Discussions
339,151 discussions.
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Is there any point in even trying as solo survivor?14 comments 592 views last activity
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Hello guys :D i started this Discussion because i had the question, what is Fun? We must see this from 2 sides. (Killer / Survivor) Lets beginn with the Survivors, what is Fun in playing Survivor? I think, looping the Killer, make Beamersaves, bully the Killer or only win the Game. For some Survivor is it fun tho throw the Game to have Fun with the Killer or Farm with them. But what thinks t4 comments 71 views last activity
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Hey Custodians, We have just released an update which provides some bug fixes, balancing changes, Quality-of-Life updates, and stability improvements. Please see the patch notes below for more details: RAIDING Traps will no longer detect Raiders through Corrosive Cubes equipped with the Second Wave Mod. The Harvester will no longer be killed on spawn by Death Piston Traps placed nex0 comments 4,521 views last activity
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So, I've seen a few people (manly streamers) say that the perk insidious is either boring (no use in a actual game) or somewhat unfair (when a certain killer with a yellow apron and a chainsaw is using it). So ive been thinking what if insidious works like lethal but for undetectable? Examples: Insidious grants an additional X seconds of undetectable when used with tinkerer or with some killer7 comments 172 views last activity
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I just dont understand how we can finally add base kit bt so people have a chance to live off hook, but we still wont look at bubbas power. I dont care that XYZ killer can also camp there is nothing wrong with camping. However there is a problem when a killers power simply makes it impossible to save off hook without both people getting downed. The response to this we all know is "just do gens" b4 comments 121 views last activity
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Not sure if it's a bug or the portrait itself has never been changed, but going on Laurie Strode's store page still shows her old model's portrait in the background on the left. Quentin Smith's portrait is the newer, updated one, so I figured it might be a error0 comments 21 views last activity
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I'm a noob at posting images to illustrate my point, but imagine everyone being useless and afraid of the killer(granted I'm currently in Ash rank, but still. Can't count on teammates to unhook or do gens.9 comments 251 views last activity
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Well, we have two chapters from Japan, and chapter from Brazil, and a chapter from Korea and others But what about the Middle East chapter? Which Arabs or The majority are Arabs Not only chapters But the Arab community wants the Arabic language in a game, and some even offered to volunteer to add the Arabic language, and this is not new because the Arab community has demanded this for years, a51 comments 1,751 views last activity
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guy died 18 times then just sits i get nothing for the kills8 comments 131 views last activity
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I think it would be nice if we could try out killers and survivors along with their perks in customs only before deciding if we wanted to buy them. Console players don't get the privilege of ptb like pc users get.3 comments 41 views last activity
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Dont get me wrong, i'm a Killer Main but yesterday i played a few Survivor matches with a friend, we got a Clown on the Pale Rose map (an old TTV). After he downed the first, he let him on the ground and searched for the next. (One Perk he had, was K.O.) This Clown did not a singel Hook in this Match, he let all 4 bleading out for no reason. I think this strategy should be bannable in my opi21 comments 731 views last activity
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Hi all, More and more in the recent 2 patches lag has been getting REALLY awful on both sides, It's getting to the point where if a killer has red ping there are bugs like Nemesis not playing his sounds or animations for his tentacle and Huntress not stopping her singing to ready a hatchet or playing any throwing animation noises. Conversely on Killer side Survivors are making down noises5 comments 131 views last activity
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Dear BHVR, Please rethink your process of map design. Factors: Map size consistency by square meters. This should be pretty obvious considering maps like Mothers Dwelling, Shattered Square, and Temple of Purgation can be a nightmare for 110% killers and very difficult for standard m1 killers. Standards for tile density and pallet density, and by extension a mix of "killer sided" "survivor15 comments 311 views last activity
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Hello everyone, I unknowingly triggered a bug today. Procedure: The Killer Shack pallet was pulled from the inside after a hag trap was activated from the outside and a hag's hull was directly in front of the pallet. So the hag's hull blocks the vault over the pallet to the outside. Vauling the pallet was still possible, but afterwards the survivor was stuck in the pallet. This in turn leads t0 comments 62 views last activity
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Name: C3_Tooth Twitter: https://twitter.com/C3_Tooth/status/1655719330007646208 We may use, redistribute or disclose your submissions without any restriction, for commercial or other purposes, without any compensation, credit or further obligation to you or any third party. Further, your submissions will be deemed non-confidential and non-proprietary0 comments 31 views last activity
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I think it would be a good idea to include difficulty levels within those already in the game. For example we currently have a normal, dangerous and brutal difficulty. I think that these should also have an easy, moderate and hard difficulty added to them based on kd ratio. Eg, brutal hard or normal moderate. This change would better showcase the bases as some normal bases can be brutal af and4 comments 31 views last activity
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There is like an invisible wall that doesn't let you walk straight. You can see I'm trying to walk sidewards and it doesn't let you till you are a bit further of the top of the stairs. I uploaded a video on my yt channel: https://youtu.be/Z8byxz0jB7k5 comments 151 views last activity
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The character I mentioned will be both a killer and a survivor. I haven't written their story yet, but I envisioned them as the same person entirely. They will be a survivor trying to escape from the evil within, while also being a killer who succumbs to that evil and spreads terror. ( Of course, they won't be both at the same time. The player can choose which one they want to play ^^ ) When pl8 comments 91 views last activity
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the developer should give credit 3 to 5 times a day for the player to leave the game without suffering a time penalty , it's full of bad players on DBD , there are people who disconnect for any nonsense in the middle of the match , after this , then those who stayed give up the game , let the killer kill him on purpose to start a new game so they don't suffer the time penalty , then to screw with15 comments 2,371 views last activity
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to the killers who like to “roleplay “ because you see the character of your killer that doesn’t mean only chase and kill that person . You’re taking roleplay a little bit to seriously Nemsis and sheva Don’t know each other and never met neither has ada and nemsis , then the slugging everyone to the ground when we get ready to open the door because you’re upset you couldn’t get me the entire mat29 comments 741 views last activity
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As someone who suffers from hearing issues, the recent addition of the visual terror radius has been great. 10/10 work from BHVR here. Now I don't wanna seem ungrateful for that, because I'm very grateful, but I've been wondering, is there anything we can do to increase the sound of hatch? I just had a game where I straight up walked past hatch and the killer closed it and this happens to me pre3 comments 91 views last activity
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If you vault a pallet/window and move to the side of it (as survivor) before "The Mastermind" finishes vaulting it, the survivor can phase through "The Mastermind" without taking damage and vault back over the pallet before "The Mastermind" can actually hit them. This makes this ability utterly worthless at both pallets and windows (windows only if "The Mastermind" is not using bamboozle.0 comments 51 views last activity
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Man, I'm getting tired of having to log into each outpost individually to turn them off at night. Simple stuff like this goes a long way to the games longevity.7 comments 51 views last activity
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Hi Community, I just want to ask if anyone else is facing the same issue as me. I recently played a game against two cheaters (checked their profiles, they are swf and both using speed boost cheats that allowed them to run at killer speed and repair gen at a fast pace without the help of tools and perks). I reported and blocked them immediately, but I still ended up in the same match with those18 comments 1,181 views last activity
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I personally find it to be extremely unfun to play vs, especially in an uncoordinated team. And I've hated it even during the gen-kick meta. But I've seen several praises for it so I thought I'd have a directed conversation about it. Before the dead-hard nerf, anti-healing builds centered around this playstyle were tolerable because if I had good timing I could force a 2-healthstate chase anywa132 comments 3,015 views last activity
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Nemesis should trigger the Oblivous and Aura reading ANYTIME a new survivor becomes the obsession. It doesn't trigger on Game Afoot changes.0 comments 41 views last activity
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The Dead by Daylight Steam Inventories aren't available since at least 24 hours. Steam only shows the message "This inventory is not available at this time. Please try again later." Everyone I asked has the same problem. I don't know if it is a DBD or Steam related Issue but all the other inventories on Steam work perfectly fine. [Platform: Steam; Germany]14 comments 2,081 views last activity
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The killer downs a survivor at the pallet and sees/hears another survivor nearby. If the killer picks up, they get stunned by the pallet. If the killer slugs briefly and tries to scare away the other survivor, they'll just come right back. If the killer slugs and then commits to the other survivor, another survivor can pick up the slugged survivor. All because the survivor went down under a23 comments 721 views last activity
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Use the same rules as the survivor perk Cut Loose. After a survivor fast vaults windows/pallets/lockers three times, any subsequent loud noise notification they create is suppressed, and making a loud noise resets the duration of the suppression. You can keep the visual notification, but for the love of Entity, mute the sound. If this can be abused by survivors during the match as a way to get0 comments 11 views last activity
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The stairs have a invisible wall for the killer, that make the stairs impossible tu pickup the survivors or get the shortest way to reach him.0 comments 51 views last activity
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INTRO It's me again with another Forum post. This time, I want to make Score Events to be a lot more consistent for each side with each Power. Currently, a lot of Killers does not have, for instance, Score Event for dodging their Power, for dealing double-damage with Power or there's a lot of inconsistency with Category assigning across the board, or even changing awarded Bloodpoints with0 comments 91 views last activity
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It could be my set up, I have 16ram, 12500k, 3070ti, but previous patch, I had adjusted the config settings to set all graphics to max and fps to 165, and I tried doing the same again, and my game is just so laggy now. I know it's not my connection, it's just the fps that's taken a dive. Any advice?21 comments 991 views last activity
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Well eventually one day this add on will be nerfed? Right? Right? Lol Curious what would people replace tombstone with or rework it to. I think an add on that gives him like pallet shredding (like 40% or 50% faster pallet break) in tier 3 or give him a token or 2 of PWYF while in tier 3 would be great. Still being relatively strong but not broken like immediatly murdering someone. Also Judith16 comments 491 views last activity
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Basically is there a certain map or maps you like and if so why? I think each map brings something different to the table whether it be it’s playability, aesthetic, lore, etc but would be interesting to know if there are maps that are universally liked or considered well designed by most.23 comments 432 views last activity
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My vote is yes. The perk only affects a specific subset of players (those on Console) and it affects them to the point where it is still impossible to hook people if they have it on certain maps. It's pretty much the only perk that I am genuinely upset at seeing in my matches. Thoughts?34 comments 662 views last activity
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Now don't get me wrong, am all in for limited revive, i don't like the cheesy unlimited revive where ppl can use 1 person to bait traps while other hangs back and revives and .. well barely die... kinda ruins the fun. Now i always thought 3 revives for the whole team is about the right amount... ...but then i just realize something that may be a problem with limited revives, what happens if 113 comments 141 views last activity
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Just something I was thinking about, updating the Coldwind maps to be "post harvest" so only the small remnant stalks remain. Make the rows a little more dense and you can keep the aesthetic without having the maps be a visual nightmare for those of us with visual ######### going on.0 comments 1 views last activity
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I’ve been playing since release, the day after to be precise. Overtime I realized what kind of capacity bases get raided more than others. Small capacity bases are more prone to raids due to 2 main reasons #1. Small capacity = short and sweet #2 small capacity = manageable death cubes ( not as much fighting) your medium and large capacity bases only get raided by duos way way way more than so12 comments 451 views last activity
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In a world where maps were balanced, maybe. But the only purpose map offerings serve is to give yourself a substantial advantage against the enemy team Whether that be killers sending themselves to midwich or survivor sending themselves to badham. It's nearly always a feel bad, and at this point I just disconnect during the loading screen as its never a fun match waiting on the other end.0 comments 11 views last activity
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I understand you get some when you buy the game and you get the rest from trading on the market. However, some people and websites are saying that you acquire them whilst playing them game. My question is: Are there certain requirements in order to get a card? For example, to obtain the Meg card, you must put in hours as Meg. Or, if you can get them this way, do they just magically pop into yo3 comments 732 views last activity
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Are there any plans to bring HDR and (official) 120fps? The game is 7 years old now and it’s time to upgrade the game… Not to mention cross-progression or custom graphic settings like more and more games nowadays get these options as standard.2 comments 281 views last activity
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I think 'Memory of Alessa,' a character well-known among Silent Hill fans, would make a great costume for the Legion. What do you think about this?7 comments 71 views last activity
