Discussions
339,151 discussions.
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Recently the devs asked, what our opinions of reverting him are and the only real complaint was “We want 4.6m/s, 4.4m/s is too weak/slow”. Most people agreed and like, that his power would get reverted. I personally think 4.4 is fine, but his main event should not require 30knives, it should be 18knives. Trying this might open up, having more killers with different movement-speeds, which I find55 comments 1,476 views last activity
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Hi, today I had a dream about being in the world of DbD, and maybe it will inspire you to do something, some major updates or new game modes, because the old ones are obviously slowly getting boring. I dreamt about a location that was similar to the map you released with the Castlevania update, but instead of a castle there was some big gothic cathedral like Cologne. And there were 4 or 5 kille0 comments 11 views last activity
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Hexes and Boons are, at the moment, fairly unused with some exceptions. This is mostly because the perks are weak, or just because of some general issues. I decided to change some things, which hopefully make these perks better. General Hex Changes: • Change the totem spawns so they don't appear in obvious locations (near gens, in open places etc.) Individual Hex Changes: Hex: Bl35 comments 731 views last activity
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When you repeatedly press the change of drone rotation, the blade remains static and does not rotate and marks everyone who is there. This has been very useful for me to close loops without having to worry about the speed of rotation of the blade.2 comments 92 views last activity
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It doesn’t even feel like it’s been that long but time really does fly lol.6 comments 141 views last activity
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So cosmetic gifting has been unwinding in many games of many different genera’s. With the future of DbD, console and pc- can we or should we expect cosmetic gifting? Will we be able to gift cross-platform or just the platform you’re on? I, and I’m sure many of you guys think it would be a great addition to the game. Share your thoughts!0 comments 21 views last activity
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I gotta tell ya, this is the second time in quite a short while Ive posted about Coldwinds. I think Thompson house might be the only exception, thanks to the main structure that hasnt been butchered yet. I don't know about what you guys think, but I think Coldwinds are too weak for survivor in general. Haddonfield is also a honorable mention, but I dont find it as bad as Coldwinds.17 comments 281 views last activity
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change hat and back cosmetics to new slots. you guys have been adding these to so many skins lately and for most people it literally ruins the skin. if u seperated them not only would u make money on cosmetics people would be able to pick n choose those items. sable is a good example. all she really has is her default hair. so many good hairstyles you have created recently has been ruined for me4 comments 51 views last activity
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Title. to finally be able to reach basement4 comments 111 views last activity
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This patch has been a really problematic one for survivors with the Distortion nerf and worst part is the increase of slugging ti get the end game mori. First of all, I’m a killer main, dont get me wrong, but even I think its annoying to slug 1 or more to go find the last survivor, its boring. But that didnt stand for others killer. The problem here is the killer choose to slug and they are no35 comments 771 views last activity
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The most odd thing in the entirety of DBD to me, is that BP scoring events lose value or cap out at a max. Huntress can only hit survivors with her hatchets 14 times before you stop getting bloodpoints for it, doctor has the same thing at 17. Others just lose value, huntress also loses value after 9 hatchet hits the BP scoring event halves. I can't think of a scenario that would be a reason1 comments 41 views last activity
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You guys realize this perk is so we can optimize finding each other when injured and heal quickly? This isn't a perk for. Oh, anytime you're being chased. Just come over to the gen you see me working on and screw the whole match up. Obviously, in a swf this COULD Be used to help body blocking plays. But for the love of whatever why are you bringing the killer over to my 90% done gen at the star5 comments 131 views last activity
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I don't know what they mean by "limited-time animated Twitch chat emote" but I wanted to be sure the forums were aware of this news!5 comments 261 views last activity
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MMR is awful, feels awful, and I believe this game will NEVER be an esport so either let us all know what the ultimate future plan for this game is (for example you want to make this an Esport) or in the meantime turn off MMR and let the matchs be random. Here is my reasons why, I play both sides as of the time of this writing and I have several thousands of hours in the game; When you play surv0 comments 61 views last activity
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I have noticed something in this event, and I am wondering if I am the only one. I have played multiple matches tonight with killers who have public steam profiles in either European or Asian languages (tonight it has been French / German and Japanese), and are playing on my East Coast US servers…. usually with 300+ ping. Against most killers, this make the game almost unplayable, especially as3 comments 191 views last activity
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1.) Why don't Off the Record and DStrike deactivate when the survivor who uses them gets fully healed? OTR and DStrike should prevent tunneling but even when you don't tunnel you could get punished because people use them for tanking hits. Especially since perks like Resurgence (70 % healing progress after being unhooked or unhooking yourself) kinda got meta since the last patch and promote heal22 comments 581 views last activity
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Time has passed since Skull Merchant's boring and harmful tactics took hold, and she no longer has the power to do so. To be honest, the current system is more of a hindrance to killer play options than a way to counter nasty tactics. Some perks unintentionally trigger the generator lock-up countermeasure system, and there are many matches where the number of times you can kick a generator is si18 comments 271 views last activity
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SUMMARY OF THE ISSUE: Chatterer's Tooth, the Pinhead addon, is completely bugged right now. Everytime I use it, whether its running over and picking up the box, or downing a survivor who's holding it.. it activates chain hunt while also giving me undetectable and causing screams from every survivor, this makes it incrediby strong, and very overpowered. PLATFORM: Steam STEP BY STEP INSTRUCTIONS2 comments 131 views last activity
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SUMMARY OF THE ISSUE: Machine Learning was recently nerfed to 45 seconds of activation.. at least it should be like that in its 3rd tier. Its not, its currently bugged to be tier 2. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: It isn't really replicating so to say, but perks are ordered by tier to help prove its locked in tier 2, as it should appear towards the very end0 comments 21 views last activity
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Been taking longer breaks from this game recently, and I have got to say the new player experience for this game is so abysmal, playing this game casually with all the gen regression, no time to make mistakes and on killer side, if you make mistakes in chase with how bad the maps are designed. There is just so much which I prefered pre 6.1.0, for both killer and survivor. And also Skill based M5 comments 281 views last activity
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I think Sadako needs to be given a cooldown on her teleport. I just got done with a match where she just teleported from TV to TV until she came out right in front of someone. It came to the point where before the first one of us was hooked, each of us already had 4-5 condemned stacks, then she went back to teleporting from TV to TV and mori'd someone right off hook before anyone else had been ho8 comments 131 views last activity
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SUMMARY OF THE ISSUE: Reverse bear traps that are applied to a survivor disappear from the character model when returning from the Void. NOTE: The bear trap was not active at the time. I was playing as default skin Lara Croft on Dead Dawg Saloon. I had searched three macabre containers already. My trap was not active at the time. Just a visual bug, seems as if gameplay still functioned normall0 comments 21 views last activity
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There are many very good comments and suggestions for improvement. If you are going to expand your services around the world, you need to have a broader vision and make adjustments.5 comments 241 views last activity
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SUMMARY OF THE ISSUE: You can no longer crouch to avoid The Nemesis Tentacle Strike over a window PLATFORM: PC / Applies to all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Vault a window, crouch, The Nemesis will still be able to hit you VIDEO: https://streamable.com/m2l1r8 PLAYER LOGS: Player logs are required from PC players only.7 comments 211 views last activity
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Cause every game when someone uses *meta* they mean everyone uses it cause its broken/super strong to achieve a win or sometimes its needed to win. In dbd i swear meta means differently that its needed but no one uses them for example of perks people say these perks are meta but has either low pickrate or has average pickrate: Leverage: very low pickrate Off the record: average Penimento:7 comments 201 views last activity
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Haven't been able to play for a week now as I can't connect to rtm server. My date/time is correct. Ive reset my router and ps5, nothing helps. The helpdesk is a joke, they have no idea what's going on. Guess i just can't play anymore? Any suggestions?1 comments 51 views last activity
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The nerfs are bad but why does it still have the limitation of not detecting standing Survis? It's literally the dumbest thing I've ever seen. Not only is its power extremely weak, but in many loops the survis only stay still for a second and that's it, they avoid the scanner.0 comments 31 views last activity
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The same way that the information for perks was added to the pause menu, would be nice to see what the debuffs/buffs do for new players and players still learning the game0 comments 1 views last activity
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SUMMARY OF THE ISSUE: Sometimes when in the wipe animation to get rid of a Hag trap, the trap triggers with no other external factors that would cause it to go off. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Approached Hag trap while crouched. Began wipe animation. Part way through wipe animation hag trap triggered. VIDEO: https://www.twitch.tv/vide1 comments 51 views last activity
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31 comments 332 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Hey, So I got banned on the DBD Discord quite a while ago(more than half a year). But I don't know who banned me and deleted the message to see which mod banned me(by accident). So is there a way i could get unbanned? Sorry for the inconvenience…2 comments 141 views last activity
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SUMMARY OF THE ISSUE: Game won't even load in because it tells me the "EAC Client Cannot Be Instantiated" then the game automatically closes. Also, yeah I know there is another thread on this here but it is closed, I cannot reply to add my logs so I am doing it separately as this is very much still ongoing. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: You open the game,8 comments 8,882 views last activity
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So, earlier today I got a daily ritual to kill one survivor as Freddy. I tried to go for Devour Hope because I wanted to use an event offering instead of a Mori... totem barely lasts, of course. Coldwind Farm has some really bad totem spots. I played the rest of the match and made one hell of an effort to stop those gens, because Freddy. Somehow managed to succeed. But the moment I got Aestri do12 comments 241 views last activity
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What is everyone expectations of what it's going to change?27 comments 471 views last activity
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I always feel bad when hurting him, Lisa… I'm killing our boy..5 comments 152 views last activity
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SUMMARY OF THE ISSUE: when playing as the unknown, the game consistently disconnect me after playing for a while. PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: when playing as the unknown, the game consistently disconnect me after playing for a while. it appears to happens after teleporting to an hallucination while chasing a survivor. VIDEO: PLAYER LOGS: https://us.v-c0 comments 11 views last activity
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The 4 Killers revealed to be nerfed or buffed Vecna, Wesker, Chucky and Ghostface Chucky:100% to get nerfed i expect them to revert the power back to old recharge speed of 16s with his bugs fixed as well Wesker: Deserves a nerf hes just an annoying frustrating spam power like chucky he needs longer recharge time and more punishment for missing along with his power hitbox shrunk along with his H40 comments 761 views last activity
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8 seconds of blocking a Totem or a Chest is not gonna lie, a bit weak, for an entire Perk slot I wish it was a little better… So how about a change that makes this Perk work like Corrupt Intervention, but for Chests and Totems? Dominance At the start of the Trial, all Chests and Totems are blocked for 50/55/60 seconds . The Auras of blocked Chests and Totems are revealed to you in white.3 comments 141 views last activity
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Luck currently only affects the self unhook at 4%. I think luck should also affect the Trigger chance for Skill checks. Healing (15%) and Repairing (8%) Skill Checks without Items.Now I know a lot of people want it to affect chests but I'd rather have perks do that and other changes. Now a couple of Perks and Offerings would have to be adjusted like Unnerving Presence and Deadline but so many0 comments 11 views last activity
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All this killer does is spam his firearm and place these weird balls that you can't counter properly, I don't always have an emp and if I have it, it doesn't change anything anyway, because he can put another ball out of nowhere as if nothing happened. And these emps are also so cumbersome to get for some reason.0 comments 21 views last activity
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SUMMARY OF THE ISSUE: i have encountered an audio bug which has made all sounds muffled apart from skill checks on rpd i was facing skull merchant i was teamed up with someone on communications they had the same issue causing motion sickness via auditory issues the map variation was the west wing. J'ai rencontré un bug audio qui a étouffé tous les sons, à l'exception des contrôles de compéten0 comments 31 views last activity
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i have encountered an audio bug which has made all sounds muffled apart from skill checks on rpd i was facing skull merchant i was teamed up with someone on communications they had the same issue causing motion sickness via auditory issues the map variation was the west wing. J'ai rencontré un bug audio qui a étouffé tous les sons, à l'exception des contrôles de compétences sur le RPD. J'étais0 comments 1 views last activity
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These are just my thoughts. 💭 With love and respect BHVR. 🫶🏻 1) Reworks - most of the time they do not go well. Billy was the best rework ever done. Everyone else, not so much. Twins was a big disappointment and truthfully I am scared about what Freddys Fate will be but I guess it can’t be worse than what he already is? 2) Timing - It takes waaaaaay toooooo long to get stuff done. Pyram0 comments 41 views last activity
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What happened to Yun-jin she randomly lost a lot of her polygons in the mori of chucky haha xDD12 comments 151 views last activity
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the perk was finally amazing and fun to use but now it’s back to 100%? Why, what was the reason to revert it? I always had in my build when I saw the buff and it was amazing to punish Killers who kept slugging everyone. This shows survivors can never have fun perks, it’s always getting nerfed..27 comments 431 views last activity
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I think for a slight quality of life buff for exposed perks/powers their should be a visual effect on a survivor if they are exposed, maybe even for both killers and survivors, this will make the game a little more transparent with who has what effect and Maybe even help solo que with who should be assisted when being chased. For what the effect should be, maybe it could be like similar to nigh1 comments 31 views last activity
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Step 1 : Boot the game Step 2 : Play as killer in a public match Step 3 : In-game, pick up a downed survivor while facing directly into a wall where you'd normally be invulnerable to flashlight blinds. Step 4 : Notice that a survivor can glitch inside your model to drop a flashbang you cannot avoid, as long as they have the timing right. Step 5: Get blinded and drop the survivor while stunne2 comments 101 views last activity