Osac
Osac
About
- Username
- Osac
- Joined
- Visits
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Comments
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More bugs:
- Replay doesnt use my FOV setting value from the options
- Player username appears above their head in first person view
More feature requests:
- Some UI for when a replay ends, if possible let me see which accolades this user has left
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Most of these are great, I'd love to see them added. But any kind of concealment and undetectable trap doesnt really work imo.
A concealed launchpad seems a bit over-powered, you could just have it under a holocube full of instant death, it would kill you faster than any other trap and you wouldnt know it was there. (an unconcealed launchpad could be cool though)
Invisible wall would be extremely annoying just imagine a maze made out of these, or just having them placed randomly in an open room would get you unfairly killed.
The only reason a holocube works is because it always looks like bedrock so you can learn to anticipate it, and you can counter/reveal it without neccecarily dying to it.
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I feel like this would completely ruin the readability of the game, every single wall could be a potential holocube and spamming every decoration randomly to camoflage traps would become even more powerful.
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Maybe a way to retrieve spent ammo from a distance would help make dense killbox rooms easier to deal with. Give it some mega cooldown and long cast time so players wont really use it in regular maps, but if they have the patience then they can use it for a cheesy killbox.