Discussions
2,561 discussions.
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I understand that I'm going overboard with rudeness and probably gonna be banned, but what kind of pathetic post is this on your part!? There are clearly signs that you favor one side, you're just making a shitstorm of posts "us vs them" because of your twitter post! My opinion is why you shouldn't have cancelled it: If you don't have time to rework these changes, then release them as is, but156 comments 3,933 views last activity
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It’s time, in my opinion, for developers, to understand that they don’t need to mess around with bullshit in their own game and create crutches with anti-systems, but to make the gameplay interesting. To make objectives in the game so that playing them is fun. Because what’s happening now is a fight against negative experience for one side, meaning the survivors’ side. Because if we look at the0 comments 41 views last activity
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SUMMARY OF THE ISSUE: Attempted to use strength in shadows sable perk in Nostromo shack basement along with sable's other perks for an adept attempt. the bar was shown as full and showed no progress of the heal in both the active bar ui and the team ui. Suspicions being on the map since I used the perk earlier in a different game and had no issue with it (Coal Tower) PLATFORM: PC0 comments 31 views last activity
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Hello! I am a survivor and killer main who enjoys this game a whole lot. Unfortunately, since birth, I have had a slow denigrative hearing disability called bilateral sensorineural hearing loss. I especially love playing the survivor role but due to auditory issues I am often left avoiding gens as I simply am unable to approach them without occasionally missing the auditory marker. Here are s0 comments 11 views last activity
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Would it be better if they instead of Delaying the Anti-Tunnel and Anti-Slug They instead tweaked it and Republished? it is a PTB after all they could just release different versions with different stats maybe even different mechanics and Let killers and survivors test it to see which version should go public but it's just an Idea though not really sure how that would work out so I want to hear22 comments 531 views last activity
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With the recent QoL patch being rolled back, I'm curious what DBD is. I dont see it being like League of Legends competitive ranked queue. Although since it has a ranking and MMR that means it's not a party game? So what is DBD. Is the point to see how good you can get or how theoretically high you can go? Theres no ladder aside from ranks that you basically cant demote from and get to red r31 comments 813 views last activity
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I’ll get straight to the point: This game desperately needs an alternative mode to the standard 1v4. There are too many killers, too many survivors, and—above all— WAY TOO MANY PERKS . Every update adds more, and at this point it’s impossible to keep track of them all. Even the perks we already know are constantly being reworked, buffed, or nerfed. 2v8 wasn’t just fun because it was “new.” Wha15 comments 483 views last activity
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1 comments 31 views last activity
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New Survivor: Cian Sloane Cian is a modern spiritualist and a teacher of sustainable living. He believes in bringing ancient wisdom into a new age, finding a deep connection to the Earth even in urban environments. His strength comes not from aggression, but from a profound bond with nature and a calm resilience. Appearance: He wears practical, earthy clothes—a linen shirt, leather vest with3 comments 61 views last activity
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Cheryl hasn't got anything new in the last 2-3y, her last cosmetic (Princess Heart) was released almost 3y ago and nothing since then (2y if we count Maria legendary). While Pyramid Head got not only Blighted but original Chrysalis collection skin and recently full addons rework, so I don't really get why Cheryl haven't got anything whenever BHVR worked with Konami either on Midwich Rework9 comments 604 views last activity
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I just went against my 7th cheater in the past 2 weeks while playing Plague. A blatant cheating Ace player who was not even in anon-mode, on Epic Games, and was disabling every hook I went to from a distance, even basement hooks when I was carrying another. When I would down him, I could not pick him up, I would just seemingly hump the ground in the animation of trying to pick-up but is just inst0 comments 31 views last activity
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So, what a wild few days huh? Now that the anti-slugging and anti-tunneling changes have been officially held back for now I think it's prudent to give feedback on how these systems could be healthily reworked. Given that BHVR wants to iterate on them and try them again in the future, now is the time to have discussions and provide suggestions so that they have as much time as possible to float a2 comments 141 views last activity
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Killers Masks on Survivors: Pig, Myers,Huntress, Bubba, Legion, Ghostface, Trapper, Nurse, Oni, Chucky doll face. Billy the puppet from SAW Face paint like: Clown, PinHead, Freddy for example. Movie Ghost face Costume version for Male and female survivors. Same as Myers Freddy's sweater, hat and pants for survivors. Ash could get his gloves combined with the sweater for example. Legion cosme5 comments 72 views last activity
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Can the developers please consider reducing the requirements for the abandon match to become available. For example, if a survivor is tunnelled out at 4/3 gens, it's basically impossible for the reamaining survivors to be able to escape. And it just leads to a futile struggle that is a complete waste of time for the survivors. These matches can waste up to 10-15 minutes of a survivors time. Pleas2 comments 41 views last activity
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Lightweight + Ghostnotes is a really strong and annoying combo. I recorded footage as killer and scratch marks last less than 3 seconds with his combo. So unless the killer is a few meters behind you, you might as well not have any scratchmarks at all. Using this combo is especially strong on indoor maps. Drop a pallet, run around a corner while the killer breaks it and the killer will have no i22 comments 4,144 views last activity
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TLDR at bottom; This has been on my mind since the announcement. BHVR has now accepted that winning takes priority over fun. Tunneling and Slugging and inherently unfun strategies to face, and frankly they are incredibly unfun to play. But they are also some of the easiest wins you can get. Removing these in any way removes an easy win, but brings more fun into the game, that should be complete1 comments 161 views last activity
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I'm not a toxic player, at least not on purpose. Almost every match I have, killers are friendly to the other 3 players that are constantly blocking me In corners until the killer comes. Showing me off when I'm hiding, opening lockers I'm in etc. I main Thalia, used to main Meg. It doesn't seem to be my charecter main. How can I stop this?!2 comments 61 views last activity
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So I was just checking the Store was reminded of the release of: https://www.youtube.com/watch?v=e5XnS2Q4nus and I was reminded how cool those outfits are and how much one of my friends love the Yui outfit. Could we arrange to have Ikumi Nakamura back again?2 comments 21 views last activity
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I feel like pallets are a bait and switch scheme. You're presented with an idea, one that festers and consumes your whole identity, "what if I can use this colorful peice of junk to my advantage." Suddenly, you hear noise of somthing big comming from the distance. You realize you have just come face to face with your worst nightmare, yet your frozen. As sweat pours down your face, you know what n4 comments 111 views last activity
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While you are on second stage, You cannot unhook yourself while a skill-check prompt appears. IDK if it's technically a bug but it's for certainly an oversight. CLIP0 comments 11 views last activity
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SUMMARY OF THE ISSUE: After the survivor uses the fog vial, the map will become foggy, and it's hard to see from afar PLATFORM: STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURRED: Use the fog vial. PIC: PLAYER LOGS: Player logs are required from PC players only.6 comments 241 views last activity
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SUMMARY OF THE ISSUE: I didn't want to describe how I did it because I don't want people to recreate it, but the format seems to want me to. Basically by doing a certain sequence of events a survivor can gain a massive speed boost, making them much faster than the killer. This speed boost seems to go away when downed, but does not go away upon healing, vaulting, repairing generators, dropping pal8 comments 732 views last activity
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"Disclaimer: after 6 fun years of working on DBD with an amazing team, I've moved on to another studio to work on something new. These opinions are mine, and not those of Behaviour Interactive. First, it's extremely hard to set up an asymmetric game of any kind that works. From a game design perspective, you're not able to assume that any rule fair to one side is fair to the other. Worse, asym78 comments 2,652 views last activity
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Please don't remove the current anti-tunneling system. We survivors suffer a lot from killer tunneling and slugging. Currently, there are many toxic players who tunnel those who have just gotten off the hook (I can speak for myself; every day I play, I get tunneled). I've been avoiding playing Dead by Daylight because of the tunneling. I simply can't stand staying in a match for just 2 or 3 min1 comments 41 views last activity
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With the new killer, the infection looks weird with no rips in the clothes, no bruises, not even blood on the penetration points. There should be at least 3 new texture overlays and tags for the cosmetics a survivor is wearing. First tags, Torso cosmetics need to be marked whether or not their shirtless. Then we get to the texture overlay to slap on top of the survivors' back and maybe front, the0 comments 31 views last activity
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It’s honestly incredible—finally a buff for the poor survivors. In the next patch, I’m sure the killers will be the ones repairing generators, and the survivors will have to kill them .-. I wonder what goes through the developers’ heads when they decide to add a buff like this, considering that a killer already has to constantly face a squad of several players, organized in voice chat, and s30 comments 762 views last activity
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SUMMARY OF THE ISSUE: When using keys to unlock chests, they can trigger Calm Spirit (meaning they count as "opening chests" in some capacity,) but they do not provide progress for quests. Unsure if this is for all quests, but it did not provide progress for The Last Place You Look, a mission from TOME 1 Level 1 PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: -Enabled "The2 comments 111 views last activity
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I don't think Behaviour understand their own game. I'm not stupid, I KNOW there is a massive difference between, 5k SWF games and my low hour solo-Q games. In my games killers win 90%-90% of the time, because they have EVERY advantage - there's about 40 killers in the game, EVERY one has totally different mechanics to learn, different addons that change the mechanics and a far greater range of p13 comments 342 views last activity
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SUMMARY OF THE ISSUE: I loaded up the PTB patch, and my entire profile seems to have been reset to zero. No player customization, no killer/survivor levels, nothing. I still have some killer/survivor cosmetics but none of the rift skins. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I activated the public test branch. I let it install overnight. I then launched DBD, and th1 comments 471 views last activity
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SUMMARY OF THE ISSUE: If you rebind your (PICK UP ITEM/INTERACTIONS) control on controller and are afflicted with the Artist's crows, you don't get the prompt to clear them and can only clear them via locker. Apparently this has been a bug for years now. PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Rebind (PICK UP ITEM/INTERACTIONS) and get hit with the Artist's c0 comments 1 views last activity
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Since the latest patch my keyboard no longer works in DbD on PS5, Corsair K70 RGB. It works on PS5, but not in the game. If i turn off the game it works again. I have tried everything, guides on youtube, turn on and off the ps5, disconnect and reconnect, restart console, turn on and off and on again the remote play, put settings on key board to normal, turn on and off bios mode etc. Nothing works0 comments 111 views last activity
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I’ve been playing Dead by Daylight for several years now, and I truly love this game. I play on the Nintendo Switch, so I’m unable to participate in the PTB and test the new update firsthand. However, I’ve read the patch notes and seen the reactions across social media—and I’m deeply concerned. As a player from the Asia region, I feel that our unique play culture and perspectives are often overl0 comments 51 views last activity
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I know alot of pc user won’t agree with this , but as a console user I feel it’s so unfair that only pc users have access to this PTB update …. Obviously it’s for a reason I’ve played for years and understand this. But some do not have access or means to a pc or they simply prefer console use. I feel releasing this PTB would be more beneficial to yous (the devs) because the gameplay11 comments 261 views last activity
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Uhm I just want to tell people this actually has nothing to do with the patch notes or what's going on in the game this is actually a personal thing Quiting DBD and gaming in general. The reason is that something in my personal life outside of DBD has made me in a possible homeless situation and this could be my actual very last post on the website. I want to say before I go is that thank you11 comments 482 views last activity
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SUMMARY OF THE ISSUE: Ormond Gen send you in the air PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Touched a generator near the entrance of the Ormond Resort. VIDEO: https://medal.tv/games/dead-by-daylight/clips/l20oKh8eM0NYjBT8C?invite=cr-MSxadFYsMjk3OTY5OTc5&v=200 comments 11 views last activity
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I used chat GPT to help design the below. I spent a few hours reworking some of the perks and stuff. Let me know your thoughts! Killer: Imhotep – The Mummy Priest Role: High mobility via form-shift; relentless, time-based Curse pressure; objective tax via Canopic Jars and roaming Golden Chest; executions on death hook when Doomed Power: Twin Forms of the Mummy Form Shift Toggle Forms0 comments 52 views last activity
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Hey Ya’ll, just had a killer idea for the next 2v8. I understand chase music with multiple killers of unique music overlapping thus just give all killers the same music, however, why not just make the chase music 1 of the 2’s killers TR? Like say there’s a nemesis and a legion and there’s a 50/50 chance the global chase music will just be legion, or next match, nemesis. Another alternative is jus2 comments 22 views last activity
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I would like to talk about items and their rarities, mainly about fog vials, keys and maps, and their add-ons. I dislike how different variants of an item are the same but have higher stats the rarer the item is. Same with add-ons, every add-on (excluding iri addons) literally does nothing but increase the stats. What I'm trying to say is the items should be more unique from each other, not lik0 comments 11 views last activity
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Buenas a toda la gente de la comunidad y Devs de DBD Hoy vengo a dar mi opinion extensa sobre la nueva PTB, como ya dije en otras discusiones en el foro, soy creador de contenido main killer y survi de 7k horas, con el fin de dar feedback y que mejorar mas aun este juego que tanto amamos. Empezemos por la nueva killer, La Krasue. Sinceramente en cuanto a apariencia, e idea general del capitulo0 comments 472 views last activity
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Alright so I gotta say I love the changes, I feel like it's gonna promote a healthier game environment along with potentially fixing this games MMR in the process. The Anti-Slugging Changes I'm a huge fan of this change because now instead of killers playing in a braindead toxic way, they actually have to strategically slug since now after 90 seconds survivors can get themselves back up. T3 comments 91 views last activity
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The anti-tunnel changes cannot go to live, it will ruin the game. For anti-tunnel changes, the killing before 6 hook stages should be lowered to 4 so it actually targets those that are tunneling. As for the penalty that stop gens from being regressed or blocked, it needs removed entirely as it is far too abusable and does not even target tunneling specifically and puts killers in unwinnable situa0 comments 31 views last activity
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SUMMARY OF THE ISSUE: When hooking or downing Rick Grimes, the survivors who are further than 10 meters away can't hear his screams. When close by, you can. This issue has been in the game since the PTB of TWD. When you are playing the killer, you CAN hear the hook screams. The issue is when you are playing survivor that the scream is not globally (mapwide) hearable like all other survivors.0 comments 21 views last activity
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After playing the pth last night here are some thoughts The anti tunnel should deactivate after healing fully or 20 seconds on a generator. And 30 seconds is too long The anti slug should reset each time a survivor is downed and there shouldn't be basekit tenacity If they are nerfing gen perks then the kick limit should be removed and pain res should have its token system removed.0 comments 11 views last activity
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SUMMARY OF THE ISSUE:I can't touch Gen from the front. PLATFORM:Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:none VIDEO:none0 comments 11 views last activity
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I’ve had a chance to test the anti-tunnel changes, and honestly, it’s not looking good. As expected, survivors are already exploiting the system. After being unhooked, they’ll freely work on gens right in front of the killer, knowing there’s little you can do about it. Because of how easily this system can be abused, I don’t think it should go live in its current form. Instead, I’d like to sugge0 comments 21 views last activity
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Es mi primera ves, creo que es aqui, la verdad es mega confuso donde se habla de la ptb, me facina, osea, los cambios, eso de que no te puedan tunelear ayuda mucho a la experincia de juego, las penalizaciones estan muy bien, e sido tubeleado mas de las que puedo recordar y aburre el juego asi, soy de los que le mete mucho dinero, por que valoro el juego y me agrada que tengan encuenta la experien0 comments 11 views last activity
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2 comments 51 views last activity
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SUMMARY OF THE ISSUE: With the "new PTB flow" it's mentioned that the DLC licenses Killers/Survivors would be automatically unlocked for steam players, yet for me half the roster is locked (original and licensed Killers/survivors). My guess is that the PTB only checks if you own the DLC and NOT if you purchased the Killer/survivor with auric cells / iri shards, since all the Killers/Surviv1 comments 181 views last activity
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20-30 minutes for a 5 minute gen rush is absolutely horrible and a complete waste of people's time.14 comments 2,243 views last activity
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4 comments 372 views last activity