GrisouOats
GrisouOats
About
- Username
- GrisouOats
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
65% for both roles.
-
For now, M&A, BBQ, Pop & Corrupt Intervention.
-
Really hoping for them to release 2 survivors and a new map.
-
Always happens whenever I see someone use the survivor Ace.
-
Weird. First attempt at getting the Adept Trickster trophy and I instantly got it without any issues.
-
P3 Freddy - BBQ, Pop Goes The Weasel, Thrilling Tremors and Discordance. No add ons.
-
You're calling TRICKY OP?! I think you lost a huge amount of braincells. You need to git gud.
-
Encountered an Ace that did that, I was killer. I literally thought he was speed hacking.
-
Getting targeted by a killer who was friends with everyone in the game. I was a soloist that time. I was the only one hooked and 2 of them were tbagging me. The killer was Leatherface, who was camping me til' the red bar was almost out. Luckily, only one of them were kind enough to unhook me with BT. Killer still tried to go after me though. I quickly opened the gate and left, it was 99'd. The ugliest thing about this toxic memory was that the killer was actually a Twitch streamer. It made me think she could only play like that when she's off stream which was a very scummy thing to do.
-
This guy who was being very stealthy throughout the whole damn game and was never hooked - only good at gens and running off after unhooking someone. He was the last guy alive and ended up getting bashed on the hook by the killer when I spectated. It was the best.
-
Happened to me today when I was playing killer.
-
Wish it was skill checks instead. Tapping x on a controller is really annoying even though I tried to configure the buttons changing x to L2 it made me kill myself on hook. So I reset everything back to default
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1966581#Comment_1966581
Legendary always cost real money so far
Oh that sucks then. Thanks for letting me know. I guess I'm just gonna recommend Doctor for this guy
-
I'd recommend Doctor. That killer's got some decent looking cosmetics. If not Doctor then take a look at Trappy's Krampus skin. Not too sure if it costs shards though should double check.
-
I'm a soloist and always have been ever since I started playing this game.
-
I've actually noticed something about the glyph challenge. If you already have the challenge selected, pause it and then select it again. Next time you get into a game you will see it. When in game you'll just have to hear a strange noise and see the red glyph in order to retrieve it. This seriously works. So just select challenge then pause challenge then reselect challenge then get into a game. You'll see it. This worked for me when I went killer
-
@DeliciousFood said:
https://forum.deadbydaylight.com/en/discussion/comment/1949926#Comment_1949926
I think they mean it's even worse now. After a successful fast vault and being wayyy beyond the window, you still get hit. In a good ping lobby this doesn't happen unless something happens to your connection. It makes pallet timing extremely awkward too.
Yeah you know exactly what I'm talkimg about
-
@Kees_T said:
https://forum.deadbydaylight.com/en/discussion/comment/1949918#Comment_1949918
Gettings hits through pallets/windows/fast vaults is pretty common, and it's because of latency. Do a little google search and you'll know how it works.
Have you played survivor recently? Right after the new animations dropped getting hit from surv view is a whole lot different now. I think it's called desync or something? Idk. That's what I'm talking about. Not the normal type of hits that you everyone experiences before this animation update
-
Me. Survivor is almost unplayable atm. It's so annoying. Idk if it's gonna stay like due to the new animations? But I really want them to fix it. It's terrible and it dkdsn feel right at all when playing. Getting hit right after dropping a pallet, getting hit over making a successful vault, etc.
-
@bm33 said:
UI
After several matches I do not like the new HUD. I would've played more but due to eye strain causing headaches I had to turn off the game. While additional information like hook states and character portraits are nice additions the overall execution of the HUD is bad.
The information being spread out is inefficient for gathering quick data on what is happening in the match. Maybe it's easier for handheld devices like mobile or switch but on console when you are a distance away from your TV it is not helpful. Before the most important information was in the bottom corner of the screen, you could glance at it quickly to get multiple types of information - teammates, gens, item. Your item/addons were a good size where as now they are comically big compared to rest of UI that is, in my opinion, more important for information. The information being spread out also makes the screen cluttered and removes the any immersive feelings from the game.
Scoring events start at the top corner of the screen, again it is not good placement for something that is quickly popping on the screen. Before when scoring event popped up they were in a good location for your eyes to quickly see what happened. If multiple scoring events happen they also can quickly take up a portion of the now limited screen space.
The red on red for exhaustion or madness state is terrible. You have to really focus to see where it is, again this should be easy to quickly glance at for information.
It causes eye strain/head aches. I could only play several matches before I felt a head ache start to come on. The new HUD has your eyes constantly trying to focus in multiple directions at once, this causes your eyes to strain when you try to focus on other areas. When the HUD was neatly at the bottom the set up did not constantly cause your eyes to try focusing in multiple directions at once. While playing survivor I would actually look away from the screen any time I was doing an interaction to avoid the eye strain I had when trying to focus on skill checks or progress bar but my eyes kept involuntarily being pulled in multiple directions due to the HUD.
The new HUD blocks FOV. Character portraits block FOV on one side while multiple scoring updates can block the other side. If you adjust the HUD to be smaller to have larger FOV this will cause further eye strain trying to read the smaller icons/writing.
New HUD does not give information on teammates as well as the old one. On the old HUD it was much easier to tell if a teammate was being healed off the ground, being carried to a hook, or how much time they have left on second hook. While I appreciate knowing hook states and what character each player is playing the lack of information I previously received is very disappointing, especially as a solo player.
Please adjust the HUD to be primarily at the bottom of the screen rather than spread out as I think that will help with the eye strain/headaches it is currently causing. Adjust the exhaustion/madness status to one that is easier to quickly read. Also please make it easier to tell when another survivor is being healed from ground, being carried to hook, and how much time they have left on a hook as this information is very important in solo q.
ANIMATION
The walking, running, sneaking feel awkward - they don't feel as smooth as they did before. Running it looks and feels like when someone is doing a jog that's just a little bit faster than a walk, like you aren't actually moving that much faster. If injured it looks like my character keeps doing mini lunges like they are trying to do Dead Hard but can't fully do it. Crouching doesn't feel like I'm as hidden as I was before, I feel like I am much easier to see.
I'm not sure if it's the new animations but hits consistently look way off. Maybe the hit boxes changed due to the new animations but every time I was hit it looked like a bad hit with how far away I was from the killer.
***Edit: Since I've seen others mention platform/play time I'm on PS4 and not sure hours but whatever Devotion 10 Level 50 is.
Agreed with everything you said so far. Honestly the hits when playing as survivor are very off. They need to fix that
-
They need to fix this immediately. It's stupid
-
This rift is not surprising at all. I think they did a great job by releasing some awesome looking charms such as the Mr Puddles one and the Yui one as well. The recoloring cosmetics are hideous.
-
@Alionis said:
It's easy: patches are on Tuesday, tomes on Wednesdays.
Always go by the dev's timezone (Eastern Time), since that is what the devs use when releasing stuff, not whatever local time you have.
Sweet. Thanks for the info.
-
@Crazewtboy said:
Can't verify time zones. I live on the East Coast US and I'm pretty sure we get the update today. We typically get them around noon here. I've heard tome will be tomorrow and Lunar event is confirmed for the 11th
Edit: Confirmation that the tome will release the 10th with Lunar Event following the 11th
Thanks for the help. Where I'm at, it's already the 10th. I guess where the devs are, time is way behind. My time is way ahead. Hopefully when I wake up the updates in.
-
@Mandy said:
I've used these addons and didn't notice the bug, does it only happen when you have White Ward equipped?
Nope. Happens without the ward too. Key + weaved ring & milky glass = someone is still able to pick it up. Even though you ain't got the ward equipped. Key + just the weaved ring = still able to pick up. I've actually picked up someone's key from the hook they died at and it was quite the surprise.
-
@IsJustMe said:
The Update is today (here at 17:00 h MET)
What about AEDT
-
Worked for me. Thank you. You're honestly very generous to give out the code like that. Have an awesome day or night.
-
Deathslinger and the Midwich map.
-
@[Deleted User] said:
I was playing doctor earlier and went against a 4 x Elodie group.
Dear lord..... my ears will be ringing for days.
According to the team it "Sounds fine" and it's like "Wat @_@ "
That's funny 😹
-
Her scream has to be one of the ugliest in my opinion. It's like the same guy who voice acted victor voice acted her.
-
I've always thought this too. I've always hated seeing the red line. It should be yellow or something.
-
@bingbongboi90 said:
Good its demotivating because dbd dont need people that ragequits.
I honestly don't give a flying poo about what you think tbh this post is only aimed at the devs and I wanna know if they will remove the penalties
-
Good idea. Devs make this happen rn
-
DC penalties needs to be removed. End of discussion.
-
Smart move.
-
Most TTV's are ridiculous. When they play killer they tend to tunnel one person and then resume back to playing a normal fair gameplay and then be like "ggs" in the chat... but when they play survivor they SWF and think they're toxic but little did they know they suck and die first when they go solo.
-
...
-
FREAKING REMOVE THE DC PENALTY. I WANNA DC FROM FREAKING TOXIC KILLERS. THEY ARENT EVEN WORTH GETTING THE KILL. STUPID. Penalties ARE LAME. Sick of getting 5 HOUR PENALITIES.
-
Good choice but kinda your own fault for not changing your messages settings.
-
THIS JUST HAPPENED TO ME IN MY RECENT GAME and I was just casually scrolling through just to see if anybody else has experienced this issue as well and it turns out there was. I was hooked in the basement (struggling phase) next thing I know it just lets go for me, when I didn't even let GO? This is a BUG. Even my friend said it multiple times. But I didn't believe him. It's a verified bug on PS4. NEEDS FIXING asap
-
For survivor, it's urban evasion and self care. For killer, it's tink
-
@Rizzo said:
If you follow the correct procedure, reporting in-game and then opening a ticket on the support website, giving all the information and evidence needed, they will definitely act.
You can find information about the game rules and how to collect your evidence in this section: https://forum.deadbydaylight.com/en/categories/game-rules
Thanks for the response. :)
-
@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/200315/do-the-devs-even-do-anything-about-the-reports
Depends on what you did, I imagine they don't just go around banning people for saying "GGEZ" because not only is that not surious but because I don't think there would be a player base for DBD anymore.
Cheating however is a different story as they ban for that.
Cheating as in like hacks/exploits? Or killer working with survivors?
Thanks for taking the time to respond to my discussion
-
Report then block and you're done. If you feel as if that's not enough, click on that support link. This is another reason why they should start extending the limit of how many blocked players there should be.
-
Imagine a 4 man SWF and they all brought in a brand new part and they get the skill check right + prove thyself. Gen rush straight up... I don't think they should do any changes to it though. Just leave it as it is.
-
@evil_one_74 said:
So basically, you're ranting about survivors playing the game, and trying to survive. Killers do what they have to do to kill. Survivors do what they have to do to survive.
Facts. I guess the guy takes the game way too seriously. Which is sad.
-
You just sound like a whiny little baby tbh. Get over it. Didn't have fun? Oh well that sucks, that's your problem. Should've lobby dodged in the first place or something. People are gonna run whatever perks they wanna run. And you as a killer main- is gonna have to manage. But yes you made a smart move by uninstalling the game. Come back when you feel motivated or if you're only about enjoying the game. See ya.
-
@Mandy said:
Is this happening to you every match?
No not every match. Only happens when I've been on the game for too long. Like if I don't refresh often I'll end up getting into matches like those where I don't end up seeing skillchecks
-
@RussianBlue said:
Me too! why they limit the number of player we block? :(
Well I'm on PS4 & I block a lot of players (I have my own reasons). Just a few hours ago I tried adding someone onto my block list who was a huge troll to me in game but then I realized that it kept showing me the word 'block' normally once I block someone successfully it would show 'unblock'. Now it just won't let me... which is very UGLY.
-
@Mandy said:
It might have a limit afaik this is purely for chat messages in game anyway, which won't actually affect you on console
Can you guys extend the limit or something? I understand that blocking players won't change the fact that you're still gonna connect with them no matter what but I've got my own reasons as to why I block people. I would also like to know where I can view my the people I've blocked? Because I've blocked a few crossplayers (on console) too