Discussions

339,151 discussions.
  • I know they like to do updates on certain days... I dont usually pay too much attention to hot fixes, but I've been holding off playing as Springtrap til the bugs are fixed. I hate when ppl use bugged perks and such to get an unfair advantage against ME, and I dont wanna be a hypocrite. Once it gets fixed, you guys can rest assured that the 1 guy NOT playing Springtrap will swap over so ALL th
    2 comments 51 views last activity
  • Sure Snug, take a break buddy. lol Sidenote - if he/she started to get stuck, he would at least attempt to try to wiggle around the object to get through. He full on took a lunch break LOL. Not to mention that is nearly 30 seconds without my power. https://youtu.be/kTrALL_YiKc?si=_W2zIjoCzQZKhq3C
    11 comments 141 views last activity
  • I was just about get to new killer grade and had 9 hooks but my xbox started to update so I was thrown out of game and as result I dropped all the way down in the grade. Matchmaking was locked 5 minutes after I returned to the game. If I was not veteran player but instead new one I would probably quit this game. Players with not best connection this is big problem and servers can also ramdomly
    3 comments 162 views last activity
  • Why is his footsteps so freaking loud to the point that Survivors can exactly pinpoint your position DURING chase? It's basically impossible to mindgame Survivors at high wall loops as long as they have ears LOL. If that's the trade-off for his undetectable on exiting doors, it'll be better to just REMOVE it and make him quieter, then I can finally bring Undetectable perks LOL
    15 comments 511 views last activity
  • SUMMARY OF THE ISSUE: Basement Collision Bug, Neither you or the killer cannot go to the basement due to invisible wall PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Main building of skull merchant map, the basement there is bugged, and you cannot enter VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    0 comments 12 views last activity
  • I understand what they’re trying to do with both of these new changes but they genuinely don’t work as they want it to. The crows, I get the new change but it’s not working as I think they thought it would. Why am I get crows on me while I’m crouched hiding from the killer as they’re damaging the gen I was on and I’m waiting for them to leave?? Better yet I was running across the map avoiding
    3 comments 91 views last activity
  • Honestly feels like a miserable experience any time I play with my friends. Like I'm the only "DBD" player and they're relatively new players. Yet the matchmaking matches my ~100 hour friends with 7000 hour killers. Like imagine trying to have a fun game with a friend who is honestly miserable at the game and you go against nurse>dracula>spirit>blight all playing at a high level. It'
    3 comments 152 views last activity
  • I feel like this should be a feature in the game at this point. I understood not having it before bots were added, because you would just disappear. With the addition of bots it only makes sense to be allowed to reconnected in place of the bot. Sometimes my internet disconnects me from the game and I have no option to rejoin and I get a match penalty for no reason. It is really frustrating getti
    2 comments 51 views last activity
  • Listen, you are probably expecting some rant about how "Springtrap is overpowered" or something like that, but I wanted to talk about something else… the bugs and glitches. Dear god I have never seen a Killer release with this many bugs that are actively detrimental to the Survivor experience while not negatively impacting (and only benefiting) the Killer experience. Just to point out a few bugs
    9 comments 441 views last activity
  • SUMMARY OF THE ISSUE: I didn't receive a one reward from the rift PLATFORM: Nintendo Switch and Steam. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I've noticed that part of the Feng Min skin hasn't been delivered to me, even though I've already reached the maximum level of the rift pass. Apparently, I'm not the only one this happens to. VIDEO:
    1 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Was carrying a survivor and could not enter basement. After they escaped my grasp they also could not enter the basement PLATFORM: xbox one STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: played a game as Springtrap using the yellow rabbit cosmetic, went to shelter woods and tried to carry a survivor to the basement at main (not the one in shack) VIDEO: not my video
    3 comments 31 views last activity
  • Currently, when a survivor is hooked next to a door, it can still be used. This creates impossibly fast saves, but more importantly, it gives Afton an extreme potential to proxy-camp and tunnel, likes of which we have not seen since the Hag. Even she pales in comparison to him, as you could disable all the traps she sets up, but you can't stop him from using the door right next to the hook. My
    29 comments 422 views last activity
  • Gen perks should not stack, they are already to fast.
    4 comments 61 views last activity
  • Most of the quality of life changes they've made recently have been great, but the awful quest system almost ruins the game for me. All the quests are brainless and are basically just play the game. The most interesting quest we've seen for the rift pass has been to use scourge hooks. You could never look at the quests, and you'd still complete all of them easily. I know they caved to the people
    11 comments 161 views last activity
  • After not playing DBD for 3 years because of terrible solo Q balance I decided to give it another try. Five games as a solo survivor, four 4k games, only ONE survivor escaped in total. Most of the games ended with 0-2 gens done. It always used to be like this for solo. The game is still broken for solo Q. That's not fun, more like masochism. See you in 3 years. Maybe.
    23 comments 501 views last activity
  • Hi Behaviour team and fellow fans! I’d like to suggest a new killer chapter idea: Art the Clown, from the Terrifier movies. He’s already an iconic horror figure — creepy, silent, playful, and extremely brutal — which makes him a perfect fit for the world of Dead by Daylight. Killer: Art the Clown Movement type: Normal speed Power: “Mimic of Madness” Art can go completely stil
    0 comments 61 views last activity
  • 4 Seconds of Use, A CRAPPY flashlight that has been thrown and dropped many times, still works!
    1 comments 11 views last activity
  • Bonjour, Je souhaite signaler un problème que j’ai rencontré concernant les points d’expérience (EXP) gagnés à la fin d’une partie en tant que survivant. Lors de cette partie, j’ai obtenu les emblèmes suivants : Bienveillant : Irisé Évadé : Irisé Porteur de lumière : Irisé Inact : Argent Je n’ai pas quitté la partie prématurément , et j’ai bien attendu l’écra
    0 comments 3 views last activity
  • What Y’all Think About A DBD And The Movie Hush Collab It Will Be A Real Easy Collab For Behaviour!
    0 comments 21 views last activity
  • Not sure if its a bug or not, but when the match starts, I see the survivors have some offering, but I only see the backside/ornament, the real offering is not revealed. Same for ingame, when I lookup the stats, only the ornament is shown. After the game finished, I see what each survivor has offered as usual. Since I'm sure hiding those offerings on pupose would totally render showing anything
    29 comments 824 views last activity
  • if all 4 players abandon, you cant "win" without waiting for the whole timer to draw out, or abandon yourself which will negatively effect ur kill rates on the stat tracker? what gives? I know it feels like a small complaint but, having to wait for all of the bots to slowly die when they are all on the hook? Human controlled players will die automatically, if its all bots? You have to either ab
    4 comments 121 views last activity
  • AFK
    It really feels like Behaviour leans towards killers in most updates, but this latest one? It honestly feels like a kick in the face for survivors. The AFK System is a Hot Mess Seriously, 10 seconds is just silly. Think about it: if you're pre-running to a locker, trying to set up a Head On stun, you've got to wait 5 seconds for it to activate, then however long it takes for the killer to eve
    20 comments 413 views last activity
  • Massive frame drops during matches ever since the springtrap updates. Making pallet drops / saves and vaults fail half of the time.
    1 comments 22 views last activity
  • First of all, I don't think Hag is a weak killer, BUT... she is very much outdated, with her lower-tier addons doing the same thing and most purple addons being useless. She it prone to survivors simply triggering her traps around the map and kiting, she also has no info on her traps being wiped away. She can also be a problematic camper / 3 genner, especially for newer players. So, while my
    1 comments 31 views last activity
  • Title. It really was only during 2v1 that there was "extreme hiding" as the only feasible way to get out was the hatch so that's where most of the "ratting out" and hiding came from. Otherwise there weren't such egregious cases of extreme hiding so i think the old afk crows were just fine for everything other than 2v1. But in a 2v1 this is a good addition to solve "extreme hiding". this way i
    4 comments 51 views last activity
  • Thanks to the developer team for all the great work you have done. We've recently seen a spate of QOL improvements for survivors: Anti-Camp, improvement of Decisive strike, the inability to pull survivors when they try to grab a fellow player off the hook. The list goes on and on. We've even seen another advantage added - the use of a visual heartbeat for survivors with hearing difficulties
    1 comments 21 views last activity
  • you only degrade if you dc? WHAT WAS SO BAD ABOUT THE OLD ONE.\, I RATHER LOSE RANK TO LOSING THEN Disconnecting, THIS NEEDS TO GO BACK TO TO THE PURPLE AND THE GREEN AND THE RED RANKSSSS CHANGE BACK, THEY MADE IT WORSE AND WORSE AND WORSE SINCE PINHEAD CHAPTER RELEASED, CHANGE ITTTT. if you disagree, your new or a softie
    0 comments 1 views last activity
  • Why dosen't the player that use a boon perk recieve points when others use the boon totems perks. Recovering/Healing/hiding their aura etc in a boon dosen't give points. It should give points in my opinion.
    0 comments 12 views last activity
  • SUMMARY OF THE ISSUE: Eveytime me or a friend logs on to play we are immediately met with a matchmaking penalty of 5-15 minutes even if we hadn’t been on in days or violated any rules ! PLATFORM: Xbox STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Logging on and queuing together VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    0 comments 11 views last activity
  • It mentions that it allows you to mass progress to a level of the bloodweb, but at a higher bloodweb costs, what does that mean specifically?
    11 comments 1,172 views last activity
  • So this got killswitched because of the false positives... However what has been left in currently is that players can only self unhook when there are 2 players left, and the fast death from missing 2 skillchecks has been removed... As I'm in SoloQ survivor perma atm while everyone is playing Springy, I am a little sad the 4% is removed… however, I have noticed a significant dip in players th
    14 comments 702 views last activity
  • SUMMARY OF THE ISSUE: Frequent stuttering and lag. Permanent loading screens/softlocking during loading on occasion hard locks and crashes occasionally, usually either during boot-up/loading or when viewing multiple characters/cosmetics in succession Inability to enter a match (when Readying Up, the text that says you are in matchmaking flashes as normal, but no match is ever connected to) PL
    0 comments 31 views last activity
  • I wish the FNAF intro video featured Meg frantically running from Springtrap, while others, like Feng, sat in the background playing Pac-Man or Mortal Kombat, completely oblivious to what was happening around them. AI Art
    5 comments 71 views last activity
  • HOW DO I GET THIS TO STOP. EVERY DAY, ONCE A DAY. DUMBASS GO NEXT SYSTEM IS GONNA BAN ME RIGHT OUT OF THE ANNIVERSARY EVENT OVER THIS. 😡 @MODS @BHVR
    0 comments 31 views last activity
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  • I hope it's cool to share fanart on here!! :3 My watermark is my acc on every other platform, haven't changed my forum user yet. For any other artists out there: I used a lot of halftone brushes with this, to give it texture and also for the warbled background :D
    8 comments 215 views last activity
  • I think some changes should be that we should be able to choose the bot's difficulty level because currently they play in a way that can sometimes be annoying and isn't very new player friendly.
    0 comments 1 views last activity
  • SUMMARY OF THE ISSUE: Tome 8 page 4 challenge "the beast awakens" is bugged and will not complete. I have tried multiple times with many different killers, Nurse, Huntress, and Ghostface. I have gotten more than 10 hits counting in each of my matches while undetectable with the perk Beast of Prey on and the challenge will not complete. PLATFORM: Steam/PC STEP BY STEP INSTRUCTIONS ON HOW THE IS
    0 comments 11 views last activity
  • One thing that always called my attention in this game is how many of the maps have something that favors the power of the killer they are related to lorewise, as if that map was that killer's territory, where their power could be used properly. But this has exceptions and I never saw a confirmation about this being intentional or not. FNAF's map made me think of this again because that huge main
    8 comments 121 views last activity
  • SUMMARY OF THE ISSUE: There is an issue that allows Chucky to have a broken Slice N' Dice power in that it allows him to infinitely use power to gain a massive increase in speed. The normal Slice N' Dice attack does not activate and does not slow you down, instead, you can only use a basic attack and it does not slow your movement. PLATFORM: Steam/PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSU
    1 comments 251 views last activity
  • The error has only occurred since I activated cross-progression, and after a few weeks this error occurred. After playing 1/2 rounds, I am separated from my group with an error, then I can neither join nor play, so I still have to start the game. A message appears with "You are currently logged in on another device". I have already changed all my data, no matter what platform, password and activ
    2 comments 541 views last activity
  • Anytime anyone at any moment uses the door system for mobility a global sound cue plays. Not loud, but distinct and obvious enough. Optionally, there should also be a visual effect tied to the doors / auras for the HoH people like the aura changing or some visual lement on the doors observable from any angle. Anytime survivors use the doors, Springtrap sees the auras of the used doors in yel
    0 comments 41 views last activity
  • SUMMARY OF THE ISSUE: The bus vault does not allow you to do a running vault PLATFORM: Console STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I ran to the vault to perform a running vault VIDEO: https://www.tiktok.com/t/ZP8r4Fvq4/ https://x.com/sugarsenpaii_/status/1937643311134548422?s=46&t=wpphTQo-jS5NLQjztf6cZQ
    1 comments 31 views last activity
  • It started happening today. I was playing two matches and in both of them, I got disconnected because I had "No internet connection" when I had a perfectly good internet connection and what do I see? The time ban for matchmaking. I didn't disconnect from match intentionally, I disconnected because the game thought I had no internet connection, did this start happening again for anyone else?
    2 comments 11 views last activity
  • Is it a perk that was once better or worse or different? Was it a base game change to the survivor gameplay loop? Was it a buff, nerf or change to one of your favorite items/addons/offerings? Or is it something else?
    52 comments 821 views last activity
  • Been wondering on the concept of the game having a killer based on real life, cause of course we have tons of killers from popular franchises and original characters sometimes based on killers from others games or stories, so why not have a few killers based on someone real or someone in like folklore. History: La Llorona is a figure well known in Latin American paranormal stories, mainly in Me
    0 comments 214 views last activity
  • Killers have late game protections against anti-tunnel mechanics. Survivors should have early game protections against being tunneled. These early game protections can expire when 1 or 2 gens have been completed or once more than 2 different survivors have been hooked. I think it's just that simple. Tunneling cannot be eliminated entirely and it would be bad for the game. Killers need a way
    0 comments 71 views last activity
  • SUMMARY OF THE ISSUE: On the Freddy Fazbear's Pizza map (not tested on other maps), some of the picnic tables have a much larger hitbox than they should. One of them only had one side larger than the other. Another one somehow made my axe just disappear. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Send yourself to Freddy Fazbear's Pizza and throw a ranged projectile slig
    2 comments 81 views last activity
  • It has been stated by developers that you want your game to meet industry standards, the only way I can see you achieving this is if you implement voice chat … instead of changing the colours of perks and items or whatever else it is you're doing. I see people say they don't want communications in DBD because of toxicity, so I say you should make it a toggle - this allows people who don't want i
    35 comments 1,621 views last activity
  • SUMMARY OF THE ISSUE: They are hit and miss. Rarely work though sadly :( It should be guaranteed since it’s so special. Below is just the default voiceline, while still good, its not one of the 3 special ones given to Jake. PLATFORM: Ps5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: https://youtu.be/E97MuCjillg?si=csx3Jhkh9C5z4qkR PLAYER LOGS: Playe
    0 comments 1 views last activity
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