Loud Noise Notification spam... It can be fixed
Use the same rules as the survivor perk Cut Loose.
After a survivor fast vaults windows/pallets/lockers three times, any subsequent loud noise notification they create is suppressed, and making a loud noise resets the duration of the suppression.
You can keep the visual notification, but for the love of Entity, mute the sound.
If this can be abused by survivors during the match as a way to get away from the killer (vault shack window three times and then get a "free" Quick & Quiet into the locker), then just have this work after the gens have been repaired/hatch closed.
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