Discussions
339,151 discussions.
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If Survivor had 250% incentives I would actually put on my clown make up and pretend a solo queue match will go well. Smile.28 comments 611 views last activity
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Currently I have all survivors (except some licensed ones and) except: Jeff, Jane, Zarina, Yui, Felix, Élodie, Yun-Jin, Jonah and Haddie. Which one should I buy next?2 comments 52 views last activity
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Hi! I'm a player that enjoys both killer and survivor equally. With the introduction of Boons there have been plenty of ways to spice up each game with them, but there are also some problems I've seen. If Boons are supposed to be a polar opposite to Hexes then why does their strength vary? From the four boons we have two of them are viable, one is situational, and one is seemingly a waste of a p6 comments 101 views last activity
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Just watched it on Netflix. It is really good. And like a lot of people obviously i got Cyberpunk 2077 on Steam and play it at the moment. And i like it. The german version has an awesome synchro with a lot of movie voices. Anyone of you played it?6 comments 122 views last activity
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this new dead hard sucks, if u give us back the old dead hard i am sure you will gain more players.8 comments 131 views last activity
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Wesker is looking to be one of the most popular killers in recent memory for the game by most accounts, he’s fun to play as and against but isn’t overbearingly powerful while having a pretty good variety of playstyles and loadouts. There is one item, though, that seems to come up as possible needing a slight nerf - his Iridescent Uroboros Vial. Iridescent Uroboros Vial - Survivors start the Tr7 comments 221 views last activity
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Hey everyone~! Hope your all doing well! So as I was hearing about the PTB set up with the Last survivor standing mode a thought occurred to me, and I wanted to see what other people thought. So DBD has been caught between being a party game and a competitive game. Well.... first their was the big meta change on perks. Killers got big boosts, Survivors got a base kit BT that can be used to ab2 comments 161 views last activity
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I came back to the game after a long hiatus yesterday and I've been using Dwight as my main, but I haven't won a single game as him. However at one point I switched to Kate Denson for old archive challenges and all 3 games in a row I played as her seemed to have players on the killer side that were completely new to the game and I won every match. Keep in mind I pretty much never used Kate before2 comments 51 views last activity
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I understand we already had a SAW tome & new outfit, but wouldn't this mask be nice to add to the game? Just the mask. No outfit. When the SAW tome was announced and released, I was a little bummed because I was hyping for a new mask but of course, I am happy with what we got already for Amanda. Just thinking this would be a nice addition to the game, specially for us pig simps/mains1 comments 31 views last activity
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What is the default for the Aimassist function? What effect does this have? and What is KillerCameraSenstivity and How is it different from KillerMouseSenstivity?0 comments 91 views last activity
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Iron Will and No Mither together dont actually make you silent. It takes your grunts of pain to a quarter of the sound twice. I would like to either see No Mither at a 100% or get things to be additive.2 comments 61 views last activity
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Hello, I have compiled some statistics of Otzdarva's killer games here. I would appreciate feedback on improving the stats. https://docs.google.com/presentation/d/e/2PACX-1vTIN6dZZFsNMCw_1-BqW8SviWMS8vPXlUV3MnnT-TRrgLapNZLejcy983yWpHhbdSiCl44Kl87_mMDz/pub?start=false&loop=false&delayms=10000 Thanks.61 comments 3,523 views last activity
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So as we all know, getting to red rank 1 as survivor or killer can be very difficult, and filling out a bloodweb is also a ridiculously tedious task. My proposal is an idea to make staying red rank 1 and performing well significantly more rewarding in order to encourage survivors and killers to play better. Prestige tokens: if a red rank 1 survivor or killer ends a match with 2 pips they are awa13 comments 171 views last activity
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I suggest this change because Blast Mine basically has no counter play (asides from Lightborn). The reason it has no counter play is that killers do not know which gen is Blast Mined, so there is no way for the killer to avoid it unless they choose to never kick any gens, which is poor counter play design since it completely removes a core mechanic from the game. Even if a killer knew a gen was B32 comments 871 views last activity
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Dear people of the Fog, when I saw the stats the Devs released a while ago, I was a bit concerned, because survival rates dropped significantly from 47% to 39%. But then I thought: "That's a total number and we don't actually know what is considered and what not." So I did a test myself, played 50 matches each (SoloQ, SWF and killer) and noted what killer I faced, how many gens were left, if I15 comments 441 views last activity
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And an alternative to the new Moris System The Problem: Since I play both sides equally, I understand why killers camp and tunnel, and I understand why survivors don’t like it. As a killer you have a pretty stressful job and getting a survivor out of the game makes it way more ez to deal with the game. As a survivor its just not fun to be downed first and then have absolutely no gameplay9 comments 281 views last activity
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I mostly play Plague, and in a large majority of those matches I tend to go against players who are low levelled and very obviously low skilled. They'll make new player mistakes, or constantly get themselves killed by being overly altruistic before giving me a chance to leave the hook, and so on. But whenever I try to play as a Killer I've never played before, I go against high skilled coordinate1 comments 81 views last activity
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xbox + crossplay. controller works find on xbox dashboard and in lobby. When I got put into the game, I couldn't move. I couldn't heal, couldn't move my screen, my character. I thought my controller died but I was still able to open my dashboard. I have never seen this before. I tried turning my controller off and on. Nothing. Controller still works in custom though.0 comments 21 views last activity
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Step 1 : Boot the game Step 2 : Play as survivor in a public match Step 3 : Game starts, Sees that face Step 4: Camera rotates around to normal view(like it does when the game just starts) Step 5 : Face fixes/goes back to normal in game after around 5-10 seconds(by the time I make to a gen), Sometimes persists even on a gen. Step 6: Bugged face reappears in post game lobby Character pla12 comments 622 views last activity
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Just ######### re work that map already . Sure for certain killers it’s not so bad but as a hag main who only joined in July I lose every . single. time. Unless it’s against some absolute noobs(which I haven’t faced in weeks). i really wanna have fun with this game but the pure unpredictability of the map, lag, cheaters, skill gap (there’s always room to improve for me), and the fact that there12 comments 222 views last activity
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This concept came to me while imagining a killer who could work in a similar way to the Twins via body shifting and other killers who teleport. An AI gone rogue essentially thanks to The Entity's involvement, that can use robots across the map to attack survivors. Originally, I was thinking of the Killer having an "ethereal" type form along with the robots, but I couldn't conceptually make it wor0 comments 51 views last activity
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a killer plays by himself, hes gotta rely on the information he gets and the perks he brings, just like a regular survivor player, there is no communication, SWFs are often in voice and can coordinate, so even if the killer is undetectable, but one survivor can actually see it and pass that information for other survivors using voice, this is not fair to the killer, as the survivor isnt using in-55 comments 1,081 views last activity
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The following link is to a document I've been working on for about 5 weeks or so. I've talked about it with a couple of people, and want some in-depth feedback for my own work. The link below is if you want to leave comments. Below is one of the many ideas I have on this document. DBD Idea Document Link Killer idea. Name: The Bloom. Normal lunge and normal terror radius. Power: Seasonal Ch0 comments 51 views last activity
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This perk shouldn't have passed PTB without some form of adjustment, and yet it's survived PTB, it's live release, 2 hot fixes, and presumably the upcoming mid chapter? I mean, it's not some "controversial/uninformed/inexperienced take" that the synergy with toolboxes is far too powerful, it takes a monkey brain to figure out that soloing a gen in 45 seconds with little setup required is too str34 comments 1,111 views last activity
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Title so if anyone has idea?2 comments 151 views last activity
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Groups of survivors with soul guard, boil over and flip-flop that keep going in maps where they know there are areas where it is impossible to hook them unless it happens you have Agi and IG. Now they can pick themselves up an infinite amount of times in less than 20 seconds and became basically unkillable. Making them bleed out will be even more complicate. This is a situation that, if present51 comments 1,211 views last activity
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It is so incredibly unfair that people are getting timeouts for DCing against hackers right now. You cannot keep the DC penalty when the game is so overrun with hackers. It's not right or fair. Your streamers are getting hit the worst and it is really baffling how little you care about that fact. Disable the DC penalties until you get this BS under control. I don't deserve to be punished because18 comments 491 views last activity
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Hello Honorable Developer(s), I just want to thank you for the good fun years you've provided us in developing Dead by Daylight. I just want to give you my honest feedback which is also the reason I am leaving this game. I've been a killer main for the past 4 years and probably played survivor a handful of times, I just enjoy playing killer. But in the recent two to three years I will say, and35 comments 452 views last activity
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i've been playing since september 2016 and this is the first time i'Ve uninstalled this game its not even the bugs or killers or hell even sbmm its the awful map design that makes this game unfun whoever is in charge of these maps pls go and search for a job at a different company cause u obviously have no idea what ur doing here in the last few months the fun just disappeared i always tried to i2 comments 121 views last activity
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What if there were less bloodpoints to be earned for consecutive hooking of a certain survivor? Or perhaps more bloodpoints earned for switching up a killer's focus?41 comments 631 views last activity
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I would like to see a city map, like a Japanese district with Neon lighgts and stuff and tight streets etc. Feels fitting for Yui way more than Sanctum of Wrath? I guess Sanctum of Wrath fits Oni though. As for Silent Hill, I'd like to see the Shopping Mall from SH3 and maybe Silent Hill town in general with the fog. For Resident Evil maybe the Mansion from the first game?38 comments 501 views last activity
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Can we just talk about some of the funny/cringey faces our characters make in this game lately? Sheva looks like Nemesis punched her in the jaw this morning. Kate looks like Clown gave her mommy's makeup bag.. and poor Cheryl on loading in... (forgot to get a picture of that one)... looks like she just smelled the worst Blight fart in existence.14 comments 281 views last activity
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When there is only 2 Survivors left and the Killers downs one of them, they are automatically killed / moried. This will make it so the Killer can not slug for 4k. Its insanly annoying for both survivors having to wait endlessly and even more so if the killer decides to pick the survivor up and let them go in the hopes of them snitching the teammates position.8 comments 101 views last activity
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I don't have a ton of time to play the game, but have been playing since launch. I had very recently before the update, finally unlocked all the killers teachable perks and most of the survivors. Unfortunately, they did this update. Now all those perks are re-locked and I need to pour tons more BP into the characters to unlock them again so I can get them on new characters. This happened because2 comments 51 views last activity
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X being that the Killer had little input on Ruin, but Ruin had a massive output. Now, all the new perks coming out are gen popping perks. Knock someone down? POP! Hook someone? POP! Kick a gen and then hook someone? POP! Survivor vaults a window while in chase? POP! Miss your M1 attack 3 consecutive times in a row? POP! Survivors working on gens while in your Terror Ra6 comments 391 views last activity
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I've been playing a lot more Survivor than I normally do as of late, trying to work on Survivor challenges from the Archives. Being a Killer Main I normally only play one Survivor game a night but the past few days I've been queueing more and more just to try and get these things done and I just don't understand how anyone can stand this [excrement] enough to play it as their main mode for this62 comments 1,661 views last activity
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and incentivise waking up?38 comments 762 views last activity
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I will see a level 90 and think hmmm, do I dodge is this a cheater? Is 70+ pretty achievable at this point in time?20 comments 522 views last activity
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can you guys please make it so that the ritual has a 50/50 shot of choosing survivor or killer first, and then randomly select what the daily actually is? because honestly, like. i do not think i have literally ever seen a daily ritual for survivor, in all my time playing, ever. and i want some. :(9 comments 131 views last activity
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I noticed i stopped even slightly caring about the daily quests or bp incentives after the prestige rework and bloodweb price reduction (which btw, great job BHVR) Feels like they did a too well of a job with reducing grind that the incentives for BP stopped working. Any one else in the same boat?5 comments 141 views last activity
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Or any challenge that requires you to escape using only one perk All they do is encourage people to throw the game or put the rest of the team at a huge disadvantage Challenges like these are not a test of skill, they’re a test of trolling, hiding and throwing5 comments 171 views last activity
