Discussions

339,151 discussions.
  • I main Kaneki and use the perk 'Genetic Limits' frequently. Perk states survivor is inflicted with Exhausted after losing a health state which is obvious with M1 attacks. I was just curious if this included the 'free hit' Kaneki gets with the grab attack that applies Deep Wounds. I'm pretty sure it does but if anyone can confirm this for me it would be really helpful, thanks.
    4 comments 71 views last activity
  • SUMMARY OF THE ISSUE: If you go through any one of the portals on Borgo, Snug will get stuck inside of the portal. You wont be able to use your power for several seconds until he teleports back to you which can be really inconvenient especially when you are chasing survivors in and out of portals. You need to be able to use him swiftly. PLATFORM: Ps5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE
    0 comments 1 views last activity
  • While I understand Dead Hard is a strong perk, it takes incredible skill and the 0.5 sec window is heavily affected by ping issues. In order to alleviate some of the frustration surrounding that, I recommend that the Exhausted status not affect survivors that miss their Dead Hard. New players have enough difficulty getting into this game, anything BHVR can do to alleviate frustrations in this
    11 comments 181 views last activity
  • I changed my mind about this rift, these skins look WAY better in an actual match compared to the lobby! ^^
    2 comments 71 views last activity
  • Content New Killer - The Animatronic KILLER POWER: FAZBEAR'S FRIGHT The Animatronic lived to kill, even when his mechanical costume became his tomb. SPECIAL ABILITY: FIRE AXE The Animatronic is armed with a Fire Axe that he can throw at Survivors. If the Axe hits a Survivor, the weapon becomes embedded in them, leaving the Survivor vulnerabl
    108 comments 52,995 views last activity
  • Finally gonna play killer. Just spent 12 hours loading in solo. Escaped two trails and one is because the killer let us. Granted some games I loaded into, we all deserved to die. The players were not cohesive. However, I found even with a good team. We were lucky to even get three generators, started. The power of the killer is so overwhelming now. They have so many perks and a lot of the new
    7 comments 161 views last activity
  • Haywire rn is a pretty bad perk. We all know they nerfed it because it was TOO good on singularity but incredibly mid on everyone else. I've seen some suggestions like "When you open a door, it opens the other door instead" or "When you fully open a door, it doesn't open but instead resets back to 50% progress" which aren't bad suggestions by any stretch of the means. But I really believe it woul
    2 comments 31 views last activity
  • SUMMARY OF THE ISSUE: When a survivor is under a locker the prompt to search the locker is over shadowed by the prompt to pick up the survivor causing some player to exploit this while using head on. PLATFORM: All STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Down survivor in front of locker Attempt to open locker VIDEO: Video.zip PLAYER LOGS: N/A
    1 comments 81 views last activity
  • So ive heared multiple things about this, basically houndmaster has gotten the first killer power skin in the game, but im not sure if this was gonna be a new thing all killers could get going forward. My question would be: Is it possible now to get killer power cosmetics for kaneki or springtrap, and any new killer going forward? Or was this just a option for houndmaster.
    11 comments 173 views last activity
  • Just raising this issue again (as it’s been mentioned loads) but to have separate buttons for escaping through hatch and recovering. I’ve died countless times because of this. There’s so many buttons that it could be switched too.
    0 comments 1 views last activity
  • When i win a game the grade will sometimes go down instead of up, im not sure why or how but it does
    0 comments 2 views last activity
  • SUMMARY OF THE ISSUE: Hatch spawned with 2 survivors alive and 2 gens needing to be done. Eg: Old Hatch spawns PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I have no idea VIDEO: No video I only took a screenshot PLAYER LOGS: How? Will edit when able too
    2 comments 21 views last activity
  • Hey everyone, I wanted to open a discussion about something that’s been on my mind lately as a longtime DBD player. I absolutely love how Dead by Daylight has continued to grow over the years—especially with the consistent release of new killers. That steady stream of fresh content has done a great job of keeping the game exciting and drawing in new players. But I think we need to talk about how
    26 comments 618 views last activity
  • After playing many matches as The Unknown , it’s become clear that while he’s a unique and creatively designed killer, he simply doesn't perform well in the current meta , especially against experienced or coordinated survivors. 🔹 Main Issues: UVX Blast is too easy to avoid. Survivors who understand basic line-of-sight and positioning can dodge the blast almost every time. It requir
    2 comments 31 views last activity
  • not really needed anymore. not particularly engaging, just annoying.
    0 comments 21 views last activity
  • Self explained title I decided to only offer maps the whole day. Apparently I got the map that I offered after about 13 tries, and it's not even possible to be certain that the map we got was because of my offering or if we were going to there anyway. I don't want to spend my bloodpoints on useless offerings. Even the clear reagent is more valuable to me because my PC is not running great, so
    17 comments 231 views last activity
  • Aside from a few killers such as Dredge, it would be great to be able to use any weapon skin regardless of what outfit the killer is wearing, while the body/head skin can remain locked.
    0 comments 11 views last activity
  • So all the commentary (S&K) over the time has led to this update. What have we got for it… Gen rushing by proxy, due to AFK system. Literally, most games feel rushed and uncomfortable. Opportunities for redress/fun reduced to crows. (of course this list could be much longer) Killers are pressed harder to slug and tunnel to have a chance to win. It just contradicts all of the update purpo
    0 comments 91 views last activity
  • The DC punitive penalty timer isn't 'starting' until you ready up again. i.e. I had 1 min ban left for half hour, went back to it and when I ready up, timer starts (on Steam). Same thing happening to my friend on PS5.
    0 comments 32 views last activity
  • Sometimes, with so many characters, I'm unsure which one to play. There could be a button to select a random killer or survivor without having to resort to external websites. That would be cool!
    3 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Deadman's switch activated even when none on hook PLATFORM: PC/steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Deadman's switch activated once when someone was on hook then continued to activate all match when no one was on hook. DeadByDaylight-backup-2025.06.25-19.45.32.log VIDEO: PLAYER LOGS: Player logs are required from PC players
    0 comments 11 views last activity
  • after nearly a decade it's a shame to see that no large amounts of content or mechanics have been added. The game released june 2016 and not even 6 months later bhvr released hag and with her hexes, with the intention of giving survivors a side objective to interact with. Now nearly 8 1/2 years following hags release, we've had almost no new mechanics or objectives or in game content to actually
    9 comments 231 views last activity
  • Houndmaster is like Hillbilly when it comes to her cosmetic slots. There's Legs, Weapon, and Torso. The reason it works for Billy is because he's wearing pants while not wearing that much of a shirt up top. It allows you to mix and match cosmetics with ease. Houndmaster is not like this. Houndmaster has a massive coat that spans over both her Legs and Torso, making any attempt to mix and match
    2 comments 83 views last activity
  • His appearance would have a similar effect as Charles lee Ray's ghost when Chucky picks up a survivor, except in Billy's silhouette and with his eye illuminated. Killer: The Moaner Movement speed: 115% Terror Radius: 24 meters Weapon: Glass Unicorn Power: Hidden In The Shadows The Moaner has no red stain at any time Lurking: Pressing Ability Button 1
    0 comments 31 views last activity
  • Ive been playing DBD on xbox and have been stuck with this issue for well over 4 months now. I can't claim my survivor challenges nor pick a new one, and its really irritating. I've been trying to wait and see if it would fix itself and ive also tried fixing it myself but nothing is working. Its stuck and bugged and I can't find a way to resolve it. I've seen a bunch of other people post about th
    0 comments 31 views last activity
  • I don't understand why DS is not desactivate if you hook someong else between that the DS surv got unhook and the time you down him again. There is so many times where i just get punish for going fast with my downs, i don't even remember having hook this surv but he DS on me free after like 2 other hook. It is supposed to be an anti-tunnel perk not a perk that counter having skills
    1 comments 41 views last activity
  • I like the camera mechanics itself is cool and it fit really good the licence Fnaf for sure but being aura reveal through walls is really frustrating for the killer. like the killer didn't really have counterplay if he didn't have line of sight of the door to throw the axe if he didn't want to be aura reveal. Without the reveal through walls its fine since the Springtrap can throw his axe, usi
    16 comments 373 views last activity
  • If Ash could be in the game, why not the Mistress of the Dark herself! Be perfect around Halloween time!
    10 comments 412 views last activity
  • I was reading a YouTube comment sectionand someone had the idea of a survivor perk that did what happens in 2v8 where it just tells you any time a killer sees your aura. This had me thinking about other 2v8 features and if they'd make balanced perks. 2v8 shows the aura of every unhooked survivor after a gen pops. Could maybe show the aura of the survivor(s) with the least hook states when a gen
    22 comments 221 views last activity
  • I love Stranger Things , and my favorite character from the series is the Demogorgon. I adored it in the show, and when I saw that it was in Dead by Daylight, I was upset that it was no longer available (I started playing around 2021–2022, if I remember correctly). Then it came back, so I bought it right away—but something about this killer has always bothered me: it feels outdated. Its power
    3 comments 101 views last activity
  • Dull Totems are kind of just there for show in 2v8. Why not give more class choices in the form of a Hex Class for Killers & a Boon Class for Survivors?
    0 comments 1 views last activity
  • SUMMARY OF THE ISSUE: eu usei a porta do killer novo e ao sair ele me pegou sendo que não era pra ter pego, desde aquele momento ficou bugado minha tela, mexia o mouse e nao conseguia virar a câmera PLATFORM: PC/STEAM STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: ENTREI NO PORTAO E ESTAVA QUASE SAINDO, QUANDO SAI DEU CATCH E A CAMERA JA FICOU TRAVADA! VIDEO: https://youtu.be/JT5Z1Hem8QA
    0 comments 1 views last activity
  • SUMMARY OF THE ISSUE: Dwight's sweatpant leg pieces use the normal shoe sound effect. It's a little jarring to hear. The barefoot effect would be more realistic PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Equip the leg piece. Play a match
    0 comments 1 views last activity
  • I love the design of Spring Trap! his power and model fit his character tremendously well. I just have a few changes I'd personally like to see him have after playing as him and against him. The cameras don't really get much use, they require too much time to use, and don't provide much information for long enough. currently, it is better for someone to just work on a generator than use the time
    0 comments 11 views last activity
  • I'm primarily a survivor main, and I think that affects how I prefer to play killer. I always keep in mind that there are four other people on the other side of the screen who also want to enjoy the game. Because of that, I’ve developed a personal rule of thumb. Since the matchmaking system often puts me up against weaker or average players (with some exceptions), I try to limit myself to around
    25 comments 741 views last activity
  • I've been wondering this for a little while and there was a previous Dev stream about MMR in the past and while generally the community tends to answer these things rater well I was curious what the answer meant when it was implied it's context based; Getting 1 kill in a match might result in a slight increase in MMR Getting 2 kills in a match might result in a slight decrease in MMR
    0 comments 11 views last activity
  • In Dota 2, a DC rate of 2% (or 1 in 50 games) is considered egregiously bad. Coming from that game, it's very weird to see people arguing against trying to enforce a less-than 1 in 20 disconnect rate (you can disconnect more than twice as often than dota!) I'm trying to figure out, what's so different about the community or the game that people in one see it as their god given right to DC, and o
    7 comments 221 views last activity
  • I've been saying for years that this perk is way too strong, and its pick and escape rates go to show Truly a deserved change
    89 comments 2,292 views last activity
  • SUMMARY OF THE ISSUE: PLATFORM: Xbox Series X Dredge can’t interrupt a survivor locking a locker by teleporting to it causing him to not get locker grabs. VIDEO: PLAYER LOGS: Player logs are required from PC players only.
    0 comments 1 views last activity
  • Nostromo and Toba have their own offerings even though they’re in the same realm. What the heck?
    6 comments 411 views last activity
  • Springtrap’s grab when he rips the axe from a survivor is a mechanic that is so cool on paper but dear lord it is so easy to counter, the speed boost that you get from being hit is usually enough to get to a safe loop or tile and the normal killer speed isn’t enough unless the survivor is out in the open. Gesturing also just completely counters the grab not sure if it’s a bug but it dose. Honestl
    9 comments 371 views last activity
  • Hello everyone, with the recent Five Nights at Freddy's chapter officially letting us play as Springtrap for the first time ever in the fog, it really opens a lot of doors for more iconic internet horror legends, like the Slenderman who is an iconic internet horror legend who took YouTube and the Creepypasta fandom by storm back in his heyday, being in the same boat with Five Nights at Freddy's w
    12 comments 251 views last activity
  • SUMMARY OF THE ISSUE: PLATFORM: Ps5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Dog gets stuck in chase. Use snugs chase command around tight corners such as this. He resets and goes on cooldown. VIDEO: https://youtu.be/WtivM9Jkic4?si=ut6EJUSw3oVaY_Hl https://youtu.be/aNJbi6sfuzk?si=EDcA1mVcY9LVL-YU https://youtu.be/
    3 comments 31 views last activity
  • Just emote and he can't grab you https://x.com/Lukadoosh/status/1937507566634025030?t=jb34sm3AqtYLRGb1kETGBQ&s=19
    9 comments 202 views last activity
  • SUMMARY OF THE ISSUE: Occasionally will go to throw a pallet and instead of dropping it, the character will stop for a second. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: On this occasion I was being chased and attempted to drop the pallet on the killer but after pressing the prompt my survivor decided it could not do it thus giving the killer a free down VIDEO: does not
    1 comments 51 views last activity
  • Recently enabled cross progression and was interested in collecting the achievements again on a new platform. I played as The Shape, seeking 100 Tier ups for The man behind the bush. I played exclusively for the achievement, so while I tiered up around 7 times I did not attempt to hook until end game. During the collapse the friendly survivors pointed at a hook and I ended up getting 6 hooks tota
    12 comments 281 views last activity
  • 3 comments 231 views last activity
  • SUMMARY OF THE ISSUE: PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Assuming the character select is based off of release date, Huntress and Cannibal should be swapped positions due to Huntress coming out before Leatherface.
    2 comments 41 views last activity
  • I know a lot of people played her in very toxic ways... but I loved to play her as a trap/set up killer... I know she will never come back, but if I can dream.... What if her 3.0 chages were: Now takes 2s to configure and deploy a drone to stop pooping a drone at tiles to shut them down, and make her a set up killer. Gave 2 additional drones to facilitate a more set up playstyle. Re
    17 comments 171 views last activity
  • Expose: Expose will allow killers to down survivor even if they have the endurance status effect. This buff will allow killers like Myers and perks that apply expose will be able to get value for exposing injured survivors. Undetectable: Undetectable will mute all killer sounds which include footsteps, voice lines, vault sounds, and falling sounds. This buff will allow killers like Ghost Fac
    3 comments 111 views last activity
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