MissBehavingX
MissBehavingX
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- MissBehavingX
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I love all those "just play the other role, duh!" comments. You can't force people to play a role they might not enjoy just for the sake of playing the game. That is the laziest/brain dead answer I constantly read on the forums, doesn't matter which side we are talking about. Just replying things like "just play killer/just play survivor/just find friends to play with" is like replying "just git gud" lol
Maybe they dont enjoy the other role, maybe playing the other role is as bad as not playing at all, so of course they are gonna raise their concerns.
smh..
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I thought it was gonna say "said no one ever" when I clicked on it..
Im not sure if you've actually played solo queue, its not about not being SWF or being more close to the lore or immerse in the game, its about not being balanced for solo survivors. Solo surviving was bad before the changes, we complained about it before all these changes, we arent crying cause they got rif of "crutch" perks, its because they destroyed the few perks we had to help balance the lack of communication.
We don't have teammates to tell us where the killer is, if they are being chased, if its safe to unhook, ask for someone to take a hit if we are being tunneled, we rely on perks for that, we use spine chill to know if the killer is close, iron will to try and lose the killer if we dont have teammates to take hits for us or help us if we are being tunneled, etc. and now they are mostly useless, the few things we had were nerfed and solo queueing is worse than it ever was.
If we are lucky we get competent players or 3 SWF with us, which rarely happens, even if its not "lore accurate" wether u want it or not its a team based game, all survivors need to work together to open the door, each accounts for themselves when it comes to surviving at the end of the day but they all need to work together to do gens and unhook, without it they can't escape. So yes, we need those perks.
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I'm not even gonna try this update. I solo q 90% of the time and I decided I'm gonna give DBD a break and play something else until they do something about it (if they do).
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I like going against Nemmy, trying to avoid his tentacle is kinda fun.
Hags are SO RARE at least in my server, same as twins, I think I see as many of those as I see Artists
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@jakubr21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2885763#Comment_2885763
https://forum.deadbydaylight.com/en/discussion/comment/2885768#Comment_2885768
The speed while she is traveling is still not fixed. You basically can’t even react with DH.
she seems way more OP than she did last year or so, did she get a buff i didnt see? I stopped playing for like most of half of 2021
I just played against 2 and we couldnt do a single gen, i remember having a blast running a nurse, but now it seems impossible, what changed?
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@MrDardon said:
People used CoH because of it's overpowered healing potential.
Why would people now use Shadowstep instead?
I used both but I would unequip CoH over shadowstep, I prefer to have Shadow step over CoH any day, I could bring a decent medkit but having a higher chance to lose a killer is better IMO (well im terrible at winning chases lmao)
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I wonder if it's the penalty giving higher minutes if it was a first DC.
I wrote a few weeks ago that I got disconnected from a match, I believe it was my very first match and I got a 15 min penalty. I wonder if that was the bug.
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@Thusly_Boned said:
Topic
First three surv matches of my night:
- 2 teammates DC as soon as they realize it's a nurse
- 1 teammate DCs at first down from Blight (under a minute in)
- 2 teammates DC almost immediately for reasons unknown
Seriously, these people are the worst, I don't care for waiting in queue forever for that, thanks.
On a related note, you (and the killer) should be immune from de-pipping when you are abandoned by teammates, especially early.
That's nothing, the three SWF in my team decided to disconnect at the same time and leave me alone, thankfully I found the hatch within seconds
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2884166#Comment_2884166
I always thought it was someone holding down a bicep
you're telling me, its not????? LOL
just read it's a shoulder, damn you can barely see the ear normal sized
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2885710#Comment_2885710
They already got fixed.
Thanks for replying!
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I thought mettle of men was a weird evil throne LOL
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I was told that some addons were bugged and that was contributing to making her OP, is this true?
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Killer: BBq, Bain resonance, Beadman's switch, Ball of brine
Survivor, BeadHard, BT, Besicive strike, Biron will
:)
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Pls nerf OP
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@AcelynnBen said:
So survivors know what Hex is up, or when one is up
Why not give that to killers too, once they enter the range of the boon they get the notification, so they can deal with it accordingly
or would that be "broken" because for some damn reason boon perks stack in one totem
Well they already get a sound notification when something is blessed and they get another sound notification when they are near a boon, so they know when they set one and when they're near one, I don't see the need for more notifications
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Fake, I dont see infinite picket fences... 😏
lol
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@sonata93 said:
Isn't the issue here maps, not map offerings though?
You wouldn't see nearly as many offerings if maps such as The Game weren't so broken and survivor sided, or maps like Shelter Woods which really favor the killer. Offerings are the secondary issue here - if certain maps weren't broken then people would only use offerings because they like a specific realm, not because it gives them a competitive advantage.
Oh god I hate The Game, and i'm a survivor, even if it has a lot of pallets it's so annoying, same with Midwich, I much rather run in an open field than go to those 2 maps.
But I think we can all agree, RPD is probably the worst map.
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I rarely play against The artist, but I think I have seen more artists than hags! Hag is the killer I see a few times a month, maybe even one or zero
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Same with escapes, but I'm not sure if just escaping/killing counts towards MMR tbh, I would think everything would be taken into consideration.
I personally feel like I succeeded if I did well emblem-wise or just in general. I won't care as much if I die at the very end on my first hook if I helped enough and got decent amount of points.
Someone who did gens, unhooked, won some chases, healed, etc but died at the end, should have higher MMR than someone who just hid in a corner and escaped, or you'd think so...
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2885320#Comment_2885320
They made sound modifiers multiplicative instead of additive. So since IW is a 100% reduction, it forces it to stay at 0% no matter what, since (in stridor’s case), an extra 50% of 0% is still 0%. So stridor is basically worthless now.
Wow... That change was not needed, at all. They need to bring stridor back to its original form.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2885323#Comment_2885323
It was more fun haha I’ll drop a follow
Aww thanks! appreciated!
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literally just did a post about it here LOL, very unfortunate heel placement... feelsweirdman
@MissBehavingX said:
What are you doing, step Mikaela??
https://clips.twitch.tv/PlausibleShinyRavenSoBayed-e1tySmje4AKMlXBN
Bruh lmao what an unfortunate heal placement.
Here's the clip again if you're too lazy to click another link
https://clips.twitch.tv/PlausibleShinyRavenSoBayed-e1tySmje4AKMlXBN?tt_content=url&tt_medium=clips_api -
@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2885314#Comment_2885314
I meant your twitch but good to know Lmao
hahaha I figured you meant Twitch but I thought the other answer was more fun lol
yeee that me :)
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2885309#Comment_2885309
They changed it like a year ago. Stridor doesn’t work against IW anymore
wait what???
You can tell I haven't played killer for a bit over a year, and I used to main spirit with stridor lmao
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They are there already, not official ones, but they are there lol
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yes? Not actual footage of what I do during my free time with friends tho :P
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I dont understand the refusal to use Stridor to counter IW
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@ThatOneDemoPlayer said:
Not every SWF is a 4man, nor are all 4man SWF's even that good
This, I've mentioned before that, it's pretty common that when all survivors escape the killer complains about SWF in chat, even if they all they are solos like myself.
Even if people are SWF, comms aren't probably remotely close to what killers imagine, I swear they think it goes something like this "Killer is heading north west, I repeat, killer is heading north west, change gen repair locations immediately"
When in reality is "dude did u see the meme i sent u?.. Oh I'm being chased... Fak I'm dead.. *dies*"
I'm not saying there aren't SWF that go with the sole purpose of trying to get flashlight saves on their friends or meme around and try to do something they saw a YouTuber doing, those are annoying, but the grand majority are the ones who talk about random stuff and most they say about the game is "im being camped, keep doing gens / he's gone u can get me"
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@Mister_xD said:
i would like to have an actual clarification on what "camping" even is before we talk about removing it.
yes, we all know what the general idea of "camping" is, but as soon as we get into the details that breaks apart.
for example, when is the Killer camping and when are they defending their hook? or does "defending the hook" even exist? is there a set distance to when we can consider it a camp? what if the Killer is doing some actions around the hooked person? and what if the Killer knows someone is around?
i could go on, but you get the idea.
I'm pretty sure when people complain they don't gcomplain about endgame hook defending or even area camping, there are SO MANY face campers these days, literally players who find someone right at the start and face camp. They weren't gen rushed or game is about to end or got a toxic survivor, they just want to face camp. Either cause they just want easy kills or they had a bad game previously and want revenge lol
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@[Deleted User] said:
Hey BHVR. You have a massive, massive problem on your hands.
We got a whole gen done against it last night. Feels like a moral victory.
You got a gen done!?
This bot caught one after another, if that person hadn't kobe'd and managed to run her for a bit the game would've lasted like 2 minutes :(
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@Yords said:
Cheating bots in DBD? Please don't tell me this is a thing now.
I posted a clip of one. They know your location at all times, so all perks running at the same time, wall hacks, speed hacks, etc.
Here's a clip
https://forum.deadbydaylight.com/en/discussion/317299/they-just-have-a-better-gaming-chair-lol
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@Starrseed said:
https://forum.deadbydaylight.com/en/discussion/comment/2882805#Comment_2882805
Okey that's so bad. To be honest I would not care a bit if it's where just bots but that way it sucks
You know you don't have a chance the second the game starts... :(
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@Starrseed said:
So they not just use a bot they also speed hack
The bot literally has everything enabled
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@Destroyer242420 said:
Cross Progression is a topic that has been talked about for a hot while now. But I'm genuinely curious, has there been anything new in terms of Cross Progression? I would like to be able to have cross progression between my Xbox and Windows accounts. I know, they're similar, but there is no cross progression for the two. I have so much invested in one that I would like to be able to level up both simultaneously.
If anyone has any idea if this is possibly in the works or is being thought about could you let me know? Thank you.
This, it's crazy u cant cross progress between xbox and microsoft store, u can play the game with the same game pass
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Literally my very first match, opened the game and this happened...
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I have a better question, why do some pigs dont let us boop their snoots? I get sad if a pig doesnt let me, Im literally giving them a free hit in return and quite possibly a hook if they decide to chase :(
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Half my games tonight have been campers lol it's like all the killers just gave up, I don't see the fun on standing still for 120 seconds once or twice a match, I do make them wait the whole time, to give the other 3 survivors chance to do as many gens as they can
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All those people that deadharded into a wall beg to differ lol
All these DH threads is making want to actually give it a try it, cause i have never done, ever, in all these years.
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@DyingWish92 said:
https://forum.deadbydaylight.com/en/discussion/comment/2880900#Comment_2880900
https://forum.deadbydaylight.com/en/discussion/comment/2880900#Comment_2880900
They behave like bots. They sometimes get stuck on walls and objects. But they always know where the survivors are can track you where a normal person can't.
Ahh I see, thanks
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How can you tell they are actually bots and not cheaters with bot names?
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When I used to main killer and survivors were at the gate waiting for me I would literally just go somewhere far from the exit gates and stand there, I like to think I was the one wasting their times waiting for me to show up and witness their farewell dance.
So now as a survivor I usually leave immediately if I know the rest are safe and are gonna escape. The only time I stayed at the door until the very last second was recently when a bubba face camped me until the very last second of the second stage and someone managed to rescue me, they all escaped but I just stayed there at the edge with crows on me, he made me wait I made him wait in return :P no tbags tho, I just nodded, he nodded back, he even did some michael jackson moves on the door for me :)
I love moving my head as a forms of communication w a killer.
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as a survivor main I rejoice when someone stays tbagging against a Deathslinger and he harpoons their ass and kills them lol they 10000% deserve it
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I've always found ironic how teammates tbaggin each other (most of the time) means politeness, like when u start the game and you spawn with someone and u tbag to say hi or after healing to say thanks, and then there's the same movement against a killer but it has a very different meaning and intention
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I'm the worst person at remembering names or even knowing the current usernames of the people playing a match, sometimes I dont even look at them, at all, so if I did I would probably never notice LOL
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I've had killers give me hatch just because I was a Jane. Never because of lack of DH why don't I get those killers? I never run it :(
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chat filters DBDs own perks but other way worse words are allowed, its so all over the place
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@pseudechis said:
Super efficient survivor play is kinda dull too though.
It usually results in little to no interaction with the killer at all.
I'd rather lose 10 exciting games than win 10 boring gen simulator ones.
But it's getting formulaic, split up on gens, finish middle and 3 opposite corners. Smash out last one and leave, rinse repeat. Get 1 hook save and maybe a totem, no healing points because of super self healing. Now do it 50 times. ugh.
The random nature of solo queue is the only thing adding variety to the game anymore yet people hate on it and it baffles me.
what are u on about? lol Being efficient with gens has NOTHING to do with boring games, just cause someone is mindful of gen placement doesnt mean they dont move their butts off the gens, they still go rescue, get chased, get hooked and killed like any other player, the only difference is that they know which gens are being done and which should be pop in order to try and prevent a 3gen that is all.
Even if I try to do middle gens, that same strategy always puts me in higher risk, because the killer can have more visibility of me and the gen can be heard and I get chased quite often. I try to rescue teammates and heal them and if it was me just being immersive rotating gens i would have a wayyyy higher escape ratio lol
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@malloymk said:
Lol. I still have games where there are 4 gens left, one guy on a hook and two slugs and some dude will just be working on a gen.
There are a lot of idiots with no awareness that play this game.
I had 2 games like that last night, we were 3 left, I was on hook and the obsession was being chased so he knew the other survivor was busy and he still didn't leave the gen he was working on to save me, killer got the obsession, the gen never got finished (he literally was working on the gen from 0%) and when he tried to rescue he got caught fun times :)
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@lauraa said:
Survivors have swf to complain to
Us killer players have no friends
Therefore dbd communities are killer sided
Thanks for coming to my Ted talk
and you must be some of those people that can't give constructive answers lol wait you are :)
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@ReviloDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/2879046#Comment_2879046
Oh snap, wait, I can actually give feedback!? That would be wonderful, I can be more constructive if I know there is a place they are asking for it. I only know there are things being tested, but so far the results for me personally have been SO insanely bad that it ended up making me have to come to the Forums to write an essay about it.. which is something I very rarely do, but I am passionate about how terrible my Matchmaking has been since these tests began.
I think what scared me and somewhat tilted me, was reading people's comments on YouTube state how they are "loving it" and "happy the devs finally listening to the community" and yet for some reason I'm over here losing my mind against some of the hardest Survivors I have ever played against while trying to learn Sadako.
You can do it here :)