Anniehere
Anniehere
About
- Username
- Anniehere
- Joined
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Comments
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The game has been on my wishlist for a long time and I recently deleted it. After watching some gameplay videos and honest reviews, VHS is similar to HSH in a way.
Sadly I don't like the idea of these games. I'm probably addicted to DBD and Last Year gameplay more 😥
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Only side objectives for the survivors can be added in my opinion. For example; finding items for the generator, fix or break breakable walls and maybe more.
But the Devs have to give up on some things if they want similar changes, like giving up on pallets if the survivors have something new to help them during the chase.
The game has evolved over the years to be what it is now, there is no way they will change the game completely other than add new stuff or rework some things for better gameplay.
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Are you playing against these specific people? Or this is your experience in general?
I tend to play in the morning or early afternoon, but I never play Killer in the evening.
Try to switch roles when your games repeat themselves.
I hope for better games!
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Emote and right after the animation ends you can take a quick screenshot.
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His knives speed are too fast to think of an escape route, loop etc.
I still find it difficult to play against a good Trickster.
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Jokes on them - they can't kill me.
But maybe I will DC.
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The screams of agony is amazing but makes me confused when standing close to the terror radius or inside the terror radius, because the screams are quite loud.
Aside from the sound effect, I find the Nightfall quite difficult to deal with but it adds fear of the unknown, always making me think he is behind or about to surprise me out of nowhere.
I wish we could have something to help us in the darkness. I don't know about the flashlights yet.
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I hope not to be disappointed with the characters' faces, as happened with Claire.
This can be a good compensation.
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Any change in the game's files can result in a ban without notice.
You can open a new account and start over, and do not do the same mistake again.
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Some can be very judgmental, and some can complain about something when they do not take into account what the other player sees on their screen. I think players who get into a situation where they insult another player for whatever reason, they are having no fun in the game. If the game doesn't go right for them they get into stress and nerves, harming their mental health and the health of others and they should quit the game altogether.
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I have hope that they will reveal a lot of things and hints for upcoming content. I don't want to see content creators or fan art in the stream - when we see them everyday. I'd rather hear the phrase "Soon" than see irrelevant things that has nothing to do with the new chapter or game health.
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They are not experienced enough so the way they play probably makes sense to them. Even before I got to 700 hours I think I was still hiding a lot, because I find it difficult to escape the killer.
When I see players playing ridiculously intentionally, I guess they played more than 3 hours that day and probably don't care how their games go.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/2852758#Comment_2852758
Yes I could see myself buying it.
I think what makes Silent Hill a good chapter still today is because they added legendary skins. You can play Cheryl, Alessa, Lisa, Cybil, James. All in one character.
And I think its whats lack the RE chapter.
I would love to play different Tyrant. I love Nemesis gameplay but Im not a fan of what he looks like. I prefer the original Nemesis and other Tyrants.
I agree and I hope to see more characters from RE.
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I think they will add characters only if they can match their lore with the entity.
Leon, Jill and Nemesis has some nice outfits, but I doubt they will add standard cosmetics, For example the regular Leon's outfit. But who knows, maybe they will.
I think it will sell well.
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I don't think that entitled players are here to tell why or even admit that they are entitled. I see them on other social media sites.
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I've been playing since December 2021 and I think I get the idea of the developers regarding some specific things in the game.
For example, the spawn of totems, survivors and generators;
I'm guessing the developers wanted the game to be depended on RNG and let that absolute randomness determine everyone's destiny in the match.
The problem started when they added new characters and perks and almost completely ignored the old design mechanic of the game, which resulted in frustrating gameplay. And according to what they said, they wanted the game to be frustrating in the first place.
It's a kind of emotional manipulation where you're addicted to something you like, but this thing hurts you. At the same time you find it fun too but at the same time it hurts you.
Judging by how the game is doing right now, they probably have no plans to change the game to be fun but for a more frustrating experience than anything.
The community has been asking for a change probably since the game has been in existence, 6 years they have not been making a change that the community is asking for. Why do we still insist on getting a change to the game the developers see differently or want it differently from us?
We can't make a change if the developers don't cooperate, and we shouldn't play by force if we don't enjoy the game anymore.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2825146#Comment_2825146
Leon is so hot here. 🤤
Yes!
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Give me all of these, please ~
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2824132#Comment_2824132
Yeah I share all my content when I upload them always in the media section of the forums and the dbd promotions of discord as well as dbd twitter.
Nice! New follower incoming ☺️
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Can you share your video when it's up, please?
I think it will be interesting to follow you.
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Maybe mine is already known and uninteresting but I will add it anyway:
Sadako have to teleport 7 times to make a specific survivor fully cursed.
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The system is very strange so I have no idea how low my MMR is.
When I escape a lot, I get bad teammates and a very good Killer.
When I die a lot, I get a very good Killer and good teammates.
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No one uses it, probably because it's not as good as Crystal Bead.
I have no idea how to use it but, try to activated it next to a hex or a specific area and they will understand.
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Some forum members should join BHVR. This idea is not bad at all!
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2 out of 5 games.
Depends on the mistakes we made or how good the killer was.
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We can't expect much because of the limitations of the game code, as far as I understand.
Which leaves her to be quite similar to Wraith and Freddy.
For some reason every killer has the same carrying animation, We are not going to see one of them dragging the survivor by their leg or shirt. It can look weird if the killer goes down the stairs or falls from a height, So they didn't add something new with Sadako while carrying the survivor to the hook.
Giving tapes from one to the other, it was probably an idea they thought of but scrapped it. Because if a player depends on another player to do something for them, the other player may not cooperate.
They could be trolls or petty because of something, they could say "You didn't heal me/ you played bad there, I'm not helping you."
I believe this is one of the reasons that every side objective we have to do, we can do it or have to do it on our own; to avoid trolls or bad plays.
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The thing that disappoints me the most is that I do not see any psychological element with Sadako as they said in the article.
She is missing important thing in her power.
For example, Myers is the only Killer in the game that I'm really afraid to face.
If someone fed his stalk and he have Tombstone, the game is over.
The tombstone is also what makes him so scary because one can only guess if he has it or not.
Sadako is missing this and she desperately needs such power.
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Hey, have a nice day! Take care.
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I'm not having fun.
The match is going too fast for me which puts me under pressure.
I'm tired of dealing with Boons and after a bad game to wait another 4 minutes for the survivors to leave.
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Boil Over was not intended to guarantee free escapes but situational escape.
This perk doesn't need a buff against the Killer's main objective while they are so many second chances perks.
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Scourge Hook.
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Same with Aftercare. but Aftercare may have a greater value since you can see them all the time after one heal or hook save.
This perk has very good potential, so many games have been saved because of simple aura. It's very useful if you are not getting down that much and going first for saves or heals.
People will use these perks when the meta finally dies.
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This post made me smile.
Hope you had some fun games 👍️
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Only my escapes are relevant at the moment...
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This system doesn't make sense.
Usually good players who died a few matches in a row they're matched with a Killer who have low MMR (They can be either a beginner Killer or trying out the killer for the first time) The game ends in less than 5 minutes, no need to explain why. I had many unfair games like this as a survivor after a number of unlucky matches where i got tunneled out of the game or played against God Blights back and forth.
After watching some streamers with high MMR, I see how in almost every game there is at least one player who hides the whole game, even though his team plays well and they have a chance to escape.
The game is just making us all miserable.
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@Bartlaus said:
https://forum.deadbydaylight.com/en/discussion/comment/2819034#Comment_2819034
1. Sacrifice a goat to the DBD god and pray that RNG will have mercy on you
2. Don't overcommit to a chase, especially if Chuck Norris is looping you. Go to the weakest link
4. When learning M1 killers, try some quality of life perks like enduring + brutal strength/ spirit's fury (I know there are actually better perks out there, but it gives you a better feeling because you'll be breaking a lot of pallets in the beginning)
5. Don't break every single pallet. only the safe and god pallets. For example, when people are predropping and w-shifting, don't break them right away
6. "Annie, are you Wookie?" - Learn moonwalking and mindgaming at the maze tiles. just try it and do some crazy stuff your opponents wouldn't expect
Thanks, I appreciate that 👍
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I really want to play more with M1 characters but I have no patience when it comes to long chases. So many pallets and second chances perks..
Maybe you have any tips? 😓
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I treat it as something psychological because it's the most logical way I can understand this situation.
This game is built around violence and death, giving the other side something not fun to deal with in one way or another.
The killer is a lone player who has to face 4 players. Usually four of them are veteran players or just players with confidence because they know how to play the game well. It is very easy to provoke the rival when there are 3 people who can help you (since Survivor is pretty easy to play as).
Shaming has become an integral part for both sides because the game that is not 100% fun for both sides and some bad behavior subconsciously hurts our self-confidence and ego, some players can't hold back their emotions because of that.
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I can say that I don't feel threatened anymore when I play as a survivor because of so many advantages.
But when I play Killer, I can feel my blood pressure rising and my nerve level ticking when I'm just at the beginning of the game.
So many provocations and disadvantages, I always need to rely on good RNG and good maps to enjoy my gameplay. It's quite excruciating to face 4 people ruining my fun, whether because of bad behavior or because of excellent advantages to the other side.
I can understand why survivors are so toxic and why it comes out so easily, as I said because of self-confidence and ego.
Also the game is unbalanced, another thing that trigger BM's.
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2816805#Comment_2816805
Well, Wraith was technically ‘invisible’ but his shimmer was visible at all times, rendering it pointless against survivors who are paying attention on an open map. Combine that with him being only slightly faster when cloaked, and he was one of, if not the weakest killer in the game.
Though that was then. Granting Sadako no-clip would be cool, but it could be really messy coding-wise. There might not be a distinction between what’s a floor and what’s a wall, for example. As funny as falling through the world would be, I don’t think that’s worth it.
Oh I see. You're probably right about that.
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@GentlemanFridge said:
So then she’s old wraith with no-clip?
I have no idea what old Wraith was like then.
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@MikaelaWantsYourBoon said:
Nurse is only killer who ignoring walls. I don't think we need another Nurse and plus Sadako is 115% killer. Sadako needs buffs but not this.
Since she can't attack while "invisible" she will be quite weak compared to Nurse, but yeah I get what you're saying.
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I was pretty addicted to the game until about a week ago. I got to the point where the game no longer excites me but more annoying than anything, because of perks, maps, matchmaking and general toxicity.
I can not really play as 'peacefully' as I used to like a year ago.
I'm tired to deal with the same gameplay on either side... I can play but only with my friends if i want to play Survivor.
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❤️
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I'm sorry you had to experience this in front of a number of viewers, not pleasant at all to say at least.
My friend and I played against a few streamers, one was a little blunt over my decision while they where on the hook.
I wanted to solved the box to stop the chain hunt to be able to heal them afterwards, hoped that someone will save them. They commented on that, basically saying that I'm one of these players who don't know how to play right.
This judgment says nothing about our game-sense but about themselves.
There are a lot of them unfortunately, I hope to see the more positive streamers.
Don't feel bad over this, have a good day!
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I have no idea how submission work, where it was published by the artist and how long it has been since. Because these details are important to get a permission to use it.
I guess they are working on specific cosmetics in advance, We may see other cosmetics until they decide on taking fan submissions again.
I'm waiting for this one.
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I don't drink, but I wonder what I would do in front of Leon...
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I want her to be stealthy with a power that you can trick people and change the gameplay a little bit (But not in the chase).
Second objective as a survivor is always fun.
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I started with Meg and then I bought Cheryl and main her since than. I'm not playing with Meg much, barely at all. Because Killers are focusing on killing me first.
I can notice the difference in how players treat me differently based on the character I play with. I wish it was different.




