Discussions

7,799 discussions.
  • I’ll start this bluntly. The upcoming update is literally the worst I’ve seen in a while. Most of my family plays dead by daylight and we all unanimously agree (even the killer mains) that this update is terrible. Survivor is going to be boring and pointless, and I’m predicting for there to be a humongous drop in players after this goes live. I’ve always been a large defender of this game because
    57 comments 2,881 views last activity
  • Or was It always 20%? (Still pissed they are trying this hillbilly thing) (Also afk cenobite no longer works because the box teleports if you stand on it to long)
    38 comments 1,241 views last activity
  • IMPORTANTE La información de progreso y datos guardados se copiaron desde la versión del juego en vivo, hacia nuestros servidores PTB del día 20 de marzo. Tengan en cuenta que los jugadores podrán progresar durante la duración del PTB, pero nada de ese progreso volverá a la versión en vivo del juego. NOTA: Recuerden que ciertos cambios, pueden (o NO
    0 comments 952 views last activity
  • Release Information Geschätzte PTB-Startzeit: 17 Uhr MEZ Dieses Update enthält eine Vielzahl von Balanceänderungen für Talente und Killer, Verbesserungen am Blutnetz, eine neue Barrierefreiheits-Option für den visuellen Terrorradius und mehr. Weitere Einzelheiten findet ihr in unserem Entwickler-Update vom März: https://forums.bhvr.com/dead-by-dayli
    0 comments 921 views last activity
  • スケジュール 3月30日午前0時ごろサーバーを開放します。 パブリックテストビルドについて ※注意※ パブリックテストビルド (PTB) はSteam版のプレイヤーの方のみアクセス可能なベータ版です。家庭用ゲーム機版・Steam以外のPC版の方はご参加いただくことができません。PTBのセーブデータは過去にライブ環境からコピーされたものが使用され、PTB中の進行度はライブ環境には反映されません。また、PTBのセーブデータはPTB終了後にすべて削除されます。あらかじめご了承ください。 またベータ版という特徴から、すでに修正作業に入っている既知の問題がいくつか発生することが確認されています。詳細は下記のパッチノートをご確認いただき、不具合報告やご意見は下記のフォームからお寄せください!
    0 comments 11,512 views last activity
  • Important Les informations relatives à la progression et aux sauvegardes ont été copiées du jeu en direct vers nos serveurs PTB le 20 mars. Veuillez noter que les joueurs pourront progresser pendant la durée de la PTB, mais qu'aucune de ces avancées ne sera réintégrée dans la version Live du jeu. Contenu
    0 comments 1,451 views last activity
  • They did this before with eruption. Announced a full nerf of eruption which they knew was overkill and would have basically made the perk worthless. Then reversed course on a tiny bit of it, just to get what they really wanted from it without any pushback. Now they’re doing it again with this massive nerf to healing and gen perks. See, if they announce reasonable nerfs, they know a lot of peopl
    61 comments 2,423 views last activity
  • With the nerf to Scourge Hook: Pain Resonance only working for first time hooks, it would be a nice QOL change to see the hook states of each survivor to not get confused in the chaos of the trial. Having hook states visible prevents the killer from thinking they can get Pain Resonance value, carrying a survivor all the way over to a Scourge Hook, and then finding out that the survivor was alread
    3 comments 101 views last activity
  • 5 comments 521 views last activity
  • Custodians, we're pleased to confirm that yes, your Open Beta progression will carry over when Meet Your Maker launches on April 4th! This includes: • Player, Chimera, and Advisor Levels • Resources (Cells, Parts, Synthite) • Guards, Traps (including mods) • Suits, Weapons, and Equipment (including upgrades) • Outposts Please note that while all Outposts created during the Open Beta w
    0 comments 41 views last activity
  • I admit I’m biased towards survivors but I’m worried these changes to healing are weighted too heavily against the survivor side to be released all at once. I’m saying this because it doesn’t seem to acknowledge just how oppressive this is going to make perks like sloppy butcher and clourophobia. Its already bad enough sloppy butcher doesn’t naturally expire but now survivors are essentially goin
    6 comments 151 views last activity
  • COB, Pain res, Eruption, DH, COH… list goes on If you really wanna change the meta buff perks with low usage rates. Theres a reason people choose the perks listed above over others. (spoiler: it’s because they’re the best of the best) Like why would anyone choose to use lithe over dead hard when Dh is so much better theres a reason these perks have high pick rates please buff some other perks t
    63 comments 2,523 views last activity
  • With what hit validation is right now I can forget trying to vault so how do you dodge just a simple basic attack since if I'm facing a Nurse that's not a basic attack if I face a Blight also not a basic attack so basically how am I supposed to dodge just a basic attack.
    7 comments 731 views last activity
  • 중요 게임 저장 데이터는 2023년 3월 20일 기준으로 라이브 게임에서 PTB 서버에 복사 됐습니다. PTB에서 사용된 게임 데이터는 라이브 버전에서 이용 할 수 없습니다. 콘텐츠 지도 재작업: 오토헤이븐 차량보관소 - 피의 오두막 및 가스 헤븐 시야를 가리는 타일이 집중되어 있는 지역을 분해하기 위해 지도의 레이아웃을 업데이트했습니다. 주요 건물의 위치를 재배치했습니다. 경로 및 타일의 위치를 수정했습니다. 차량 더미 타일을 통과할 수 있도록 업데이트했습니다. 버스 타일을 일부 변경했습니다. 미로 타일 일부를 업데이트 하여 경로를 수정했습니다. 빈 울타리 타일을 업데이트했습니다.
    0 comments 1,721 views last activity
  • On PC Steam. Tested it with a friend and both Julie and Susie still have the wrong walking animation even though in the patch notes it's listed as fixed... firefox_vhyNzSs0Dk.png
    15 comments 331 views last activity
  • Recently, it has been observed that the price of auric cells has increased by 30%-40%. However, there was no announcement. Is there any reason for this?
    8 comments 731 views last activity
  • Важно Прогресс и информация о сохранении были скопированы с лайв серверов игры на сервера ПБТ 20 марта . Пожалуйста, обратите внимание, что игроки смогут зарабатывать прогресс во время ПБТ, но этот прогресс не будет перенесен на лайв версию игры. Контент Переработка карты: Свалка Автохевен - Кровав
    0 comments 9,821 views last activity
  • With the new healing changes self care will take about 60 second to heal yourself 30%of 24s will take forever can self-care be 50% again
    10 comments 471 views last activity
  • I hope you guys plan on refunding people like me who have spent hundreds in the games for perks not to work and for continuously trying to kill the game, making perks useless. What you are doing with healing, you will be losing me, and many other fans/customers. Uninstalling the game when I get home, you guys are going to be seeing that a lot from others as well because of your guys' Idiocracy. N
    42 comments 1,091 views last activity
  • Informações do Lançamento Horário estimado de começo da PTB: 12:00 BRT / 15:00 GMT Essa atualização inclui várias mudanças de balanceamento para Vantagens, Assassinos, melhorias para a Teia de Sangue, uma nova opção de acessibilidade na forma do Raio de Terror Visual, entre outros. Para mais detalhes, leia nossas Novidades dos Desenvolvedores de Març
    0 comments 972 views last activity
  • I want to show you my appreciation with the upcoming update. Thank you.
    3 comments 191 views last activity
  • 14 comments 271 views last activity
  • https://youtu.be/QHtEKrNE5CE This is EXTREMELY telling in regards to the community's perception on tunneling on BOTH sides. While Otz obviously isn't an "average" DBD player, I think he is still comparable enough to be an efficient look at the player base. Also, for further reading, Otz says he played around 60 games, with different killers, mostly using non-meta perks/addons. He also set
    97 comments 3,181 views last activity
  • Das Tools of Torment Mid-Chapter Update rückt immer näher, das kann also nur eines bedeuten: Es ist Zeit für ein weiteres Entwickler-Update! In dieser Reihe von Beiträgen behandeln wir einige der größten Änderungen und Ergänzungen, die ihren Weg ins Spiel finden. In dieser Ausgabe werden wir uns mit verschiedenen Verbesserungen der Lebensqualität und Barr
    0 comments 4,281 views last activity
  • La actualización de mitad de capítulo de Herramientas del Tormento se acerca rápidamente, por lo que sólo puede significar una cosa: ¡Es hora de otra actualización de los desarrolladores! En esta serie de publicaciones, cubrimos algunos de los mayores cambios y adiciones que se están abriendo paso en el juego. En esta edición, nos sumergiremos en varias mejoras de calidad del juego y la accesibil
    0 comments 3,841 views last activity
  • Tools of Torment 미드 챕터 업데이트가 빠르게 다가오고 있습니다! 미드 챕터 출시에 앞서 추가 개발자 업데이트를 준비했습니다. 이번 업데이트는 다양한 삶의 질 및 접근성 개선 사항과 광범위한 밸런스 조정 목록이 포함되었습니다. 그럼 시작해볼까요? 블러드웹 개선 너무 많은 블러드포인트가 문제가 될 수 있다고 누가 생각이나 했을까요? 작년에 시스템을 개편한 후 많은 분들이 막대한 양의 블러드포인트로 인해 불편함을 겪으셨죠. 실제로 블러드포인트가 너무 많아서 다음 희생제 전에 블러드포인트를 사용할 시간을 찾는 것이 어려울 정도였습니
    0 comments 4,081 views last activity
  • Приближается обновление между главами, а это значит только одно: пришло время для очередного выпуска Новостей от разработчиков! В этой серии статей мы рассказываем о некоторых крупнейших изменениях и дополнениях, которые появятся в игре. В этом выпуске мы погрузимся в разнообразные обновления базового ощущения игры, а также внушительного списка балансных
    0 comments 31,551 views last activity
  • 『The Tools of Torment』チャプター間アップデートの配信がすぐそこまで近づいてきました。ということは、皆さんもうおわかりですね。開発チームアップデートの時間です!開発チームアップデートでは、今後実装される大きな変更点や追加事項をお知らせしてきました。今回の記事では、ゲームバランスの調整はもちろん、さまざまなゲーム機能の改善や、アクセシビリティの改善について紹介します。 ブラッドウェブの改善 ブラッドポイントがありすぎて困る、なんてことが起こるって想像できましたか?去年実装した育成システムの改善以降、気づくと大量のブラッドポイントを持っていて、次のマッチが始まる前に消費するのも難しいケースが増えてきたでしょう。ブラッドポイントの消費について、改善案を数多く見かけてきました
    0 comments 75,822 views last activity
  • La mise à jour de mi-chapitre de Tools of Torment approche à grands pas, ce qui ne peut signifier qu'une chose : il est temps de faire une nouvelle mise à jour des développeurs ! Dans cette série de billets, nous vous présentons quelques-uns des plus grands changements et ajouts apportés au jeu. Dans cette édition, nous allons nous pencher sur diverses am
    0 comments 3,371 views last activity
  • And BHVR has known about it internally for the past two years. Wonder when that's getting fixed?
    48 comments 2,851 views last activity
  • Veröffentlichungs-Zeitplan Update-Veröffentlichung: 16:00 Uhr MEZ Entwickler-Update https://forums.bhvr.com/dead-by-daylight/discussion/365868/entwickler-update-tools-of-torment-ptb Features Killer: Die Schädelhändlerin Basis-Kraft Änderungen: Die Schädelhändlerin erhält für jede
    0 comments 642 views last activity
  • CARACTERÍSTICAS Asesina: La Comerciante de Calaveras Cambios de potencia base: La Comerciante de Calaveras obtiene el efecto de estado de Celeridad fijo por cada superviviente detectado en el radar. Esta bonificación se pierde cuando no se detecta ningún superviviente en el radar. Un Superviviente: +3% Dos Supervivientes: +5% Tres Supervivi
    0 comments 781 views last activity
  • 특징 살인마: 해골 상인 기본 능력 변경 사항: 해골 상인은 레이더에서 감지된 각 생존자에 대해 이동 속도 상승 효과를 얻습니다. 이 보너스는 레이더에서 생존자가 사라지면 비활성화됩니다. 1명의 생존자: +3% 2명의 생존자: +5% 3명의 생존자: +6% 4명의 생존자: +7% 참고: 이 보너스를 받기 위해 해골 상인이 레이더를 확인할 필요는 없습니다. 집게덫을 들고있는 생존자가 드론의 근처를 배회할 경우 드론은 해킹 불가 상태가 됩니다. 드론은 각각의 집게덫 배터리가 방전된 후에만 살인마에게 돌아갑니다. 활성 구역에 들어가도 집게덫의 배터리가 충전되지 않습니다. 집게덫 해킹에 실패해도 더 이
    0 comments 861 views last activity
  • Caractéristiques Tueur : La Marchande de Crânes Modification du pouvoir de base : La marchande de crânes bénéficie d'un effet de statut de hâte pour chaque survivant détecté sur le radar. Ce bonus est perdu si aucun survivant n'est détecté sur le radar. Un survivant : +3 % Deux survivants : +5% Trois survivants : +6% Quatre survivants : +7%
    0 comments 473 views last activity
  • O Capítulo Intermediário da Tools of Torment está se aproximando rapidamente, o que significa que: é hora de mais Novidades dos Desenvolvedores! Nesta série de artigos, nós cobrimos algumas das maiores mudanças e adições que estão chegando no jogo. Nesta edição, traremos diversas melhorias de acessibilidade e qualidade de vida, além de uma grande lista
    0 comments 3,733 views last activity
  • ゲームバランスの調整 殺人鬼スカルマーチャント 基本能力の変更: スカルマーチャントが生存者をスキャナーに捉えるたびに迅速効果を得られるように変更しました。スキャナーに捉えられている生存者が0人になると迅速効果は失われます。 1人: 移動速度+3% 2人: 移動速度+5% 3人: 移動速度+6% 4人: 移動速度+7% 開発チームより: スキャナーで位置を確かめなくてもこの効果を獲得することができます。 クロートラップをつけた生存者がドローンの近くに行くと、そのドローンがハッキングできない状態になるように変更しました。 無効化されたドローンは、それが遺したクロートラップの充電が切れたときにスカルマーチャントの手元に戻ってくるように変更しまし
    0 comments 15,962 views last activity
  • So this is new: https://twitter.com/DeadByBHVR/status/1638179448255320069?ref_src=twsrc%5Etfw%7Ctwcamp%5Eembeddedtimeline%7Ctwterm%5Escreen-name%3ADeadByBHVR%7Ctwcon%5Es1 As far as accessibility options go, this is an interesting one. It solves a lot of hearing-impaired issues. That is to say, assuming this IS for accessibility and not just a broad, survivor-wide information buff. My quest
    34 comments 2,153 views last activity
  • Just got done playing a match against a Deathslinger. At first he slugged for the 4k which is pretty typical nowdays and he patrolled near the body . Then when he saw i wasn't coming he hooked the guy and i tried to find the hatch. He found it first and instead of closing it to start the EGC he stood in it and waited for me to come to it. I then stood by the exit gate as many survivors usually do
    43 comments 1,521 views last activity
  • We're approaching April, yet the footer of the forums still says 2022. I'm so proud of this community, like you would not even believe it.
    2 comments 31 views last activity
  • This is something I heard, where apparently the game recognizes your kill rate on different killers on certain maps soo it sends you to your worst rotations. 1st of all, is there any truth to this? Second of all, if we're to then assume it is true, then why? The prospect of having to even ask this comes from a place of MMR hell where I come across some pretty evil teams at times, top that with t
    6 comments 212 views last activity
  • Everytime survivors start rage quitting or dcing, behavior has always rewarded them by nerfing the killer or killer perks. So why shouldn't they act entitled and dc over anything they don't like right? They are literally rewarded for acting this way. If the killer rage quits it doesn't matter because it's just one player, compared to FOUR players, so survivors rage quitting matters more and is al
    63 comments 4,401 views last activity
  • I mean, what about more frequently twitch lives? They only do live chats once a year on the anniversary event? I feel like the devs are missing the opportunity to make a live chat every month with Q&A, talk more with us, developer update's its not the only way to talk with your community. Please, you can do more than this.
    13 comments 291 views last activity
  • Содержание Убийца: Торговка Черепами Изменения в основной силе: Торговка Черепами получает бонус к скорости передвижения за каждого Выжившего, замеченного на радаре. Бонус теряется, когда Выживший исчезает с радара. 1 Выживший : +3% 2 Выживших: +5% 3 Выживших: +6% 4 Выживших: +7% Заметка: Вам не нужно проверять радар, чтобы получит
    0 comments 5,741 views last activity
  • Conteúdo Assassina: A Negociante de Crânios Mudanças no Poder Base: A Negociante de Crânios agora ganha um bônus do estado de efeito Celeridade para cada Sobrevivente detectado em seu radar. Este bônus é perdido quando não há nenhum Sobrevivente detectado no Radar. Um Sobrevivente: +3% Dois Sobreviventes: +5% Três Sobreviventes: +6% Quatro
    0 comments 551 views last activity
  • 43 comments 13,882 views last activity
  • I wanted to contact behavior privately as I had a few ideas that might help Dead by daylight making the game feel a little bit more new with different quirks and mechanics and 3 different killer ideas along fixing some older killers. I would mention them but if behavior does like the ideas I wouldn’t want to spoil them for the community
    8 comments 501 views last activity
  • 1 person disconnected, one died, then we, 2 survivors, were hiding for 20 minutes but it was a streamer, who then threatened we would get banned for "holding game hostage" only because we weren't caught the whole time and how it "affected" his streaming process.
    56 comments 2,772 views last activity
  • I don't understand why people are allowed to ridicule, make personal attacks, and outright lies about others. There should be a way to block people who lie, harass, or make misleading comments about another member of this forum. Maybe you could give the option of blocking up to 3 users. My experience has been that this type of option helps prevent a lot of toxicity on forums. Otherwise the best
    3 comments 41 views last activity
  • I genuinely thought this was a very unhealthy change to the game and I'm happy things will be going back to the way they are. So, just wanted to say good job. Let's not have every topic on here be negative!
    12 comments 572 views last activity
  • Eine weitere Sonderausgabe des Entwickler-Updates! Das Update der nächsten Woche enthält Änderungen für Schreie und den neuesten Killer, die Schädelhändlerin. Wir wollten diese Gelegenheit nutzen, um euch mitzuteilen, was auf dem Weg ist, sowie die Gründe für diese Änderungen. Die Schädelhändlerin Zwischen dem P
    0 comments 931 views last activity
1 … 48 49 50 51 52 … 156