AhoyWolf
AhoyWolf
About
- Username
- AhoyWolf
- Joined
- Visits
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Comments
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Just because it looks so good.
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I don't think he's overpowered, just boring to verse, BOOM he hooked somebody, BOOM he's teleporting to your gen, BOOM he has PGTW, and that over and over again...
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I would buy him, I love his playstyle. He is fun.
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I think he's high B tier, he's strong but at the same time not strong at all in certain situations.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/1106987#Comment_1106987
Only if you can reel them to your face. Otherwise, same result as legion hitting deep wounded survivors with frenzy.
Yea, that's true, maybe if he could down injured Survivors with his spear, that would be nice.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/1106968#Comment_1106968
Honestly, legion is far better than him IMO. Multiple people injured with deep wound under 30 secs lol.
And what does Deathslinger do? Precise shot + reeling + hit animation/stun for the same effect on ONE person lol. Not to mention he's tall and moves at 110%
But atleast you can down Survivors with his power.
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It wouldn't work, you can't vault a wall.
Also I think @Peanits confirmed that it wouldn't sadly...
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Jigsaw boxes are not affected by luck, there is a specific key you need to find in one of the 4 (or more) jigsaw boxes.
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I'm just wondering how the break wall thing would work, if it works only with basic attacks, or their is a channel that you must do.
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I'm glad that Plague will be able to get her corrupt purge early, also i'm pleased with the toolbox changes and sabotage sounds interesting now.
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@Peanits said:
Alright, well because y'all asked for it so nicely, we put the dev update out a day early.
You mean today? Please tell me today, I just can't wait!
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I really like the "chaser Pig" build, STBFL, Enduring, Spirit Fury and PGTW.
For the addons I'm using Combat Straps and Video Tape.
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I think he just needs to give Survivors less info about what he's doing, also remove STOMP STOMP when undetectable.
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No, with this logic Survivors should break their legs when falling from a ######### balcony...
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Oni is perfectly balanced, no need for nerfs.
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Can I ask how much would you increase her movement speed when crouched?
I would increase it to 100%, because everything below 100% is useless imo.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1095527#Comment_1095527
Man it's such a garbage addon too, especially for being very rare. That 5 seconds needs to be like 30.
Ye I know, but it's an exhaustion addon so I guess "pls nerf"?
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Everybody: Exhaustion addons? Only Huntress and Clown does have them.
Demo:
:,)
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When playing Huntress I always use BBQ, Nurse's Calling, CI and Iron Maiden / Whispers.
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I'm lucky, normaly the game crashes two times per day, but so far nothing.
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It saves time.
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The Beast
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@Peanits said:
That animation was scrapped because it was far too slow. When we increased the trap setting speed, we needed to change the animation since speeding that old one up would look silly. If we were to use that one again, it would be very slow, and that's not something we would like.
Since you are giving him the option to reset traps on the ground, could you also change the trap snapping on Survivors' foot thus moving the trap out of place, so you would need to pick it up again and put it back in the original place... Because that feature seems useless with the trap moving out of position.
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I'm hyped up aswell, for the Killer at least because there is a very small chance of the Killer being a Werewolf. I'm not that hyped about the Survivor because I already found the best Survivor in the game, the thicc Jeff. Also I hope the map would be balanced and perks usable. :)
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@Kai6864 said:
It’s also difficult to show dismemberment and such- they’d have to edit the actual skeleton of the survivors which then can cause some other issues - I believe they already did such a thing with clown’s Mori where they had to edit the skeleton to have removable fingers just so the clown could remove one. It’s an extra hassle that’s not necessary especially since more gore-sensitive countries may ban the game (just as @WTBacon stated)
Fun fact: no they didn't touch the Survivor skeletons, their finger just shrinks down when the Clown "cuts it".
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I don't have problems with it.
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I hope it would be a beast Killer like Demo is, a Werewolf maybe?
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Like it's a nice QoL change, but you would still need to pickup that trap because it moves a few inches when the Survivor steps on it...
I hope they will adress it aswell...
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You're all wrong! The chain is just for show, the next Killer is the Dirt.
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I think his power would be some unoriginal mix between already existing Killer powers...
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Some kind of a beast Killer like Demo is.
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He does have a custom skin on it, that's supposed to be a exhaustion I think.
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Devotion 7 lvl 58
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It would be cool, but I don't want Survivors to have "meta" characters like Killers do, it's enough that I see mostly Blendettes...
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Patch 4.6.2 the bug is still there along with grabbing not registering and sounds still ######### up.
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Look up some videos when the Pig first came out, her roar sound actually starts after the charging...
Don't know why did they changed that...
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It happened to me too as Ghostface, super small lunge, but only the first lunge does that, just lunge at the start of the game and it should be fixed.
About that gif that never happened to me like ######### is that crap? Hope they fix it soon.
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@Marcavecunc said:
https://forum.deadbydaylight.com/en/discussion/129252/small-qol-change-for-the-pig
Ooh.. I knew there was a few seconds delay, but I thought they had changed it and you became undetectable right away since the icon popped up right as you crouched!
Yeah that definitely needs to change!
Her Terror Radius faded away instantly when she got the undetectable status in the PTB, but they fixed it sadly... :(
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@Marcavecunc said:
https://forum.deadbydaylight.com/en/discussion/comment/1083951#Comment_1083951
Yeah but when? And what happens in the meantime?
I mean, if the rework comes out in 2-3 weeks with the next chapter, I'm fine with it. If it comes out next summer, I rather not have to wait 5-6 months for the fix..
An announcement telling us when to expect those changes would be more than welcome.
I agree, but I would rather have a polished bug free matchmaking that will come later than buggy matchmaking that will come sooner.
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@Destructa said:
no
What about saying something more than just no. Like what should I take from this.
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They will rework the matchmaking so ranks will be pointless.
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@Fibijean said:
I'm just imagining a killer with Bamboozle awkwardly clambering over a pallet try to block it, like a survivor doing a slow vault 😆
Imagine Clown doing it. xd
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It's not a bad idea, but I can see people running to your locker and just opening it in the Killer's face lmao.
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Oni, because he fast, he THICC, perfect recept for a good Killer.
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That's there to prevent the game for taking too long, the last Survivor could just not attempt to escape and waste the Killers time, so it instantly kills you.
And even if it was a thing, the killer would just smack you after you unhook yourself and then he could just pick you up again. (Or wait 60 seconds for the ds to expire)
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Oni main here, I feel naked without this perk.
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God windows says hello, Legion says goodbye.
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I would love to have that skin in game along with pretty woman Bubba.
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Some perks don't need a cooldown at all, like Surge.
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I like Oni, Huntress, Demo and Ghostface.
