Discussions

339,151 discussions.
  • On what Killers (and builds) would you rather run Corrupt over Ruin? Feel like Corrupt isn't as strong as Ruin so I don't run it. To me the perk ia useless once the time runs up while Ruin can potentially stay up for longer. Sometimes it doesn't even pop because survivors try to push through it or can't find it. What do you guys think?
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  • I'm not saying to do all of these. These are just ideas. The problem with Trapper is that he wastes time finding traps, picking up traps, moving, placing traps. And even going back for traps, picking them up, & re-placing them somewhere else. Also picking up a disarmed trap and placing it back down in the same spot. In this era of 5 minute matches, this is really lame. 1) Trapper starts
    2 comments 31 views last activity
  • At this point idgaf if people are angry about me being annoyed about this but i need advice. At the moment every game I go into I always have tunnelers.⁰ I'm not saying they should stop tunneling and its god awful and they should spend hell in eternity. I just want to know is there tips I can get for countering tunneling. Also remember that I'm not playing swt. Only by myself.
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  • When a killer disconnects in a match whilst you are playing survivor you: -Lose your offering -Gain 0 xp to player level -Gain 0 bloodpoints -Keep whatever item you had in hand, unless you had nothing then you keep nothing This has drove me to playing different games after each disconnect because some killers hate it when they are looped for 3 generators without any downs, ruin gets clean
    13 comments 181 views last activity
  • Please Behaviour, do something or this game is dead. Campers, tunnelers, so 3-4k everygame in mid-low levels. Do something for the love of God or the destination of this game will be the same as MoM (to the trash). And yes, I know I can use DS and BT.
    15 comments 92 views last activity
  • So I like to make my lobbies pretty fun for everyone involved. I never run Hex perks aside from Haunted, I never tunnel and let survivors that have just been unhooked go, unless they run into me or I can slug them for benefit One thing I like to do if I feel a survivor(s) has had a bad game is I'll slug em and leave them to be revived even if they are on death hook because I know the frustrat
    8 comments 171 views last activity
  • I'm sure this has been suggested already, I don't browse the forums much or anything, but what if we could see our teams perks in the lobby? I don't see the harm in it. Sure, we can already chat and tell each other "I have this and that for perks." but does anyone not in SWF ever communicate? Not really. Even if you try, chances are the person you try to talk to will be afk or just not want to ta
    8 comments 81 views last activity
  • The biggest issue I have with the game currently is that each time your running away from the killer you vault and they hit you thru the window I understand slow vaulting should be punished but when you fast vault and start taking steps away and still get hit that's just BULLSHIT! Killers already can hit you easily when chasing with their lunge attack so why do they stick their hands thru the win
    2 comments 411 views last activity
  • While seeing the progression of gens is good on legions feral frenzy it's not as good because it's on a relatively short time limit and a relatively large recharge time. Atm it's just a worse version of wraiths ultra rare so I had an idea - when you apply deep wounds gain a token -for each token you have (up to a maximum of 6/7/8) reduce your consumption rate of feral frenzy by 10/15/20% -if y
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  • Mine is World of Warcraft Anybody likes it ? Share your favorite!
    Mod
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  • I'm not some top type mechanic but shouldn't the generators be connected to something to power up the exit gates?I only see some cut wires on every gen.I also feel like it would be a cool way to open the gates if there was like a control room on every map for every gate.
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  • hello everyone, i want to know if people have some similar things about games at low ranks and how they goes at different ranks by intervals 20-15 15-10 10-5 5-1 for killers and suvirvor ? i'm a survivor main and i not on high rank att all and mostly play for fun (sometimes try hard on high offerings for bloodpoints because i don't have much grind) i don't know for you but it seems that suvi
    1 comments 81 views last activity
  • Hi all people in the fog! With the introduction of Inner Strength, probably being a meta candidate, a few discussions about Iron Maiden have appeared. I wanted to share an idea I've posted awhile back in my balance suggestions thread and ask what do you think should be done about this perk (thanks @Karltastisk for a suggestion to post this!) You open Lockers 25% faster . After exiting a L
    12 comments 61 views last activity
  • I feel like this is not mentioned enough, why is it that when survivors use up 99% of an item and escape with it, the charges on the item get refreshed back to max? Meanwhile killers here lose their add ons regardless if they've won or lost, although I understand why because killer add ons can affect their strength greatly. I just feel like the charge system on items is useless. If you use 99%
    2 comments 151 views last activity
  • Hi there When I play solo survivor I like to play with some interessting perk builds. Item hunter build is my favourite for examble, even thou I barely ever manage to escape with a new item. But I would like to try out something new now. Please tell me some fun perk builds to make solo more fun, thank you :)
    12 comments 811 views last activity
  • I've almost completed my All perks on Spirit and would like to start on Pig next since I enjoy her. Was looking for info on her since there is a lack on videos on her. So I decided to ask the community for any info they have gathered from experience they have gotten.
    8 comments 121 views last activity
  • so playing as ghostface feels bad because his power has such a long cooldown , but if u play survivor its annoying because even when u look at him its hard to reveal him . how about making him easier to reveal but in exchange for way lower cooldown plus (faster crouch / or while in power in crouch he is totally silent ) this benefits ghostface style the way it should be played . hiding
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  • If ruin gets cleansed early and 2 gens pop before the killer gets first hook, majority of the time this is an instant rage quit. This is annoying as a survivor for multiple reasons. One, I just want to have fun playing the game, not stare at the menu. Two, I lose out on potential blood points and pips. Basically, killers are only staying in the game if they are dominating. This is not fun for goo
    44 comments 1,931 views last activity
  • You think it would be possible to add a new killer? The La Llorana I just watched the movie and think it would be cool to add her
    1 comments 21 views last activity
  • Hello im looking for players to do or help me do the "Where did they go" trophy on PS4, EU servers. Please post your IDs thank you.
    1 comments 61 views last activity
  • First off... Doesn't it seem a bit weird that We're Gonna Live Forever has no secondary effect like BBQ & Chilli? It kinda sucks having to run a completely dead perk just to get a passable number of points on survivor. I propose that WGLF should give survivors using it a 25% unhook speed increase; this way, killers have just slightly less time to find either the unhooker/unhookee, and at leas
    2 comments 11 views last activity
  • People complain about not being able to hear the phasing at all and with good reason but for a change why not make it so every survivor hears phasing whenever spirit decides to phase no matter where they are on the map?
    8 comments 81 views last activity
  • Seeing as this is also an annoying add on just change it to "you have a maximum of 1/2 hatchets that inta down" and when hunters gets add on tweeks possibly make more reloading add ons
    6 comments 181 views last activity
  • It's confirmed that Double Blood Points is coming up and you know what that means. Toxicity will rise, I know for a fact I will play killer for all the events just simply because getting BP is easier as killer. Only backfire is longer lobby waiting time, because others will also do this. I will kill the lobby wait time by playing rank MK11 until I find a lobby.
    5 comments 151 views last activity
  • Приветствую вас, жители тумана! На связи с вами вновь я - @dubsteppaman . После столь долгого отсутствия на форуме по неким обстоятельствам я все таки нашел время, чтобы поделиться с вами интересным. Вы, быть может, соскучились по моим переводам? Ничего страшного, как придет время, я буду продолжать свою прошлую деятельность и радовать вас свежей информацией со стримов разработчиков и видеосесси
    1 comments 291 views last activity
  • Would it be possible to skin the hook entity per-account so that we could buy a skin from the store for our "sacrifice" entity? Taking it one step further, killers could buy hook skins and survivors could buy entity skins
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  • I had some killer perk ideas in my mind and i thought i could share them with you hope you like it. 1.Protected Hook: -When you hook a surviver then survivers can't unhook them for 4/8/12 seconds. Surviver unhooking 4/8/12% slower. 2.Possesed Killer: When all 5 gens are done this perk will activade. You see all survivers for 4 seconds. you cooldown on missed and successfully attacks are redu
    0 comments 32 views last activity
  • hello everyone, i want to know if people have some similar things about games at low ranks and how they goes at different ranks by intervals 20-15 15-10 10-5 5-1 for killers and suvirvor ? i'm a survivor main and i not on high rank att all and mostly play for fun (sometimes try hard on high offerings for bloodpoints because i don't have much grind) i don't know for you but it seems that suvi
    0 comments 15 views last activity
  • Decided to play a bit of solo survivor... What is this. As a green rank I keep facing R20 killers... I guess new players interested by the ST chapter will appreciate that.
    0 comments 11 views last activity
  • So now that we are gonna get inner strength. I think it is time iron maiden got the buff it needs. Survivors will scream and reveal their location when entering a locker (instead of leaving). And gain the exposed effect for 25 seconds. Or Survivors get injured by staying in a locker for longer than 4 seconds and scream and reveal their location when injured. No exposed effect on this iteration.
    14 comments 271 views last activity
  • In my opinion, there is no reason to Fixated being restricted to uninjured. Imagine the mindgames with Iron Will if it could work while injured too and it wouldn't be overpowered. I hope players have the same opinion because I really like that perk but the restriction makes it weaker than it could be, just like old Urban Evasion. Hope for the change.
    10 comments 101 views last activity
  • Questions to the devs, would it ever be possible to get some recolored skins for the ones that don't have any ? Because I think it would be cool, it wouldn't require as much effort as creating an entire skin would and it would allow more customisation for players (for example: Jane has a purple skin that has no recolors and I was thinking it owuld be nice if she had like a completly black/white/
    6 comments 121 views last activity
  • Survivors are so scared of Mori's that they leave in loading screen even if I use Cypress Mori or Shroud of Separation.
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  • Monstrous shrine has ruined my gameplay over and over again. Faster entity progression in the basement? WHY?! Being in the basement is punishment enough as it is! I can't believe this hasn't been discussed before!
    6 comments 181 views last activity
  • Have the devs confirmed whether Nancy and Steve are going to have their original voice actors or not?
    13 comments 2,182 views last activity
  • so i havent really got all the perks but i know what to get for him, i just wanna know what you guys think about it. PERK 1. Bloodwarden PERK 2. Remember Me PERK 3. NOED PERK 4. HEX: Ruin all ratings/ answers are good, just wanna know what other thinks
    5 comments 181 views last activity
  • many months and nothing else heard from legion,this is another reminder that he literally doesn't have a solid power,rather than injure everyone and then be an m1 killer,and needs some serious buffs in FF if you miss you will cancel the frenzy,that is actually BS,if you ask me,you get punished for using a not even solid power the speed vaults makes the unsafest loops the safest while using FF,
    3 comments 41 views last activity
  • So, I’ve recently been seeing LOTS of interesting generator spawns on the swamp maps (mostly Grim Pantry). These include generators spawning against the wall, sometimes in such a way they’re against two walls, including the wall of the exit gate, 1 generator spawning outside each door of the killer shack (so 2 very very close proximity), and more recently, I’ve seen this twice:
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  • After "Stanger Things" became part of the Entity's Realm, could "SCP" universe became part of it too? As far, as I know, at the moment, original english SCP wiki and all (or at least most) materials there are protected by "Creative Commons License" ( https://creativecommons.org/licenses/by-sa/3.0/ ). @Peanits @not_Queen If it is possible, could you tell if there is any possibility that SCP
    32 comments 4,411 views last activity
  • Fitting in with Behaviours pattern of creating everyday people as a survivor, I have: The German Backpacker: A tall guy, wears glasses, is athletic, and while backpacking he has been pulled into the world of the entity! DBD is very popular in Germany and it would be cool to have a German character! Either this guy or my previous female survivor suggestion: https://forum.dead
    1 comments 32 views last activity
  • There's something I'd like to know when it comes to the Clown. The Clown's a pretty sizable lad, right? And most people here know that he's lacking a lot of strength in a lot of departments outside of using his gas to get easy hits or forcing survivors to throw pallets. His complete and total lack of map pressure in particular hurts him a lot. So why exactly is it that he's the only killer in
    11 comments 311 views last activity
  • so ive been playing around with some perks for ghost face and when i tried noed it worked really well. although i started getting messages about me being a coward or noob for using it. so i was just wondering what yall opinions about noed on ghostface is. is it good or bad? should i switch or continue using it? please let me know. all answers willbe good and read
    9 comments 711 views last activity
  • Ever since Save The Best For Last got the rework it so desperately needed, it became a top-tier perk with a high reward value and a good cost of earning/losing it’s power. However out of all of the Shape’s perks, his least used one undoubtedly is Play With Your Food. It disheartens me because that perk should be the most rewarding in my opinion. But I believe I have a solution for that: You b
    4 comments 61 views last activity