Boss
Boss
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- Boss
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Comments
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Good for the game, would like to see a permanent implementation.
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The bar color represents if YOU are repairing faster or slower than normal.
The speed at which the bar fills up represents the overall progression.
I dislike it too btw, i'd prefer it if the color represented the overall progression speed as well.
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I don't hate it, it's just boring.
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I'd like to see them go altogether, and maybe give each Killer the option to go to their specific Realm if they have that.
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Old DbD has its charm for sure, but i'm very glad that old DbD isn't still current DbD.
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Devour Hope/Wraith (bad (to me)) rework.
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I don't really have a method, i just play how i want and i have fun.
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Chris.
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He rings a bell and his Power doesn't have a ######### cooldown.
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Never confirmed why we don't have them (yet), but it's most likely an abandoned idea.
Most likely wanna keep it in line with Pallets, Generators, Totems and other things that stay the same throughout all Realms.
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Nothing.
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Devs have already stated to not want Perks that very much counter a specific Killer's Power.
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It definitely looks better and has a bit of a better flow to it.
It's still incredibly basic, but that's okay if you do more than just a basic tutorial for basic gameplay.
I'd love to see basic tutorials for things like learning to handle a Flashlight & learning the basics of a Killer Power.
I'd bring up the VS Bots feature but nothing has changed about it, so yeah.
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Nah, OP's looking for a hit-and-run build.
I don't do those.
Thanks for the tag though, i love seeing someone think of me when it comes to Wraith stuff. 😜
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Ranges from ~7 seconds to ~40.
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Ehh, i'd rather have the sound that plays when 5 seconds are left in the lobby be playing when you "PRESS BUTTON TO CONTINUE".
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Cul-de-sac street in the urban theme of Haddonfield. (They already said they can't add more maps to the Haddonfield Realm thanks to license (Though maybe that has changed by now.), but they can of course make their own urban-style maps.)
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Can't even remember last time i put on FD.
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@The_Killer_Legacy said:
That's a nice idea, but I think it wouldn't work. Everyone would just pick the brightest color and not pick any other color.
@MyNamePete said:
https://forum.deadbydaylight.com/en/discussion/comment/2398488#Comment_2398488
not really, it'd be more logical to pick contrasting aura colors rather than just a brighter one. Something like cyan or purple which would really stand out more.
Even if either happened, what does it matter?
Auras exist primarily for you to notice them, so brightest and/or contrasting colors would only help in achieving that primary function.
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@Huge_Bush said:
It's not surprising, most people like playing as attractive characters.
On paper it makes total sense.
It's the actual seeing it, moving away from the status quo, that gets me.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2397888#Comment_2397888
I really like the Perk, I'm loving it even more than Surge, because I can use it on Killers that use mostly m2.
It's sad that you cannot at least mark the Gens while it's on cooldown, would make it much less annyoing.
I understand why you'd like it more than Surge, cause me liking it about as much is coming from a Wraith-(almost)only player, so i don't suffer from that restriction. 😋
But just like how Eruption not allowing you to "tag" Generators isn't very neat, so is the cooldown on Surge to me.
I GOT 2 DOWNS VERY QUICKLY, GAME! REWARD ME PLS! 🤬
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Ohh man, that really sucks.
I'm actually liking it a lot still, about as much as Surge.
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Put it on the highest graphic settings, just for y'all to see my amazing choices in high-def!
#3
I actually really like the free outfit he got from this event.
It's very plain cause it's the normal outfit, i know.
But i don't care, especially the cloak and the skull look really dope.
#2
I made this when i only had The Fire Within of the Phantom of Vengeance outfit. (That's the one with all the flames.)
So i put on other red+black stuff and i still really like it to this day.
#1
Blue on top, red on the bottom, and red+blue on the weapon: Perfect!
There's 1 tiiiiiny lil problem right now: The chains continuously dangle in front of your face while cloaked.
If you know about it then it's really not a big deal, but it can be distracting if you're in a chase or you're looking for movement.
I also like this pose, don't know why.
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@Trickstaaaaa said:
Yeah I talked to a couple of them. I usually get shocked, when I see someone with a globe chatting.
Oh wow, okay.
Thanks for that.
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That's really only useful on long-medium & long loops, or loops that no longer have a Pallet.
Too much time is wasted on uncloaking if the Survivor pays attention to the shimmer to know if the Wraith vaulted or not.
Red ranks must be weird, i know i wouldn't run that inconsistent combination, not for that purpose at least.
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@Customapple0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2397281#Comment_2397281
It’s not bullcrap. The survivor got the stun in before the killer hit them.
You shouldn’t be relying on getting hits through pallets anyway.
Is it reliable though?
At least it happens to me quite infrequently.
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Okay, thank you all!
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Committing to chases until they're downed.
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Camping.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2395545#Comment_2395545
Sounds dirty, just imagine Killer is camping a Survivor, you as a hero Survivor with BT go for the save and the Killer just slaps the Survivor and you just stand there while the Killer is laughing at you and then you die.
Yup, quite MONSTROUS! 😉
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I don't, i much prefer the idea of Survivors out-stealthing me than out-looping me.
Use stealth my dudes, it can help you out lots!
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Monstrous Shrine
Every time you hook a Survivor for the first time, Monstrous Shrine gains 1 Token.
While Monstrous Shrine has 1 or more Tokens, when you hit a hooked Survivor who's not on a Basement Hook, that hooked Survivor will be teleported onto a Basement Hook, consuming 1 Monstrous Shrine Token.
Idk.
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@onemind said:
Bing bong bing bong
BING BONG, BING BONG, SUPER-LUNGE SMACK, YAAAY! 😃
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Honestly what i mostly see is: If you're not Plague or Legion, don't use it.
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@some_guy1 said:
good idea, but the thing i dont like about this perk is the duration, it's only 45 seconds and when the survivor gets off the generator it probably has 10 seconds left before deactivating
True.
Then what about this: Instead of increasing the duration, the 45-second countdown doesn't start until a Generator that's being repaired is no longer being repaired.
Any other Generator that stops being repaired while the countdown has already started will also be blocked and start regressing until the countdown finishes.
If the Obsession is unhooked before a Generator stops being repaired, nothing happens.
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Can't say it's awesome cause i don't know what they do yet.
I'll keep my excitement for if the first one we see is actually cool.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2394130#Comment_2394130
I'm not saying that this is not an issue, I do think that there should be some notification that the hit was rejected even though the killer had the visual notification of a hit connecting.
The system is designed to be fairer than the previous one, where the person with the highest ping used to get the hit and survivors used to get hit through pallets constantly as on their screen the pallet was completely dropped for example. Now the player with the best connection to the server is prioritised and that could be either survivor or killer, which I do think is a much fairer system.
A specific and distinct sound that plays only for the Killer if the hit is rejected would be nice.
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Not on one Survivor, but if i as Killer see 4 Adrenalines pop, all motivation just leaves my body.
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Wraith of course, cause super-duper lunges.
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None.
I do soften up on seeing Maps though, gotta protect the precious.
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@TwitchyMike said:
https://forum.deadbydaylight.com/en/discussion/comment/2392686#Comment_2392686
Ugh I wish I was playing right now... 😫😭
Oh, uhh, i meant it's terrible! 😪
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Great!
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2385677#Comment_2385677
Congrats on your recent promotion! Now when I click on dev it sends me to where you made your comment haha
Where's my paycheck?! 🤑
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Oh that's great!
Maybe we can have actual skill in Skill Checks now? 😜
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Yes, i do feel a bit proud of you.
I barely know you, so i can only say a bit. 😋
But it's good to have some thicker skin, because certain forms of negativity not being allowed doesn't mean that it won't happen, and having that thicker skin helps in such a situation.
Y'know, hope for the best, prepare for the worst. That kinda thing.
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A remake of Dead Space is coming, right?
There's really no better time to make a chapter with that license than now.
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Can you show me, please?
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Hope this gives you even just 0.1% more hope.
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Now, it's glowing on my screen.
Maybe restart the game?



