BigTimeGamer
BigTimeGamer
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Comments
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@Lycidas said:
https://forum.deadbydaylight.com/en/discussion/comment/1597731#Comment_1597731
They already said multiple times why they are linked.
It's to avoid clippings between different pieces, and allow the creative team to create something different than the standard 3 pieces skin.
That is the reason. They don't want their game to look broken when you swap cosmetics, and I can't blame them for that.
You can argue that they could build a "2 pieces sets" when (for example) the head doesn't need to be included in it, but the reason of why making linked cosmetics has been explained multiple times.
Don't buy it if you don't like it or if you think it's not worth your money.
Small detail: are you really saying that you like how the back of Nea's bald head looks on every other outfit other than the linked one?
"I've yet to see a compelling argument from anyone in BHVR"
Key word is compelling, myself and others already mentioned how the clipping issue only affects those wearing it, and given how nearly every other outfit can clip with some other cosmetic, the idea of them trying to get rid of it is null.
as to the Nea head, it looks fine, it fits with every top and works and even if it didn't, it only affects me so it doesn't matter.
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is the game better than how it was years ago? yes
does it still need changing? also yes
these are not mutually exclusive ideas
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@RizeAki said:
I just feel like if you want to customize and don’t like linked outfits just don’t buy them no one is making you 🤷🏻♀️
That doesn't answer why they need to be a thing or what benefit they have, other than profits.
it just goes against the consumer
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@Avenclave said:
https://forum.deadbydaylight.com/en/discussion/comment/1597038#Comment_1597038
But what exactly is the issue here in this case? Snares slow you down. You can see and avoid them in dream.
If you are being chased and are looping a killer, you need to cut corners and maximize distance, running around snares is not practical as you will just go down if you waste time trying to avoid them
how is this even a debate, even the biggest defenders of freddy know how thats not a possibility.
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@Avenclave said:
https://forum.deadbydaylight.com/en/discussion/comment/1596981#Comment_1596981
So your problem is, that when you're in a chase and in dream, you're unable to escape because snares everywhere, which slow you down?
Have you ever played against a slow down and blinding Clown or a body blocking Hag? o.O
Hag and Clown cannot endlessly spam their powers, hag has to place traps and clown has to reload.
And explain to me how one wakes up midchase, because, correct me if I'm wrong, but you can't
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freddy needs a limit to being able to spam snares, it just actively encourages bloodlusting and holding W till you inevitably catch the survivor.
No other killer, not even spirit, can endlessly spam their power without a risk, and Freddy can TP as well. Its bonkers how they don't view it as being too oppressive.
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my irl family never called me the n word
jokes aside game and community are decent, but the toxicity is legendary
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I hate spirit because she isnt fun and deletes any resource the survivor can use with minimal input or skill required
its not complicated
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add to the UI, indicators for healing, being chased, doing a gen etc, everything SWF can know of in 3 words
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Huntress I'm okay with since you still have to actually be able to hit them, Clown's is dumb though and is mindless, much like himself
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1594993#Comment_1594993
Pallets and windows are still very strong against Spirit. Even with stridor, she has to guess which side you will be on. Against Nurse, your best friend is structures and LOS breakers, which force her to have to make wild guesses.
BTW, I'm not saying all killers should literally have their power, but other killers should have ways to make running/looping less effective.
she can stand still and fake her power. if the survivor stays, use power and hit them, if they run away, use power to catch up and hit them
trying to use the "guessing" argument in Spirit's favor is a new one, I'll give you that
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Old Legion lasted around 5 months I believe, most games patch stuff like that within the week
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add back the Ranks in lobby too
let me know if i get matched with a bunch of rank 15s, MMR be damned
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If someone else is hooked, DS deactivates
If you are in a chase, DS timer pauses
fixed
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https://i.gyazo.com/8716de053f5d6b0a048c45cf44dc02ce.mp4@KayTwoAyy said:
https://forum.deadbydaylight.com/en/discussion/comment/1574177#Comment_1574177
You clearly don't play killer.
Addressing the strength of Moris is neither a justification nor a a proper retort for the big ego banter in post-game.
A survivor who runs the aforemention build is no more or less talented than, say.. an Ultra-Rare Addon Freddy running Ebony Mori with Corrupt Intervention. Both have opted to play the game on "easy mode" and have sacrificed any high ground they may feel entitles them to talk trash.
LOL but i dont play killer. Here is a fun fact; people can have differing opinions and still be on the same "side" in life.
@SavouryRain said:
https://forum.deadbydaylight.com/en/discussion/comment/1574177#Comment_1574177
We're not talking about moris, we're talking about keys. Get the whataboutism out of here.
I see you also watched the Scott vid.
I don't feel like keys are nearly as offensive, they can be bad, yes, and should be looked at. But the actual impact a key has, considering the time it can take for it to even be used is wayyy more restrictive than a mori's, which is funny given how a signle mori is rare yet keys are very/ultra rare.
The people who act like the 3-4 man escape with a key is a common occurrence are lying.
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you wait until they have movement for about 0.5second, if before you hit during I-frames
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you're asking a rhetorical rep bait question
you know the answer already
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Otz is a good player, but Zubat showed you can literally go rank 20-1 with 0 perks
Some Killers are obviously weaker than others, but its ultimately down to the player how the games go
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hot take; moris are infinitely more powerful and game changing wheras keys have more of a requirement to use.
yes, the 3-4 man escape with a key sucks but that happens WAY less often than a game being lost (or won for the killer) due to the impact of even a single mori.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1568636#Comment_1568636
If people would READ they would know that I freaking agree! God damn dude seriously is everyone on this community lazy?! I literally have views like everyone else im not just some idiot who spouts nonsense. But as SOON as I have a lot to say people disregard it because it doesnt have paragraphs. This is a forum not a website or a school. Dont assume my stance because you refuse to read it.
Nobody, myself included, are going to bother reading a huge wall of text with no paragraph breaks or anything to ease the eyes.
if you want to rant, make it possible to read it.
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its been said many times but MMR in an asymmetrical game with RNG maps and no definitive win condition with horrible balancing issues is a nightmare.
almost as bad as having DC bans when you can run into any one of a thousand bugs every game.
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if you think they have Spine chill, you already figured out the counter;
look away
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i cba to read the wall but as to the title, it is really dumb how strong it is.
Being 100% immune for 60 seconds is stupid, I generally play more survivor btw.
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Most people tend to watch content creators if their personality/opinions align with their own.
Take Scott for example, he is one of the most analytical when it comes to DBD, he has always been open about his opinions on killers like Spirit yet still attempts to remain objective in his videos. People who always agree with what he says may not be agreeing because he is their favorite streamer, but because his views match their own. I fall into this category myself.
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Only Dragons Grip is okay, people aren't thinking about the others will work in a practical sense;
a. Undying- You can see they are by your totem, but giving up a perk slot for that little knowledge when survivors can just wait for you to be busy to cleanse is awful.
b. Blood Favor- Blocks Nearby Pallets on hit. Sounds okay right? Well any half decent survivor is going to use the speed from getting hit to make as much distance as possible, nullifying the perk.
As to power, hes honestly worse than Legion, and that is quite something.
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The people who think PH and DS are good for game design are the same ones who think Spirit is perfectly balanced
as to OP, i expect either a killer who is oppressive in 1v1 and weak to 1v4 as is the trend
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stomping a team of bots may as well be a single player game
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@Peanits said:
The hill bug is known and will be fixed in the next update.
As far as crossplay goes, you are free to disable it if you choose. We are not trying to force crossplay on you; there's an option in the settings to opt-out.
Tbh Crossplay has made any attempt at playing with less than a 4-Stack horrendous and turning it off leads to endless queues.
its a lose-lose
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Every game I play with console gamers they don't look behind them, hide in the corner of the map and leave immediately without saving teammates and I can't even turn it off lest I be sent back to mega queues
Its made Solo Queue abysmal
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you hope she has bad headphones
fr tho, devs have changed things that have been determined to be "too oppressive" in the past yet are too afraid/unwilling to touch the anime killer some more.
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I play because I'm good at it
but then i get hit by a killer with 200ping through a vault and go play WoW and try again next week
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Stealthy Survivors are worse than ebony mori iri head infintry belt huntress
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i play games to play them not sit on the ground doing nothing
ill eat a dc ban and play something else, grats
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now lets not bring it back, please for the love of god
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I have 1500 hours on main account, just played as Hag for lolz because I saw their steam profiles each had between 1-3hrs played. They would get hit, run for 1 second and hide behind a tree thinking I would lose them.
Devs should be ashamed of what they have done, this is unacceptable and no amount of "calculating MMR" excuses it
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the pandemic is actually called MMR
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@EuphoricBliss35 said:
https://forum.deadbydaylight.com/en/discussion/comment/1525911#Comment_1525911
old Bubba and pwyf was never a meme build...
the moment a competent team saw you were using it, they would just play around it and it would be over
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you can win as her with no perks or addons just fine lol
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@behave_pt said:
https://forum.deadbydaylight.com/en/discussion/comment/1525916#Comment_1525916
As I said I main Spirit solely based on her aesthetic. I dont care what "tier" she would be considered. Also if by "training wheels" you mean stridor then its fine that you stopped playing her. You do you
By training wheels I mean i quit playing her entirely, she doesn't promote learning how to actually loop and mind game which nearly all other killers must do, she doesn't promote healthy game design in her lack of feedback and she is mindlessly easy to end chases as.
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i only come to these threads now to see the spirit mains stammer about
edit; i used to be one before i took off training wheels
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it was always a meme build
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It’s kinda dumb how a purple offering can kill someone so easily yet the red one that should be stronger is one of the worst in the game
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It’s one of the 80% of useless perks
so no, pretty much never and if it is used it probably didn’t help
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Or just make it impossible for spawn logic to do it
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i play mostly survivor nowadays and it still is doing it lmfao
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If you think it’s for clipping issues or whatever and not money driven than you are insane, just look at how Bunny feng isn’t linked yet something like Nea or Jane is
gotta inflate them sales
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The following pics are all from games today, some I have played a bit for MMR, some first game ever or in a long time, something is seriously wrong or simply not working with MMR. Note how some are more reasonable-ish whilst the Ghostface game, by BHVR's report, should be a low rank game, yet its not.
Ghostface- First time playing in about a year-note the offering and meh perks.
Legion- 4th or 5th game since MMR release
Hag-Literal first game as her since I got her originally for Ruin, only played as her for this test.
Nurse- 2nd or third game since MMR Release.
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there are very few perks are strong as it, so yea
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you're telling me a system meant for games where the playing field is as even as possible and is meant to only factor skill without RNG elements and unbalanced sides isn't working well?
Color me surprised
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Nobody asked for Sets, the only ones that can be get away with it are ones like the Lisa set, the rest are obvious cash grabs





