Discussions
339,151 discussions.
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Replay viewer is a fantastic feature, hilarious to watch and really helps with iterating the design of my map, I boot up every day with my morning coffee and watch raiders dying to my traps. Here's a few bug reports and feature requests. Main bugs that you may already be aware of: First person camera not reprisentitive of the player's view (especially with vertical mouse movement) Playback se4 comments 51 views last activity
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I have to relocate from NA East to Honolulu Hawaii for 2 years and wanted to know if anyone plays from Hawaii and is willing to share their experience latency wise. Would it be best keeping the steam download region as Honolulu or switching it to NA West, somewhere closest like LA? Been looking everywhere and all I can find are threads from 2016-2018, nothing recent.1 comments 141 views last activity
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Hi all, I do my fair share of great skill checks, and also missed skill checks (1k hours and the 4 o'clocks are still rough sometimes lmao), but nothing in this game frustrates me more than mechanics that are completely out of your control - Generator repair and healing skill checks. Obviously I don't mind interactions having skill checks, but what about the ones that you cannot possibly react to99 comments 3,241 views last activity
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When affected by The Artist's Swam I was unable to get the heal buff while another survivor was on the ground. Unfortunately I left the match and did not get to see what other perks/add-ons were in play, but here is the step of what happened during my gameplay: Step 1: Playing as David King, healthy, and got hit by Artist's Crow through the wall. Step 2: Started healing a downed survivor wh0 comments 31 views last activity
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Dead by Daylight의 Tools of Torment 미드 챕터는 승천 두꺼운 책, 새로운 꾸미기 아이템 컬렉션, 그리고 몇 가지 게임플레이 밸런스 업데이트를 가져올 예정입니다. 아래 트레일러 공개를 시작으로 4월 18일과 4월 19일 출시 예정인 미드 챕터 기간 동안 만나볼 수 있는 모든 것들을 살짝 확인해보세요: https://www.youtube.com/watch?v=5oQ89V-H1x4&t=5s 두꺼운 책 15: 승천 해골 상인, 탈리타 리라와 헤나토 리라의 이야기들을 살펴보세요. 모방할 수 없는 애쉬 윌리엄스와 함께 다른 세상의 악을 마주하고 웃으세요. 신규 게임플레이 챌린지를 완료하며 균열과 그 너머를 진행하고 종말론 이후0 comments 242 views last activity
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Das Zwischenkapitel Tools of Torment von Dead by Daylight nähert sich und bringt den Folianten AUFSTIEG, neue kosmetische Sammlungen und mehrere Balance-Updates für das Gameplay. Hier ist ein Vorgeschmack auf alles, was ihr bei der Veröffentlichung des bevorstehenden Zwischenkapitels erwarten dürft, das am 18. und 19. April kommt. Einen ersten Überblick g0 comments 91 views last activity
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Mitad de Capítulo de "Herramientas del Tormento" en Dead by Daylight: Tomo ASCENSIÓN, actualizaciones de equilibrado y más. TOMO 15: ASCENSIÓN Descubre las historias de la Comerciante de Calaveras, Thalita Lyra y Renato Lyra. Ríete en la cara de un mal sobrenatural junto al inimitable Ash Williams. Progresa en la grieta y más allá, completando los nuev0 comments 721 views last activity
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I know it got nerfed but I don't understand why no one uses it anymore. Knowing where the killer is every 30 seconds sounds still pretty strong and the fact that most killers have at least 1 aura reading perk which let's you know when the killer sees you themselves makes it even better.16 comments 1,472 views last activity
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https://www.youtube.com/watch?v=W1QO-uThrDE Buff survivors ! ! !0 comments 81 views last activity
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How many times do you raid in a day?5 comments 131 views last activity
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This ended up being a nerf more than anything. I get the idea behind it was to give people a type of alternative healing perk by allowing them to get multiple medkits, but in practice it just doesn't work well. Other people take chests and you can't even find more than 1 half the time unless you bring in a Plunderer which itself is a waste of a perk slot since you're only using the aura reading a2 comments 51 views last activity
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When a raider gets fewer resources, it must raid more bases. So blocking all tombs will increase the amount of raiding. I already blocked all of my tombs just for that reason. Tough choice, but we must do sacrifices for the common good. Btw, I do not understand the fuss about tombs. I already got 10+ more maps and 25k orange, 30k blue, and 70k red. Everything is already bought out and all boost9 comments 211 views last activity
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Okay okay, not the "same" as in aesthetically. They should be different aesthetically. It keeps new and old maps interesting. But, I don't think we should have maps like Ormond or Red Forest that are utterly HUGE compared to others, or maps like The Game with crazy pallet counts. I think that if every map had the same size, pallet count, window count, breakable wall count, things would be eas15 comments 481 views last activity
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When I went to mori a survivor when they were infected by trail of torment and they were on their 3rd hook stage, they DC'd right before the bar filled up. And right after, I COULD NOT move for the rest of the game. I could tab out; I could even click on the pause menu. I couldn't press m1 to swing my weapon, m2 didn't do my power, I couldn't look in any0 comments 32 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I’ve been trying out for a few days since the dwight charm came out and it keep saying this please fix this issue until the code expires ty.2 comments 91 views last activity
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Recently I have noticed that a lot of recent Raiders have just left the Outpost instead of trying to reach the end. It's annoying as I won't get the deserved about of kills from the base due to the lack of skill and perseverance from raiders... I don't use any cheap tactics like Kill Boxes and actually use smart traps from past experience.17 comments 391 views last activity
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Description: A particular filler pallet cannot be vaulted from one side by Legion Step 1 : Play on Mount Ormond as The Legion Step 2 : Get a survivor to drop the small filler pallet leaning against a tree and bench Step 3 : In-game, try to vault from both side Step 4 : Only one side will be possible to vault over Additional information Legion Bamboozle / Fearmonger / Scourge Hook: Pain Re0 comments 21 views last activity
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I think that killers should get fifth perk slot. Right now there's just no space to take things for fun like Mad Grit or Infectious Frigth. I'm not saying it should be implemented right away, cause it may be problematic, but we could test it in open betavand let BHVR decide if the change would be viable.8 comments 211 views last activity
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Just had a match against a doctor who was running Merciless Storm. The affected gen lost about 90% of its progress on the missed skill check. This is still busted!1 comments 41 views last activity
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I posted this on questions but it was taken down, I am curious as to community thoughts to these questions in a survey the consisted of 65 questions when an additional 5 more question in a Likert scale would have sufficed or adding a I disagree with both options would have been better.26 comments 811 views last activity
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This discussion has been merged .0 comments 1 views last activity
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I had a game last evening as Sadako with 2 DCs the moment they saw me (so what else is new), when I saw the other 2 Survivors they crouched politely so I'm like, ok, you can go. I went afk to grab a drink while they did gens and left but .... I come back to find 1 gen left and them milling about together doing nothing. So, I'm supposed to do what?8 comments 201 views last activity
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This discussion has been merged .0 comments 1 views last activity
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I think it would be cool to trade ideas about possible themes for maps. I'll start I know that people hate indoor maps but I think a wax museum would be a really creepy and cool idea for a map. Imagine walking around a room surrounded by humanoid figures, trying to avoid the killer by standing or crouching behind some, running past the machine that makes the wax figures, etc. I'd love to hea0 comments 21 views last activity
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Steam Deck 哪時候才要支援?? When will Steam Deck support?? 🙄 🙄0 comments 31 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Some people hate shadowborn cause it gives them motion sickness and isn't a good perk. Some people use it because they feel claustrophobic and need the bigger view or just run it cause it feels good. I would love to run it but don't want to waste a perk slot for it. Do you think this should be added at some point or no?59 comments 912 views last activity
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I just got kicked out of the game for some reason saying my Profile state changed. Then it said I don't have an internet connection. Problem is, at that screen, your only option is to Hit Spacebar to continue. If the game still thinks you have no internet, you get stuck in a loop and have to End Task the game. You should add a quit button here.0 comments 21 views last activity
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I think just like the guards you should be able to choose the harvester path as long as the Harvester connects to the goal, this allows for more creative bases and much more interesting mazes by setting the harvester to go in the most difficult direction, I think it would also be cool if the harvester could climb walls because that would allow for much more use from your grapple and for much more1 comments 31 views last activity
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the user gets healed 50% faster by others at all times instead of only healing you 50% after unhooking?5 comments 141 views last activity
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I just wanna to see who I'm queuing against as a Killer AND solo survivor to dodge toxic parties.13 comments 271 views last activity
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My friend and i playing on PS4. For some reason He always get minus Points, even when we beat a raid at first try without dying. I used to get 200 points at the beginning For beating a raid first try without dying, now i only recieve about 140 points.1 comments 21 views last activity
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Currently Inside of co-op play the host is the only player who will receive rank points consistently. The invited player receives points inconsistently but more times then not will receive no rewards towards rank, regardless of performance. We discovered this while playing through brutal burial sites and normal. However the second player received rank points on our Dangerous burial site play t1 comments 31 views last activity
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While it is understood that in the right hands and with the right build any killer can go from being crappy to being very strong. However I do believe that there are some killers that while with most perk/addon builds would remain generally low tier, under the right circumstances not only become strong, they become so strong that they can hold a 5 gen with ease. I'm curious to see out of these o13 comments 241 views last activity
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Now that we know which changes are gonna happen, what meta changes/shifts do you expect for killer/surv? Sadly, with survivor healing having dodged changes to altruistic healing altogether (PTB was overturned, for sure, but I would have expected a middle ground fir live servers) I don't think there will be much of a change. Less DH, and that's about it I think. Maybe a slight increase in team-f9 comments 311 views last activity
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literly just walls are missing on 2 places this needs to be fixed0 comments 31 views last activity
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I was wondering what would people think about killers from sources beyond movies, TV shows, and videogames. Some big general sources that come to mind are books (such as Dracula, Frankensteins monster, etc) and board games (Nemesis, mansions of madness, etc). Admittedly board games are by far my primary hobby. Would people be into these or would that just be a bad idea?15 comments 241 views last activity
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Hello, There is a really popular strategy a lot of Onryo players are using right now to ‘slug’ survivors constantly (no hooking) knowing that others will have to pick them up and gain a stack of condemned in the process with the Ring Drawing add-on. This is horrible to play against and is a similar abuse of power that the Cenobite had when able to stand on the box. Simple suggestion - Tweak0 comments 41 views last activity
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My suggestions are to rework maps and totems. Here's the problems: 1) For the most part, maps have very little usefulness. Perhaps the most useful role of maps is finding totems for bless or cleanse. 2) Most players knows where totems spawn on every map and hexes have such bad spawning that survivors can literally spawn on top of them. Example proposed rework would create new hex/boon dynami0 comments 21 views last activity
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first hook tunneling first got brought up awhile ago, the community made a big fuss about it, and content creators came to the consensus that if you wanted to beat a team at high MMR, tunneling was necessary. This was pre- DS nerf that included conspicuous actions, also before 6.0.0. now that the balance is much different, I have not noticed a corresponding change in community tolerance of hard6 comments 181 views last activity
