Alice_pbg
Alice_pbg
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- Alice_pbg
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Comments
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/1407862#Comment_1407862
Oh dude this right here was why i quit billy for hag and then hag for trapper i knew this day was coming mark my words hag is next.
nah... it's huntress. she has the wrong number of addons
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1410306#Comment_1410306
Remind me what they changed pls. Because if u remember correctly they just improved the numbers very slightly
the one that makes survivors broken after a protection hit got like 30+ seconds... making it actually usable.
and the undetectable one got 1 entire extra second. OP... I know. XD
I didn't say they were massive or anything... but a buff is a buff
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@BigBrainMegMain said:
They won't fix anything during the PTB.
The devs have shown us time and time again they're content with the changes they do on paper.
The PTB only shows us what their plan is and almost never changes, if it does, it's for the worse.
Nurse, Ruin, Legion, and now Billy. I'm not a Billy main, I just picked him up 2 weeks ago, but I feel bad for the avid Billy mains out there. =/
I would agree with you... but PH perks did get a buff after the ptb... so there's that... sometimes we do get good things...🤷
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the sprint won't overheat the chainsaw.
the problem is that bily needs to use the charge of the chainsaw to mindgame. it's how you play him. and that charge being limited means billy is limited in his mindgame.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1410248#Comment_1410248
You should go read the dudes other posts, or watch some of his videos, you wouldn't think this was a joke if you've seen even a glimpse of what he posts or thinks the direction of the game should go in based on his videos.
I didn't say it was a joke. read my comment. Being sarcastic and making a sarcastic joke are not the same thing.
when you add the title, talking about recent changes and how apparenty adding cooldowns to things is how we go, with "It can be a cute little red box around their portrait" did you really take it seriously?
and I have watched some of his videos... I don't like them. I think space coconut talks in a very pretensious way and I tend to disagree with a lot of what he says based on that alone. Doesn't mean he is wrong about everything.
The Earth doesn't turn into a triangle because some ######### said it is a globe. So if someone is right about something, they are right. doesn't matter what they think about anything else or how much of a terrible person you think they are.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1410089#Comment_1410089
Because nobody thinks about this problem dynamically, not everyone is going to run Exhaustion, not everyone is going to save sprint burst and maybe have already used it to.
It's just 1+1+1+1 = 4 for most killers on this forum when they're thinking about the games problems when there is a lot more to it, not everyone runs exhaust, if someone has to run for a save ( theoretically if this stamina was real ) then the killer knows who ever saved won't be able to run long and knows the chase will be over in such a short amount of time, the idea and even though it's a joke is ridiculous and it's not even really a joke because it's Space posting it and he has a hate boner for survivors and would happily advocate for this to actually be put in the game, OR he knows how ridiculous the idea is and it actually is a joke and therefore he's acknowledging survivor isn't such a walk in the park by suggesting this, lol.
... did you read what I posted and what the conversation was about?
because it sounds like you guessed it and went on the defensive without understanding it.
I'm sorry you couldn't spot the sarcasm on space coconuts post... but he very obviously wasn't actually suggesting a stamina bar for survivors. he was showing how simply adding a cooldown to things you should be able to do normally is not a good thing.
and he did it so well that you saw immediately how that would break the survivor gameplay. but you're failing to apply that same way of thinking towards billy and the people that actually know how much this would affect him.
it's not about how long the stamina lasts, or how quickly it recharges... you need to run as a survivor. you limit that, you limit your options to play as a survivor. could you still do it? absolutely. pretty sure people on low ranks wouldn't even notice. But you know, you know your game is now worse, you know you suddenly can't do something you need to do, to succeed in the game.
so how about actually listening to the billy players instead of ignoring all they say because you think they can't possibly be right?
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@Tactless_Ninja said:
https://forum.deadbydaylight.com/en/discussion/comment/1410038#Comment_1410038
Simply if we're disavowing stats they can never be used in your advantage either.
Then all we'll have is personal accounts of things with zero supporting evidence.
we can use the stats, but we can't pretend the stats are what they aren't.
are they a good representation of pick rate across all ranks? yes. it shows which killers are picked at any rank.
are they a good representation of kill rates across all ranks? yes. it shows the average kill ratio across all ranks. since nothing is left out, this works.
But... does kill rate across all ranks matter when we are talking about balance? no. because you don't balance games around bad players.
are they a good representation of pick rates on red ranks? yes. it shows which killers are picked in red ranks.
are they a good representation of kill rates on red ranks? no. Because it shows "high ranking killers vs anybody" instead of "high ranking killers vs 4 high ranking survivors". skewing the results.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1410007#Comment_1410007
You aren't chasing all 4 of them at once, are you? lol
I...you...
You are agreeing with him and adding to his point... yet you sound like you think you made a point against him...
I don't even... what?
it's exactly because the killer ain't chasing all 4 survivors at once that they get the long cooldowns, because the killer is busy with other people and the survivor has time to chill... did you even stop to think about this before speaking?
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@Tactless_Ninja said:
https://forum.deadbydaylight.com/en/discussion/comment/1409614#Comment_1409614
Careful. That blade you're carrying is double edged.
I have no idea what you mean by this... at all...
what is the double edge?
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Wraith - he's actually fine as is
Damn...poor wraith man 😂
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Nuclearburrito already said all that needs to be said right in the first reply.
so, I'm just gonna laugh at the idea that playing billy takes no skill.
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@WalkedMoss92 said:
https://forum.deadbydaylight.com/en/discussion/comment/1408802#Comment_1408802
I stand by what I said when I said Trappers camp a lot. I'm not talking about Trappers who stay in the area, I'm ACTUALLY talking about TRAPPERS who just stand there watching you as you die. Like they don't stop watching you from five feet away, because I get them A LOT. I can totally deal with them literally staying close by setting traps and stuff it's not a big deal at all, it's what they do.
But yes, I get a lot of ACTUAL camping Trappers and quite a lot of LF's too.
hmm...that's odd. Trapper is a terrible killer to camp with...
are they low rank?
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LF is because you cannot unhook against him if he plays it smart. at least 1 person will go down if he can't react to a borrowed time. if he can react, 2 will go down.
Trappers don't camp. at least I haven't seen one who does. But the trapper is a very territorial killer, he usually sets all his traps minus 1 in an area of the map (containing 3 or 4 gens usually) and then they don't leave this area. why would they? that's probably what is going down and you are calling it camping, so let's make this clear... define what camping means to you.
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4 to 5 years ago, springtrap was relevant to the plot. But currently, he's dead. He's not part of the story anymore.
Before, it made sense Scott would want to keep his character protected. But currently, not a big deal.
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@CLAUDETTEINABUSH said:
So, what's your favorite 4th year anniversary quote (talking about the loading screen on dbd)
My favorites are: We actually play the game.
But not the role you play. (Peanits)
const char msg [] = {65,32,119,105,110,110,101,114,32,105,115,32,121,111,117,46}; (Editor's Note: Sometimes Remi has trouble speaking human). (Remi)
I'm still trying to translate it, I haven't found the actual computer language, any clues?
And lastly
Simon
Release ManagerWhen all seems lost, boop the snoot for extra chance of survival
Simon, If you're reading this, you're a wise man.
How about you? Let me know down below.
Remi's quote is in ASCII
It goes.
A winner is you.
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@Zane said:
https://forum.deadbydaylight.com/en/discussion/comment/1407082#Comment_1407082
I know but I haven't for them yet lol
You will eventually.
Unlock everything, them play your favorite.
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Not really a bingo if you only bet on 1 topic...
More like...lottery or something...
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The perks don't matter. You can unlock them all in every character.
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I call all corn maps corn and all swamp maps swamp.
everything else is normal
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I don't think there's a system in place to check where the survivor model is facing.
Implementing one just for gf would be unnecessary.
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@TheCursedTitan said:
https://forum.deadbydaylight.com/en/discussion/comment/1391352#Comment_1391352
yet he has an add on where when he hits the survivors with the bottle and then can instadown, soooo kinda basically Would just be buffing that for no reason, and a minute is long to you? Picture this scenario in game, Door is open and you unhook yourself and that minute isn’t enough for the killer to avoid DS and you don’t escape cause all they’d have to do is sit over you and smack you as soon as you unhook yourself and wait a minute not so long now is it?
So... you want the survivor to crawl for 4 minutes without being able to be picked up?
Much balance...such wow...
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the entity literally stabs survivors after the end game collapse... I don´t think it considers itself above it
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@Kaiju said:
Cuz they give 140% extra points if used. So there's really no reason not to used them tbh. I'm stacking them up tho. I'm currently having 85 on my Oni until they are fixed
that´s a lot of bloodwebs... damn
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1397851#Comment_1397851
I'm not sure I understand what you're trying to say. Can you explain it again?
This "100 things in the wall" song. We don't have it here in Brazil.
So the quote was changed to be around another song where we count things.
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Whatever was the date where you couldn't get legacy anymore.
Give legacy to all players who bought the game before that.
Now legacy becomes an early support kind of thing instead of I put ######### ton of time in the game kind of thing.
Everyone that should have legacy gets it back, some others aswell. But you don't give it to every player. Problem solved.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1397827#Comment_1397827
https://us.v-cdn.net/6030815/uploads/E64PSC67T0L4/20200628134500-1.jpg
Let's see who can find a quote I didn't screenshot.
(And no, I didn't screenshot all of them, or at least I don't think I did)
This one in particular has a different song as it's base on portuguese (probably because we don't sing the stuff on the wall song).
It was a really good translation.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1396467#Comment_1396467
I know how it used to work. But if they did that again people would just use a Mori. There wouldn't be much of a challenge.
So?
There's a date on your achievement... you can still brag if that's what you want
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1396847#Comment_1396847
Okay. Yeah, that sounds like crap.
Well obviously. When you explain things in a negative light they sound #########.
Like.
"Halloween is a movie where a guy with a knife kills people, there's several parts of the movie where the killer just stands there and doesn't do anything."
Now, assuming you watched halloween, this description is not wrong. But it is dishonest. I'm trying to make it sound bad.
So, let me give you another description of fnaf.
It is a resource management game. You have limited power and must survive 5 nights while killer animatronics make their way towards you. They all behave differently and you must learn the best method to deal with each of them. If yoy run out of power or can't deal with 1 of them, you die.
Now... doesn't that sound much better than "you press m1 in a room"?
This is the very first game, more stuff is added in later games.
The games are basically 1 dollar each on steam right now if you wanna check them for yourself. (And you should, before deciding on what you think of them)
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@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1396518#Comment_1396518
I have never heard a mature, bill-paying, responsible adult ever express interest in this franchise, in real life or online.
It might be a fun franchise, but FNAF is rated T, suggested for teenagers and DBD is rated M, suggested for mature audiences (in which teenagers typically are not fully mature, hence their own rating in between E, suggested for everybody and M). This obvious observation does disseminate appropriately when applied to the FNAF fanbase.
Many of the adult fans of the game are only adults in the last few years, which furthers FNAF from other mature franchises (not saying FNAF isn't fun and scary).
It is so important to remember that FNAF was made to appeal to younger audiences of scary stuff and by extension horror. It is also important to remember that younger audiences should not be brought into this mix, not simply because of the M rating, not solely because the hag eats live human kidneys, not just because of the excessive violence and blood, but because the game is notably compounded by Freddy Krueger, who is a ######### pedophile.
No, FNAF simply doesn't belong with DBD, for the sake of the children. There has to be a boundary somewhere, and I think some people agree with me on where that line could he drawn, and FNAF is an obvious choice, despite it's popularity with the kids these days.
And I never saw a "mature, bill-paying, responsible adult" express interest in my little pony... until I did.
This isn't a point in your favor. You're just saying you don't know the fanbase.
Let's see... markplier and dawko are adults that pay bills who like the franchise. And play the games and spin-offs and other "5 days" stuff.
Matpat build so much of game theory on fnaf it's insane...
And that's just 3 famous people... there are a lot of adult fnaf fans. You just don't know them.
@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1396551#Comment_1396551
No I don't look at anything but these forum posts.
Like I said, we already have Freddy Krueger, and he doesn't only murder children.
No I don't look at anything but these forum posts.
And that, is the issue.
You don't wanna know, yet already has an opinion formed about something. And is apparently ready to die on that missinformed hill.
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Responses like these 👇
@PalletsAndHooks said:
It's summer vacation at this time. All the kids are at home playing games and doing things they shouldn't.
Likely, including but not limited to flooding the DBD forums with FNAF chirps and any other relevant game.
I guess the Minecraft Nether update wasn't all that cracked up to be.
@P1P3DS said:
Kids are at home and they're asking for they cringe dlc ideas.
Anyways, devs dont even care about them lol.
Prompted people to be more vocal about fnaf in general.
That is all.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1395406#Comment_1395406
No. If they make it alot more forgiving than it's not an achievement.
As for Piggy. She needs an addon pass. They're mostly garbage. Her powers are fine.
https://forum.deadbydaylight.com/en/discussion/comment/1395407#Comment_1395407
While I don't disagree that your knowledge of the killer is what will determine your abilityto get the achievement. I still feel you should still need to use their perks. Otherwise I'm just playing a normal game at that point.
When the game was released, and they had the adept achievement, getting a merciless killer meant killing all 4 survivors.
When they introduced the emblem system later on, they changed the requirements to getting a merciless killer, but not the achievements.
Getting adept killer was always about killing all 4 survivors.
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Bloodpoints cap.
So they stop being an accurate measure of how much stuff you did at some point.
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@HarleyQuinn said:
https://forum.deadbydaylight.com/en/discussion/comment/1395239#Comment_1395239
Wow 😨 Okay then, that’s twisted as ######### lmao. I actually really like that story though. Thanks for the info.
Watch game theory fnaf videos if you want more of the lore. They do a good job explaining it.
But skip the first video.
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As a trapper main... he does.
But carrying 2 traps by default would solve several issues already.
Getting extra traps on lockers would help too.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1389959#Comment_1389959
Your opinion is invalid.
https://forum.deadbydaylight.com/en/discussion/comment/1389958#Comment_1389958
That, right there, is where you lose. Name calling. Take the L and move on. You can't win. You don't have what it takes.
That, right there, is where you lose. Name calling. Take the L and move on. You can't win.
... you literally called space coconut "mr. Space walnut" in a previous post...
@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1389927#Comment_1389927
There's a difference between elitism and arrogance. The way he responded was in total arrogance, like a know-it-all. I responded in kind. Consult your nearest dictionary in between editing your videos. :D
Your video LITERALLY says legacy should be treated the same as event cosmetics - and because of that your opinion is invalid. Two COMPLETELY different things, and two COMPLETELY different amounts of dedication required. HUNDREDS of hours of difference. Go ahead - jump again, get knocked down. I enjoy whack-a-mobile, Mr. Space Walnut.
How is that any diferent?
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Run unbreakable.
I really don't get people...
"I see this playstyle all the time!!!"
Then use perks that counter it 🤷♂️
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Imagine getting so annoyed people called you out on your bs you edit the post telling people to stop talking because "we don't get it"...
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@ohheyitsbobcat said:
Probably just bad luck on your part or good luck on mine, maybe both. I normally get about 2-3 cakes in every web and 1 event item about every 3 webs or so.
Same.
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Pharmacy. But for flashlights and toolboxes.
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Is the base game?
Does the sale involve titles that aren't dbd?
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To solve keys this gotta be added to it's description "only allows the user to escape"
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I think you can make an argument for spirit over nurse since the rework nurse not. Where her best addons almost make her pre-nerf base nurse.
That said, the best nurse player > the best spirit player
@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1388862#Comment_1388862
This game has many tiles that are full of walls and LOS breaks. Just because pallets and windows aren't good against her doesn't mean 1.) they can't be used against her, they can but it's much harder and 2.) her equivalent of windows and pallets is LOS breaks and stealth.
People act like pallets and windows are the only thing survivors have in the game and conveniently ignore everything else when discussing Nurse.
Los blockers are bad for every killer mate. This isn't a nurse only issue. And a great nurse will blink in ways it speeds her chase up, either by guessing or predicting, or by teleporting to the corner and going from there.
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@MissKitty95 said:
https://forum.deadbydaylight.com/en/discussion/comment/1388925#Comment_1388925
This should of been on the loading screens XD
The quote is
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@NightmareReborn said:
https://forum.deadbydaylight.com/en/discussion/comment/1387725#Comment_1387725
What's our character pattern; is there a certain pattern that we've had in the past? If anything, he'd fit our character pattern. It's not uncommon for two licensed characters to be released one after another. If you're referring to the character's aesthetic, I guess that's mostly subjective.
The main thing I struggle to see is how a game that gathered a young audience 6 years ago can bring that same young audience to DbD now. Any 13 year-old who liked FNaF when it was popular are all almost adults now. Even the newer fans of the series are older, due to the older YouTubers with young audiences (such as Markiplier) playing other games.
EDIT: wording
Before it was human.
Currently, it's humanoid.
That's the only rule that the devs actually use. (Besides being horror related of course)
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I don't get it
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@Milo said:
Just out of curiosity, how much you guys play a day (or in general)
A couple hours. Sometimes more, sometimes nothing at all.
Literally took a week break before PH got released.
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67 or 68... not sure.
Still a few challenges left on the archives.
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4. Can we...PLEASE... not have rng on the traps?
Can we please not ask for things to be rng?
That is all
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Hard to say without video.
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You're blaming the wrong thing here...
You didn't get screwed because someone 99 the gates.
You got screwed because theh didn't wait around the gate to open it and take a hit for you.

