Boss
Boss
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- Boss
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Some were BS, and they were addressed.
I came back for these objectives, i like being challenged for rewards.
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Just got my full Wraith gear today, so i care 0% from now on about the current Rift. π
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Oh, so it's not the Tome you find mental, some Challenges are.
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@KillermainBTWm8 said:
Cheating/hacking is probably the most toxic thing.
This pretty much.
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No, but Kindred's awesome anyway.
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@FabV said:
https://forum.deadbydaylight.com/en/discussion/comment/929193#Comment_929193
That's exactly my point. There are several ways to quit the game (suicide, close app, pull the cable) so the exit match option is rather unuseful, even more now you get a penalty by using it.
It's useful because force-quitting is not a proper way to close the game, it's led to corrupt saves before, and i think they prefer to keep that as low as possible.
And what if you're bugged in a certain position? Can't suicide your way out, and again, force-quitting might corrupt your save.
It's also not like only the button will net you a penalty.
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Or they'll die on their first hooking before you can kill. π
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Because people can just force-quit in numerous ways that cannot ever be stopped, like cutting off the connection entirely.
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Just when I feel like it.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/928573#Comment_928573
What are they planning on doing about the people who are planning on sidestepping the DC penalty by throwing themselves at the killer and dying on hooks intentionally?
No clue, I'm not any closer to the dev team than you.
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It's a temporary test, not yet an actual implementation.
Testing this internally or on PTB just wouldn't do.
Criticism is good, but this thing is gonna happen at some point in some way.
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BP bag.
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I actually did pause playing for now, but there's other reasons.
Been playing an other game a lot.
I'll pause that one once level 4 of this Tome is unlocked.
Though Wraith not having his super lunge really doesn't help my motivation. π
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Stats showed that VERY few play her, i would assume some reasons being yours.
However, it also showed that those who do play her a lot are quite powerful.
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It's probably not everything we'll ever need, but definitely a big step.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/928103#Comment_928103
I wish I was the chosen one...
Now you are one of the chosen ones. π
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@Mister_xD said:
YOU ARE THE CHOSEN ONE!
This is always the answer to everything.
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I just want to go play tag as Wraith with Make Your Choice. π€
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I don't use Reddit in general, i have never had a need for it.
Anything i could ever be interested in from Reddit makes it to YouTube anyway.
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SWF isn't strong or weak, it's a tool that allows the Survivor side to reach its max. potential.
And that max. can be really strong.
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@The_Second_Coming said:
https://forum.deadbydaylight.com/en/discussion/comment/927700#Comment_927700
I mean, you can't deny that it feels that way lately.
- DC penalties for people NOT DCing documented MINUTES after the penalty is put in place, and ONLY because the bugs causing it were (foolishly) not fixed before implementation of such a penalty.
- A full on chapter update knowingly released with a game breaking bug that forced people to disconnect, or waste their time waiting however long it takes. Which STILL hasn't been completely fixed.
- Long queues on both killer and survivor (can go 20 minutes at times, with more than enough people playing), that are apparently a "top tier issue" but really they are too busy nerfing killers and breaking other killers to fix the long queues.
- The only thing that seems to get done without issue is the damn cosmetics.
That's just a small portion of everything they are doing wrong, or not doing at all, that has a direct side-effect of driving people away from your game. They better get their heads out of their backsides soon and realize that they didn't make a great game - the community made their game great.
I deny that it feels that way lately.
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All i wanted from this Rift is that full Wraith set.
Think i'm at 28 now, the last piece of the outfit is at 31.
So i'm just gonna be trying the last Killer Master Challenges once they're unlocked.
And whether i succeed or not, i'll be playing matches and thus gaining Rift Fragments.
Only then will i buy the pass and get the set.
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I'd normally say Kindred, but with the massive buff, i don't think it's underrated anymore.
Dead Hard overrated, Territorial Imperative underrated.
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@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/926831#Comment_926831
...huh. Well then. Ok, yeah. Sounds like you got skipped somehow then. Sorry for giving not helpful info, I thought the same until I played a match, assumed itβd be the same for you.
It's fine, i just restarted and now my rank went far back.
Guess it failed to update? π€
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@deathy108 said:
https://forum.deadbydaylight.com/en/discussion/comment/926700#Comment_926700
thanks i never thought of combing it with MYC ngl and i like using devour with someone like pig or plague (when people cleanse obviously) who can down people without revealing the devour is active because suddenly killing someone when they dont even know you have devour is the best part of the perk for me
Yup, if you put both on, then you could regard MYC as the "early 3-Token Devour Hope".
There's been a few times where i managed to down 2 before getting my 3rd Token.
I patiently waited with attacking anyone until they gave me the last 2 Tokens to get to 5.
SURPRISE 1-HIT DOWN, SURPRISE KILL!
It's especially devastating if you haven't even yet hooked the one you kill. π€
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@LordRegal said:
I think itβs a visual bug. When I loaded up for the first time it said I didnβt move at all. But then when I played a game of killer I went from rank 9 to rank 13 in a single game, despite getting merciless killer, which to me implies I did indeed get reset.
Same with survivor, but that was from rank 4 to rank 5 so it really didnβt change as much.
Well mine's a long-lasting visual bug then, i'm still ranking up from the rank i was before the reset.
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Wow, this got revived!
But @Cassandra_Alexandra , we now have a Kindred that gives you Aura readings whenever someone's hooked.
It might still be a bit troublesome since the others don't get it, but at least you'll now always know what's going on. π
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I camped an Obsession a few weeks ago for the challenge.
Yes, that's weird, to me at least, i despise camping.
But i was 1 kill away, and i just wanted that challenge over with.
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I wonder what would happen if double damage works when Injured. π€
Would you be teleported onto a Hook? π€
Also, why stop with No Mither?
If i slap someone to Injured as Hillbilly, then Chainsaw them, my doule damage wouldn't do double damage, so change that too. π€
/s of course.
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Use it all the time on my "fun build".
Best way i can put it to good use is to equip it and then ignore the Hex Totem completely.
If they ever cleanse it, oh well.
And of course if i see someone run to it or cleanse it, i should probably try to stop it.
But mostly ignore it.
It's true this bad boy varies depending on your Killer, but even Killers like Hillbilly & Shape can get some profit from the Exposed bonus.
Hillbillies can replace their charge time and restricted aim with a quick slap or lunge with better aim, which could mean a difference.
Shape wouldn't have to stalk to 99% first.
And then there's those on who it shines a lot more, like my man Wraith.
As long as you use the objects to sneak up on them from a good direction and they don't time their Sprint Burst exceptionally well, they're practically down.
You practically pulled off a grab.
Ahh, and then the good ol' killing.
Definitely more powerful than the Exposed bonus, cause why end chases earlier when you can just cancel any future chases, right?
Except the fact that it's behind that bonus is what makes it less powerful to me.
Once you have Exposed, any secrecy is usually out the door, unless you managed to get 2 down after you get your 3rd Token.
Everyone knows: This Perk is mighty dangerous if you let it be, and getting to 3 Tokens means they all know they gotta find it now.
Even if you're at just 1 Generator left, depending on your playstyle & Killer, you could still easily snowball.
I remember this one time on Groaning Storehouse where i got 5 Tokens, smacked a Survivor down and started the kill half a second before my Hex Totem got cleansed.
Thankfully, the kill goes through at that point, but i didn't let go of M1 at any during the kill. π
My other Perks are ones that can help me out greatly, with or without it.
With how RNG can sometimes treat you, if it gets cleansed early and you got something like Thrill of the Hunt on, that usually means it's a dead Perk as soon as Devour Hope gets cleansed.
Defensive builds can surely work, i acknowledge that.
But this Hex would take a lot of setup for a defensive build, and well, i don't like Trapper for that reason, so y'know. π
Anyway, lately i've been loving Make Your Choice a lot.
I'm usually gone from the Hook after hooking someone anyway, unless i see someone nearby of course.
So it's not like DH & MYC force me to go away, it's more like i'm getting a bonus for something i already do.
MYC also isn't a Hex Perk, and while it might only be 60 seconds, if your plan is purely to go for the unhooker, you'll usually get the hit.
It misses out on killing, can't deny that.
Its unhook range is also 8 meters further, but ehh, just take 10 more steps or so.
It's now my preferred Perk for the serious builds, and DH replaces it in my fun build.
As for slowdown, it really depends on the Survivors' personalities.
Some people need to find it once they know it exists, while others prefer to power through Generators once they know of it, in the hopes to not even suffer any effects of it.
This is of course assuming it's still up and you revealed that you have it.
I've seen quite a lot that Generators just suddenly stopped popping once i down someone with Exposed, it's pretty good.
Ehh, i think that's it?
Fun Perk, and can be very viable, but map RNG & Survivor-spawn RNG really need to be on your side.
It's a reason why Ruin is used much more: Immediate negative effects on the primary objective makes its spawn location not matter all that much.
But! I find very few things more satisfying than killing all 4 with it.
Sure, it definitely won't happen often, but that's what makes it satisfying to get, i'd get bored if i could do it every 2 matches.
Also, preventing any chase from happening whatsoever makes me feel powerful as #########.
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Family Guy once perfectly pointed out how flawed the movies are, but 1 & 2 never fail to get me in the Christmas spirit.
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@GrootDude said:
This one was quite difficult for me since I love all of his perks
Right?
I knew my choice immediately, but I don't view any as mediocre or below.
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The armor doesn't seem to mix well with blood, looking at this feels like it could be the standard cosmetic, with the exposed parts of his body showing no blood at all.
The mask even moreso, and the hair isn't covered?
The katana is like any other Killer weapon, which pretty much makes it his best blood cosmetic of the 3.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/923127#Comment_923127
Why you play dbd then? π
To have fun. π
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I use them to challenge myself.
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@Almo said:
Unnerving Presence is one of The Trapper's perks, and this Tome is themed around him.
So the mystery man in Dark Sense's icon is Evan confirmed? π
Also, this makes me wonder what challenges would apply to Wraith's Perks, since his are mostly QoL Perks that always work.
Like what, trigger an amount of chases with Shadowborn?
Be in a chase for X seconds with Predator?
Or will it be like Unnerving Presence: Prevent any Exit Gates from opening with Predator? π
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I can remember only one instance, but I remember a Claudette telling me to not use a useless Perk again.
It was Spine Chill.
She used old Left Behind.
We both escaped.
You put the pieces together.
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Classmates have a lot of things to do, like beating up The Killer
Right there: My #1 reason to not play this nor Friday The 13th.
Sorry to those games, but i'm just not one to like getting literally beat all the time.
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Once again: The day that Monstrous Shrine gets anything good at all, is a day worthy of being written down in history books.
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They're infinite, so might as well use them.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/922482#Comment_922482
This is me. I donβt have the gaming capabilities to loop like some better players can. So I become Mr Sneaky McSneak.
As a killer, I feel bad if I realize Iβm up against a bunch of potatoes and end up letting them farm more than I should, but I remember how hard the game is at first since I started playing only under two months ago.
Now, if they blind me while farming, they die. It hate it along with getting hit with the pallet.
It was always just my preferred playstyle to out-sneak the Killer.
Looping might stall them for long if you're better than the Killer, but if the sneak near your Generator is successful, you'll either waste the Killer's time since they wanna find you, or they go away and you can immediately jump back in to complete the primary goal.
There's also been a few matches where i as Killer just could not for the life of me find one of them, always impresses me, far more than running in circles.
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Pretty much the same as i do now: Stealth stealth stealth or kill kill kill.
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"secretly"
π€
But i do like standing on top there, seeing everything as invisible Wraith (standing still), and then one runs up the stairs towards me, oblivious (hah) to my presence.
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I'd like to see one who can fast-travel using Lockers or set traps in them.
Not just that of course, that'd be a bit weak.
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No game's for everyone.
If you're frustrated, take a break.
If it still frustrates you, maybe it's time to try something else.
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I don't even look at the lobby anymore, i have my set up all ready beforehand, and i just lock in immediately once i enter one.
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Kate, cause i like her looks the most.
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Oh?
I thought it was common knowledge they are the Entity.
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"Next Killer will definitely burn a Mor- Ah, #########!"
"Well, this one is probably chill, so i won't burn o- Ah, #########!"