Discussions
339,151 discussions.
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As a survivor main, there are some killers that I find extremely fun to play against, and there are some killers that are so unfun to play against that it feels like torture. Then there is the Clown, whose power makes me feel genuine motion sickness when he distorts my screen. This game gives survivors no ability to see the killer in the pre-game lobby (so I have no way to leave and avoid killers7 comments 161 views last activity
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So this is an idea to fix the problems with overzelous. After cleansing a totem the perk activates, the next gen you start repairing after 8 seconds gets an instant 15% of repair progress added to it. If the totem you cleansed was an Hex totem you can see the killer's aura for 15 seconds. Why instant progress instead of a repair speed bonus, simple. You waste 14 seconds to cleanse a totem so t0 comments 1 views last activity
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I've been thinking how we could make the SoloQ experience better with info, and i have some suggetions: Make possible to see other people perks in the "Esc" screen, with the active perks highlighted (as it can be seen in the active hud individually), so we know when someone have Unbrekable, Soul Guard, Deliverance (this one is the most important), and etc. This could really save some time, like48 comments 791 views last activity
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I never understood why a killer is punished for completing their objective and it leaves them open to unhookable situations on bad hook placement maps like midwich. It would help with the slugging situation since survivors still dont get a way to bleed out faster than waiting for 4 minutes on the ground. Vital gameplay indeed.26 comments 831 views last activity
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Recently I notice Bloodpoints incentive not working correctly. Often when its give survivors 100% bonus my killer que is still faster then survivor one. Is it suppose to favor the survivors more? Or there is a different reason for this? And yes my mmr should be close on both.0 comments 11 views last activity
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I thoroughly tested this bug and compiled a complete list of the animations I could find that were missing, I also have some screenshots to demonstrate. As far as I can tell, these animation problems are ALWAYS client side, and usually server side. Most basic animations seem to be working, it's just specific killer-based interactions/effects that are not playing. Yes, some of these do give a sl0 comments 52 views last activity
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idk it seems unfair to get 30 minute penalties for something you cant even control2 comments 62 views last activity
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First I want to rework the haste status effect The haste effect will no longer stack with another buff that has the same effect. Survivor perks: Better than New Upon completing a Healing action on another survivor, they benefit from the following effect until the next time they take damage: Increases their Action speeds in Healing, Unlocking, Cleansing, Blessing and Unhooking by 10 comments 11 views last activity
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for every dull totem left in the trial(not broken or booned) noed gains 15 seconds(75 sec max) and for every survivor still alive noed gains an additional 15 seconds (60 sec max). For every survivor that dies noed loses 30 seconds. If only one survivor remains noed does not activate. it even fits with the lore that the killer doesnt want the entity to be displeased7 comments 151 views last activity
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I watched a couple of old videos showing how crazy flashlights used to be before I ever played the game. In the past couple of weeks I have seen similar blind speeds. TBH I think they are using hacks. Either auto aim or crazy hacked flashlights. I'm moving and not static. Yet as soon as I even see the light I can't avoid. I guess I better put shadow play back on to report right?10 comments 921 views last activity
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Screwed up my username, meant to write Utility_Belt. How do I fix this?2 comments 91 views last activity
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platform pc/xbox/ps ALL the killer is not stunned by the pallet when carrying a survivor. It's impossible to get into this timing! Make the same timing as with flashlights or maybe an instant stun with the ejection of a survivor, since the chance when the killer starts to lift the survivor in the pallet is extremely small. Especially if someone runs there, the killer will drive him away or strik0 comments 11 views last activity
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I'm actually unable to play Dead by Daylight, I haven't been rage quitting, I'm disconnecting because my game crashes and it's out of my control, I can't prevent it. The penalty has been stacking and stacking and stacking, I was having the time of my life hitting cross map hatchets on huntress, then all of a sudden, mid game, my game crashes. This is the 18th time I've crashed because I've been h5 comments 471 views last activity
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I'm not going to sit here and claim that dead hard isn't a strong perk, because it is. I think that's only part of the reason why it's run so frequently though. The fact of the matter is that it's the exhaustion perk with the most interactability and highest skill ceiling. Every other exhaustion perk in the game, save SB, is activated under very specific circumstances. And SB isn't exactly a perk28 comments 491 views last activity
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Primarily this is in regards to controller, but having the options expanded for Keyboard and Mouse would certainly be equally helpful. At the moment, a number of Interactions are bundled together in a way which makes it incredibly awkward to map onto a controller, depending on the actions you want to prioritize. Things such as Secondary Action and Skill-Check being bundled together could be split0 comments 1 views last activity
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I Like some of the complexity of newer powers but if you could add a simple power, what would it be? I’d make a spider related killer and have the power be webs on pallets or windows. Applying hindered for a few seconds. Add-ons can increase the amount of vault locations effected, additional effects, effect duration, and probably vault speed through webbed vault locations.5 comments 91 views last activity
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I was facing a Wraith on RPD he uncloaked and swung missing but then somehow swung again in a matter of a millisecond. So can he do a double swing or something after a uncloak because if I remember unrelenting can't reduce that quickly basically imagine a killer with mad grit on but not carrying a survivor. Also if you want video proof sorry I can't show it because I don't record every match I'm11 comments 261 views last activity
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Its been a thing for a while now where if you own an entire outfit, you can select the outfit and change into it with one click of the button instead of going to each part and individually putting a outfit on. But how come the full default outfit isn't an option? Maybe a person just wants to reset the whole outfit and start from scratch without having to go through all 3 appearance slots. Seem4 comments 161 views last activity
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New Perk Ideas for Future DBD Chapters - Pastebin.com I was thinking of some new perk ideas right off the top of my head that maybe bhvr could take into consideration, maybe some of the requirements and numbers can be adjusted.0 comments 31 views last activity
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What I mean is, the mission for killer is pretty... Simple... Kill X survivor, take X survivor down, break X pallet,... All her missions can be done in one game (except the level 4 of each tomes) But for the survivor... Boy, it take some times 10 or 20 games to make just one at the level 2, like make a gen in the terror radius of the killer, hide in the terror radius of the killer in 120 secondes10 comments 261 views last activity
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You can tell that Survivors in general bring way more items, stronger items then before with add-ons. This is probably because of how fast you can earn BP so you can have more items for the same price, etc. I see so many medkits and good toolboxes very offten. This perk is the only counter to this. Sloppy or any other slowdown healing perk won't stop them from fast medkits or from boosting the r14 comments 351 views last activity
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Are rift fragments part of the daily rewards?1 comments 31 views last activity
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I could not see the exectuioner's barbed wire trail, and if you're running there is not enough time to react to the audio cue. https://gameclips.io/Nos37/78f7d7f1-a4d2-4e53-b011-c82b178f0a0a0 comments 11 views last activity
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I tried looking it up on multiple websites and tried all of the ways they recommend on trying to fix it I'd like to know if I'm not the only Xbox player currently dealing with this issue im open to suggestions as well1 comments 1 views last activity
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I believe that this perk is projected to be the worst exhaustion perk in the game. In this post i explain why i think that, and how i would change this perk to be more adaptive and effective There is a few common situations where i feel like this perk will disappoint players. One scenario where i think this perk will fail is if you are playing on a large map like red forest, the survivor gets p4 comments 41 views last activity
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What do you think is the longest shot you can do with Huntress? Like on a map of your choosing. How far do you think you can chuck the hatched and still hit someone?4 comments 51 views last activity
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Chapter 27: Weaver of the Web The survivors find themselves trapped in a twisted realm of sticky webs and poisonous venom, where a giant spider lurks in the shadows, stalking its prey. They must face off against this monstrous killer, using all their skills and cunning to survive. New Killer: The Arachnid The Arachnid is a massive spider, with a body the size of a small car and legs that can c1 comments 11 views last activity
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Chapter 19: Victorian Horrors The fog descends thickly over London, shrouding the city in an eerie silence broken only by the sound of a distant church bell tolling the midnight hour. In the shadows, unseen horrors lurk, waiting to strike. As the survivors step into this new chapter, they find themselves transported back to the streets of 1800s London. Cobblestone alleyways twist and turn, lit3 comments 122 views last activity
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All I get is campers,tunnelers the whole nine yards. I can do good in one match as a survivor and then somehow matchmaking does this complete 180 and just says hmm nah your not good in this match and then boom a bunch of new players against a high skill killer or just a bunch of survivors who target me for some reason.2 comments 41 views last activity
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The match can be going fine but for some reason I end up on hook my team just teabags me or does that false rescue or just points out where I'm hiding aka just targeting me seriously what did I do wrong because as a Solo que i can't read your SWF mind and know oh I have to rescue when clearly you can rescue. Seriously why are survivors targeting people for no reason.5 comments 61 views last activity
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Hello there, I've been having a lot of issues playing this game where it seems like, whatever I do, Survivors just won't go down. They bring like triple toolboxes every games and a flashlight and it seems like even with slowdown perks, they get gens done instantly. While I get that applying gen pressure is important, I sure do my best to do that, between the obvious "UwU plz Chase" me person wi2 comments 21 views last activity
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I am a killer main, but I play survivor sometimes. I only have 50 hours on the game and own 2 DLC's - the leatherface and the doctor. I want to buy 2-3 DLC's with a fun, maybe unique killer. Which one's would you recommend?2 comments 51 views last activity
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Killers get 0.2 secs faster pallet breaking speed and 0.2 secs reduced hit cooldown which barely ever makes a difference because survivors make it to another pallet 99% of the time. 10 secs added to generators is a joke, gen speed is faster than ever now thanks to the gen regression nerfs. Whereas survivors get basekit BT + Guardian (which also guarantees a free escape if hooked near an open exit33 comments 1,331 views last activity
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Just tried jumping through a vault but grabbed on a nearby gen and of course, Bubba was right there. Same issue happens with jumping in a locker near a vault.3 comments 71 views last activity
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LF consistent laidback survivors who want to have a few laughs and fun games. LGBT+Friendly! DM me PC & NA here. Be comfortable using discord VC, please. Add me on discord: healsoflove#9663 Or join my discord server: https://discord.gg/QMUdzaMY0 comments 21 views last activity
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Killer : The Phantasm Otherwise known as the hallucinator Power: Apparition The hallucinator is able to create a bond with its victims and prey on his or her confidence until the only thing left is fear. He leaches a spiritual bond that drains a survivor over time but only at a specific range. Survivors slowly fall into despair the longer the hallucinator is able to drain them. Despair 1:0 comments 31 views last activity
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Platform: PC You can climb to a place not available for official use Video https://www.youtube.com/watch?v=UbPiT_wjgh4 Always0 comments 91 views last activity
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Lately, I got a lot of my game with cheater, even here, I got a nurse who can teleport without fatigue and ca see behind the wall In the survivor side, survivor who go more faster than normal, and with a strange speed when he make a gen (without perk for gen rush) It's become more... Chaotique lately in this side, more than before at my opinion.. Somebody got the same problem?...0 comments 41 views last activity
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I kind of forgot to post this. So anyway I figured putting the poll results here would be better. I basically went in and made a digital pic since digital had won. I even change up few things compare to the original artwork a little bit. You see I was trying to go for a Hooked On You look and it turn out okay or at least that's what I was trying to do. Well anyway hope you enjoy.0 comments 11 views last activity
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I was playing a late game build for a tome mission (yes i used NOED not the point) but the endgame collapse starts and i hook someone. Blood Warden should have activated and i can see an aura from the exit gate so i go to chase, thinking blood warden was working. less than 60 seconds after i hook the first survivor the second escapes. What the heck is there some problem with the perks i'm using o4 comments 171 views last activity
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Why does it feel like that nerf did nothing? All it seems to do is give survivors a spirit burst and the ability to ignore all forms of damage. You get hit with a hatchet? You good! You get hit with literal metal from the ground? You good! Get hit with a giant club? You good! Just change it to basic attacks at this point. I’m just sick of seeing this perk in every single game and the one time I d37 comments 631 views last activity
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PS5 - Game not being able to retrieve my profile which leads to DC penalty While I was loading into a match as killer, suddenly the game gave me an error saying it wasn't able to retrieve my profile information. I exited out without thinking too much so I don't have the error code, but it just told me to restart the game. I did, but I got a DC penalty. I don't understand how I could get a DC p0 comments 1 views last activity
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Yeah. You guys remember Old BBQ? We would get a token for the first hook on each survivor to gain 25% BP bonus. I spent a lot of time with BBQ. I mean years and I absolutely manipulated my brain to give me endorphins for getting my four tokens. They nerf that portion out of BBQ, buuuut, Trickster and Artist came in with two perks that had a similar function, one being No Way Out and Grim Emb0 comments 51 views last activity
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i was just un hooked from the hook and the killer starts chasing me he downed me and he went to hook me it showed those things trying to stab me like normal but it did the sound you know when you have to press space but it didnt show i said the maybe i didnt see it but it happen again0 comments 11 views last activity
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Will it ever be possible to spend bloodpoints on the opposite side of the side we are queued up for.Has there been anything ever said about this? So I come back from taking a break for a couple weeks, got really into a new game, and I jump on to play some matches with friends so obviously on the survivor side, and I get my monthly bonus BP which puts me over the cap. Currently I am in a position where all my bloodpoints need to go to the killer side, which leaves me stuck, either I dont play6 comments 101 views last activity
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The bloodweb alone is a tedious and annoying addition to the game, while progression is nice to see. I, as many others, wish it was faster to spend blood points without having our ears bleeding by the end of it because of how loud it is. I think, if the player is currently on lv1 bloodweb (this just avoids needing to calculate discounted instant prestige based on bloodweb level), they should be1 comments 31 views last activity
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I love the update to the survivor HUD icons. I think it's a great addition to the game, especially for those of us who solo queue. However, I believe that there's room for improvement when it comes to killer status effects. In particular, I think that Oblivious should prevent you from seeing the "chase" indicator for any survivor other than the Obsession. It would add a new layer of challenge an13 comments 281 views last activity
