Discussions

339,151 discussions.
  • Legitimate question. There's no way this topic did not come up during talks when discussing boons internally. I just want to understand the reasoning behind the decision for it to not break the totem. Don't use Pentimento as an excuse; the perk didn't exist yet.
    22 comments 351 views last activity
  • I think that getting only two perks (maximum) per bloodweb might be too little, and make the grind really tedious. Maybe, if we could get one more (so six perk slots available per bloodweb), it would ease the grind a little... but also not too much. Also, there is too many useless offerings (Scratched Coin/ Cut Coin/ Reagents/ Oaks/ Shrouds/ Luck etc.) that pollutes the bloodweb. And the same co
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  • Forget the perks, this is default stats and numbers I am talking about, perks are another story, changing perks will be actual band-aids fixes, there's too many band-aids fixes already so here's changes to make a actual difference in the killer experience to make chases faster and better for the killer without removing what survivors have and go like haa killer/survivor sided bullshit. Surviv
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  • Remove some pallets from maps that are absoltley littered with them every 15-20 meters. Why isn't this ever discussed? Or how about the higher the mmr of the survivor team the lower the pallet count? Why does a 7,000 hour looping god have the same amount of resources to use as a baby survivor just starting the game? Pretty stupid imo. This would make m1 killers more playable at higher level a
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  • For me, it was Spine Chill. Wayyyy back in the day, I begrudgingly (save that word for your SATs, kids) tried it and thought it was dumb and a waste of a perk slot. But after trying it again a few more times, I saw its true potential and became this man. Who is your Spine Chill? https://www.youtube.com/watch?v=8iwQId0gVik
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  • I just realized when it comes to "worst times of dbd" ppl have various opinions, some say it was when old Legion came out, some ppl say Halloween chapter with old DS, some even say when Spirit came out and she was busted. But like.. did you guys forget how it was when Ash came out with Mettle of Men? You had every single lobby every single survivor using Mettle of men cuz this perk was that op a
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  • It took me weeks to come with a unique power for each of the four animatronics. Not to mention there will be a cool down on switching between animatronics probably 60 second and there's a radius when switching from each character. (To not make this idea to strong) there's only one Mori. It's the bite of 87. Any of the animatronics will lift the survivor up bite the survivor's heads Freddy- has
    24 comments 232 views last activity
  • Personally I think its boring how killers have no form of a pebble/deadheard kinda perk. These are some quick ones that came to mind so they are incredibly unbalanced. They are also a bit of a mesh of my idea for killer version of exhaustion (the name I was thinking of was exertion) hence the whole bonus cooldowns in chase (ideally all these perks have a orange entity partical effect burst on use
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  • Like say in a 4 man slug the 1st player gets instadowned the 2nd player lasts 50 seconds in a chase the next guy goes down in 15 and then finally you run the killer for like 3 minutes. You are going to be the one downed closest to the killer and likely hooked first therefore dying first even and losing the most MMR though you survived the longest VS this killer.
    7 comments 61 views last activity
  • (My tierlist) I am not even sure how well this tierlist but I have to say that I feel like most of her add-ons are kinda bad or very meh. Even her best add-ons are something like "reduce the cooldowns by 0.5s / increase the time by 0.5s". At least her base kit is very good so that's nice.
    19 comments 1,041 views last activity
  • Title. Alot of perks out there have limitations, some are to balance out stronger perks while others seem unneeded. So what perk would you love to use if its limitations wasn't there? For me, Surge (itll always be surge to me) has too many limitations, cool perk but far too many downsides Thrill of the hunt: if this wasnt a hex I'd use it nearly every match. I dont think this needs to be a hex
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  • I was playing blight with Soul Chemical and Vigo's Journal. Linked are clips where soul chemical skill checks regress repairs and healing. regressing generators: https://clips.twitch.tv/SpunkySavoryEchidnaFunRun-yMA6arDAUKoQkHMi regressing healing: https://clips.twitch.tv/TallFastClintPanicVis-CSWP-jOFOxtZH6Z8 Both happened in the same match. I'll test this in a custom lobby to check its
    2 comments 71 views last activity
  • By that I mean killers that will get a pass over to fix issues and give any necessary changes
    6 comments 161 views last activity
  • I'm honestly finding it hard to decide, but I think I'm leaning to scratch mirror still even after the rework awhile back
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  • Fly away. (Hope this section is allowed)
    8 comments 91 views last activity
  • Hello everyone! I just had an awesome idea of how to make hexes more viable. We all know he drill, its he talk of "high risk, high reward, yadda yadda", but in 95% of the time its just cleansed within the first minute without gaining much or anything from it. So, how abut this: the hexes aren't randomly distributed around the map, but the order in which the killer locks them in their perk loa
    4 comments 31 views last activity
  • Please stop the MMR it's not funny when you play solo this game it's too hard because the MMR.
    12 comments 161 views last activity
  • I’m curious about this. It seems the frequency is very hit or miss varying from each person. Personally, I’ve played against 11 of them since her last nerf which isn’t super rare but isn’t exactly common either considering I still play regularly and the nerf came out around 4 and a half months ago. So, how often have you seen her in your survivor games? If she’s common to you then I feel jealous
    68 comments 471 views last activity
  • I've heard about that facecamping at the survivor punishes the killer with generators but I need to know about if they are gonna punish facecampers in a different way. I need your opinion for that one if that's true or they delayed it.
    14 comments 211 views last activity
  • I think a majority of the playerbase can agree the map is ass. As survivor, most pallets are either extremely unsafe or god pallets, and there are no loopable windows. As killer, the map is way too big and convoluted to pressure well, mobility killers are impossible to play on it, and boons are basically a free win to the survivor team. And as both sides, the map is dreadfully optimized and impos
    49 comments 731 views last activity
  • It seems like the evening up to midnight is the best time to play killer as I've noticed from playing in the morning's and and Afternoon's it's a lot more efficient teams that do 3 gens in a minute or sometimes all 5 gens in 4 minutes or just constantly hearing boons get placed after they get snuffed. Evening's you don't really have those teams to often you can still get them but, not as often.
    15 comments 801 views last activity
  • So I decided to give impossible skill check doc a shot cause I've not seen it in a while and I was curious to see if it was still affective and against a team like this sure but, high mmr probably not. This survivor though calls me a baby killer which you know sure if it makes you feel good sure do I support it no however, when a killer gets 3 people and plays as fair as they can are they really
    19 comments 241 views last activity
  • (my game is a little dark but) This trap couldnt be take by me even if its supposed to be already used. I was having the brown add who makes killer pass on his own trap and the yellow one who survs need to open them 33% less fast. (game on pc) First time seeing this and may occur sometimes but not a lot of perso
    0 comments 41 views last activity
  • Really wish BHVR would change BT (or at least make this a new perk) so that it instead just protects the person running it. I'm so tired of bringing BT to solo queue and getting teammates who don't bring it at all and so I get farmed and die meanwhile they're guaranteed a safe unhook from me. Edit: Ignore the title. Instead of a BT change, just a new perk that protects the person running it.
    15 comments 1,151 views last activity
  • I've noticed that thrill of the hunt doesn't notify me when survivors start to destroy totems anymore.. Is there a reason for this??
    23 comments 1,681 views last activity
  • My idea. A dark fog will appear within a radius of 16 meters, and the survivor cannot see beyond 16 meters. Blindness is already almost the weakest effect in the game, and you don’t want to use addons that impose it. With my idea, this effect would become more interesting.
    5 comments 61 views last activity
  • Did the wraith really need some of the buffs they gave him? Does he really need an add on that makes his bell totally silent? He's already got one that makes it impossible to tell where his bell is ringing from. he's got aura reading while cloaked so many players of wraith rely on his sprint burst from the uncloak to catch people. did he really need more power to this?
    37 comments 631 views last activity
  • Hi, I was playing a game today as Claudette having: Head on Distraction Flashbang Quick and quiet as perks. I created 2 flashbangs but when trying to create my 3rd one I did not get the message prompt to create it. This has happened in only 2 of my games in about 300-400 games so it doesn't happen very often. Kind regards Noaboy
    0 comments 141 views last activity
  • The reason I am asking this is because I got downed and this Jake kept picking me up repeatly and letting Mikey hit me back down and they both kept teabagging and bming. They were literally showing where the David was and got him killed. I literally HAD to DC because they were holding the match hostage.
    4 comments 71 views last activity
  • It Would add much more to Spirit if she had a unique vaulting animation of her own. right now, she basically vaults like pig and ( i think ) freddy As well. i have a simple yet effective solution: make it the same except for the “ standing on the sill before dropping down “ part where she’d briefly go invisible ( like her passive phasing ) and she’d either immediately appear without drop
    8 comments 141 views last activity
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  • I don't know why the Devs haven't reworked Tombstone yet, it completely bypasses every single altruistic action and as a result, makes pipping next to impossible. Will the devs ever consider looking at giving Tombstone a new effect?
    9 comments 252 views last activity
  • I know that a lot of people will say dead hard or Noed but I kinda want to see the opinion of everyone about that.
    24 comments 241 views last activity
  • Hello Behaviour ! Got a report for you guys. Windows 10, Version 21H1, Build 19043.1526. GeForce drivers 511.79. It started happening a couple weeks ago after Behavior somehow updated the AntiCheat software running. I think it started after the update of Tome level 2 or level 3, can't remember exactly. The game will ALWAYS crash anywhere around 15-40 minutes of playing Dead by Daylight. This
    0 comments 101 views last activity
  • Ps5- It was on auto have vs a doctor and I got hooked on my first hook, the last Gen finished and the doctor was camping. Jonah came to save me and did save but he got pulled off the unhook after I was already fully unhooked and it froze me in place and I couldn’t move and dead hard didn’t work either so the doctor got a 3k because of it. I do have a video but it just showed me standing there aft
    1 comments 51 views last activity
  • Just had a match where a trapper tunneled and flexed it in messages because I killed him as Blight.... I'm sick and tired of getting boring matches with the exact same players. Allow us to see the killers name for the love of Christ.
    18 comments 182 views last activity
  • Just wondering what everyone is sorta into and what everyone hopes in the next licensed dlc. I'm kind of hoping for an alien one, with the survivor as amanda and one of her perks is a noisemaker she can make by either working on a generator or sabotaging hooks.
    14 comments 121 views last activity
  • Приветствую, хотел бы предложить вам нового выжившего, но у него нет имени, только звание "сектант". Знаете, смотрел прохождение игры Far Cry 5 и мне пришла идея внести примерно такого же сектанта в ДБД, но чуть видоизменённого. Навыки: "Божий оберег" - когда починен последний генератор, активируется навык на 60/90/120 секунд. Пока навык активен, все последующие удары, которые бы перевели вас
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  • We have a bunch of different media types of killers for Dead by Daylight's horror museum but we are missing a cartoon or anime killer. I personally would love if they added Mr. Pickles the dog as a killer!
    8 comments 121 views last activity
  • I run the iri myers build for fun sometimes and the other time i ran it was to get evil incarnate. Doesn't stop survivors for giving you crap for it because "it's skill-less to just run up and kill someone" but if the addons are there to be used and even Endorsed by the achivement i feel that's the point? Like i know peoples advid hate for tombstone piece but i feel judiths is fair enough?
    37 comments 451 views last activity
  • Приветствую, хотел бы предложить вам нового выжившего. По истории: "Ричи всегда доводил задуманное до конца, хотя это и нередко вредило другим... Но зато все его действия давали выжившим надежду на лучшее. Даже когда всё шло не по плану, возможность всё исправить." Навыки: "Сомнительная помощь" - Когда выжившего вешают на крюк, активируется навык на 20 секунд. Пока навык активен, количество про
    0 comments 21 views last activity
  • Does this thing even work? Literally every time I've used it I won't have even moved and the killer is on me within the first 20 seconds and then proceeds to chase me for 4 generators thus wasting my time and keeping me from getting a lot of BP AND throwing the match. The saddest part is 90% of the time they won't even get so much as a down. All for one person
    4 comments 171 views last activity
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  • One less competitor to worry about.
    3 comments 41 views last activity
  • I thinck there should be a pure game mode where killers and survivors can only use there inbuilt perks plus base kit and can only be one or two types of each survivor, I thinck this could be a more appreciated game mode that will lean more towards skill qnd team work then perk help I.e BT clutch, DEAD hard spams, spine chills, possibly offer more blood points or experience through it. And things
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  • >Have me Mallet >Have me Chainsaw >Have me Farm >Have me Basement >Have me insidious >Have me Bamboozle >Have me Spirit Fury and Enduring >Have me double chili's And I'm happy.
    2 comments 51 views last activity
  • What if you increase the unhooking speed by 33% all match, and give 100% more bloodpoints for the whole altruistic actions (unhooking/ healing/ taking protection hit) all match; instead of what it currently does. Cause its current way of functioning do not make it attractive on any build in my opinion. Likewise, i find it really odd that provethyself enhances all cooperatives actions bloodpoints
    0 comments 11 views last activity