AhoyWolf
AhoyWolf
About
- Username
- AhoyWolf
- Joined
- Visits
- 12,338
- Last Active
Comments
-
@MedicSpirit7 said:
I know?? It was supposed to be in this rift. I wish the devs would tell us what’s happening with that skin.
It could be because of the character model updates, but that's just a speculation, if the Devs won't reach us we will probably never know...
-
Pig moves slower than you while in stealth (3.6 m/s), which is not exactly as fast as Wraith (5.06 m/s). Also to counter her stealth just pay attention...
If you have an active RBT on your head, don't bother doing anything and just try to get it off, never do gens if you have an inactive trap on your head.
Also her ambush is pretty weak, you can just leave the loop when she crouches.
-
Survivor: Nancy
Killer: The Blight
-
I don't like it because it literally hurts my eyes.
-
@Taiga said:
https://forum.deadbydaylight.com/en/discussion/comment/1934394#Comment_1934394
He copied what I said in my last thread and thinks it’s funny to use it against me, even tho those are completely different topics.
Now it makes sense, thanks!
-
What do you mean?
-
@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1930537#Comment_1930537
What happened then? And honestly I think players should be grateful because DBD back then, you couldn't do ######### as a killer, gen progression, and such you couldn't stop
In that patch the timing for Pallet stuns and Flashlight saves was "fixed" (removed), so potato Blendette could stun you not worring about the timing, you would finish the pick up animation and then you would drop the Survivor...
-
The HUD is all over the place, my head hurts from just looking at it due to important information being everywhere on my screen.
Most animations don't look polished and feel robotic and stiff, the new turning animations are still broken from the PTB (The little dance is still possible for a second or so).
The healthy animations are mostly ok other than that awful cursed idle animation, Survivors should feel scared, not asserting dominance.
The injured animations look very weird and unnatural, especially the running and idle animations, the walking is fine actually.
The crouching (healthy and injured) animations are ok, they aren't bad.
The crawling animation is great until you move left and right, the sluggish movement also doesn't help.
The crawling hatch escape animation is pretty good! Also the standing up animation is great.
-
I would say that this is an amazing idea and should be in the game!
-
Sounds like a good idea, but that wouldn't improve the idle animation itself, which is the main issue I have with it. (It looks very unnatural and imo Survivors should be scared at all times)
-
In my opinion they look unnatural and robotic, they weren't flashed out, they were pushed out just because...
You can even see that the dancing bug from the PTB with the new turn animations is still there, how did they "fix" it? When you rapidly spam left and right it will still dance for a sec and then you just stand there...
-
That's probably a bug, or the Devs just wanted to give you a nice look at Clowns butt.
-
Wait, so if the HUD makes my head hurt and think the Animations look stiff and unnatural I'm ungrateful?
-
I think the Idle animation while Healthy is awful, it looks like the Survivors want to collect your soul...
Otherwise I agree with everything you said.
Also this:
-
She probably meant how the system works, now it works with widgets or something like that, the previous HUD didn't, so she's probably talking about the old way of handeling the HUD, she hopefully didn't meant that the old HUD layout is never coming back.
-
I like that idea!
-
@irishbutcher said:
The old idle animation for survivors made them look they were constantly being cautious and worried.
The idle animation now looks like a puppet with strings not being pulled yet.
Survivors before: "I need to be stealthy at all times, the killer might find me."
Survivors now: "I will eat your soul."
-
I would like to try Walkie-Talkies, they would have a limited range, around 64 metres by default (can be increased with add-ons).
They would only work if other Survivors have Walkie-Talkies aswell.
They will start registering your voice while holding m2, so like push to talk.
-
I try to play every Killer, but from all of them I play mostly Blight and least Freddy.
-
@Slashstreetboy said:
Since DS is getting reduced to being an anti-tunnel perk instead of a "I can do whatever, I got DS+UB Killer can´t do anything about me doing the gen" perk, maybe it could be buffed in this regard.
For example, the stun duration could be increased by 1 second (which translates to at least 7 seconds additional chase time) or the timer could be increased by a couple seconds.
What do you think?
Yes, it should no longer spawn an Obsession at the start of the Trial.
The games without the Obsession are pain.
-
I love the OoO change, I think the DS change is good, much healthier. (But tbh I wasn't expecting a change like this)
-
@Shirokinukatsukami said:
What's happening to OOO?
Check the picture above.
EDIT: Btw this change is just work in progress.
-
I think it's a perfect change for this perk, I would actually use it!
-
Here you go.
-
I just want some firecrackers.
-
I think you could make the wall of text a bit smaller by just removing the perks without any changes.
-
Sorry, but I hate this idea.
Just imagine that you have all gens on one side of the map, all Survivors are on that side, you hook them near those Gens and all your pressure there is gone.
Also Survivors could just follow you around when carrying a Survivor, you hook 'em and you're gone, basically free save without a worry.
-
Werewolf Killer would be nice.
-
Let's not nerf BBQ.
-
@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1914432#Comment_1914432
Cheryl is a much better licensed character than Steve, Nancy or Ash. She has double the cosmetics in less than a year and Konami actually allowed DBD to add to her lore and make some DBD exclusive cosmetics instead of having cosmetics exclusively based on the source material.
Felix, Elodie and Zarina all have much more in depth lore than Yui and Jane do. They all actually have a connection to their Killer instead of just being a random person with a random Killer. Also, I like their looks and outfits better but that's mostly personal preference
I have never played Silent Hill games, so I don't have much connection to Cheryl.
The thing I like about Jane is that she isn't like any other Survivor, she is unique in terms of looks.
Also I main Nancy so I'm slightly biased.
But after all it's only personal preference, everybody likes something different.
-
The Binding of Isaac, I love that game and can't wait for the upcoming DLC.
-
I like Survivors from 2019 a bit more tbh.
-
I don't feel very good, as a Killer it isn't rewarding to know that you destroyed a bunch of low rank Survivors, the same as a Survivor, it's not much fun to destroy a Killer that doesn't know what they're doing...
This is a game I played like an hour ago.
I feel pretty bad.
-
I think it doesn't, not sure tho, literally nobody uses Hoarder.
-
I'm not the biggest fan of the RBT changes, I think it promotes rather campy playstyle, if you needed to search two Jigsaw Boxes furthest away from you as a Survivor, the Pig could exploit this and Camp one, now you are unable to get your RBT off and without Hatch you're going to die no matter what.
I like the Ambush changes tho.
-
@Nicholas said:
Whatever to them teasing new skins? Can we get a pic of the new ST skins? Really curious to see them.
No pictures of those cosmetics yet.
-
@Blueberry said:
I'm hoping the delay will mean Clowns actually getting more improvements. His changes have been pretty underwhelming.
They will probably just reduce the activation time of his antidotes to 2.45 seconds from 2.5 seconds, worth waiting for another week i would say.
-
Yea, I think Blight's tophat needs a nerf, it's just too thicc and I cannot look away because of it.
-
Haha, yesterday happened the exact opposite to me, a Jake that unhooked ME didn't know that he has We'll make it and left me waiting for a heal under the Hook...
But after a few seconds of tbagging in the same spot he turned back and healed me, so it was after all a happy ending.
-
@stargazer9 said:
I don’t know but I really hope they listened to our feedback and made some changes to the new HUD.
I hope it doesn't end up like the Binding of Kin chapter...
-
Werewolf
Lore
- Female
- European
- Victorian Era
- Understandable
Power
- Darkness (Not sure what you meant by this)
- Mobility + Chase + Small amount of Stealth (maybe)
Perks
- Hex
- Hex
- Chase
-
I really hope it's coming today.
-
You know it's already getting a nerf in the upcoming patch, right?
-
It probably doesn't have a synergy with Second Wind because For the People doesn't really heal for one Health State, I think it just sets the state of the Survivor to Injured or Healthy, instead of Healing them pretty much instantly, which sucks.
-
I hate his 'prepare for tunnel' ability, but otherwise I think he's ok.
-
Buy Cheryl, because you can buy Blight with Shards.
-
@Inferno427 said:
Change it so that it applies the Incapacitated status effect instead of broken, and reduce the timer appropriately.
I think that Incapacitated is Twin specific Status Effect, same as Madness for the Doctor.
-
It should be tomorrow if there aren't any delays, but if there are any then next tuesday.



