p4p444
p4p444
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- p4p444
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I started the game floating next to this tomb, just walked over to it and was able to get on top of it
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@ThatOneDemoPlayer said:
The distance is arguably more op than the i-frames
well, but the function of the ability is to boost you, not to get close to the killer to cause him to lose the hit thanks to immunity or tank as a human shield to save someone, for that he already has borrowed time
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2767714#Comment_2767714
First off, Blight's Lethal Rush already does not count as a basic hit. Maybe play the killer first before you start to suggest nerfs.
Second, the nerfs you are suggestions are harsh for a killer that is already fine.
Man, I play this killer every day and I play every killer, I'm just saying he's really strong and he needs some of those nerfs.
I know it's nice to be a blight and always win, but seeing him from the survivor side is very strong.
If you compare him with the nurse she can go to various places quickly, his ability recharges quickly but his base speed is slow, it depends on his ability, with this killer it is different, if he wants he can be a killer of m1 or if you want you can use your ability that is even faster
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The killer is not okay
#1: Has high base speed (4.6)
#2: His ability gives him more speed
#3: Good map control thanks to his super speed
#4: Super Fast Skill Recharge
#5: Has 5 charges on his ability
I'm a main killer, and compared to other tier S killers like nurse or spirit this killer is too op in terms of speed.
To use the ability of the killer well, it is only necessary to play with high dpi. (or with a button that increases and decreases the mouse dpi)
There is no game where I play against a blight and in it always 2/3 people fall before making a generator.
I only ask these three things:
- Reduce your movement speed between 4.2 to 4.4
- Reduce ability charges from 5 to 3
- Increases the cooldown to reuse the skill
It can be one or all three, but he needs to be nerfed.
I was thinking that the ability hit should not be considered a basic hit (similar to the legion) that causes some kind of effect like a deep wound but associated with the killer, but that would be a very op nerf.
I know that survivors also need a nerf, I always wanted the generators to take 100 seconds instead of 80 and for each person in it they would reduce 10/15 seconds but this is my perspective of the killer playing it as a survivor.
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30 seconds?! really?! Omg, an eternity ๐
