Maps & Totems Need Reworked
My suggestions are to rework maps and totems. Here's the problems:
1) For the most part, maps have very little usefulness. Perhaps the most useful role of maps is finding totems for bless or cleanse.
2) Most players knows where totems spawn on every map and hexes have such bad spawning that survivors can literally spawn on top of them.
Example proposed rework would create new hex/boon dynamics and give more usefulness to maps.
1) Have survivors the ability to place their boons wherever. Give killers the ability to place their hexes wherever. Once placed, a boon or hex can not be moved until it is destroyed.
2) Create activations for hexes rather than them spawning in the game. Let killers pick which totem they can place a hex.
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