Bot_Salvo88
Bot_Salvo88
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- Bot_Salvo88
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Comments
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Thanks for the tips, I'll let you know if I'll be able to make it one day.
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@Grandpa_Crack_Pipe said:
For The People, maybe? I don't know if it counts, but it's the only way I could see you actually getting anyone up if the killer doesn't decide to slug.
..of course, you'd be throwing the game doing this. But that's what tome challenges are for, right?
I tried for the people but it doesn't even activate the We're Gonna live forever endurance to the other survivor. It's completely useless for some reason.
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It's amazing how people can still bodyblock each other for so long.
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@bm33 said:
Did you check that all the tiers add up to 1000? Could be they screwed up and put a charm where 25 auric cells should've been.
I'm sure there are 1000 Auric Cells in the rift. The problem is that 25 of them didn't count for me for some reason. I already asked to the support and they said they will look in my account and see the problem.
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@Grandpa_Crack_Pipe said:
There's also that little cash register spot in the building that has a chest sometimes.
If a killer blocks you in, you're not getting out.
I'm sure it has to be this one.
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@toxik_survivor said:
https://forum.deadbydaylight.com/en/discussion/352468/im-really-confused
Has dbd added tax to auric cells now
That would be really funny 😂 They take a small percentage of the total
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I just read the patch notes. I've already seen people saying "it's fun, BHVR is destroying survivor more than ever, this didn't hurt anyone". Just left a video here showing how stupid it was for the killer.
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They said that they found other things that cheaters can abuse to mess with the game. A fix for that will be available later on when 6.4.0 drops. Maybe the infinite head on stun will be one of them.
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If you play as Ghostface, don't worry that you'll get revealed from behind walls 😐
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You can try to contact support for that.
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@BougieBlackChick said:
https://forum.deadbydaylight.com/en/discussion/comment/3245256#Comment_3245256
You’re just showing everyone that you have major control issues and a God complex 🤣🤣🤣
They have literally a button to quit the match. They can use it.
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@Sharpefern said:
https://forum.deadbydaylight.com/en/discussion/comment/3245173#Comment_3245173
And in this scenario I am not gonna camp the slug. If they get picked up and actually start to play the game as normal they can and I would honestly prefer that because essentially that means they gave up one free hook state as opposed to the entire game. I am not gonna go out of my way to fully lose the game by focusing them and letting others just do gens to make that players game miserable. I don't want a free win, most of the time, I want to play the game.
If they get up and play the game normally it's fine. But if they keep pointing at the hook they'll stay with me. They can DC for free if they want, I'm not "forcing" anyone to play.
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@tippy2k2 said:
It's probably the closest thing to BM I do as a killer. If there's five gens left/beginning of the game and you try to suicide on hook right away, I will put you on the ground and leave you there.
Whether you DC or lie there, you're getting a time penalty if I have anything to say about it...
Yup, I do the same. I wait for 5 minutes to find a match and I get someone rage quitting at 5 gens, sorry but I will down you every time you'll get picked up until you bleed out. If you really have to go, you will DC or don't even queue up.
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@HugTheHag said:
Maybe you had those 75 or 25 to spare from prior sales and never noticed ?
I know I still have like 25 auric cells in my bank from the anniversary because I bought cosmetics with uneven prices and Pig half off
I had 0 Auric Cells before buying them. I bought 1100 from the store, i bought the rift and i remained with 100. I'm almost at level 70 and I'm sure i got every Auric Cell possible from the rift. I didn't buy anything in the store with them.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3244898#Comment_3244898
Have you added up the cells in the first 69? (I would but I'm not home right now)
Maybe they've shortchanged us this rift!
I'm sure it did count those as they're 50
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I can't see them. The remaining tiers are just cosmetics.
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Report them and move on. They said they're always working behind the scenes to fight with cheaters.
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@AlkaloidssOP said:
https://forum.deadbydaylight.com/en/discussion/comment/3244143#Comment_3244143
What are we supposed to do after Unbreakeable becomes basekit?
Keep downing them 🙂
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If so that's good to me. I never DC unless it's a hacker or I lag so much where I can't even play the game (remind you that we still can't see our ping in pre lobby).
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Thank you so much!
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The best way to do it is to drop a pallet as you're getting hit (if the killer isn't a range one of course) or you can do head on, ds, blastmine and stuff like that.
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May as well bring back old ranking system.
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If all players are on PC, loading for me takes around 20 seconds. However, if there's a console friend, it may take up to a minute.
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That's weird. It never happened to me.
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Totem build:
-small game, it's good to find a totem to use for the other 3 perks;
-clairvoyance, one I cleanse a totem i can see gens, hooks, chests, exit gates and the hatch within 64 meters for a total of 10 seconds.
-inner strength, once I cleanse a totem I can heal in 8 seconds by going in a locker
-overzealous, once I cleanse a totem I do gens 8% faster (16% if it's a hex totem) BUT you lose this effect if injured by any means.
Wallhack build:
-object of obsession, if you're the obsession you can see killer's aura for 3 seconds every 30 seconds (the killer will also see you);
-alert, every time the killer breaks a pallet/wall/gen you see his aura for 5 seconds
-inner focus, every time a survivor is injured within 32 meters of you, you see killer's aura for 5 seconds;
-dark sense, each time you or your teammates complete a gen, this perk shows you killer's aura within 24 meters of you for 5 seconds. Once the last gen gets done, you see him for 10 seconds.
Infinite items build:
-plunderer's instinct, you can see chests aura within 32 meters of you;
-appraisal, you can loot the same chest twice for 2 items instead of 1;
-ace in the hole, your item has a better chance to have good add-ons,
-built to last, if you go in a locker with an empty item (no charges) you can refill it in 12 seconds (you give it 99% of the charges the first time, 66% the second time, 33% the last time). It's good to use if you have a good medkit or toolbox that you want to use.
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I really hope twins. They're the least played killer (0.60% pick rate I believe it was) and the slowest killer ever. You down someone with Victor? Here's an 8 seconds cooldown. By the time you switch and go to the downed person, he's already up and you do that again. It's just painful.
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I agree. This has been happening since he came out. It's so annoying.
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Only thing I think of STBFL is that it shouldn't let the killer recover faster than the survivor's sprint after getting hit. That's just a bit too much.
Other than that, I think it's fine. You can still try to save at your own risk or give the killer a kill and get the others out instead of going all down near the hook.
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If I see one or more good players in one match, I just add them in my friend list and invite them shortly after. But remaining in the same group right after a match isn't a bad idea.
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As killer, if you have bad ping, you get hits on your screen but on the survivors screen you hit nothing and they get injured or downed.
As survivor, if you have terrible internet you can prevent the killer from grabbing, hooking and picking you up.
Up to you to choose what's worst.
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@HugTheHag said:
https://forum.deadbydaylight.com/en/discussion/comment/3240264#Comment_3240264
I... I didn't know that room existed... ?!
I guess it's not a priority for the Devs since everyone noticed how dark this was on PTB.
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If you need to see more, there's an old discussion about it
@Bot_Salvo88 said:
On the PC version of the game, that house (especially on the top floor) is just too dark. Did you know that upstairs there's a breakable wall near the gen? And did you know that there was also a chest up there? I noticed this only because I saw the prompt on my screen, otherwise I can't see anything. I don't know how it works on console but on PC that's how it is.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/3240257#Comment_3240257
Must only be a last gen "issue" then, and current Gen and PCs get the dark version, which I'm assuming is supposed to be the intended version?
I don't know if it's really intended since you can't see anything at all 😅
In this room there's a very visible chest to open on the left and there's a Felix looking at it on the right:
Same room on PS4:
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/3240247#Comment_3240247
I play on Xbox Series X and that room is never that bright for me. It's always so dark I can barley even see where I'm walking.
I got this picture from someone who plays on last gen console.
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As killer you have shattered hope 🙃
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This is how it looks on console btw. Gen room:
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3240148#Comment_3240148
Totally agree on it being way too dark on PC, I play the game with my brightness up a notch since some maps are too dark to see and even with that the upper floor of that Garden house is so dark I literally can’t see the walls. I only know for instance there’s a breakable wall up there somewhere because someone mentioned it in a post, I’ve never actually seen it.
How didn't you see the wall? I'm breaking it right now!
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On PC (for some reason) that top floor is extremely dark. On console you can clearly see perfectly fine. I still would love to see what's on the top floor 😐
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@Nazzzak said:
I use the Protective Gloves addon with a toolbox for this challenge
Same. If the challenger requires 8 or 12 hooks, I just bring built to last too.
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I see nothing wrong. She got you very well there. The hatchet came from her direction, too!
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Jokes aside, RPD is such a good map its one of my favourites. As killer, you can cut people off easily by using some holes on the map. You have no idea how many people fall for my mindgames across the map 😂
Survivors will go in one direction thinking to be safe and BOOM I come from a direction they never expect.
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If you mean the Merge feature, they said that they're planning to fix it before Stadia officially closes its servers around January I believe. So expect it to come back between now and January.
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@WindowsXP said:
I find it really funny that you're complaining about "A cosmetic that doesn't fit too much in DBD", yet your profile picture is a survivor whose whole personality revolves around being an 3P1C G4M3R!1! and all of her clothes are either of her e-sports team stuff, "cute", or cosplaying actual survivors.
This is the definition of something that doesn't fit in a horror game. Or at least trying to be "horror".
I just needed a "catchy" title 😣
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Can we talk about wiggle skill checks as survivor in that mode?
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I used to tunnel macro flashlights players (you were annoying) and now I think I will tunnel whoever tries to either sabo my hooks (don't wanna deal with that), whoever goes for flashlight saves or whoever gets saved 5 seconds after I hooked him.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/351716/a-cosmetic-that-doesnt-fit-too-much-in-dbd
I tried to get it. but i really dont want to play TEN AI MATCHES just to even start trying to get it.
Yeah I feel what you're saying. Luckily I downloaded that game a while back just to try it with friends. I did like 8 AI matches and then I uninstalled. Now that they did a DBD Collab I installed it again and I just had to do 2 AI matches. I got very lucky, otherwise I probably wouldn't do that, really.
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The code is unique, sorry. Plus you can't send codes on the forums according to the rules.
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@toxik_survivor said:
What about the clown cosmetic
Is there a new clown cosmetic?
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I'm sure that Sole Survivor hides your aura based on where the killer is, not based on the lockers in this case.
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Interesting. I crashed like what was shown in the video and it got fixed today so I can actually play. I was crashing every 3 mins





