Arroz
Arroz
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- Arroz
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Comments
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They are going to do it.
Exit gate need to have a minimum/maximum distance
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/472879#Comment_472879
how new are you that you think using up pallets is bad play
embarrasing post
So only because you break a pallet you get a big reward for it? it's like
if you repair 3 gens the other gen you touch is repaired instantly...
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@TrueKn1ghtmar3 said:
https://forum.deadbydaylight.com/en/discussion/comment/472879#Comment_472879
So 3 perks in killer side versus the 12 on surv side
Tell me the "12" survivor 2 chance perks
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@MystiKasT said:
Survivor mains will complain nearly all the time no matter what
Umm.. Okay
"Here I go"
Gates open so incredibly quickly now, I am forced to slug near the handle if I want any chance.Having a survivor be basically invisible on certain areas of map is #########. Why hasn't this been addressed in the last 2 years?Can we make it so the red stain doesn't pierce walls please? That includes wooden 'walls'/fences with the slits.Can we make it so the red stain doesn't pierce walls please? That includes wooden 'walls'/fences with the slits.There's too many pallets.Hello all, Anyone who has played dead by daylight knows how important sounds are.And I can still continue
"Survivor main complain"
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I love this change!
YES YES YES!
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I like your idea
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/472174#Comment_472174
In my experience,
Wraith surprise attack give MoM stacks.
Pig Ambush attack give MoM stacks.
Maybe we need a Dev, how the perk should work with this killer abilities.
I think wraith surprise attack should give stack because that's the basic attack..
but the pig ambush should not give any stack, is not the basic attack! it's a ambush attack..
but well, when I play killer im fine with MoM I dont see any problem with it but well..
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/472038#Comment_472038
It should, it never used too but they did talk about patching all the M1 killers it never used to work on as it was a bug and not intended.
The nurse blinking and hitting for example is the same in theory as the pig smbushing and hitting.
I think those who think MoM isn't that bad don't realise the way killers have to play to get pips, you will always hit someone 3 times to get your three hooks with an M1 killer.
It's a very frustrating perk to verse and does need a change, hopefully soon they will have enough data to do something as it's actually worse than the old DS for the majority of killers right now as the one condition it has to proc is just normal gameplay.
I would say it should have the same condition with an unhook as with the new DS and it has the same timer applied, this way it's an actual anti tunnel perk and if you use MoM it also removes the DS ability as only one free escape perk is allowed per game.
This way the killers can control it's use much like the new DS.
To combat MoM being better in that way make a way for slugging a DS user to be less viable, the player can sacrifice DS use for an instant regen on the ground to be picked up.
As for the RBT with the It's post, they were never destined to actually kill and as you said slow the game down, the problem is the renegade as for killers it seems they get it off first try and survivor a it's always the last box, I suppose we normally only remember the worst case scenario when it comes to it's use.
I would love it to be less rng but then that goes against the wanna play a game that is saw.
Fix some of her add-ons and make her ambush better as right now it's so easy to avoid, make her crouch state normal speed if not in a chase as ambush is her major power so why slow her down when stalking around the map.
The whole aspect of the pig is to ambush, chase and down, trap, hook and hunt another, so make her ambush stronger, to compensate add a little pig grunt every so often, non directional so survivors do have some outlplay to ambush but it's more of a where is she scenario.
MoM is frustating, yes just like when tyou get hit trough pallet, windows, huntress hitbox, the killer tunnel you, use a mori, prayer beads or he has noed..
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/472038#Comment_472038
I played 2 games only ambush pig, because I want test the ambush bloodpoints.
And MoM activated 3/3 times in this matches.
Weird, i just try a kyf with my friend and didn't get any stack
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I think is a strategy
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So why can SprintBoost counter it? And why get MoM a stack for it? So the ambush doesnt work correct and the RBT dont work correct.
Uhh, mom does not get stack when the pig use the ambush attack, and why can't one perk counter something :)?
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I dont have hag! ;(
Im gonna save shards so i can buy she
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What perks should I use on spirit? I want a build that puts pressure on them or a build that jumpscares them:)
I think the best build for spirit are a gen protector build
Ruin, discordance, surveillance and bbq for the bp boii!
Or the basic spirit
Sloopy Butcher, Ruin, BBQ and discordance
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Legion is not dead.
As @Mister_xD say, they got rid of the unfun aspect, now I think they should create new mechanics to he's power that have COUNTERPLAY and be fun
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@StarMoral said:
https://forum.deadbydaylight.com/en/discussion/comment/471851#Comment_471851
Top tier? Absolutely.
Likely the best killer? Very.
OP? No.
Prayer beads wants a word
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The trapper is a 115% killer and have traps, he only need buffs to he's traps..
And the slower one are strong, spirit, hag, huntress etc
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@Akuma said:
https://forum.deadbydaylight.com/en/discussion/comment/470844#Comment_470844
sry if you wasnt able to understand that it's not about game bugs rather about latency
spirit fury is like noed it rewards you for playing like a braindead dumass also it doesnt fix it. instead of destroying every third pallet i would like to see a mindgameable third pallet.
Show me a mindgame pallet, and well your right.
Spirit fury give you a big reward for only.. uhh breaking pallets..
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Survivors have Haddonfield, killers have The Game.
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@thesuicidefox said:
What if it gave you the ability to open the hatch by picking the lock? Then if the killer closes hatch and you have Left Behind you basically have a third escape option. Then just make it take like 20/15/10 seconds but require a channel, like doing a totem.
That's basically my idea lmao
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@Boss said:
2023.
*2030
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I think is you, and tbh i dont like immersed urban evasion claudette in my match..
When they hear the tr they just HIDE IN A LOCKER!! and this piss me so much
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@Milo said:
This is only when all gens are completed, so if everyone died and let's say 2 gens are left its basically useless. Roight?
I need to edit it, i mean when the hatch be available you can open it
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Just like the old ds thread and legacy one
there are like 1000 of them and devs are not gonna response those
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@Akuma said:
1st
an unsafe pallet is not that bs pallet - idk why the devs did this without laughing about hemselves how silly that is
2nd
i never said less pallets. the amount is mostly ok. it's about being able to mindgame pallets because the most ones are safe and even with BL3 you couldnt catch the survivor until he makes a mistake
Just use spirit fury + enduring!!
And then if we are going to take your idea than killer can NO LONGER hit trough pallets.
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less safe pallets more mindgameable pallets (shorter loops + high walls) some more unsafe pallets max. 1 god pallet per map max. 1 jungle gym
LOL
"1 Jungle gym"
So you want to all the map only have pallets like this?
NO
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.... when you can just open the gates 99% and leave them.
Did you know survivor "adapt", to the changes?
Not like killers..
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@Kagrenac said:
https://forum.deadbydaylight.com/en/discussion/comment/470626#Comment_470626
Enduring basically makes it unusable. It's like the older version of the DS rework. No point in using it against an enduring user.
I know right
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@ReikoMori said:
Because exhaustion in general is designed to put a hard time barrier to keep a perk from being used too frequently in a trial. Head-On is a wide area stun coming from a locker. Its a multi use stun at that and lockers are considered survivor hiding spots. Killers have to search them or hear you go in to them to know you're there.
You can't have something like that be available every 20seconds.
Enduring counter it..
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I understand why it has Exhaustion; you could easily combo it into other Exhaustion perks and create too much distance from the killer.
Just make that head on can recover from exhaustion (while using vigil)
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/470413#Comment_470413
I'd honestly love to face survivors using Self Care, Botany Knowledge, Adrenaline and No Mither.
But that's just me.
🤣
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Then let WGLF give 4 stack if the killer dc.
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@SlinkyJinky said:
@I cant quote your name for some reason ^
A bit like the trend of every Killer running BBQCheese / Ruin / Nurses Calling (and whatever the hell else they want for the 4th slot because at that point it doesn't matter as the three previous perks are just that powerful) on Billy / Nurse?
People use what works on both sides. For Survivor it's DH / MoM / Borrowed Time / DS (or swap out DS for Self Care)
Most killer want to survivor use this build
Deja vu, left behind, sole survivor and no mither
against they omega blink nurse, ruin, bbq, noed and nurse calling/spirit fury
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I'm a rank 2 surv. at the moment and i can tell you it only helps me a bit 1 every about 6 or 7 matches. I don't really get the hype about it.
Agree, I would better use adrenaline or decisive strike instead of this perk
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@drunky26 said:
https://forum.deadbydaylight.com/en/discussion/comment/469187#Comment_469187
I rarely see it in my killer games, like never.
Not sure why, it's a strong perk.
Maybe because no one want to let the killer have a free BBQ?
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I agree, Left behind is a TRASH perk
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You can't stop the idiot teammates from cleansing in fountains, unless you are in swf..
Borrowed Time: Dont tunnel, Easy, right?
Well your other points are right
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No thanks, im not gonna be a pain the ass for my team and be the basically exposed all the match
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She already got 1 outfit leaked
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Who tf use MoM?
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@Delfador said:
This is why the devs don't take this forum seriously :D
THIS :D
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The crouch button piss you so much? I think you should stop playing then
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I have a question. At what rank (roughly) have you found the game start to become really difficult?
I played in a friend ps4 (rank 12 as killer) and is more easy than pc...
Or maybe are survivors braindead in ps4?
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@Seanzu said:
Open your eyes lmfao.
I've never known such nonesense as hearing people say Claudette is invisible, lol.
Look at he's threads.
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Nurse, billy, the old legion but well he's fine now and THE CUNTRESS
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I dont know why people still make this threads like this, this just promote the hate and both sides
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Like the title says ive played against and with survs who 99% gates and make sure there teammates or friends are at and around gate before triggering endgame…
What's wrong with it?
Killers are making worse plays
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@MystiKasT said:
https://forum.deadbydaylight.com/en/discussion/comment/465438#Comment_465438
@CallMeSpidey CallMe Spidey? More like CallMe Hyperbolic! You are attempting to argue a slippery slope that does not exist.
There have been thousands of fix claudette threads, there's been less than 10 (I've never seen any and searches bring up 9) request to fix other models.
You are dead-ass wrong on every argument; just stop.
Claudette with her earth-brown clothing is an issue. It needs to be fixed.
Why if someone dont agree with your opinion you need to insult him?
Are you a kid and got mad?
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It's a nice change
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I think someone taked away your eyes.
