Discussions

339,151 discussions.
  • Im a person that plays on both sides, though usually i play a bit more Survivor than Killer. During this Event however, i have only been able to play as a Survivor for the entire Event, because each time i tried to spark up a Killer match: The waiting times were over 15 Minutes for a Single Match. I thought that perhaps it was an Event related issue but even the Casual Mode itself is hindered
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  • This map has been out for awhile, and didn't & still doesn't have a map offering, although I may understand why, due to it having its own matchmaking specifically for that map itself but the fnaf map doesn't have an offering which, as far as I'm aware is the first time this has happened and curious as to why
    2 comments 232 views last activity
  • Will his Changes stay or are they getting reverted back to normal with small changes. This has been eating at my mind for a while an i did want to know
    8 comments 172 views last activity
  • Been awhile since I've been here but I am curious on something and need other people to figure this idea out. If Ken fight each DBD killer, would Ken win? I'm asking because someone thinks that Ken stomps on every killer that's in DBD. But I have doubt, I think characters like Vecna, Dracula and possibly Albert Whesker could have a chance against him. So just list a bunch of killers and exp
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  • Disclaimer: This was a concept i thought about half a year ago, but never cared for the ability. So i kinda gave up on it, maybe someone else can make a better version. Power: creeping horrors Existing in another dimension, the Whisper can only appear in weakened minds. You are permanently invisible with increased speed, but unable to interact with survivors and objects within your own re
    0 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Losing pips in matches even after kill switch without dying early. Also, repeatedly getting matchmaking lockouts for a few crows gathered and lost. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: The first time it happened, I was just playing the game as normal. Crows were appearing if I was not constantly active so trying to hide from the killer is app
    1 comments 101 views last activity
  • Both Swamp maps are unacceptable, they have always been in an unacceptable state. They are abusable by both sides, they make some killers like Pinhead or Artist or Houndmaster borderline unplayable, and on the other hand they have the most absurd 3 gen potential in the game. They are too big, the structures are too strong, the list goes and on and on. These maps must be reworked. From the ground
    14 comments 251 views last activity
  • dissolution sometimes does not break the pallets even before 20 seconds edit: It's probably because of Hex Fortune's Fool, but it also happened to me with Wesker https://www.twitch.tv/godwolf9/clip/IcyBreakableCarabeefCharlieBitMe-5l4JQROtqCLejQXh
    2 comments 31 views last activity
  • SUMMARY OF THE ISSUE: PLATFORM: Every platform STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: When you play Freddy, sending a Snare, putting down a dream pallet or switching between your 2 powers has a delay which makes his power feel really clunky and slow to use. This bug has been happening for a couple of months now. VIDEO: (Only the snare bug is shown here, but it also applies to his
    0 comments 21 views last activity
  • https://forums.bhvr.com/dead-by-daylight/discussion/185724/community-challenge-be-creative-design-your-own-perk BHVR, notice me, senpai. Boon: Fogshield Your determination manifests into a shield to protect you from the tendrils of the dark. Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem. Soft chimes ring out in
    1 comments 51 views last activity
  • First of all, PLEASE upvote this if you are even remotely impacted by the things I mention below, we need visibility on this issue! As a survivor, currently this game is unplayable. I will outline the problem and all straightforward solutions in this post. My perspective exists as a game developer myself, a person with a Master's in Computer Science, and an expert in game networking. The problem
    21 comments 1,031 views last activity
  • TLDR at the bottom. Every trial has the same basic mechanics. Pallets, vaults, generators, hooks, terror radius, etc. And in the almost 9 years DBD has been released, very few of these have options to make it more player accessible. A toggle to hold or only touch gens, heals, totems, etc. Was great! And when the option first released, I hoped that we would quickly get an option to toggle spri
    2 comments 312 views last activity
  • This entire thread in the dbd subreddit AMA points out something went very wrong recently. People are noticing, which means things are in really bad shape. Somewhere between the FNAF chapter and the masquerade event it came back. Hits from extra far, through every window and pallet, and even when the game is at
    1 comments 124 views last activity
  • It's been happening for so long now that my list of friends I've made on DBD keeps getting quieter because they all leave. They leave because of the bad changes in DBD. One thing that keeps getting brought up is how much we all miss the old days. The CLASSIC days where keys would open hatch before end game, large maps, hatch would be located all over the
    22 comments 361 views last activity
  • A David le hace falta una skin militar de este estilo, con boina roja. ;)
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  • Balance Suggestion: Prevent Speed Perks from Stacking My suggestion is simple but could solve many current survivor meta issues: Instead of nerfing individual perks like Made for This, why not prevent speed-increasing perks from stacking? 🧠 How it would work: The game allows only 1 active speed buff at a time. If multiple speed perks are active (like Made for This, Hope, Adrenaline, Over
    3 comments 51 views last activity
  • I've loaded into a few matches and already disconnected once due to packet loss. In multiple games, I've noticed issues like everything freezing when the killer picks up, and random disconnects from other players, like people working on a gen and then suddenly DC'ing for no clear reason. I'm playing on EU servers, so not sure if it's a regional thing, but something definitely feels off.
    3 comments 61 views last activity
  • SUMMARY OF THE ISSUE: I grabbed Felix from a portal on forgotten ruins and the game locked him on my shoulder and gave me ridiculous speed and unstable gameplay PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Grabbed Felix via Downstairs Portal, He had DS which I’m guessing the game could not register as he was locked on my shoulder VIDEO: https://youtu.be/
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  • Clown is one of my least played killers in the game due to how difficult he seems to be to master and i was wondering, what is a good beginner build/add-on combo to use on Clown for players who don't play him much?
    2 comments 2,396 views last activity
  • Its too strong in now live server. surviver's plays is very well, Particularly chasing. Now, the UI display allows any survivor to take the best action at any given time. Therefore, the killer's chances of winning depend on how quickly he can end the chase. However, FOG VIAL has too great an effect on special attacks that have a large gap. For example, Nurse's blink attack and Bright's charge a
    3 comments 71 views last activity
  • I checked my match history from official stats site, but one of my match that I played to day as survivor(Jill Valentine) against the Nurse in Coal Tower is missing. It is supposed to be between my Myers match and survivor match against the Hillbilly. PLATFORM: Playing on PS5
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  • Do you think they will give us a option to change the color of auras with gens and killers survivor books generators and when people are injured?
    1 comments 31 views last activity
  • just buff anti heal perks, and also buff the mangled and hemorrhage status effects Thats it, what do u think?
    23 comments 422 views last activity
  • This is my new Survivor. =========================================================================================== MENELIK, SON OF SOLOMON Menelik is the son of King Solomon and the Queen of Sheba, he is also the one who brought the Ark of the Covenant from the kingdom of Sheba and into Solomon's church temple, his personal perks are: SHEBA'S BLESSING (I don't really have any ideas for Men
    0 comments 21 views last activity
  • Idling DR players using clickers to farm BP and shards has been a problem for years. I have done everything right, spent the time reporting them WITH VIDEO EVIDENCE and haven't seen a single update that one has been banned. What are you doing behavior? This is toxic, they often run multiple slowdown passives and just waste time. It has been an issue for years and how do you pretend it doesn't exi
    22 comments 361 views last activity
  • SUMMARY OF THE ISSUE: I got stuck on top of a chest after picking up the item inside PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was picking up an item from a chest on RPD East Wing and my game stuttered (very outdated PC) and I teleported on top of the chest unable to move, be healed or picked up by the killer. All I could do is spin in circles. The killer was able to do
    1 comments 21 views last activity
  • So okay finally a confirmation he is being worked on! I am hoping this is going in a positive way, he should not have any teleportation ability, or mimic friday the 13th game with jason going into weird warp state dark energy that travels map really fast. He should also not have any dash abilities, I have been only maining him a while now i do love his evil within ability but it should stay how
    27 comments 678 views last activity
  • What counts as "extreme slugging situations", for the upcoming anti-slug? If the killer is forced to slug a survivor for an extended period of time, because the only hook within range is currently broken by the Breakdown perk, would that count as an "extreme slugging situation"? If the killer has multiple survivors slugged, but literally can't hook any
    74 comments 1,592 views last activity
  • Respectfully, a 40 year old, broken down, 7 feet tall Animatronic made of medal shouldn't be able to walk the same speed as The Huntress, a killer 2x smaller.
    3 comments 61 views last activity
  • Greetings, friends of the Fog! I hope this thread finds you doing well. As you may know or may not know, the Skull Merchant recently surpassed Freddy and became my favorite killer in Dead By Daylight. I am having more fun with her than I did with Old Freddy, and considering how much I loved Old Freddy, that is saying something. The problem, however, is that this fun has, possibly, an expiration
    19 comments 242 views last activity
  • I love having some 180 ping subhuman carry around my teammate (that has gone afk to avoid the dc penalty) in order to avoid allowing them to bleed out, so that they may patrol the gens until I INEVITABLY have to complete gen progress to prevent crows from accumulating. 2 players left on 3 gens, and I am expected not to play for hatch as the other player is down. Not only do I have to deal with th
    0 comments 31 views last activity
  • literally any killer match I’ve been playing recently has been nothing but miserable three gens get popped before I get one hook, I keep losing all of my games, I run Meta, non meta and every single game just ends up being a four to three man out. Unless I have an actual good reason to, I’m not playing the killer role anymore. It’s been nothing but stress.
    4 comments 71 views last activity
  • I know might be too much these are the killers that I think need reworks September 2025 Chucky November 2025 Trapper January 2026 Skullmerchant March 2026 Trickster August 2026 Ghost face
    0 comments 81 views last activity
  • SUMMARY OF THE ISSUE: Occasionally when using The Ghoul's leap, the tentacles will grab onto somewhere you aren't looking instead of where you are. It seems to happen if for a fraction of a second you get the icon that you cannot grab onto whatever you are looking at, but in that case the expected behaviour should be to get the animation that plays where you cannot grab, rather than grabbing o
    1 comments 31 views last activity
  • I got 6631 on survivor! although only a few hundred on killer.
    27 comments 401 views last activity
  • SUMMARY OF THE ISSUE: If the Ghoul performs Kagune Leap in the lower dungeon in a specific room (shown in the video), they can get stuck out of bounds and have to disconnect. PLATFORM: Any, but playing on PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Unsure, was using Kagune Leap in this room and managed to get flung over a barrier. VIDEO: https://www.youtube.com/watch?v=1pht1aG1BJk
    2 comments 42 views last activity
  • The person carrying the perk Head On - the locker will now be highlighted in Yellow for all survivors. I think this would be really cool because you can get more stuns on the killer to help out other survivors in chase. You have no way to communicate this in SOLOQ, so this would fix that. :)
    19 comments 261 views last activity
  • I think the 50% repair penalty should be reduced to 30% OR the 30 seconds bumped down to 20? One or the other. The penalties for using this perk comes at a high price.
    12 comments 313 views last activity
  • So, you want to take a step and decide it was a good idea to disableing going next but not try to attempt being tunneled out or having poor matchmaking with team mates. This needs a big fix if you actually want to keep anybody playing. The only reason this game was even saved was the spring trap and everyone is a big fan of it, after everyone gets bored of it this game will become very stale agai
    3 comments 62 views last activity
  • I saw a very interesting and objective video about the HUGE problems of beginner players. Over the years, I've tried to introduce new friends to DBD, but I've almost never succeeded, and now I don't recommend DBD to anyone (as the boy in the video also says) https://www.youtube.com/watch?v=jnZYfzmIj8M I'll summarize the video for those who don't want to/don't have
    19 comments 832 views last activity
  • First of all, having had a pause from the game and coming back, to have found that DBD has taken initiative to fix certain core gameplay elements, not with situational perks, but with core gameplay changes, like Built in Borrowed Time, the Hatch closing mechanic, and allowed slugging/all hooked DC, makes me proud! The basekit initiative has helped so much with addressing common frustrations man
    21 comments 5,752 views last activity
  • From recent reddit QnA we know what kind of p100 rewards we will have in future, but! What if make it a bit more interesting? In game we have killers who can change your appearence by leaving some kind of substence on u, so… P100 reward should give u new type of cosmetic "effects" or "paint" that would work like Nemesis virus, but! Instead of paint your character blue it would paint in blood. So.
    0 comments 21 views last activity
  • I don’t know why it got switched. https://youtu.be/bahwHUnrJV0?si=kPnCycx04w9_ZQaR
    5 comments 81 views last activity
  • He could body hop survivors and sow a nice bit of chaos amongst survivors before manifesting and going in for the kill. Other killer suggestions would be The Corinthian from Sandman, Beta or Negan from Walking Dead, Alex Mercer from Prototype (a James Heller legendary skin aswell, naturally), maybe Pelonquin from Nightbreed/Cabal, classic Freddy Kruegar (Mr England, come on down), and (bear with
    0 comments 1 views last activity
  • Title says it all. With his passing, I feel it's only right that the prince of darkness has his place in the fog. Whether it's simply shirts for survivors like the Iron Maiden ones, or giving him his own legendary skin (Jeff would obviously be most fitting to get it) his legacy deserves to be in dead by daylight.
    2 comments 41 views last activity
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  • these are just suggestions that I think would make the animatronic a lot smoother to play while also trying to make him fair on both sides (keyword being try) reduce the time it takes to retrieve the axe from the environment to 5 seconds (was 7) Increase the grab range to 4 meters (was 3) Increase grab detection to 48° (was 45°) Increase the survivor axe detection range to 1 meter (was 0.55)
    5 comments 91 views last activity
  • 3 times in a row, Kaneki with free hit an breaking pallets with event… 3 times in a row, not even a chance to do something… In the name of all gods, who thought that was a good idea to implement in a event?… I imagine devs chatting "Wow, survs gonna be nuts when killer break the pallets, its gonna be hyper fun!!" And yes, for those who say "dont play event"… yes, agree, but why we have to avoid
    4 comments 131 views last activity
  • Map or maps where parts of the layout change during a match. Lore wise, you could say it's places in the fog where The Entity's control is weakest so everyone's thoughts keep influencing the map. Then there's a sound to let you know the shift is about to happen. They would have to program a 'deadzone' around the players, gens, and hooks though to keep the new stuff from spawning on top of them
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