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p4p444

p4p444

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p4p444
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  • C Certain perks (especially those in the basement) cause the survivors to be in a broken state for the entire game. I propose creating a perk that allows them to break this state after being taken off the hook. That would help those basement perks get used more. I also find it awful that I have to use a skill that takes so long for a minimal benefit and the punishment is being injured for the ent
    5 comments 81 views last activity
  • My idea is: The skull merchant no longer has 4 drones, now she only has 1 drone and can release it like Victor. The drone has a usage time of 45/60 seconds (can be increased with addons) The reason it only lasts 45/60 seconds is so that you cannot infinitely block the exit doors. The drone fires and needs to hit 5/6 shots at the survivor to injure/incapacitate him (the amount of shots needed c
    1 comments 31 views last activity
  • Killers that charge their ability automatically (nurse, blight, spirit, legion, wesker, etc.) when stunned by pallets or abilities lose all their power. Also if they use their ability a little it consumes all their charges (example blight, nurse, spirit, legion, wesker, etc.)
    4 comments 71 views last activity
  • My idea is: now she does not have 4 drones, only 1 drone that is used as a victor but this drone shoots and needs to hit the survivor 6 times to hurt him The drone has a use time of 1 minute or until it uses up all its ammunition and can apply different statuses when injuring the survivor. It basically works like victor but with a power similar to trickster. Use should last 1 minute and to la
    0 comments 11 views last activity
  • This is my idea: when the spirit stops using its ability it cannot hit 180/360 degrees but has a 45 degree range to hit wherever it is facing when it stops using its ability. Obviously the degrees when hitting can be increased with addons. And most importantly, if he uses his power even a little, it consumes all of his power. This is so you don't spam the skill all the time. TAlso if it is hit
    0 comments 11 views last activity
  • This is my idea: when the nurse teleports she can no longer turn 180/360 degrees but has a range of 45 degrees to hit in the direction where she teleports. This is to prevent it from changing direction abruptly and at the same time from hitting it while turning. It works similar to the blight's hit range. Obviously you can increase the grades with addons. And when you use your ability even on
    0 comments 11 views last activity
  • Beast of Prey Upon gaining the Bloodlust status effect, Beast of Prey activates: Grants the undetectable status effect while Bloodlust is active. Reduces the time it takes to gain bloodlust by 1/2/3 seconds. Bloodhound Pools of Blood are shown in bright red and can be tracked for 2/3/4 seconds longer than normal. Gain 1% haste effect for 3/4/5 seconds for each pool of blood yo
    5 comments 32 views last activity
  • First I want to rework the haste status effect The haste effect will no longer stack with another buff that has the same effect. Survivor perks: Better than New Upon completing a Healing action on another survivor, they benefit from the following effect until the next time they take damage: Increases their Action speeds in Healing, Unlocking, Cleansing, Blessing and Unhooking by 1
    0 comments 11 views last activity
  • First I want to rework the haste status effect The haste effect will no longer stack with another buff that has the same effect. Survivor Perks: Better than New Upon completing a Healing action on another survivor, they benefit from the following effect until the next time they take damage: Increase
    5 comments 175 views last activity
  • Please, what's the point of creating a map with palettes and windows if the nurse can teleport to the other side? It's time to rework it. Everyone defends it saying that it is strong, but difficult to learn to use, but it is a lie, only 2 or 3 games and you will always win. I've always said it and I'll say it again, an assassin who has a skill with a speed advantage of more than 115% is a stro
    13 comments 171 views last activity
  • If you want to balance the game, don't have killers with mobility advantages superior to the others, and with superior mobility advantage I am talking about Nurse, Blight and Spirit Remove/rework all addons that give you mobility or distance advantages These three killers are good without the addons that give them speed or distance advantage.
    1 comments 71 views last activity
  • Let the endgame bar activate when all generators are repaired, but the bar takes 4 minutes to complete, if it is very op you can increase it to 5 minutes instead of 4 minutes.
    2 comments 61 views last activity
  • I have the image of a survivor who was incapacitated between two lockers on the Groaning Storehouse map, precisely the lockers of the central structure and I have not been able to grab it since it gave me the option to search the lockers, the option to grab it appeared momentarily but it is very hard to find the pixel to grab it and grab the survivor. I must say that the survivor knew this and he
    0 comments 11 views last activity
  • Remove hit immunity (can still be used to dodge trapper traps or other killer traps) This would be the best change they can make, hit immunity is op, dash boost can save your life but if you use it and get hit it's still an abuse of the immunity mechanic
    3 comments 32 views last activity
  • Reduce ability charges from 5 to 3 Increases the cooldown to reuse the skill Reduce your movement speed between 4.2 to 4.4 He is a very strong killer, he has a lot of map control thanks to his high speed and low ability cooldown. I don't know how he hasn't been nerfed yet...
    40 comments 401 views last activity
  • The deep wound timer starts to go down if I'm in a chase and I use the Tinkerer skill or Beast of Prey or Dark Devotion? All these abilities allow you to decrease the terror radius to 0 for a certain time except Beast of Prey, i do not know if it reduces the terror radius too
    2 comments 72 views last activity
  • Put skill checks in to heal from the deep wound (like T3 doctor madness) Make them hit with the skill 3/4 times the survivor goes into a dying state Reduce the terror radius by 28 in the normal state and 32 with feral frenzy The addon "Smiley Face Pin" Change the effect by which they produce the perk knock out. Status Effect for 60 seconds.
    0 comments 41 views last activity