Moris & Keys rework idea.
Just sharing my idea on how I'd rework these 2 mechanics.
I'd like to see other ideas too
-Moris-
Cypress: Make it basekit
Ivory: Change the rarity to Purple, would work the same way.
Ebony: Removed/Deleted
-Keys-
Broken Key: Stays the same
Dull Key: Removed/Deleted
Skeleton Key: Stays the same, can't be find in chests, just bloodweb
Comments
Mori idea is good but the key idea wouldnt solve anything.
Literally all moris need is to make them only work on death hook. I wouldn't mind seeing Ebony moris go away forever, but making it so you can't get tunneled off hook and removed from the game immediately would be a huge step forward.
i dont think deleting something is the right way of doing it.
for the ebony mori it would even be impossible, as there is an achievement bound to killing everyone with it.
instead, how about this:
the Cypress Memento Mori stays unchanged. The Ivory and Ebony Memento Mori however stay deactivated until every Survivor has been hooked once.
That would still leave them with some power to them, though it would stall out their usage in game, allow for some actual counterplay on the survivors part AND would get rid of the annoying insta tunnel and mori off a hook scenario.
for keys, the Broken Key should stay unchanged, i agree (maybe the time on it could be buffed a little). Dull Keys now only allow the Key holder to escape through hatch and the only way to have everyone escape is with a Skeleton Key.
also, Ultra Rare Items should not be obtainable from chests, unless the perk Plunderers Instinct is used. The Keys now also feature a lengthy hatch opening animation, which the killer can interrupt. And to top it off, Keys should not remain in the trial once a Survivor dies - we could change the Add On the key has that allows the user to take it with them uppon Death to instead allow it to spawn underneath a hook / on their dead body uppon death.
To solve keys this gotta be added to it's description "only allows the user to escape"
Isn't that achievement the tombstone one? It isn't with ebony
I think not being able to find them in chests would make a big difference, since the killer in the lobby can choose what they want to do about a key they see on it accordingly.
that also exists, but its not the one i was referring to.
i believe its called "Blood on your face" and it requires you to kill all 4 survivors in a trial.
This is a good change. Except make it so Keys only allow the user to escape. The rest have to finish gens. Remove the related achievement for it too.
This used to be my prefered rework idea for moris, used to being key. But they will never rework moris to work like this. Simply because of the addition of pyramid head. "Mori on death hook? I already do this. You want me to bring it along for the asthetic?" Not a single person would do this beyond for the shits and giggles.
Mori with PH would mean you could kill them on death hook regardless of torment status. Not entirely worthless.