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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2375023#Comment_2375023
Using the beast soot is funny because it can actually mindfuck people sometimes because you still have a terror radius
Been called a cheater a few times because of "The Beast" - Soot + "The Ghost" - Soot.
Maybe add Dark Devotion for more mindfuckery.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2375001#Comment_2375001
It’s still not worth your time imo. The third seal should be your go to for blindness
But Hex: The Third Seal doesn't appear in my Bloodweb.
I'm making a list in which i order the things i want.
I know "Blind Warrior" - Mud isn't much, but i'd take it over "The Beast" - Soot for example.
And i do this with every Wailing Bell Add-on & all Offerings.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2375025#Comment_2375025
You are givin a choice. Touch it and get stunned or do something else till it’s over. It’s like repressed alliance
Ehhh, in the way you activate it yes.
I also remembered BM wrong at first.
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Not talking about a Killer much is kinda what happens when that Killer's not OP or UP, when new Killers come out, and when Killers that aren't that Killer get updates.
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I mean okay, you can see it.
But then what? Not touch it and they may complete it?
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@Bwsted said:
Almost all his add-ons are good. Everybody talks about CC+all seeing because they're meta, but he has many nuts combos, as you found out.
I regularly play him with the Add-ons i have the most of, doesn't matter which they are, even "The Beast" - Soot.
I had this trend ever since i switched from Hillbilly to Wraith, and that was years ago, so i was doing this before his buffs as well.
And i did fairly well anyway.
I do the Add-on thing for no gameplay reason, it was always just to keep my inventory on the more rare Add-ons stacked.
Only for specific reasons would i pull out these big guns, like wanting to do a anti-Pallet build.
Well i had a challenge on from the Archives to get Emblems for keeping Generator progression down, so i slapped on those 2 Add-ons and a few slowdown Perks.
I had to earn 5 of those Emblems and since you can only earn 1 per match, i was at least required to do this 5 times.
Managed to complete it in 6 times, but i of course noticed from those 6 that this was pretty good, so i tested it some more.
After quite a few more matches with this, i just had to make this discussion.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2374994#Comment_2374994
The other Blind warrior add on is permanent so it won’t reapply when hitting the guy who has the effect
If a survivor has let’s say 40 seconds of blindness and you surprise hit him again it will go back to 60
Ahh okay, many many thanks! 😍
I'm re-evaluating my "Order of things to get from the Bloodweb" list, and i just couldn't figure this guy out.
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@Phasmamain said:
- Yes
- Nope
- Nope
- Yes since it isn’t permanent like the other one
Sorry to bother some more, but you seem to be in the know.
Could you elaborate a bit more on #4? I'm not sure what you mean here.
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The potential is there actually.
Now you can for example with certainty decide to bring Balanced Landing or not.
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Bruh
I P3'd Wraith and that's it.
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Made an update.
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@MrDardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2374707#Comment_2374707
Spirit might need a slight nerf but not that way. I think pink All Seeing is quite fine.
Purple All Seeing needs 2 things:
1. Reduced range to 8 metres
2. You only see the Aura while fully cloaked, as soon as you start uncloaking you don't see the Aura (current one allows for easy tracking and it removes any mindgames a Survivor can do while out of LoS.)
I think your versions would gut the Add-ons, which shouldn't happen. At least he has good Addons. Look at PH, Freddy and GF for example.
I don't mind those changes.
1 is still more than enough for loops.
2 adds to the mindgaming, which is just 1 of many reasons why i LUUUUUV his super-lunge.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2374853#Comment_2374853
I always approach my response to that answer as if they asked "If someone asked you about the game, what would you say?"
That'd be good...If that happens to you. 😅
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I like it when the surveys tell me how long i'd take on average.
It said 12, flew through it in 3.
Oh, and i always set that bar to 0.
I haven't recommended a videogame to anyone ever.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2374804#Comment_2374804
Technically correct
Still..
I am taking your bell
🇳🇴🔔😥
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@Sonzaishinai said:
I should check out what the very last post is. Could be interresting
Don't you mean...THE FIRST ONE?!
You may hit me for that btw.
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57.
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I ain't into that, you're gonna get no-hooks Devour Hope'd! 😈
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@lagosta said:
NOED and GenRush amount for half of the posts.
@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/2374480#Comment_2374480
A good 2000 are probably
spiritNOED/DS discussions tbhI've thought this before, and yeah: NOED probably makes up A LOT of this number.
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@SMitchell8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2374592#Comment_2374592
I don't count grunts but yeah I can calculate in my head how long left I have. I very rarely get it wrong. I like not knowing the wiggle bar status.
I like not knowing a lot of things.
One of the charms i do miss from the old days.
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@OniWantsYourMacaroni said:
Had to think of this video lol
I like to think the blub noises were "Oh cool thanks"
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I kinda made my own already, in my head.
By the 10th grunt or so, they're about to jump off.
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@Hetrogina said:
I don't think so because most breakable walls either hurt you or don't do anything to benefit you imo.
Ooooh, that sounds like a nice play actually!
Do you get a charge from this BW to insta-break this Pallet, or do you leave it and play around that Pallet instead?
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@Laluzi said:
Huh, neat. This'll soothe my soul after they patched the fun Ormond rock wall.
There's also a rock formation on Yamaoka you can currently climb - it'll have several rocks curved around a tree, and a pallet on one side - but it's dangerous and if you slip on the tree side, you'll get stuck for the rest of the match.
Incidentally, I have only ever disconnected from a game once. :'(
(It was pretty funny, though - when the Trapper saw me stuck in there, he set a trap at the edge where you can get onto the rocks to idiot-proof and prevent anyone else from doing the same thing, and he kept periodically swinging by to check on me.)
Heh.
"You okay? Don't worry, i wouldn't let you be stuck indefinitely, i'd just kill ya'. C:"
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Do bing bong, don't ding dong.
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Browsed Steam and found the beta.
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Unfortunately if one is happy with taking a 5-minute ban for the Hatch, there's nothing else that can be done.
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Aren't 3 & 6 the same?
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2373510#Comment_2373510
You're the first person to vote number 1. I've been using one for a good long while and it certainly does seem nice
I'm a simple man: Face is spoopy & red triangle = cool. 🤷♂️
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First one.
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P3'd Wraith on my 2nd account.
I've also only been friendly on there during this.
The BP income with cakes and Barbecue & Chili is huge and i have that account mainly to not give a crap anyway.
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I know what @Pulsar is missing: The sailor outfit.
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Sounds like the old Hatch standoff: Both have choices they can make besides disconnecting.
There's not really any hostage holding here, the Killer knows your location and you are not stuck in that Locker.
So since you are both in a situation where you want to do a specific thing and are both willing to play the patience game to get it, neither's at fault.
That's what i think at least.
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The Team Fortress 2 Mann VS Machine thing where the timer gets shortened every time a player presses ready.
At 60 seconds, 1 player pressing ready would remove 11 seconds, allowing for a maximum of 44 seconds to be cut. (Not 55, because 5 players ready is still instant start. (Although 55 brings us down to 5 seconds anyway, but you get the point.))
From 55 to 59 seconds left, it would be 10 seconds removed per player.
From 50 to 54, it's 9.
- 45-49, 8
- 40-44, 7
- 35-39, 6
- 30-34, 5
- 25-29, 4
- 20-24, 3
- 15-19, 2
You can un-ready and it would re-add the seconds, but the timer is always going.
So if you ready up and un-ready 3 seconds later, the timer will still have advanced by 3 seconds from the time before you readied up.
Basically what i want: If everyone is ready, then LET'S GO! 😎
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2372722#Comment_2372722
Wraith is completly invisible. But Predator is different. He is like chameleon. You can see him. But he change him colour. I do not know how him power works on DbD but it is great license. I would be happy to see him in DbD.
Yeah, might be cool. 😊
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Oh btw Predator with Wraith might feel like what Cannibal felt like with Hillbilly.
The Chainsaw boys are quite different in gameplay so it's not like it's anything to worry about, but Predator's invisibility isn't perfect either, right?
That's where i think people would draw the comparison.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2372702#Comment_2372702
Yes but Entity takes powers from survivors sadly. But it would be great.
I can already see the "But why break Pallets as Survivors?"
And i'm like "Bla bla those are minor details, SMASH PALLET!" 🤣
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2372699#Comment_2372699
Alright calm down lol, just dont need it wasnt much of a why so I wasnt sure if there was more of a reason behind it.
I'm calm, don't worry.
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If we get Arnold in this game, he's gotta be able to break Pallets & Breakable Walls.
Especially if we get him from that time period.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2370481#Comment_2370481
Dont need alot of things, doesnt mean we cant have it ;) we dont need a bloodhunt, but it sure is nice lol
If i wanted it, i would've said so.
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So if Nemesis brings Hex: Ruin & Hex: Undying...
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@ZonkyWizard said:
The only charm that has an animation is the lvl 4 iridescent primus coin. This is how it looks like:
Oh sick, someone actually did it for me, many many thanks! 😄
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@Afius said:
https://forum.deadbydaylight.com/en/discussion/comment/2372529#Comment_2372529
I do I mean without lightburn you can't break them out of stealth.
True.
R.I.P.
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@Afius said:
How am I supposed to reveal afk wraiths 😉
Search for the sound of growls.
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When new Killer releases: Get them to level 41 ASAP, grabbing all Teachables along the way (41 and not 40, because i like to finish the Bloodwebs, and 40 contains the last Teachable so i need to complete it.), then get those Perks maxed out on Wraith.
Otherwise: Dump it all in Wraith using a list of all the things he can get on his Bloodweb, ranked in order of what i want the most.
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Oni.
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Yup.
Was pretty funny to use too, but it's unnecessary now since avoiding Lightburn really isn't that hard anymore.
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Ooooh, also better looking than Midwich?
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Just safe Pallets? No.
Just risky Pallets? No.
A mix of both? Yeah.
Well, y'know, as long as they're not TOO safe or TOO risky.
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Sorry for bad quality.
Mine was shown on a very early stream of theirs as well. 😋
