    https://forum.deadbydaylight.com/en/discussion/comment/834967#Comment_834967

    Nurse had a huge tell for the longest time... didn't seem to be an issue until the latest nerf

    Comparing to characters that are different in the sense of how the pvp is played out is not a good argument..... nurse can see her oppenent, spirit cannot.... survivors know that.... if the team adds too much of a tell or an obvious tell survivors will turn the game into a walkathon...... the most boring pvp of all time..... at least in her current state her tells are not obvious and she forces survivors to predict her movement, or make a play...

  • @Lmronby said:

    https://forum.deadbydaylight.com/en/discussion/comment/830194#Comment_830194

    Can you do 4 entire gens in one trial? Nno, you can't.

    Ardetha has done all 5 gens in a single trial before. . It's on youtube

  • I believe that the killer is going to be the guy they mentioned in the lore.... there is the possibility that the father could be the survivor.

    I have hope's that the ancestor comes to the fog wanting to save Rin. Maybe this story could end with Rin being the first to escape the entity's grasp.

  • You can hear footsteps while she is using prayer beeds, if you get grabbed it's on you for not paying attention.... 3 seconds of not being able to do anything is wayy too much.

  • I bet its going to be good... a lot better then what the narrative is expecting it to be... there is a lot of potential with a samurai like kille, if that's the direction they decide to go... the killer could come out stronger then spirit...

    Let your weeb flow free.

  • I would actually like them to just buff solo to the SWF level of play... because then the team is free to create strong killers...

  • @GodDamn_Angela said:

    Why would you even get hit by a pallet with Spirit? Your mindgames occur mainly at Pallets, so you can mind game hard by stopping before pallet, using your power, and spooking them.

    What I mean is: Respect Pallets.

    That's why I said it wouldn't do much because she can play around pallets better then most... and that also brings a good point of why this could be good thing to have on her... it's a decent punishment for her..

    The argument of "forcing pallets down" in the typical way for a killer is not that good for spirit... since you should be playing her style and not like a Bubba.

  • @Khorzad said:

    Given the writing on the wall about “resurrection”, if this is a character connected to the Shattered Bloodline, it would probably be the mother. The father would be kind of weird as he is the subject of revenge of Rin and it would not be in the interests of the Entity to have him on the realm, because if he meets his daughter (which can happen, as killer have meet each other like Nurse and Wraith), the source of her anger may be lost.

    Besides, according to the lore, the father was corrupted by the Entity and when it took Rin, he regained his senses, so he wouldn’t have much of a motivation to be a Killer.

    Although I would prefer to be something unrelated. If we are going to have an original Killer, I would prefer a more unique and different lore than an expansion to an already existent Killer that could be done with the Archives. Perhaps is a killer with a similar undead theme to the Spirit, which I would also like, more of a Ring type powers, perhaps…

    Reworking of the maps and the Spirit...I don’t think so, as mentioned, they have never done this type of stuff in the past, and why they would try to hype the reworking of an already polemic character?

    This is what I'd like... maybe the mother had a similar rage to Rin while being terminally ill and unable to protect herself... so the Entity took her too..

  • @marvelmovie said:

    @Cornpopers I think I read this is Scream 5, My worries are if their going to make it close to reality and not some comical trip like all the other screams, not someone doing this because they're a slasher fan or some nonsense but a person who is like Michael Myers and just adorns the Ghostface persona. I hope it's good tho.

    This would be a great direction for the franchise to take.

  • I'd really like that dude.... it didn't seem clear while watching the stream...

    Heres to Herman getting TLC ?

  • Alls I'm going to say is that if bhvr prioritizes spirit over the killers in need itll give bad impression.... theyd better give help before another nerf

    Otherwise my wallet will close... I see multiple skins and rift I'd like to buy but bad business can turn that off..

  • @bubbascal said:

    https://forum.deadbydaylight.com/en/discussion/comment/820898#Comment_820898

    So, you're saying there's a issue with the schoolgirl outfit then?

    Also, thanks for admitting you want to "reliably" counterplay a Killer over and over. You're exactly the type of person I was complaining about earlier: A biased Survivor who doesn't want to think or try to get into the Killer's head. You want safe, consistent methods of beating Killers that CAN trip you up.

    Willing to bet you won't think "no counterplay" when it comes to genrush too and elite Survivor teams.

    Morons like you don't understand how big of a deal "blue scratch marks" would be. Because you can't see the bigger picture.

    "Ohhhh, Spirit is phasing! And she's phasing THAT way! Well, I just have to do this simple thing and then she can't do anything to me! Dur hur, I'm so good! gg ez baby Killer!"

    Where is the "counterplay" to getting your movements constantly read at loops, hmmm? What will the counterplay be to Survivors being able to constantly tell where you are? How will you be able to mindgame them? What is the safe and consistent counterplay to genrush too?

    The answer: There is none. Which is your goal: EZ wins for you, a Survivor main.

    Scott prefers killer and is a well known "huntress legend"... I dont agree with his views for spirit but hes far from being survivor main.

  • @Rydog said:

    It's not going to feel the same without Wes Craven. Also, the only Scream movie not written by Kevin Williamson (Scream 3) was tonally very bizarre, and sticks out from the rest of the franchise. And, as much as I enjoyed Scream 4, I think the franchise leads were mostly phoning in their performances, especially David Arquette.

    There's also the worry that there's not much for a prospective Scream 5 to even say. Scream 4 made light of reboots, remakes, etc. But I dunno what Scream 5 would be, other than "well, here's another one."

    I hope they do good for Wes..

  • Gen rush is just poor design by the devs... why can the survivors spawn in and immediately know how to repair generators and how can they do it with just their bare hands.

    Something else is needed.... gens only is boring.

  • How fast gens can be completed........

    Actually..... generators in general are boring and unfun.

  • Yeah this happens to me occasionally as both killer and survivor....

  • @hiC said:

    https://forum.deadbydaylight.com/en/discussion/comment/818915#Comment_818915

    I don’t disagree that weaker killers should get buffed. I’m glad the Fredster is solid now. Bubba and Wraith should get some love if they’re underperforming! I agree with you!

    Why would you be surprised if survivors were speaking out if they’re CONSISTENTLY losing to someone? Aren’t they supposed to be winning around half their games?

    No technically a casual should lose more, since they have less time to improve, they most likely play the game just for jump scares anyways...

    A hardcore DBD player that invests 4-8 hours a day will generally live more then half their games....

  • @2Khours said:

    https://forum.deadbydaylight.com/en/discussion/comment/700029#Comment_700029

    so it is hard to code an option into the settings of the game and show exemples of cratch marks/blood with different colors?

    changing the colors seems pretty easy to me, tho i know nothing about prgramming, pretty sure just changing colors i could do it myself, coding the game to have the posibility to change the colors for color blind shouldn't take TOO much time since it's just making the game change colors, not the graphics, colors, how can it still not be done after 3 years?

    The issue from what it seems is bhvr doesn't wanna allow players to be able to adjust their own stuff... scratchmarks, chase music, etc...

  • I'm happy that I'm not the only one who feels this way... it's been 2 updates since the last nerf, why hasn't another nerf came?

  • The team just made it possible to heal in 6 seconds with the green medkit.. for yourself..... what the hell?

  • Well... looking forward to seeing how it is on ps4


    "Heavy sigh"

  • Oh yeah!... some of the community can be serious arses!....

    When I first started playing. I had a horrible game as killer got my first hook with one gen left and that was 99 so I had to camp and excepted my K.... after the match the guy messages me that I deserved to have my head curb stomped while my mother was being raped....... wish I had reported that guy to psn.

  • This isnt a nerf silly.

  • @Xerge said:

    The killers are allowed to have OP stuff because it's 1 vs 4.

    I only find ebony mori to be too overpowered. It should be nerfed to two kills or removed.

    Yeah but theres an achievement for killing everyone by the killers hand.

  • @crossboy said:

    Spirit is not fun to play against. It's practically just RNG what happens and there's very little I can do about it. I could care less about losing, I do it plenty, but spirits just not fun to be against.

    Thankfully fun is subjective... you may not find her fun to go against.... but I find her to be the most fun character to go against... it's much better then watching a doc not be able to do anything while I do his "counter"

  • The fact that bhvr will reward the behavior is annoying AF!

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