Aurelle
Aurelle
About
- Username
- Aurelle
- Joined
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Comments
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That's why I don't even try with the hatch challenges. They're too frustrating to deal with.
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I think Coal Tower is balanced.
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I think adepts might be bugged. Double pipping should give you the achievement.
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@BubMickey07 said:
I think flashlights are fine
I play survivor and killer the same amount and usually when i play killer every survivor has a flashlight
So i don't cry i bring either Franklin's demise or lightborn and its as simple as that.
You shouldn't have to bring a perk to counter an item in the game.
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@GannTM said:
I think the part where flashlights affect certain killers is a bit of a reach on some. For Ghostface and Myers, yeah flashlights can affect them a little bit but it’s not that crazy, they can just look away and waste your flashlight’s charges. Also, who ever gets blinded as Legion or Nurse when they’re using their power?
I just listed all of the powers that get countered that I knew of. I know some of these instances are very situational/avoidable, but again, just listing everything.
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Yeah, presteiging does little to nothing to help increase the chances of getting better perks.
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As survivor, teammates who wander around doing nothing/only doing gens instead of helping other downed/hooked teammates.
As killer, flashlight clickers. I hate flashlights with a burning passion, but flashlight clicking is where it makes me VERY annoyed.
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@GentlemanFridge said:
You can clip through the killer after you're hit by default. Unless you mean another survivor, which would be...rather pointless. Maybe a bit confusing.
No, I mean you can literally use Dead Hard to go through the killer.
I was going against Trickster on Disturbed Ward and he injured me when I vaulted a window. So I went to mind game him around a loop and he came around the corner. He swung at me too early and I used Dead Hard towards him in panic as he was in the weapon cooldown animation and I literally went through him and got to the pallet behind him. It was strange.
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Genrush and flashlight squads, Boon totems, Dead Hard basically being an extra health state. All of these reasons are why I'm kind of playing less killer now.
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RPD has the same issue. I guess the RNG is just really bad or perhaps it's a bug.
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It needs changes, but I don't know how well the ranged unhooking would work.
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Thank you. 🙂
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I feel bad for killing Dwight, Zarina, Leon, Cheryl, Lisa, Mikaela, Claire, Bill, and Jake.
I don't feel bad for Ace, Meg, David, Jane, Ash, Chris, Felix or Jill though.
The rest of the survivors I'm neutral with.
But if any of the survivors act toxic in game, they're going to get sacrificed regardless.
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Spirit and/or Doctor with BBQ. They both get a decent amount of BP.
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Spirit takes a while to actually learn and get good at now, which is fine by me.
I still play her, but I'm not in any way good with her.
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I usually bring BP offerings, but if not those then it'll most likely be Cut Coin.
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@Laluzi said:
There's definitely something wrong with Nemesis's audio currently. Every time I've played against him, his 'punch' sound effect is global and you hear a thump every time he hits something.
Then the weird noises must've been Nemesis. This is my first time going against him in a while, so I didn't know that his audio was bugged.
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/300526/weird-noises-on-eyrie-of-crows-map
I don't know when exactly I started noticing stuff like that (Maybe when I bought expensive headset) but most of the maps have weird background noises in certain locations. Erie has random crow noises along with the ink splatter but the rest idk wat it is.
I've never heard these noises on this map before (And I've been using the same headphones for a long time), so I think this might be a new thing.
The sound in particular kind of sounds like Nemesis landing, but with a popping/splattering sound effect added to it. It's kind of hard to explain, but that's the best way I can explain it.
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@Daddy_Doctor said:
I kept hearing them on the asylum map, was against nemesis. Thought something was wrong with his power.
I was going against Nemesis during this match. Maybe it has something to do with him?
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During the day survivor queue times are almost instant and killer queue times are about 3-10 minutes.
During the night killer queue times are almost instant and survivor queue times take about 5-10 minutes.
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Same. She's one of the few killers that I have fun going against.
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The best thing to do is cleanse and use up all of her fountains. She'll still get Corrupt Purge, but will have a limited amount of times to use it depending if survivors cleansed after that.
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Definitely the Exposed effect. Exhaustion can be annoying, but Exposed turns survivors into a one hit down, which is more dangerous.
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That's why Corrupt is in my main build. If not, then gens will fly by fast. I feel like it's essential at this point.
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That's a little strange, but honestly I kind of like it. It makes it more like the killer is just standing there, silently watching the survivors.
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As long as they don't have 2-4 flashlights, I'll take my chances. Going against a SWF might help improve my gameplay, anyway.
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Sounds like a sabotaging SWF.
I've only ran into a two person SWF using Breakdown, but that's about it. And it takes a long time for hooks to respawn when they're broken by Breakdown and/or Saboteur, which can be frustrating.
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I had a match as Plague where I tried to hit this Mikaela with Corrupt Purge around a corner. But then here comes Bill around the same corner and he ended up getting hit instead, which made him Dead Hard into a corner in panic and I downed him.
The best part of this match is when it was only the Bill and Mikaela left. I downed and hooked Mikaela when the EGC timer was almost up. Then here comes Bill again and he unhooks her. I went and got Corrupt Purge from a fountain and downed him. The EGC timer then ended and both the Bill and Mikaela got sacrificed.
I don't know what on Earth that Bill was doing, but he made me laugh.
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It's not that reading is hard, I just zone out and/or get distracted by 10,000 other different things. 🙃
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I prefer using Sprint Burst over Dead Hard most of the time. I would've picked Lithe, but it's way too map dependant, imo.
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I never got to experience the winter mystery boxes. 😕
They look interesting though.
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Maybe, maybe not. I can't focus on things like reading books, so it really depends. 😐
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I haven't read it, but I kind of want to now. And that's saying something because I cannot keep focused on something like reading a book. 🙃
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Yeah, I've ran into a lot more Insidious Bubba's recently. Now every time I see a Bubba I immediately think they're going to camp.
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These camping Bubba threads are getting ridiculous. Bubba is fine.
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Probably never. Nurse kind of got abandoned.
But if she were to get a buff, she would need all of her bugs fixed first.
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Yes, it still annoys me. Mainly because it's not fun and gets you less BP. I get that tunnelling is a strategy, but it can be infuriating.
I would never message another player and be toxic, though. That's just plain wrong.
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On very rare occasion. I've probably seen only 1 Pinhead this whole month.
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I agree. I want to see something different.
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The video says chapter 23, so it is going to be the next chapter (Artist was chapter 22). There's probably going to be a mid-chapter before chapter 23 releases, though.
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I really hope the new killer's power isn't going to be identical/similar to Spirit's.
Also yes, more Artist cosmetics please.
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My only guess is that she'll have a teleporting ability of some sort (Maybe something to do with portals?) and maybe have something to do with a phone.
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@themoobs1984 said:
https://forum.deadbydaylight.com/en/discussion/comment/2698183#Comment_2698183
I don't think anyone cared about Jonah. I don't think anyone does now. Which is sad because he's not bad. The only licensed killers that have limited cosmetics are Freddy and Myers. That's because they always wore the same thing. They could do a New Nightmare costume for Freddy if they could get the license. Leatherface had alot of different costumes. So does Jason if we ever get him. Pinhead has the Cenobite skins.
All of the licensed killers only have 1-2 full outfits (Excluding Demo, Ghostface, and Pyramid Head. PH's are all sets which is a whole separate issue)
As for the licensed survivors, not much cosmetic options with them, either. Ash, Laurie and Quentin only have 2-3 full outfits (counting their prestiged outfits). The rest of the licensed survivors only have their default, ugly sweaters, and outfit sets. The only licensed survivors that have good customize options are Nancy and Steve, but since Stranger Things isn't in the game anymore they don't really count.
My biggest issue when it comes to licensed characters is cosmetics because 9/10 they're going to be sets.
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@themoobs1984 said:
https://forum.deadbydaylight.com/en/discussion/comment/2698166#Comment_2698166
But crow lady from Chile, where there are no crows apparently, gets you excited? The Artist, to me, wasn't exciting ever. At any point. Licensed survivors and killers bring in more revenue and more players.
Yeah, but licensed chapters also means limited content (Cosmetics, for example).
And yeah, I was excited when the Artist's chapter came out because she has an interesting power and concept, and her perks were good/ok. Didn't really care about Jonah or his perks, though. Plus we got a map out of it, which was desperately needed.
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Not gonna lie, I'm getting really tired of licensed chapters. I don't even feel excited for this.
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I'm not a Twins main, but they desperately need some changes. They're nearly unplayable in their current state.
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I think hooks being permanently broken after a survivor is sacrificed is fine. Scourge hooks should regenerate if broken, though.
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Agreed. I've died more to my teammates than the killers. I died on my first hook two games in a row before because my teammates were messing around with the snowmen and hiding in corners instead of helping me. Very infuriating.
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Either Overcharge or Surge/Jolt.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2697100#Comment_2697100
Not as long as DS can remain active during the endgame.
Fair point.