AlphaYandere
AlphaYandere
About
- Username
- AlphaYandere
- Joined
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Comments
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@Royval said:
what is the expose for? Why does he need faster throwing speed? He doesn’t need any buffs. Omni needs a longer cooldown, throwing the spear should have a cooldown, hook should spawn slower after grabbing them.
Why tf should his throw have a cooldown? He throws and then has to reload somewhere while Springtrap gets his Axe back like Thor his Hammer and nobody has a Problem with that. That said why should hooks take longer to respawn when he also needs them to hook. You can't punish the Killer for using his ability…
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I love pretty much all of this esspecially the Artist one, i mean its pretty easyto dodge the crows anyways so that you no longer could hop in a locker would actually reward cross map plays i would love it
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So i started the game back in 2017 and as soon as freddy released i mained him cause its freddy BUT i wouldn't say Main cause i was hella inactive to this time and came back in 2020 and played every killer. When The Artist came out i liked her designe and unique power so much, shes my main till today and i'm so happy she gets so much love in form of legenderys
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@Mooks said:
One of the things thats so annoying with these content creators, further on, them making fun of the killer Player, calling them ‚oh so mad‘ or ‚angry‘ or something when.. they are actually just playing the game? 🤷♂️
thats exactly why i made that post… its allways anger me when i see these types of videos. Like bro the killer is just playing around the situation
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@ShanoaLegendaryPlz said:
It kinda reminds me of online shooters like battlefield / call of duty, in how someone sneaking up behind you and getting a knife kill for some reason feels very personal, and u'll end up looking for that player the rest of the match to get them back lol. When its just a quick and flashy way to dispatch of someone without using ammo.
mhm i never realy had that tbf even thou i played these. I only had this feeling when they sat in a corner where i made it my own goal to find this corner and clean it haha
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@Blaconia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4091976#Comment_4091976
Nurse
It's boring being walked down by a nurse. I want the strongest killer in the game to use her power. I suggested a charge recovery buff to compensate.
You could also give her a dynamic walking speed: If she blinked recently she has her current walk speed, but after time spent not blinking she slows down.
Scourge Hook: Pain Resonance
Despite that, it's one of the best killer perks and has the highest pickrate. My issue is the strongest killers can tunnel someone out and then have an easy 3v1 that's enabled by perks like Pain Res. The game would be more interesting if perks like Pain Res forced you to decide between a tunnel out or your Pain Res tokens.
No surv team would take an early death to deny Pain Res - if it was beneficial (like 1 gen left) then the killer should lose anyway, because why did it take you that long to get a kill when you have Pain Res available?
They could buff the numbers but I don't think it'll be needed. Also at least 10 survivor perks should be nerfed imo, so I think this would be fair.
to your point for pain res. Dont nerf the perk, make restrictions on the strongest killers just like blight whould have gotten less benefits with the anti tunnel thing. and to the nuse again, she already has to use her power 3.8 is slower than the survivor bas speed
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NurseNo auras while charging blink
Reduced walking speed
Slight buff to charge recovery (to encourage actually using power)
Her walking speed is 3.8, the slowest we have, you wanna reduce it even more?
Killer PerksScourge Hook: Pain Resonance- Deactivates when a survivor dies.you know we can only use this 4 times a match? And is RNG based. Theres situations where we can't hook on painress once cause all are on one side or on one floor…
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Can we please stop accussing everything as Ai when ist obviously not?, in my opinion these masks look super cool and unike. Deffinetly better than the Mascurade in my opinion
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or you just wait the 10 - 20 extra seconds… its not that deep
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Yeah killswitch the new killer that we not only want to play but also want to level… great idea. Last bloodmoon we couldn't even level legion
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@Wezqu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4089926#Comment_4089926
Forgot that they referenced the camp fire so yeah he is going to be a survivor but they no point said what level or whose skin it is but of course as its a man its most likely Rick's skin and the legendary level is quite obvious.
They said they bring 2 new legendarys for rick so yes hes comming for rick
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I think thats the best idea so far but if we shorten or remove his haste wich is fin i think it shouldn't be possible to over crouch the killer instinct if he apears. The mist is ok and important but if i have to guess at least give me the killer instinct if i guessed right
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I would love to see Jinx in the game, Maybe as surv i would also take her as a Skin. Tbh that will sadly never happen but i will keep dreaming. Maybe if we get a League cooperation with fiddlestick or tresh as killer xD
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@DavidByDaylight said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088822#Comment_4088822
This is not true.
Of course people don’t know how to deal with a killer that has just been released, or in what situations they will use their power. That’s completely normal.
If that's true, then the exact same logic applies to the person playing the new killer. They don't know how to use the power optimally yet either. So why does an inexperienced killer always have such an easy time steamrolling inexperienced survivors when first released? The learning curve goes both ways.
But I’m honestly tired of people immediately shouting “too strong” and “nerf them” every time a new killer is released.
Have you considered that maybe they are actually that strong? We've seen it time and time again: BHVR releases a purposely overtuned, "pay-to-win" killer just to drive DLC sales, and then hits them with a nerf a few weeks later once they've made their money.
your first argument is half right the thing is for jason the power isn't really hard to understand as killer, as surv the work to learn how to counter is harder then learning how to play him. Remember how many player Vecna 2 played? far less then jason, why? because hes far mor complicated as jason is.
Have you considered that maybe they
areactually that strong? We've seen it time and time again: BHVR releases a purposely overtuned, "pay-to-win" killer just to drive DLC sales, and then hits them with a nerf a few weeks later once they've made their money.you always say that but thats not true at all, the problem is that only steamplayer can test the killers during the ptb, thats less den half of the playerbase. That said how can you balance a killer without the feedback of the whole community? thats why many killers release overtuned BUT theres also man Killers that are in a very balanced and health state. Like Jason, Springtrap, Dracula and i even would say Vecna 2.
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Spirit can hit right out of power, jason can't see the difference?
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First of all NO they dont pick Jason because he's strong… they pick him because he's Jason and he's new. Also he isn't even out 24h and you're allready complaining about him without learning the counterplay first. (similar to huntress and spirit + crouch walking btw…) Also all i read in your complaint is wah wah i can't rat my mates for hatch. If you have a key it should not be that hard to escape trough it.
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youre playing a horror game and dont want it to be more horror? make it make sense
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What i miss is the old lighting of all farm maps and autoheavan. I liked this darker atmosphere today its just to bright. also back then the fog was also better
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@zonkednb said:
Okay, but how then will I be able to comfort myself after a loss by presuming I was facing people way outside of my MMR bracket? /s
On a serious note, it would be nice to guage people beyond their prestige level, although I suspect the lowest number in the lobby will take blame regardless of who made mistakes.okay how woud a overal match mmr (vissible to anybody) be and the personal (only visible for yourself)
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/468382/visual-mmr-idea
I would like that lol, like please tell me if im going to play against sweats now
Also so the players would know where they are and not say under every post "actualy i'm in high mmr" i think it would be a great QOL feature
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I was recantly told to off myself cause i love the Character Jinx from Arcane and designed my whole Steam Profile around her. I dont even know why he was so mad. In the Match i encountered this weirdo i was Surv, he was also Surv so he was my m8.
We went against a Bubba and unfortunatly he spotted me direct at the Beginning of the Match in a Deadzone. I obviously got downed and getfarmed by Nea (the weirdo), tunneled, farmed again, tunneled, dead…. after the match i got the comment from Nea that i'm a disguasting lol fan that shoul off myself with my cringe ass profile. (i don't even play lol… i mean i did but i'm not even lvl 20) also he mocked me for speaking japanese. Sorry that i'm learning a 3rd language i guess. (German, English, Japanese) -
whats the problem here? Break free from what? the killers shoulder? if so its deffinetly possible
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@Langweilig said:
In 2vs8 she is fine, but in 1vs4 she needs some nerfs. My biggest problem with her right now is her pay to win skin from the battlepass
what about her BP skin is pay2win in your opinion?
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@Mr_K said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075789#Comment_4075789
While it's not cheating by the devs and much of the community, you can't honestly say voice chat doesn't give an unfair advantage.
Give solo survivors unlimited aura reading of their teammates and the killer's aura when a another survivor has line of sight, then we can talk about how its not an advantage.
everybody can use it… should we call having friends also unfair advantage?
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@redhat74 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4072507#Comment_4072507
BHVR have rules preventing punishment against this type of cheating and are not reportable.
However @Balrog respectfully a definition of cheating is to have unfair advantages over other players, as reshade and discord are not part of the game and give unfair advantages this meets this definition of cheating.
If for example communications were to be in the game then it would no longer be an unfair advantage and the game could be balanced around this.where is Discord = having n unfair advantage? You can use comms on every plattform, Discord on PC, Playstation and Xbox, Party Chat on Playstation and Xbox. Idk about Switch but im sure ther is somethng like this as well.
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@Iridescent_Player said:
Let's talk about the elephant in the room.
When will Ghoul be nerfed? Not that pathetic nerf that adds nothing to the game, but a real nerf? Do you realize how much new players suffer?
I only play solo Q.
What do I see in games? Out of my 10 games, 2-3 are Ghoul.Almost every time we start a game against Ghoul, one of my randoms immediately quits the match when they hear or realize who it is. And guaranteed, someone leaves because Ghoul tunnels them, proxy camps them, and slugs them.
Why does this happen? Because you gave Ghoul all the tools to do it.
Why do we have a character in the game who can hook, fly to the other edge of the map, inflict a wound, and then fly back again? Do you understand that this kind of gameplay experience immediately kills new players' desire?
Why do we have a character in the game who roots on the spot when the point of the game is to create distance? Imagine if Legion gave root after every hit...
Why do we have a character in the game who has auto-aim? Imagine if Slinger had auto-aim...
And every time after a game, I see a huge amount of text in the post-game chat about how players were stressed, and yet another P100 Ghoul insults them. And almost every Ghoul. So tell me, BHVR, can we see enjoyable games against Ghoul, especially for NEW players?Can you increase the ability's cooldown? Can you reduce the ability's range?
Can you limit the number of jumps in the rage mode?
Can you nerf the bug where he auto-targets behind textures through his aura and inflicts Deep Wound?
And finally, please do something about the bugs after landing, where he can almost immediately hit a survivor with an M1.
Why does his ability block the exit gates when the Animatronic for this needs an ADDON???
After games, I often asked players who the most annoying killer in the game is, and most often the answer is the same: Ghoul.
Can you increase the ability's cooldown? Can you reduce the ability's range?
They already kinda did that? If you break a Pallet you go on cooldown. Also the range was shortened in one of the first patches for him.
Can you limit the number of jumps in the rage mode?
Outside of Rage he has two, in rage only one more. why should i even enrage when theres nothing for me yet where the vaulting is trash?
And finally, please do something about the bugs after landing, where he can almost immediately hit a survivor with an M1.
You mean the power canceling? thats not a bug…
Why does his ability block the exit gates when the Animatronic for this needs an ADDON???
It blocks but ff you stay at the blocked gate ghoul has no chance picking u up in time. But Animatronic can with the Add-On literally grab you, Ghoul can't. Just run/crawl against the blocked gate and you'll be fine
He got nerfed plenty of times, even recently where his vault got useless cause you just vault back and he has to watch you do it…
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@Unequalmitten86 said:
maybe look at why players DC??? I know a lot for dumb reasons but if your tunneled out or chased first every match maybe there is a core issue. Maybe you think people are DCing for a dumb reason but maybe not.
if you get tunneld every match i think the problem is on your side cause there ist a 1/4 chance he picks you and if its always you there hat be be a reason (maybe the weakling who cant chase) then you have to improve chase. Also theres so many that dc on first hit or even when its a killer they dont like. DBD is a PVP game with 42 killers, if you cant play 15min with a killer you dont like don't play at all
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@random1543 said:
As a soloq survivor I gave up on the event first day I tried it.
came back today and normal que is much better then event que.yes thats what i also noticed, i just think its weird cause why sweat in an event like that
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@vol4r said:
17 p100 here, missing like 5 p100 badges ;p
One of them is my MAIN main - Nea. I want to use it :(
I feel it, i think like another in this post already said. It probably happens to the ones with more p100s
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@SAWII said:
https://forums.bhvr.com/dead-by-daylight/discussion/465323/about-the-p100-batches
Similar issue here. I have 20 P100s, but only got the badges for 12 of them. I wonder if it's an issue with people who have a lot of P100s? I've talked to a few people with <10 P100s, and they got all their badges.
that could actually be it cause i also asked in dirffrent dc servers and some friends. They all have all the Batches…
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@random1543 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4064744#Comment_4064744
Can you open the prestige page at all like this or will this screen not open at all? if they are here you can equip from here as work around.
Okay so, i tried to select them in the Prestige Rewards Menu like you said. But still nothing the pnly thing that happens if i do this is, it unequips my current Batch and then i don't have any equiped anymore. Its like they're un existend...
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@random1543 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4064744#Comment_4064744
Can you open the prestige page at all like this or will this screen not open at all? if they are here you can equip from here as work around.
Yes i can open it and it also says that i unlocked it, i will try this when I'm home thanks ^^
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@Madjura said:
You have to select the character and click the prestige icon, then they should show up.
Sadly not, i did this and they dont show up…
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@solidestcross63 said:
I have I've played against a good nurse where everyone else goes down instantly and I loop her for like 5 mins till she just hives up on me while chain blinding her
sure… so you surely can give us some prove ot that? i mean you suck at hanlde a bubba / myers and billy so i don't think you can handle a good nurse
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@solidestcross63 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3740307#Comment_3740307
If she blinks behind you all you gotta do is run forward and then back when she blinks again
i think you never played agains a good nurses if you think its that simple
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@Royval said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3740244#Comment_3740244
all survivors did was give up when I had the cake on so why not?
maybe dont play skullmerchant during the event no one likes to play against her
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@Royval said:
How is this an “ego” offering I don’t understand? They need to implement bans for players who force hook.
the cake gives all players 108% bp and you dropped pudding wich gives only you 100% so you get 532% while te other side only gets 432%. its an event where you drop 1 cake and get 10 or more so why ego pudding?
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well when i see that one is using pudding or escape cake i'm allready pissed but if its a skullmerchant that dropped this ego offering in this event i would do the same so you get as low points as possible
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I have all (twice) PS5 and PS4 Version, will work on Steam when Cross Progression is out
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you know that you can turn crossplay off by yourself?
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@OmegaXII said:
I've been playing Wesker & Unknown for a while now, and I find myself actually not using their powers much in loops. I mostly just go for normal mindgames, as most loops are pretty playable.
Although I still win games, but I don't really feel that satisfied LOL. In some games I might only get 1-2 hits with power, because I just don't see good situations for it.
Do you guys feel the same like me?
try to use your power more often at loops even if you lose the match. me as an example used only the chainsaw to improve my skill at curving as billy because i was only using m1 most the time.
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@Starlord180781 said:
Echt traurig was hier passiert,überlebende werden generft wos nur geht,killer gebufft und dürfen tun was sie wollen!!Ein team aus 4 zusammengewürflten survivern,hat hier so gut wie keine chance mehr zu entkommen!Gratulation an die macher des games,scheinbar muss oder soll so sein das es nur einen gewinner geben soll"und das ist dr killer".hab dieses spiel for 3 jahren begonnen zu spielen,damals hat es echt mega spass gemacht als surviver zu spielen,aber mittlerweile ist es nur mehr frustrierend!!!!!
So wie ich das sehe bist du ein Survior Main, dir ist nicht bewusst das das Spiel noch nie so gebalanced war wie jetzt. Wie es scheint willst du einach einen free Escape ohne was dafür tun zu müssen. Dur darfst nicht vergessen nur weil wie gerade viele Buffs bekommen heisst das nicht das nur wir was bekommen. Ihr habt erst kürzlich Anti 3 Gen bekommen, Anti Facecamp, Blight Nerf, Nurse Nerf... Auserdem diese "Unfairen" Taktiken wie du sie nennst (Tunneln, Sluggen, Campen) sind nicht gegen die Regeln und gehören ins Spiel. Nur weil du "sorry" zu schlecht bist gegen solche Killer zu spielen gehören diesen nicht gesperrt. Ich spiele auch selbst sehr viel Survivor, 90% dieser Zeit SoloQ und entkomme ca 70% aller Matches. Also ist dein Post reines mimimi und meine abschliesenden Worte sind "Skill Issue".
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@MadameExotine said:
One thing I enjoyed about DbD was that they didn't play into FoMo for cash grab. New skins would first become purchasable with auric cells (real money, ) then after a month they can be bought with irri shards for loyal players.
With the current event; Blood Moon, all the best skins are exclusively purchasable with auric cells,.. and then they are gone forever!! They even put up a knight helm only if you buy auric cells during event!! Can you at least be less obvious about the FoMo push?
Behaviour, please don't fall into using this tactic. It creates contempt in loyal players and make us feel unappreciated. And little by little, it takes away from our hype for the game and as a result we get on the game less.
they are just gone for a year... it will be the same as halloween and christmas
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I think he's very enjoyable to play against and also to play as. As a Survivor its so fun for me to chase him because hir UVX is just predict and dodge, so is it for me when i play him... predict where the Survivor is running.
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pls stop crying... the game is in the most balanced state it ever was. All what survs got in the last 2 years are nothing? Basekit BT, Anti Facecamp, nerfed killers. Also DS is on the Roadmap and will most likely getting a buff. Blight is also on the Roadmap and will also most likely get nerfs to his basekit.
We killers also got tons of nerfs for basically all anti gen perks (erruption, pain res, ruin, corrupt...) Killer basekits got also nerfed (slinger, pig, sadako, nurse...)
Fact is the patches will ever have stuff the other side dont like but bothe sides will get some things over time.
I'm playing both sides since 2017
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Hawkins Lab has all my love since first release. (Surv and Killer def. my favorite map)
Garden Of Joy and Preschool i hate the most
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I love playing Soulsborne Games like Dark Souls, Eldenring, Bloodborne. Also i love Storygames like Red Dead Redemption 2 or The Last of Us 1 & 2. Online i rarely play other stuff than DBD but if so its most like Red Dead Redemtion 2 Online or TCM, maybe also For Honor (I hate that game xD)
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Mikaela ist defititly one of the best to buy in my opinion... also i would say kate because of WoO
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I use two combos... one on Killer and one on Survivor:
Killer combo:
Observer Office (red), For Honor Helmet, 4th Birthday Cake
Survivor combo:
The 3 Attack on Titan charms
I would love to have the Blightserum from the first Rift but sadly i had a DBD breack in that time...
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Feng Min P100
Artist P97
Cheryl P16
All other Killer and Survs P11
