Discussions

339,151 discussions.
  • They should implement this mechanic, I really liked it.
    0 comments 21 views last activity
  • 23 comments 371 views last activity
  • In build mode, the harvester tries to walk through walls to get to the GenMat. The path line breaks where the harvester tries to go through the wall, but the line picks up again further in the level and continues to the GenMat fine. Nothing is blocking its path, there are no gaps, and no traps have been placed yet, but it sticks to trying to go through walls instead. This stops me from being a
    7 comments 81 views last activity
  • It's bad enough when you spend 20 minutes to an hour in build mode, thinking it's one difficulty, then you test it and the difficulty goes up, and you have to delete several entities to go back to the difficulty you thought it was. Yesterday I uploaded an outpost, where BOTH Build Mode and the Command Center told me, for HOURS upon HOURS upon HOURS, that it was Dangerous. Then I woke up this mo
    7 comments 71 views last activity
  • thought people might like the idea of having more killers and survivors from other new and classic horror movies Hope everyone likes my suggestions Pumpkinhead and Ed Harley The creature from the black lagoon and kay
    13 comments 131 views last activity
  • So I just played a couple games of blight and I only played him one game prior to this. I do play a lot of killer but I managed to get the 4k pretty easily. I felt like I did well for basically never trying him but not well enough to warrant a 4k at 4 gens. Is he easy to pick up ?
    23 comments 581 views last activity
  • Basically the title. Since the heal nerf I am using IW again. So good so far, but it happened to me multiple times now that the killer "somehow" knew where I was although I am very quiet with IW and most killers will not hear me if I am close. If the killer has Stridor they will hear you, if you are near. That is what happened to me, but I didn't know about the perk because the effect was remov
    6 comments 61 views last activity
  • Issue #1: When I play as Spirit her FOV seems a little bit too high. As in her hands should be lower than they are on screen. Issue #2: I've noticed that before and after the bugfix patch you get these strange lighting glitches. These only happen when I play as Spirit. I've attached pictures to show what I mean. I'm not sure, but it might only happen when a survivor has a flashlight. Because it
    0 comments 151 views last activity
  • Let's all agree that fixing generators is boring, and that's because all you do is watch the progress go up for 90 seconds. Skill checks get boring once mastered So what are your ideas for making it a little more fun?
    15 comments 191 views last activity
  • So, who is it? I’m running low on indoor map offerings and I’m tired of the game sending me to open field maps while playing a scratched mirror. The blood web isn’t helping since it keeps giving me Borgo and Garden of Garbage offerings (I wish we can trade them in for a small loss of blood points). I don’t need to win matches. Heck, as long as they’re not toxic or super sweaty, I normally let e
    25 comments 12,201 views last activity
  • I decided to make a tier list for the killers based on what I perceive their strength to be as of right now with the current meta. A lot of this is based off of how difficult killers are to use vs how effective they are once you learn them well, as well as statistics around win rates and potential. Also as some killers are rarer to encounter than others some of this is also based around how the c
    25 comments 1,903 views last activity
  • That's all really. I just want a Mr. X skin for Nemmy.
    0 comments 21 views last activity
  • Platform: Windows Store, of course Description of the issue: invisible killer that roams around grabbing people on gens because no one can see them, only to get "hooked" even tho the game says you're just downed. No one can pick you up nor get you off the hook because the game thinks you're not on a hook. Alert says the killer is stuck on basement all the time doing nothing. Steps: just play th
    1 comments 21 views last activity
  • I like Dead by Daylight very much, I like the emotional expression of this game, it presents the classic horror movie bridge for the player, and it is interactive, the player needs to hide intermittently, observe the killer, feel the heartbeat, this is exactly the video game The great thing about this interactive art. But, until I met survivor auras. The killer can see the survivor auras, which
    8 comments 141 views last activity
  • David was one of the most popular survivors. Actually he was the most popular male survivor after Dwight. But now? I am almost never seeing him. Are people stopped play him? Why he is so rare now
    143 comments 5,205 views last activity
  • Part of the game, sure. Incredibly aggravating while playing a stressful role, absolutely. You can play how you want but don’t be surprised or upset when the Killer makes you the focus.
    84 comments 1,905 views last activity
  • Contents: Killer - The Glare Killer Data Powers Brimstone Stare Shadows Walk Add-ons Iridescent Add-ons Perks Ashes to Ashes Hex: Overpower Scourge Hook: Prison of Faith Survivor - Luna Bennett Perks Boon: Midnight's Light Delirium Coalesce Occult Indication Survivor - Vivian Bennett Perks Boon: Blind Sighted Brimstone Snare Cauterize
    7 comments 152 views last activity
  • We've had Trickster's knives inside the lockers as the default locker for about 2 years now. What do you think should be inside the lockers? Should Trickster's knives remain as the default? Should the lockers go back to having Huntress's hatchets as the default look inside the lockers? If Trapper gets a rework and can pull traps out of the lockers, should Trapper's traps be the new default inside
    22 comments 701 views last activity
  • It looks and feels awful to get hit from 2-3 feet away because every killer has the same lunge distance but not the same lunge animation. Wesker, Skull Merchant, Freddy, etc. all swing like a foot in front of them but hit like 5 feet in front of them. Why not just make them physically lunge further to compensate?
    5 comments 111 views last activity
  • Gain 1 pip, lose 1 pip, no pips, no pips, gain 1 pip, no pips, no pips, lose 1 pip. I'm iri 3 and there is no possible way for me to progress to iri 1. I have been playing since grade reset. The survivors suicide on hook, disconnect, work with killer, tunneled, hookcamped, etc. SoloQ is dead. Remove this ######### ######### where you lose your pips which is out of my control. Either I gain no pi
    16 comments 1,322 views last activity
  • Madness dose not effect servivers like it effects me when I play as a serviver.
    0 comments 11 views last activity
  • As always everyone is excited for the seventh anniversary of Dead By Daylight, especially after the massive flop that is the last two chapters. I am also excited but it’s important to remember that some things don’t always come to tuition and the anniversary may not reach our expectations. Obviously no one wants this to happen but DBD has reached many peaks of popularity from the Stranger Things
    30 comments 842 views last activity
  • I believe the 3rd chapter releases in September so I just hope we get a true monster: werewolf, creature from black lagoon, the blob, etc that is all.
    2 comments 31 views last activity
  • I was playing when your server went down. On the main screen where its say press any button to start. it needs a quit to desktop button. I get locked in a loop of no server/network connection and press any button to start. have to use task manger to leave the game
    0 comments 91 views last activity
  • DBD_-_Hillbilly_rework.docx Attached is a collaboration between the Billy community members to form a cohesive and objective outline of Billy's current state as well as what he needs to finally be back in his prime. Despite the overheat change he is still a mid tier killer thats only viable against good players with 2 add-ons and has only 2 other add-ons that offer an effe
    9 comments 522 views last activity
  • Here's my list of Worse Survivor Perks; and my quick rework/buffs to make them viable and useful. (I will post worse killer perks Reworks in the next post) *Buckle Up: (Rework) Now a team support perk like Leader and Streetwise. It activates when you run near downed Teammates, and gives them increased recovery speed by 10% and allows them to fully recover on their own without picking them
    16 comments 262 views last activity
  • Just want to say "thank you" for enabling EAC support on Linux. Love playing DBD on SteamDeck.
    1 comments 11 views last activity
  • 0 comments 1 views last activity
  • Is it only me or am I finding that the one of the staircases in Eyrie of Crows is bugged and that it cannot be traveled unless you go all the way to the end. Only seems to affect Killer but I don't know if it affects Survivors the same way. Has anyone else experienced this bug?
    4 comments 121 views last activity
  • ive always felt that lightborn should just make the wraith immune to flashlights in general. is there a reason this isnt the way it is normally? did they try it and it was super funky for whatever reason? its just like the one character where lightborn does almost nothing for my playstyle, and it bums me out
    3 comments 211 views last activity
  • Can anyone tell me why exactly Spirit’s FOV was changed? I do not recall seeing a bug related to her previous FOV that impacted the gameplay negatively and if there was a bug somehow could anyone state what it was? Thanks.
    8 comments 401 views last activity
  • The year 7 Anniversary is just over a month away at this point, and I'm dying for some news on it at this point. I'm wondering when we will get a teaser for the event/stream or a date for the stream. I was hoping we might here something today, but it looks to me like that won't be the case. Usually stuff like this would get posted at around 11 A.M. which has passed already. Maybe we'll get lucky
    18 comments 471 views last activity
  • Видео в архиве тоже без звука. Связано ли это с переходом на Blink Video? Как починить?
    0 comments 11 views last activity
  • This discussion has been moved .
    0 comments 1 views last activity
  • this is probably the most random and stupid idea, but what if survivors had hex perks. I can already think of a thousand reasons why that wouldn't work, but just think about how complicated it would be if one of the killer's hex totems actually held a perk for one of the survivors. Maybe this would work for a mod or something, but it just sounds so interesting to me.
    Mod
    7 comments 221 views last activity
  • Hallo zusammen. Vorab, ich habe aktuell ca. 400 Spielstunden. Das letzte halbe Jahr habe ich fast gar nicht gespielt. Nun hat mich die letzten zwei Wochen das DbD-Fieber wieder gepackt. Mittlerweile gewinne ich (solo q) vielleicht gerade mal noch 1/15 Spielen im Schnitt. Und dabei geht es in der Mehrheit nicht um campende oder tunnelnde Killer (die gibts ja trotzdem weiterhin), sondern ehr um d
    1 comments 61 views last activity
  • It Sound nice at first but it something dont be right, I got healed over 60% killer was coming i hide someone get hit (he was really near by me) but i dont get fully healed and sometims it straight up dont heal me, i read something about a bug who you dont get any healing wile sprinting i dont know if was that. Sry for the grammar but english is not my strength :D
    1 comments 101 views last activity
  • So I know most killers hate going against swf. Not surprising at all. Aside from balance change, I was wondering if there could be a way to make it a little more bearable for killers. One way could be to give BP bonuses for killer and it varies depending on number of swf players. Take something like 2 friends you get 1.5X your final score, 3 players=2X, and 4 player 2.5X. The bonus wouldn't show
    52 comments 1,021 views last activity
  • I'm working on a concept for a Blair Witch chapter and I'd like to know if there's actually anyone here that cares to see how it turns out.
    3 comments 41 views last activity
  • I've downloaded the new patch, and I'm noticing the game is lagging, like as is there was some input lag, and the game is like "stuttering", I don't know how to describe it. What I mean is: inside the game the FPS are as always, but it's like lagging and losing FPS even if the FPS are always at my max (60). Anyone noticing anything different?
    1 comments 11 views last activity
  • Tunneling and camping are both valid strategies that should not be as effective as spreading hooks or just going for chases in general Although I am aware spreading hooks/going for chases in general is not *currently* viable enough for this to be the case, I would like it to be Hopefully the heat produced from this take doesn't cause the world to burn
    14 comments 141 views last activity
  • Hello a suggestion i think you should give survvivors a chance on 1st hook when only survivors i was 1st hook and close to exit but got hooked and instakill atleast chance
    1 comments 11 views last activity
  • I've been trying to think about how hex perks could become more popular without being too much. Would basekit undying on hex perks be acceptable with undying be able to allow an additional hex cleansing? I definitely think noed shouldn't get this benefit though. Right now hexes are (for the most part) not worth bothering with. I'm open to alternative ideas but this does seem like one of the b
    0 comments 21 views last activity
  • I stopped playing for a while because i'm sick and tired of being matched with beginner survivors that can't loop an m1 killer for more than a minute and give up on first hook vs try hard tournament killers that use the best perks and addons they can... first game back I get someone that goes afk after first hook. i'm just not going to bother anymore, the game just isn't fun if you want to play
    5 comments 271 views last activity
  • At best you can get 97%... and thats by using rare and very rare addons...
    8 comments 121 views last activity
  • An unfortunate design flaw of the knight is the disparity in strength between the 3 guards. The assassin, jailer, and carnifex are all unlikely to hit a survivor during a hunt (especially without the dried horsemeat addon). Although in open spaces the assassin can quickly catch up, against good survivor players that can utilize "hugging" map geometry or vaulting locations the hunt will often
    5 comments 111 views last activity
  • A while back, you would heal a survivor on the ground when in the exit gate. You would therefore prevent them to be picked up by the killer, since the killer had to hit you and while the killer was on cooldown the teammate could crawl out. Multiple of my teammates died/almost died because they pressed shift on the ground and just tried to crawl when I was trying this tech, since the killer just p
    2 comments 281 views last activity
  • ...to other survivors. ( ran out of characters in the title) A quality of life change that would significantly help solo queue survivors with little to no impact on SWF groups. Having the hook aura revealed in yellow lets all survivors know the hooked person can unhook themselves and they don't need to waste time going to the hook. I would add something like this to the perk's description, as w
    1 comments 51 views last activity
  • Firstly, I play survivor almost exclusively, so I am not exactly dying for a change to this, but I can see from lots of discussions that killers don't like it being used so much after the update. I myself use it a lot, because I concentrate a lot on gen work. So what about this idea for a balanced tweak: *If you miss either of the skill checks, the killer is alerted and the generator being wor
    4 comments 251 views last activity
  • Garten of Banban is one of the most iconic horror games of all time alongside Poppy Playtime, with Garten of Banban 3 having recently come out and the 4th one coming soon. I fully believe Banban should be added to the game. BHVR please consider collaborating with the Euphoric Brothers and include Banban within the roster of horror icons!
    35 comments 1,731 views last activity