Avatar

Micheal

Micheal

About

Username
Micheal
Joined
Visits
145
Last Active

Comments

  • @Vyne456 said:

    Maybe they like you.

    Yes it makes me feel good inside 😌

  • @XANA7274 said:

    I would like to ask why NOED get so much salty hate from survivors. Survivors have a huge arsenal of 2nd-Chance perks...

    Borrowed Time

    Dead Hard

    Unbreakable

    Deliverance

    Decisive Strike

    Adrenaline

    SWF/Comms

    Now it's one killer against 4 survivors, facing against potentially 16 2nd-Chance perks. Mind you the killer is also now playing the match with only 3 perks (since NOED isn't activated). PLUS the totems can be broken and cleansed before the last gen so you still may not even get to use it. Let's face it, Totem spawn locations are trash as it is anyway.

    But you get ONE down from NOED, not even necessarily a kill, and suddenly you're getting t-bagged at the gates and the end-game chat is full of salty survivors saying how trash the killer is, how broken NOED is, telling the killer to uninstall, go kill them self, etc. So why do the survivors have such contempt against one perk that has a 50/50 chance of actually being useful?

    Hey what the hell mettle of man is a good one against noed!

  • @SunsetSherbet said:

    Since we seem to be on a track of buffing meta survivor perks (BT buffed to go off regardless of terror radius, DH now can eat certain killer powers) a change like this would not surprise me, really.

    Screw divisive strick. Ash Williams need his perks rework

  • @throwaway79465468797 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2615967#Comment_2615967

    So being on hook for 2 mins, with little to no interaction is still considered playing the game? I dont see it.

    Being on hook is part of the game, yes. Being on hook until you die because the killer wont leave long enough to let anyone help you should not be part of the game.

    And no, you're not actually doing anything while you're on a hook. That is the purpose of the hook and the purpose of camping. To prevent a player from playing the game long enough to kill them and take the advantage.

    The killers job is to kill I dell with it all the time. It really the teams fault for not training hooks and playing smart nowing when to trad hooks so sad.

    Just like the killer has to make the right José when having one gene left.

    in Meh Comment by Micheal
  • Grow up and take it like a good survivor. Use that brain of yours. I been tunnel so many times.

    But if you do want a perk that helps with that heres one for ya

    GET WHAT YOU DUSERVE

    when the killer picks up the survivor that he just picked up from tunneling GET WHAT YOU DUSERVE actives. Run behind the killer and press the action button and you well get a skill check pull out a belt and wipe the butt making them stun dropping the survivor. When the killer face camps you press action button to make spitng sounds and bluring the killers vision with spit. If the killer hits you on hook you spit why more and make the killer completely blind and stunned for 5 seconds

    in Meh Comment by Micheal
  • @fogdonkey said:

    Would it be too OP buff if Decisive Strike, Borrowed Time, Unbreakable would be basekit?

    Would this eliminate tunneling and slugging?

    What would be the new meta if these perks would be basekit?

    By basekit I mean that you don't need to equip these perks, you have them all the time.

    Hello 👋 planet Erath. Think mcfly Think.

  • Ash is beautiful thanks dev for making the other characters look stupid.lol

  • When Ash Williams came out.

    I'm about to call it Quits because ash deserves more.

  • @ShadowNurseZFX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2572445#Comment_2572445

    sounds like your a good teammate. and that killer build would probably be better if you removed I'm all ears for undying

    Thanks for the tip

  • GET WHAT YOU DUSERVE

    when the killer picks up the survivor that he just picked up from tunneling GET WHAT YOU DUSERVE actives. Run behind the killer and press the action button and you well get a skill check pull out a belt and wipe the butt making them stun dropping the survivor. When the killer face camps you press action button to make spitng sounds and bluring the killers vision with spit. If the killer hits you on hook you spit why more and make the killer completely blind and stunned for 5 seconds

  • @Prestonuie said:

    For me this is what I would like

    Survivor

    1. Andrew Ryan
    2. Alexandra Roivas
    3. Isaac Clarke
    4. Mike Munroa
    5. Ellen Ripley

    Killers

    1. Gehrman
    2. Candyman
    3. xenomorph
    4. piggsy
    5. Jack Torrance

    Survivor- Ultra instinct Shaggy

  • @Mineguy said:

    I really noticed something the last update and the killer release before. It's...Forgetable

    What do I mean by that? I mean it's like they didn't even happen. Yeah we got many nice changes like spirit nerf and key/hatch changes but...these changes are almost not noticeable because of the Meta.

    Nothing changed. Survivors still run the same 6-8 perks every match after a certain Rank/Time played.

    Killers run there 6-8 perks over and over again too. The last time I saw a huntress, Billy, Demo, Ghostface wasWeeks ago.

    The only killers I seeover and over again are Hag, blight, nurse, spirit and since the Archiv started trickster.

    I know the game is a bit older but slowly the hype and fun out of new updates dissaper. Something has to change... Weaker perks have to be buffed while stronger ones nerfed when there too overused.

    Ya I know like weres the buff for buckle up they side they well be buffing perks that don't get used that much but never buffed buckle up the weakest perk in the game and now deception, lucky brack, and couple more. That are useless becuse of the perk boom totems.

  • @Superyoshiegg said:

    It should be downright illegal for your temper tantrums to have the potential to ruin the match for the four other paying customers playing with you.

    You know, which you do every time you disconnect.

    Grow up. DC penalties are necessary. If you can't be arsed to play the game properly, you shouldn't be allowed to play at all. Stop ruining matches for everyone because you're selfish.

    Well said 👏 I'm tired of people dc in my team you guys ruin it for the rest of use if you have somthing to do don't join a lobby and if you get down the first time you shouldn't dc like a cry baby you get off that hook and you survive like a real Man!!!

    If not no whants you pussys in the game. Go play with Dolls.

  • @Kurri said:

    The buffs, and nerfs that came with the update. Playing Survivor feels immensely stronger, and playing Killer feels a lot worse. None of the issues were addressed, and the Killer just has more to worry about with Boon totems. Playing Hexes is absolutely useless even with the buffs to some of the Hex Totems. Doesn't matter if your totems don't last longer than 20 seconds into the match.

    Also now that you can't use BBQ or aura reading perks, I am finding Killers are proxy camping, and tunneling even more than before and while playing Killer you can't keep up with gen speeds if you don't proxy, tunnel, or slug. Even then it feels like you risk a lot by slugging.

    How do you mess up a game this easy - this bad?

    It's all about baby survivors I haven't played survivors for a month now because how easy it is. It's so boring now. So far I tried killer and I read people so esly and since the gens go so fast it becomes end game I only lost once but all the wens I got were in a clutch the said thing is now won looped me that good and had barbecue to go to the next person and still gets the gens done.like for real I have experience of being a survivor and used that to my advantage to mine game them.

    I should of recorded one of the games

    To show prof but I have no clue how to do that unfortunately.

  • @Jerek said:

    Survivors are not making any noise when they are on the ground. This has been happening frequently and is very annoying as I go to down multiple survivors just to lose the completely and the escape.

    It doesn't seem to happen with all survivors but some just don't make a single sound. Any one else having this problem?

    No clue use the perk to see them on the ground and nock out problem solved

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2574843#Comment_2574843

    Killer sided game forcing survivors to DC. It sickens me.

    It makes me worm inside 🙂

  • @HommeBizarre said:

    I wonder who will play the Deathslinger,

    The aiming down sight nerf is something that should never have happened

    Ya it's pretty #########

  • @SabunoHakia said:

    Nerf nerf nerf nerf it nerf them now nerf survivor's, nerf nerf nerf nerf nerf or I quit nerf or I still have yet to update nerf nerf nerf nerf dear god nerf them now for the love of god I am a survivor impostor nerf them because I say so and you know everyone listens to the survivor's from BHVR so I am a impostor survivor nerf nerf nerf nerf, "insert among us ref"

    In actuality give us a killer that is an impostor that can morph into a survivor and sneak in close and sabotage the gens and pop them and then create a terror radius that appears and then when they run I run behind them and eat them gobble gobble.

    🤣🤣🤣 I've been killing survivers left and right.

  • Ya it's happen to me before to.

  • @Nos37 said:

    Press and hold the Ability button near a Dull or Hex Totem to bless it and create a Boon Totem. Soft chimes ring out in a 24 meter range.

    Any Survivors within the Boon Totem's range with the Exposed status effect will be granted the Endurance status effect. Survivors in the Deep Wounds state wil be put into the dying state when hit.

    You can only bless one Totem at a time. All equipped boon perks are active on your Boon Totem.

    Whats next flying surviver. 🤣🤣🤣Screw that you want that use mettle of man. Balanced

  • @MrsGhostface said:

    Got stuck in the stairs on the game which costed the game. Couldn’t move or heal until the killer downed me

    🤣🤣🤣🤣🤣🤣🤣🤗🤗🤗

  • @DatNasty1216 said:

    8 meters is wayyyyy too short to have any use, it's utterly garbage now

    And buckle up is to but now there only going to mess with perks and add-ons that already get played with that's life for ya.

  • @Mistikus said:

    and on please lower a sound of boon totem at survivor side its to loud, you can keep this volume only on killer side

    Na it's op all ready you live 😅🤣🤣

  • @Dr_Loomis said:

    It was to be expected.

    All this "We're leaving!" -dramatic cape wrap, nose in the air followed by door slam- talk was naturally forgotten when the new DLC dropped

    Facts

  • @dbd900bach said:

    So this has nothing to exactly do with the new update but more so a playstyle. Slowly but surely I've recently been filtering out BBQ, taking it out of my builds and replacing them with different perks that support my aggressive playstyle. In the past it was a must have but now it feels like it isn't worth the space it takes up. A lot of the time it doesn't even reveal survivors all that well because they're behind a gen and the extra bloodpoints have started to feel nonexistent.

    Has anyone else gotten rid of BBQ? If so what have you replaced it with in your universal builds?

    Nock out out is better to not let them now were there teammates are rush them off Gene's and get some hits in then go back to survivor hook or wack him down again and rush the won that picked him up

  • @Tr1nity said:

    we all know why im asking this

    I don't care about wining anymore I just choose a surviver In a game and troll them to death on the ground or what until they dc its funny and you don't have to sweet

  • @ShadowNurseZFX said:

    Personally I Run These

    Survivor:

    Sweat Build: DS, Unbreakable, Dead Hard, Iron Will/BT (I barely run this but there u have it)

    Evil build: Boil Over, No Mither, Flip Flop Tenacity With RPD Badge go to library top of the library. killer cant hook you and your immortal unless you bleed out, wasting killers time if he falls or bait

    The real build i run: Dead Hard, No Mither, Object of obsession and DS.

    Killer:

    Nurse Build 1: Infectious, Starstruck, Lethal pursuer, Agitation.

    Nurse Build 2. NOED, Blood Warden, Bitter Murmur, Infectious fright

    Hag Build 1: Corrupt, PGTW, Thrilling Tremors, STBFL

    Hag Build 2: Devour Hope, Franklins, TOTH, Corrupt

    Huntress Build: Bitter murmur, Iron Maiden, Lethal pursuer, Barbecue and chili

    Ash=survivor =Mettle of man, sole gard, divisive, Unbreakable.

    Bubba =Killer=nock out, barbecue, Ruin, I'm all ears

    I haven't changed these build for a year now still works for me.

  • Ah she always looked ugly to me. Ps

    i love mori fangs

  • @GuyFawx said:

    Id much rather have sweaty match vs a casual no fun in a casual match just a boring 15 min game. They should not remove it just add a unranked mode for people like you

    Well said I'm doing just fine on killer side and surviver side.

  • @Siberia said:

    This is honestly just a rant, so I apologize, but ######### is this bullsh*t? I took a break from DBD for a long while and I just had my first match on that map.

    Does it get easier to memorize or??? Holy balls. I couldn’t figure out where to go and chases were an absolute headache. I spent the whole time getting turned around & at the end decided to just open the doors for the survivors lmaooo.

    🤣🤣 I feel ya

  • @DeadByCommunity said:

    Lately I been having alot of bubba's in my game who consistently tunnel, camp and run noed an I'm wondering why is that? It's really annoying an unfun. I just want points but instead have to stay on the hook for 2 min while the randoms thrown the game away.

    😂🤣🤣camping time 🤗

  • @WexlerWendigo said:

    You’re going to jail

    You really believe him 🤣🤣🤣

  • @ShinVibing said:

    I start the match, find someone in 20 seconds max and down them relatively quickly.

    I hook them and 5 seconds after it 2 Gens POP, I try to keep my composure and get downs/hook until I have a %90 gen at 1 side of map, a generator with 2 people working on it(Knew cuz of discordance) and the guy Im chasing.

    I leave chase and go towards the gens that are being worked to not waste time, THE GUY I left also works on the gen like a madman while I try to keep them busy another 2 gens pop...I just gave up at that point I had a total of 6 hooks like please tell me what I can do

    All tall you the perfect center play for those little turds. Play as gunslinger

    Bring no one escapes Michael Myers hit cooldown speed perk. Blood worden and fire up.

  • @HaunterofShadows said:

    there's an easy way to prove you wrong. boring is your opinion you think he's boring some think he's fun

    Dont mind him or she just there period. That's all.🤭

    in Good Comment by Micheal
  • @SigmaPuzzle said:

    Death Slinger is boring to play against. Prove me wrong.

    Boring by do you mean you get out played by him all the time 🤣🤣🤣🤣.

    Poor baby😭🤭🤣🥳🥳🥳

    in Good Comment by Micheal
  • @CheeseAnton said:

    With all the chaos that has been this chapter, why not settle down and ask a fun question. To my limited knowledge this hasn't been done on the forum, and even if it has it's been long gone drowned by other forums so why not ask it again if it already has.

    I'll start first, considering there's a big time gap between Silent Hill 3 and Cheryl being taken by the fog, we could potentially see tome lore for her filling in some gaps. While we get her tome, a Portable Radio would be an excellent charm I would love to see.

    https://us.v-cdn.net/6030815/uploads/DYQWKC4WXBGV/image.png

    (the portable radio as seen in Silent Hill 3)

    Obviously it wouldn't work, but neither does Cheryl's Portable Flashlight on her vest so we can just say it's broken.

    Also, considering how Ace's tome lore revolved around Ace's Lucky Alligator's tooth, it was an extremely missed opportunity to not have an Alligator Tooth Charm

    What are some charms you'd like to see?

    A cham for Ash Williams that Says

    GROOVY

  • @miketheratguy said:

    With various people saying that this map or that killer should be disabled and so forth, I decided to turn the frequent conversations into something that may be a little more fun. Imagine that you work at BHVR and you have one job: Deleting content that you don't like. You can't go crazy though, you are limited to this:

    One map. ONE.

    One chapter set of characters. What I mean by this is, say that you want to delete the Twins. Elodie therefore has to go too. Say you want to get rid of Steve Harrington (how could you?), that means that Nancy, the Demogorgon, and all skins go with him. We're not talking about any of the bugs that were introduced with any of the chapters, we're not talking about any previous versions that may have been better before a nerf. We're talking about the characters and the characters only, as they are right now (or were before any bugs that were introduced with this update). For those who were available individually (such as Ash) or those that came with the base game (such as Trapper) you have to choose a member of the base game from the other side to be deleted along with them. Example: If you hate Nea, you have to delete either Trapper, Wraith or Hillbilly as well.

    One perk. ONE. Killer or survivor, doesn't matter.

    One game mechanic / gameplay feature. This could be the need to build up multiple perk tiers, or the existence of the hatch, or keys, or generator speed, or the ability of killers to camp, etc. Remember, we're not talking about changing or substituting anything, we're talking about looking at a list of things that make this game what it is and being able to press a button to make those things no longer exist.

    So there you have it. You must delete ONE map, ONE perk, ONE game mechanic, and ONE set of characters that either came together in a chapter, or, if the character you want to delete didn't come with anybody else, you have to choose a base game character from the other side to be deleted with them. What would you choose? Please, try not to argue. This isn't about survivors vs killers or fair versus unfair. Balance doesn't matter. People losing out on their favorite things doesn't matter. This is all just a hypothetical scenario.

    Sadly Ash Williams becuse they didn't give him what he deserved on dead by Daylight. He's apost to destroy all evil and he's cocky. They should of not made buckle up for ash its garbage.😭

    They make him look like a pussy what the hell. Cant what for the evil dead game. It's going to blow this game out the water for ash William fans.

    DBD this is for making ash Williams look bad.🖕

  • @van9684 said:

    Let’s say you start a match, which killer do you dread seeing the most? It can be because they’re hard to face or just obnoxious. For me it’s doctor, bubba, spirit, and wraith. Each of these are pretty obnoxious. Ghost face is also less than fun due to not being able to break him out of stalk so often. Let me know which killer you dread seeing. :)

    Killers that tunnel when there are 5 Gene's left.

    Any other problem are teammate that have no brain wich is %80 survivers

  • @SweetTerror said:

    https://forum.deadbydaylight.com/en/discussion/comment/2288744#Comment_2288744

    I too hope that Evil Dead game is good. Seeing that survivors can fight back has me excited to play the game! And I also agree that Ash was handled really poorly in DBD. How the hell can you not incorporate the chainsaw or the boomstick? I get the chainsaw not being in the game, but you mean you can't give him a perk that gives him a one-time get out of jail free card with the boomstick?

    It would be cool if his perk one time negated a mori and stun the killer. And you get up with a inmun hit that would of been perfect for mettle of man.

  • @Vetrathene said:

    Give all of them bloodlust immediatly upon getting a survivor in chase. That way patrolling and movement across the map is the same, but chases will be shorter and give the killer more time to pressure and play the game. It will make it so survivor is the bit harder it needs to be, and killer is the bit easier it needs to be. It also prevents forcing survivors to spend more boring time on gens, and gives a buff to stealth gameplay as well.

    I well say it takes blood lust forever to active In A chase and they can get out in 2 seconds if you aren't right on them. So they should increase how fast you get blood lust but not instintly what are you high!!

  • @onemind said:

    I get it dbd is a great concept and it worked out great but what is the point of a game where anything you do make your game freeze

    I thought I was just bad at nemissis until I started counting how many times my game freezes 16 times in 1 match

    I know your looking into it "following the latest release" well maybe look into it overall and not just this release

    Even survivors freeze and it's hard to just keep your rank from going down let alone geting a point from a game.i do everything I unhook get in chase protection hits do some Gene's but on thing that you dont do in a game we dont get a point or we just lose one this is bull crap ash is the only reason I'm playing this game and they keep on messing with mettle of man.

    I cant whaet for the evil dead game.

    It's going to blow this one out of water.

    Ash deserved more in this game. Buckle up is trash. Mettle of man you keep messing with it and flip flop is crap because of hook being 10 feet from echuter.

    This hole thing is stuped.

    This is my third year playing this.

  • @onemind said:

    I get it dbd is a great concept and it worked out great but what is the point of a game where anything you do make your game freeze

    I thought I was just bad at nemissis until I started counting how many times my game freezes 16 times in 1 match

    I know your looking into it "following the latest release" well maybe look into it overall and not just this release

    Same

  • @GoshJosh said:

    I don't know if this has already been thought of or proposed yet, but why not change Dead Hard to:

    • No longer provide invulnerability during the dash
    • Grant the endurance status effect during the dash

    This would be good for both sides because:

    • It would prevent survivors from ending up exhausted on the ground
    • It wouldn't allow the perk to severely punish killers such as Trapper and Nurse

    By forcing the now exhausted survivor to also mend, it would at least buy the killer more time that survivor is unable to perform other actions (should they decide to give up the chase). And now survivors don't have to worry about 'getting dedicated' as well. I see this change as a win for both roles. What do you think?

    Na use youer brain and trick them in to using it early. Jurck your head up when you rite on them it works for trapper all the time

  • @FrostySeal said:

    Even if Trapper had no limit to how much traps he can hold I don't think he would be an amazing Killer, but it would be a pretty great buff to him. I always see everyone say that he should be able to hold 2 traps minimum base kit and I agree but I think that letting him be able to hold all his traps should be base kit.

    Na all the other killers need buff trapper is my boy

  • @Kwikwitted said:

    https://forum.deadbydaylight.com/en/discussion/comment/2286587#Comment_2286587

    Cannot honestly tell if trolling or seriously didn't read the post you responded to.

    I'm just ######### 🤪

  • I really wish they did that for ash.

    But cant wheat to play the new evil dead game its going to be so cool.🥰

  • @Marik13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2286587#Comment_2286587

    Did you not read what I said after the speed boost part? Getting rid of the speed boost still doesn't fix him because the hindered status is only applied for 0.25 seconds, and when Nemesis connects with his tentacle he always goes through an attack cooldown animation for 2 seconds. It's not just the speed boost, it's him and his power that needs to be looked at and fixed.

    Oh ok make it to 10 seconds

‹ 1 2 3 … 6