Anniehere
Anniehere
About
- Username
- Anniehere
- Joined
- Visits
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Comments
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The first few times i played against him i found him fun to play against.
Not anymore, he can be annoying with certain perks and not fair when he prevents you from getting a distance.
But to tell the truth, i would rather play against him than other hated killers.
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The map is an integral part of the chapter license and BHVR are forced to delete it. I believe if the characters were deleted as well, it would be a catastrophe because a lot of people paid money for them and their cosmetics. The map is "free" and the only thing that can be taken away completely.
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Nurse. I'm sorry..
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2433763#Comment_2433763
IMO with camping the best thing you could do is to not be the one who is found first. That goes for tunneling too. If someone else gets caught first and is being camped/tunneled, I just push on gens and hope the others do the same. With MMR I saw way more team mates actually doing gens in that scenario.
Same with my game.
When i play with a friend i have a habit of rescuing them with BT and taking their place. . i never learn against campers.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2433743#Comment_2433743
I also got a lot of camping killers but I'd rather go against a camping killer with good team mates who actually are useful than going against a killer who doesn't camp + 3 dead weights
Really? :o how do you choose to deal with campers? I don't know what i dislike more, camping or tunneling.
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With SBMM i lost my rank, got slugged and tunneled a lot.
Okayish teammates and annoying killers, you know how some killers choose to play..
Now the games are bearable but getting matched with new survivors.
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Obviously yes, just like all the other items in your inventory. they're yours to keep.
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The link does not work for me either.
How sad, i didn't see it coming... Just yesterday i was thinking of buying Nancy.
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I would say that information of dates or pictures of future content should not be published.
Besides that, it's pretty exciting for me to read about cosmetics that are about to come. since we don't get any idea of next cosmetics themes it's nice to look forward for something that we might be interested in.
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It wouldn't be good if survivors are going to rely on totems just like killers who are hoping to get a good effect from theirs.
It can become an unhealthy rotation or useless after a while.
Depends of it's design.
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If you are interested in old series i recommend Parks and Recreation or The Office.
Good laughs.
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😍 aww
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Sorry to see you go even though i don't know you personally, we could have been friends.
After checking your old posts, i remember some of them and you seem like a nice member to have in our community.
I'm guessing your reasons for leaving and i don't blame you, it's understandable.
If you ever come back, I'll be happy to welcome you and maybe give you company if you want.
Until then take care, you will be missed.
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@glitchboi said:
Hmm... probably this (my no. 1 option):
https://us.v-cdn.net/6030815/uploads/4AFP33RQ74CR/marvin.png
Or this:
https://us.v-cdn.net/6030815/uploads/ZTBPYUFB63OT/jash.png
Or maybe this:
I love them all.
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There is no well in the teaser so i don't think so.
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Pyramid Head is strong with a very good design.
I don't know about his perks tho ^^" he's my favorite of them all.
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Welcome back.
Nothing has changed much since then, i guess.
Resident Evil got released and brought major issues like lag spikes, crashes and map problems as well. A few maps are disabled right now due to some bugs that needs to be fixed. Léry's Memorial Institute map got a nice rework, i think they updated the textures.
Stridor and Iron will has changed, now Iron Will will stay silent 100% against Stridor. means Spirit and Nurse can't hear you even when running Stridor.
Leon and Jill brought some nice perks but these perks are mostly to blind the killer. Flash Bang and Blast Mine.
Flash Bang is used while in the chase or for the save instead of the flashlight. Blast Mine is a trap for the killer who is about to kick a gen.
When you kick a gen you are going to get blinded for a few seconds.
These days some survivors use Blast Mine and Repressed Alliance. You kick a gen, got blinded and the survivor quickly going back to the gen to activate Repressed Alliance, completly blocking you from kicking that gen for another 30 seconds or so.
If you play against Nemesis, he is anti chase. be careful when you are vaulting and where he is trying to mind game you.
He can force you to run near a zombie to hit you down, always plan ahead before the chase and look around you.
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I think all the perks is basically the same meta as before.
People are just more creative with perks for certain situations.
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If no one has told you this yet or you don't know,
Wraith got a buff, he is very speedy now and with his pink add on he can be insane. Be careful against him and avoid his body block.
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@[Deleted User] said:
I love them both! I love when cats push their noses against your finger when you pet them, and when dogs cuddle up against you at night. 💙
They are the best 💙
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2429954#Comment_2429954
I'm a coward when it comes to spiders, hornets, and centipedes, so it's cool lol
I'm glad you liked them.
Oh same. I hope we both like dogs and cats equally at least ^^
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2429925#Comment_2429925
Lots of them! The big ones are typically the hardest ones to catch because they tend to hang out where the vegetation is thick, but there are lots of small and medium sized frogs in the open.
Here's an old thread if you want to see more pictures.
Thanks for sharing, adorable pictures.
I'm pretty coward when it comes to bouncy and wet animals. cool to see you holding so many of them
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2429899#Comment_2429899
Fresh from the pond behind my house! 🐸
Do you see a lot of these? sounds fun to live near beautiful nature.
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@[Deleted User] said:
Probably my Xbox picture.
https://us.v-cdn.net/6030815/uploads/FNR4YB8UYO8O/20200516-190256.jpg
Cute, i like it.
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@Jessymay3214 said:
Hi
Hi hi 🙂
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I will unhook in front of the killer in case the survivor is about to be in the second stage and the killer is refusing to go away. But only if i have Borrowed Time.
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💚💚💚💓💓💓
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Yes.
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I wonder if they both are going to give "psychological torture" to the survivors. thinking like a new version of Doctor and Pyramid Head.
There were rumors that the killer might be bloodthirsty and honestly i thought about Sweeney Todd. too bad we're not going to see him coming.
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At first the system matched me with new survivors and killer. Mostly killers who have just started playing with that particular killer for the first time and survivors who just hide a lot, giving up on the first hook or trying to escape from the hook until second stage.
After a few games i got better teammates but probably rank 20 / 15 killers.
In the end it got to the point where i was playing against a lot of Wraith, Nurse and Spirit. there is not much diversity with killers.
Teammates are so - so, some are "selfish" and the others are skilled.
Overall the games are quite diverse, not every match is difficult and repetitive with same slow down meta perks.
I like how it feels like I'm playing with different people with different skill and somehow we manage to play well together.
I have noticed that without SBMM my matches as survivor are tiring and annoying because I'm facing really skilled killers or sweaty killers and I'm not always having fun. with SBMM on it's feels different, I'm still struggling to survive but the gameplay is fun because we have same skill level or same mindset, it's makes it fun and unpredictable.
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I don't believe in loss and victory in this game just a skill and performance more so.
Higher points and being able to save my teammates at the endgame collapse makes me proud.
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I 100% agree with you.
I don't like the statement of "I choose who i want to tunnel out of the game." basically saying that they decide if i will stay in the game for less than 3 minutes. it is not fair in any way and destroys the whole idea of 4 vs 1.
The challenge is to kill but not necessarily all four, the killer doesn't have to go beyond his limits to kill everyone in my opinion.
I think in this game there is no winner and loser but performance.
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@Northener1907
He's actually the first friend i made here 🥲
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Welcome back ^^
Skill Based Matchmaking is on and our ranks is hidden.
Check the details here:
@Peanits said:
https://us.v-cdn.net/6030815/uploads/COZTVG4NQ775/sbmm.png
Skill Based Matchmaking (SBMM) has been enabled for testing on live servers. This test is expected to end August 16, but may be cut short if any issues arise.
What is SBMM?
SBMM is a new type of matchmaking that uses a hidden skill rating instead of ranks to create fairer matches. This rating increases when you do well and decreases when you do poorly.
What advantages does SBMM have?
The way ratings are calculated are much more accurate to a player’s skill level than ranks. While there is some correlation between rank and skill, time played in a month is the biggest factor in the old rank system.
Skill based matchmaking ratings are also separate for each Killer, meaning you’ll have tougher matches with the Killer you’re really good at, but easier matches when you’re trying out a new Killer for the first time.
What is different from the last test?
There’s a bunch of differences, so we’ll keep it short:
- We’re using several months of data to calculate your ratings rather than a few weeks
- We’ve made changes to how your rating is calculated when playing a Killer for the first time
- Fixed some bugs with the system (notably, The Hillbilly)
In the last test, we tried the system with only a few weeks of data. This meant the system was treating most players like they were new if they played a Killer that they hadn’t played in the last few weeks. This time around, it should feel much more like you’d expect.
But the biggest thing you’ll probably notice is that ranks will be hidden after a match. This is because they are not being used for matchmaking at this time.
What will happen to ranks?
During the test, nothing! Your rank will behave exactly the same as normal, it just won’t be shown after the match. Once the test is over, they’ll be used for matchmaking again and will appear after matches.
In the future, once we’ve officially changed to SBMM, ranks will remain as a monthly progression system. Each month, your rank will reset to 20, and you’ll earn Bloodpoints based on how much you’ve ranked up. Both Killer and Survivor have their own rewards, so you can earn double the points by ranking up both sides.
What’s will happen during rank reset?
During the test: Your rank will decrease slightly like it always does, but your SBMM rating will not change.
When the system goes live permanently someday, your rating will still not change, but your rank will reset all the way back to 20. Rank will instead be used to earn monthly rewards based on how much you were able to rank up in that month. Each role has its own rewards, so you’ll be able to get double the rewards by playing both sides.
What are we looking for?
We’re looking to see the overall quality of matches, and whether or not the system is able to accurately predict the outcome of a match. Ratings get more accurate as the test goes on, but if you’re getting totally one-sided matches a few days in, please let us know!
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After thinking about a perk that would allow to gain some distance from the killer, the developers probably thought about Dead Hard.
I see a lot of killers waiting a few seconds before the last hit. Survivors press E and eventually down after a second.
I agree about noed the most but many think that noed is fine the way it is.
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I love it. of course i will ~
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I played with many survivors who brought a key and they worked on gens, helped others and when the exit gate were powered, they looked for the hatch to escape on their own unless they gave a sign to follow them. but most of the time, they just escaped on their own.
I find it fair because those players didn't waste time looking for the hatch, and didn't cause the death of a teammate on purpose.
Usually they are leaving two or one survivor behind at the end game, the killer have some chance to kill one more.
Sometimes there is no choice but to escape through the hatch early if two are injured and one of them is about to die. it's not for an easier game as people say. if the key is in the game is probably meant for such cases.
If players have turned the key to something “dirty” like a toxic flashlight, that's why killers are against in the first place. they don't want keys to exist in the game.
Do they just want 4K, that's the point? 🤷
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I'm thinking about Slender for some reason.
I have a feeling about a tall killer like Slender man that watches you from a far.
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In terms of playstyle is Trickster in my opinion.
Throwing knives like fountain is boring.
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Wraith is a pain for me.
After body blocking me to uncloak and get a free hit on me, i don't trust any Wraith player and my position anymore.
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I'm afraid the game is changing for the worse as the days go by. more and more people are using camping and tunneling as the way to play.
There is nothing to do but use perks that helps you personally.
It can be Sprint Burst, Lucky Break, Spine Chill...
When i play with one friend, i still feel tension and nerves towards how the killer chooses to play and how the other solo survivors are dealing with it. personally i prefer to play with at least 2 friends to make the game less stressful.
There is a chance that one day we will all stop playing this game because of how the game has become.
I hope the developers will not underestimate this matter if the game will go down the drain because of this boring game "tactic".
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Same with Blight and Oni.
PH and Demo are fun too.
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Most likely recolors.
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Wait a second. that explains the video i saw today (Susie don't exist)
Imagine if this is not a mistake but planned.
https://www.youtube.com/watch?v=dtlnoLTmBS4&t=629s -
Not a big deal but annoying.
This usually happens when i have a challenge and it makes me play another game just to finish that challenge.
Also if i brought a good rarity item with me and i lost it after one minute in the game, it's a waste because i have to rely on rng to get this item again. and i don't like to grind.
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Wait, i don't see your Cons as Cons but extra Pros 👍️
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I'm sharing my cakes with friends. i don't really need it 😌
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Never.
But sometimes survivors will ignore someone who gets down pretty quickly after the first hook, or doing silly things to get down again.
In that case, they will not waste their time saving him again.
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My main survivors are Cheryl and Claire. they are brave and beautiful.
In game i wish to see more cosmetics and combination for them.
I'm not playing killer much at all but i started with Spirit because of her playstyle. she is going to be my main until i see a better pick.
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2405592#Comment_2405592
With skins, powers don't change so if we get a Mr X, he would have to have a tentacle. I saw someone somewhere say that Capcom most likely won't allow a Mr X skin because Mr X doesn't have a tentacle and it would be like false advertising. I think a Birkin skin would be awesome though
Disappointing but make sense.
Birkin skin is amazingly terrifying but we might get the classic one.
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2405456#Comment_2405456
Agreed, I love nemesis and playing him, I find him super fun but yeah I can tell his gameplay is boring for survivors. I do find it lame but honestly adding more depth to zombies and adding a charge amount to his tentacle could work, survivors would have to dodge enough hits and then not worry about it your tentacle. I know people hate that but its about balance, the charge doesnt have to be super long
Nemesis known as anti-chase killer because of his tentacle but he's challenging. at the same time his tentacle could get a nice change.
I want depth to his zombies and his contamination as well 🙂
By the way, if he's going to get Mr. X's skin, do you think his power is going to change?
Imagine him choking and throwing survivors away..